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  • cp_itemdesc populed table By CyberDevil

    • 131
    I don't know the reason but on my Fluxcp the system "UPLOAD ITEMINFO.LUA" never worked and so I took the file "itemInfo.lua" file translated by "my hero" zackdreaver (https://github.com/zackdreaver/ROenglishRE/) with all the descriptions of the translated objects and I have made a SQL file that inserts the data in the `cp_itemdesc` table which should be enabled on the Fluxcp "Add Item Info" page.
    It depends on the configuration of your "phpmyadmin" (if you use it), but it is very likely that you will need to split this SQL file into several parts to avoid timing out during the query run. (sorry for my eng and thanks a lot again for all those who are still committed to the development of this project... you are my heroes!)
  • [PvP] Courtyard By Syouji

    • 1,463
    This is a small map that serves as a PvP based zone. Its designed for 4 people to verse one another. You can certainly use this map for other means if you wish. You may not use this work for commercial purposes. Enjoy!~
  • Third Job Costumes & New Classes: Corrected By Haziel

    • 12,729
    Third Job Costumes + New Classes
    The Correction

    With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system.

    But, there's a catch! Originally jRO, and now, even kRO spriters, have  made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes.
    What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work.
    This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs.
    The previous version had no Cashmount palette included, this one fixes the issue.
    Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product!
  • Dress changer ~ Change your appearance between classes. By Secrets

    • 256
    This NPC let your players change their appearance to other classes in their class line plus their jRO costume at a price. For example, a sniper can change his/her appearance to hunter and ranger (plus jRO ranger costume).