Jump to content

Emistry

Forum Moderator
  • Posts

    10013
  • Joined

  • Days Won

    395

Emistry last won the day on February 23

Emistry had the most liked content!

About Emistry

  • Birthday January 1

Profile Information

Recent Profile Visitors

73076 profile views

Emistry's Achievements

  1. ensure your server have exported this constant to be allowed to use by script engine may try configure the card/enchant equip location rental item are only meant for item itself, not compounding items like enchant/card
  2. find the fakeicon(..) script command source mod and implement into your server
  3. run the SQL queries at your database engine, HeidiSQL, MySQL Workbench, PhpMyAdmin etc
  4. may refer this topic, goddameit did something similar in the past. https://rathena.org/board/topic/62654-send-e-mail-to-someone/ however it only work if the command are executed in same hosting environment
  5. you can just make the item can only be equipped at right hand position.
  6. you aren't using the script which I have updated for you in the earlier post. prontera,146,171,6 script Portal Square 89,{ .@n$ = "[^3355FF Portal Square ^000000]"; .@party_id = getcharid(1); .@p_name$ = getpartyname(.@party_id); .@instance$ = "Portal Square"; if (!.@party_id || getcharid(0) != getpartyleader(.@party_id, 2)) { mes .@n$; mes "In able to enter the Portal Square, you must have a party."; close; } mes .@n$; mes "Portal Square is available everyday for 1 hour and 30 minutes."; mes "Remember, the room and everything inside including boss chamber and other resources, watch out for enemies as well since the room are pk free."; next; switch(select("Enter the Room:Cancel")) { case 1: switch(instance_enter("Portal Square")) { case 3: mes .@n$; mes "You doesn't have a party."; close; case 2: mes .@n$; mes "You can enter the room after making a party."; end; } break; case 2: mes .@n$; mes "Have a nice day then, see you later!."; break; } close; } //================================================================================== //--------|Map Flags|--------------------------------------------------------------- //================================================================================== prt_maze01 mapflag monster_noteleport prt_maze01 mapflag nowarpto prt_maze01 mapflag nomemo prt_maze01 mapflag noteleport prt_maze01 mapflag nosave SavePoint prt_maze01 mapflag nopenalty prt_maze01 mapflag pvp
  7. may refer https://github.com/cydh/rathena-wiki/blob/master/%40go_delay_when_hit.md there are also alot topic about adding delay to command upon hit by monsters, search the forum.
  8. autobonus "{ if (countitem(512)) delitem 512, 1; else unitstopattack(getcharid(3)); }",1000,1000; something like this ?
  9. prontera,146,171,6 script Portal Square 89,{ .@n$ = "[^3355FF Portal Square ^000000]"; .@party_id = getcharid(1); .@p_name$ = getpartyname(.@party_id); .@instance$ = "Portal Square"; if (getcharid(0) != getpartyleader(.@party_id,2)) { mes .@n$; mes "In able to enter the Portal Square, you must have a party."; close } mes .@n$; mes "Portal Square is available everyday for 1 hour and 30 minutes."; mes "Remember, the room and everything inside including boss chamber and other resources, watch out for enemies as well since the room are pk free."; next; switch(select("Enter the Room:Cancel")) { case 1: switch(instance_enter("Portal Square")) { case 3: mes .@n$; mes "You doesn't have a party."; close; case 2: mes .@n$; mes "You can enter the room after making a party."; end; } break; case 2: mes .@n$; mes "Have a nice day then, see you later!."; break; } close; } //================================================================================== //--------|Map Flags|--------------------------------------------------------------- //================================================================================== prt_maze01 mapflag monster_noteleport prt_maze01 mapflag nowarpto prt_maze01 mapflag nomemo prt_maze01 mapflag noteleport prt_maze01 mapflag nosave SavePoint prt_maze01 mapflag nopenalty prt_maze01 mapflag pvp remove unnecessary brackets
  10. that's not how bitmask work. dont want it work this way? then change the whole thing, and not to use bitmask. .RewardList = 1|2; // include only reward 1 and 2 using bitmask, this is the way to get reward 1 and 2.
  11. ensure your NPC are using the correct shop type. shop cashshop itemshop pointshop marketshop
  12. recompile the server after you apply the source modification or downloaded latest rathena version.
  13. find these line in mob.cpp // Cap it to 100% drop_rate = min( drop_rate, 10000 ); change to if (sd->state.pvpmode) drop_rate += 100; // final drop rate increment by 1.00% // Cap it to 100% drop_rate = min( drop_rate, 10000 );
  14. may try change for (set .@i,0; .@i<=$avthana_countusers; set .@i, .@i+1 ) { if ($avthana_winnerparty$!=$avthana_mapusers$[.@i] && $avthana_winnerparty$!=getpartyname(getcharid(1,$avthana_mapusers$[.@i]))) { getmapxy(.@mapname$,.@mapx,.@mapy,BL_PC,$avthana_mapusers$[.@i]); if (.@mapname$=="thana_boss") charcommand "#return "+$avthana_mapusers$[.@i]; } // Get rid of the data at the same time! set $avthana_mapusers$[.@i],""; } into for (set .@i, 0; .@i <= $avthana_countusers; set .@i, .@i + 1) { // party name matched if ($avthana_winnerparty$ == $avthana_mapusers$[.@i]) continue; // player not found if (getmapxy(.@mapname$, .@mapx, .@mapy, BL_PC, $avthana_mapusers$[.@i])) continue; // party name matched if ($avthana_winnerparty$ != getpartyname(getcharid(1, $avthana_mapusers$[.@i]))) { if (.@mapname$ == "thana_boss") charcommand "#return "+$avthana_mapusers$[.@i]; } // Get rid of the data at the same time! set $avthana_mapusers$[.@i],""; }
  15. https://github.com/rathena/rathena/wiki/diff
×
×
  • Create New...