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GRF Files

4 files

  1. 10.00 USD

    Navigation

    Developers of Rathena may request a free copy to help develop rathena SVN   <Send me a PM or feel free to Email me [email protected]>
    These files are the new update to Navigation. The client files haven't been updated for the past year for navigation and I spent the last 3 weeks translating all new korean npc's and adding all the missing updated ones. I'm charging people for it because its time consuming work to keep client files updated and translated. Your welcome to not pay for the update and spend 3 or more weeks working on them yourself and warping to every npc in game to make sure the location and the coordinates are actually correct. Or you can spend a few bucks and have my completed version which i'll keep adding to as more npc's come out. 
    Note: IF npc's don't exist in the game that's related to it just not being added code wise server side that has nothing to do with navigation. But this does give you all the information to find and locate the npc's.
    Installing:
    Files go into data\LuaFiles514\Lua Files\navigation
    navi_f_krsak.lub
    navi_link_krsak.lub
    navi_linkdistance_krsak.lub
    navi_map_krsak.lub
    navi_mob_krsak.lub
    navi_npc_krsak.lub
    navi_npcdistance_krsak.lub
    navi_scroll_krsak.lub
     
    Was tested and confirmed working on 2015-11-04aRagexe_patched.exe
    Should work on other client but some clients use pri prefix files. I only cared about renewal but you could use these to translate the other files if you wanted. Eventually I might do both and i'll just add them here.
    And if I do any updates they won't cost extra i'll just update them on here for people to use cause just looking to get something for my hard work instead of providing it for free and every top server using it like KK THANKX and then using it and advertising they have full 16.2 navigation working with all the npc's they coded. Cause this adds all the locations of every single missing npc from episode 13.2 to 16.2 Around 500 npc's where missing from the game pre-episode 16.2
     
    Added bonus so you can see how useful it is
    `//=======================================================
    //Alberta
    //=======================================================
    aldeba_in,89,56,0 shop Cat Paw Shrimp Trader#alb 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Amatsu
    //=======================================================
    amatsu,102,122,0 shop Cat Paw Shrimp Trader#ama 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Ayothaya
    //=======================================================
    ayo_in01,15,177,0 shop Cat Paw Shrimp Trader#ayo 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Brasilis
    //=======================================================
    brasilis,249,257,0 shop Cat Paw Shrimp Trader#bra 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Comodo
    //=======================================================
    comodo,103,136,0 shop Cat Paw Shrimp Trader#como 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Dewata
    //=======================================================
    dewata,193,169,0 shop Cat Paw Shrimp Trader#dewa 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Einbroch
    //=======================================================
    einbroch,164,316,0 shop Cat Paw Shrimp Trader#ein 495,515:-1,567:-1,11602:-1
    ein_in01,194,22,0 shop Cat Paw Shrimp Trader#ein1 495,515:-1,567:-1,11602:-1
    //=======================================================
    // El Dicastes
    //=======================================================
    dic_in01,242,119,0 shop Cat Paw Shrimp Trader#dic 495,515:-1,567:-1,11602:-1
    ecl_in01,72,86,0 shop Cat Paw Shrimp Trader#ecl 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Geffen
    //=======================================================
    geffen_in,75,140,0 shop Cat Paw Shrimp Trader#gef 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Gonryun
    //=======================================================
    gonryun,147,88,0 shop Cat Paw Shrimp Trader#gon 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Hugel
    //=======================================================
    hugel,76,165,0 shop Cat Paw Shrimp Trader#hug 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Izlude
    //=======================================================
    izlude,117,165,0 shop Cat Paw Shrimp Trader#iz 495,515:-1,567:-1,11602:-1
    izlude_a,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_a 495
    izlude_b,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_b 495
    izlude_c,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_c 495
    izlude_d,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_d 495
    //=======================================================
    //Lasagna
    //=======================================================
    lasagna,166,117,0 shop Cat Paw Shrimp Trader#las 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Lighthalzen
    //=======================================================
    lhz_in02,29,219,0 shop Cat Paw Shrimp Trader#lhz 495,515:-1,567:-1,11602:-1
    //=======================================================
    //louyang
    //=======================================================
    lou_in02,241,168,0 shop Cat Paw Shrimp Trader#lou 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Lutie
    //=======================================================
    xmas_in,32,38,0 shop Cat Paw Shrimp Trader#xma 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Mora
    //=======================================================
    mora,110,118,0 shop Cat Paw Shrimp Trader#mora 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Morocc
    //=======================================================
    mosk_in,30,246,0 shop Cat Paw Shrimp Trader#mosk 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Moscovia
    //=======================================================
    morocc,169,105,0 shop Cat Paw Shrimp Trader#morc 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Payon
    //=======================================================
    payon,157,96,0 shop Cat Paw Shrimp Trader#pay 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Port Malaya
    //=======================================================
    malaya,286,175,0 shop Cat Paw Shrimp Trader#ma 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Prontera
    //=======================================================
    prontera,137,223,0 shop Cat Paw Shrimp Trader#prt 495,515:-1,567:-1,11602:-1
    //=======================================================
    // Rachel
    //=======================================================
    ra_in01,243,272,0 shop Cat Paw Shrimp Trader#ra 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Umbala
    //=======================================================
    um_in,104,118,0 shop Cat Paw Shrimp Trader#um 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Veins
    //=======================================================
    ve_in,263,303,0 shop Cat Paw Shrimp Trader#ve 495,515:-1,567:-1,11602:-1
    //=======================================================
    //Yuno
    //=======================================================
    yuno,205,116,0 shop Cat Paw Shrimp Trader#yun 495,515:-1,567:-1,11602:-1
     
    ^ Missing Shops converted from clientfiles
     
    If you need to contact me: [email protected]

    5 purchases   13 downloads

    Updated

  2. Free

    GRF Editor

    Hey everyone,
    This is a GRF tool I started to develop for my own personnal use, but I thought I'd share it since I've upgraded the UI. Its primary goal is to be easy to use while offering a wide variety of options and customizations. The software is quite stable and can handle large operations easily.
    How to install
    Download the zip archive provided from the download link at the bottom of this description or directly from there : http://www.mediafire.com/?aflylbhblrzpz0h Install the application with GRF Editor Installer.exe; if you are missing a .NET Framework you will be prompted to download it. Once you are done, you can start the program from the link on your desktop. Key features
    Overall speed is faster (or at least equal) than any GRF tool. Common operations : add, delete, merge, extract, preview, save. Undo and redo for any operation. It can open any GRF file. Clean and very interactive interface. Saving formats supported : 0x200, 0x103 and 0x102 (through the Settings page) and conversion to the Thor format. Instant filter and search options (example : "map .gat"). File association and context menus integration for .grf, .gpf, .rgz and .thor (through the Settings page). Can rebuild separated images into one file easily. Drag and drop (with the ALT key, can be modified in the Settings page). This is a big part of the software; most of the items can be moved around within the application itself or from/to Windows Explorer. Tools
    Sprite editor : a simple sprite editor with powerful features. Semi-transparent images can be added, you can easily change the order or replace images, etc. This tool can convert images in the wrong type by showing you multiple solutions (merging a new palette, dithering the image by using current palette, using the closest color, and a few more). Grf validation : allows you to validate a GRF with multiple settings. It can detect corrupted GRF entries, invalid sprites, empty files, non-GRF files, duplicate files and a lot more. Flat maps maker : generates flat maps from .gat and .rsw files. Useful to generate WoE maps or to fasten up the loading time. Patch maker : generates a GRF patch based on two different GRFs. Hash viewer : shows the hash code (both CRC32 and MD5) for files. Image converter : converts an image to any format requested (BMP, PNG, JPG, TGA). GrfCL : used to create batch files (.bat) which can automate tasks on GRF files. See the content in GrfCL.rar in the download for more information. This tool can be customized from the sources as well. Palette recolorer : creates new sprites by changing their colors (this tool is now deprecated). Client database editor : allows modifications of the database client files (txt and lua) with easy and simple tools. Work in progress. Grf encryption
    The encryption feature has been enabled again. It's similar to what it used to be and it has been tested on client versions ranging from 2012-08-01 to 2014-02-05. Some error messages will be displayed if necessary. If you have an issue, copy the error message (with the code, if there's one) and send me the client executable with the cps.dll file generated by GRF Editor. There shouldn't be compatibility issues anymore though! Thor files
    Thor files are patches used by Thor Patcher ( http://thor.aeomin.net/ ). Because of their similarity with the GRF file structure, they have been integrated within GRF Editor. The primary utility of this feature is that it allows you to add encrypted files to a Thor patch. All the other options can be achieved by using Thor Maker. You'll find the necessary steps below, but test your patches before sending them off to players (I've done a lot of testing on my end, but better be safe). If you're using SecureGRF, then make a new GRF, add the files and encrypt it. In GRF Editor, open the encrypted GRF you just made, use "Save as" and name the new file with a .thor extension. That's it, if you want to change the output directory, click on the root node of the project and select the tab "Container options". You can select the output mode and the GRF to merge the patch with. Simply save again if you change these properties. If you're using GRF Editor's encryption, then make a new Thor file (File > New > New Thor) and add the files you want to patch it with. Right-click on the files you want to encrypt and use Encryption > Encrypt. Technical stuff
    Requires .Net Framework 3.5 (SP1) Client Profile to run (3.5 or more will work as well). Automatically converts file name encoding to their proper values (you can change the encoding). Data virtualization is used as much as possible to preview files, meaning the files aren't completely loaded. Right-clicking an item will bring up the available options with that file. Preview file formats : txt, log, xml, lua, lub, bmp, png, tga, jpp, db, ebm, pal, gnd, rsw, gat, rsm, str, spr, act, imf, fna and wav. Services are "crash ready", meaning that you will be warned about a failed operation and no work will be lost (the application won't close and crash). It tries to continue operating even if it meets unsual conditions. Operations can be cancelled by clicking on the button near the progress bar. The warning level can be changed to avoid messages like "Please select a folder first." When prompted with an error, use Ctrl-C to copy the current dialog's content. Some screenshots!
    1) Previewing an act file, while showing the search feature

    2) Preview of a model file (rsm)

    3) Preview of GrfCL with the MakeGrf command

    4) Preview of maps

    5) Preview of Grf validation

    6) Search feature (press Ctrl-F or Ctrl-H to bring up within a text editor)

    Got a feedback? I'd gladly hear you out and fix issues you have with the program.

    49362 downloads

    Updated

  3. Free

    Secure Grf

    includes GRF Encryptor and Game Client Decrypt Library)

    5182 downloads

    Updated

  4. Free

    GRF Sharper [Update Jan 26, 2012]

    Hello everyone this is my GRF Explorer tool,



    So why another GRF Tool you ask? well here are the reasons


    The current ones are old
    The current ones are un-maintained (not all of them)
    The current ones are written in C X_X;
    I want to make my own


    So what are the features gonna be?


    GRF Merge
    Fast GRF Filter and Search
    Open Multiple GRFs in another tab
    Transfer files between tabs
    Live preview of files in the grf ( even sprite , map , acts )
    On the spot editing of grf files (no need to extract, edit , put it back, just double click edit and save )
    Open sourced
    Well documented
    Its C#! So faster development speed( I made the UI 2 hours ago )
    It works on Linux , Mac and Windows

    Notes: It only supports 0x200 GRF version and the DES Decryption algorithm is still broken ( that means its not able to extract some files in data.grf yet , coming soon)








    Ok let me tell you the truth! This is a part of an effort called "Managed Athena Project or mAthena"



    the goal is to port the existing eAthena software and the Open-Ragnarok
    https://gitorious.org/open-ragnarok/ into managed C#/.NET/Mono Code


    This is just the beginning , I am not expecting to do this by myself. That is the reason I am posting this. To let everyone know about the project. And if your a skilled but totally bored programmer and want to build your own stuff for RO. then this is our chance



    I honestly dont think it will replace our beloved eAthena project, but this will be an alternative and hopefully a competition for eA in the future



    Credits:



    ROInt Project -
    https://gitorious.or...bs/master/grf.c(GRF Engine)



    KeyWorld for explaining to me the GRF File structure, DES Encryption and everything else

    scriptor has forked it on git hub and added the support for the following file formats. (SPR, PAL, TGA)
    https://github.com/s...45...a8317caba4
    @GreenBox for adding "file save support"

    don't forget to rate it 5 starts if you like it







    Git Hub:
    https://github.com/Mercurial/mAthena


    What are you waiting for? fork it now!


    5461 downloads

    Updated


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