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Showing content with the highest reputation since 01/19/2018 in all areas

  1. 13 points
    View File Haunted Armor HAUNTED ARMOR CUSTOM MONSTER Greetings again, rAthena! I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week. And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now. But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays. Haunted Armor is a Custom Monster intended to be a common minion or miniboss on a themed dungeon. it has full animation for standing, walking, attacking receiving damage and dying with Sound Effects included, making it feel as authentic as I could reach. I hope you enjoy the final product! If you're interested on my work, Contact me on hyering or through one of the channels below! By downloading this file, you agree with my Terms of Service: • YOU WILL NOT remove my signature from any of the included files. • YOU WILL NOT alter, edit, recolour any of my files unless for your personal use. • YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere. • YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange. • YOU WILL NOT claim my work as yours. Submitter Haziel Submitted 02/03/2018 Category Monster Sprites Video Content Author Haziel Graphics, Capcom  
  2. 9 points
    Hello! At the beginning of March I am going to release new version of Gepard Shield. I want to update splash screen image. So, I decided to make competition with money prizes. 1 place = 60$ 2 place = 40$ 3 place = 20$ I will pay it by using PayPal. Anybody may take part in the competition. At the end of February I will create voting topic to define the winners. You can update current splash screen image or create 1-2 new images. It has to be image in PNG format with progress bar line and text "Gepard Shield". It is preferable to make splash screen image with contour transparency. You can check current one: https://mega.nz/#!UBcQFSKD!hyZ4guBg57w8YBW1PEDY848b3OoV8C8z2iSL3Qzc8oE Please, send your work to me by using PM. Thanks!
  3. 7 points
    January Digest 2018 The following digest covers the month of January, 2018. Staff Changes None. Development Highlights CORE: Turned pet db into a dynamic map (fb966a12) Updated Item Group features (32950ece) Implemented getequiptradability script command (bfb6972c) Fixed a wrong fifohead allocation (c4bfe0b1) Merged two similar conditions on mapchange (6f01321b) Fixed typo in atcommand.cpp (a6818eb5) Fixed space allocation for new castle data (48d79cef) Added RagexeRE support until 2018-01-03 (7a0f3d0e) Fixed a minor typo in client.conf's comment (0ccf309c) Updated Spanish message conf (e9bb1064) Added support for 2018-01-17aRagexeRE (c4a57c57) Cleaned up whisper code between map-servers (3a8c8a9d) Fixed mapserver crash on script command warp (bb0dd7b8) Fixed a problem with instance_db import (ec59e955) Fixed required weapon messages (de9b4efd) Fixed minor style typo in clif_obfuscation.hpp (db4e9b25) DATABASE: Updated Item DB (8e45966c, 19e712c8) Added new mob placeholders and npc ids (8c53679a, dea92eef) Corrected Cannibalize behavior (15b6d5cc) Fixed SQL sync (f02cde4e) Implemented item "Lunar Rainbow" (ad53dba4) Fixed Badge Of Order Grace missing bonus (a524e39a) Corrected MATK bonus in the item 'Infinity Dagger' (5e0d3e54) Corrected Reverberation behavior (2e90136d) Fixes missing item view on Lapine Shield and White Gold Shield (d04d307e) Corrected Old Glast Heim items (805114c3) Corrected Strawberry Decoration sets (8616332f) Added combos for Legionaire Helm (a8976dd2) Corrected 'Reborn in Valhalla' achievement (fe9f1ace) Fixed Amdarias' Vampire Gift cast rate (585f419e) Cleaned up Miracle damage bonus (f2c73848) Implemented heroes trail cards (1a560dd0) Updates Rolling Cutter counter behavior (4171cd18) SCRIPT: Updated twintowers.txt (d5c6c6d3) Updated Old Glast Heim instance (c04c2e7e) Fixed a typo in 2008's Christmas event (de50a5e3) Added a missing warp in paradise.txt (1f7ceabb) Fixed F_SexMes call (a65e7dbf) Fixed a few name typos with Niflheim (16780638) Fixed sleep error in Geffen Magic Tournament (31bd28df) Fixed Job Level check for Blacksmith and Alchemist quest (8530a7b1) OTHERS: Changed forking reference link (31988abd) Statistics Excluding merges, 14 authors have pushed 56 commits to master and 85 commits to all branches. On master, 82 files have changed. There have been 18,165 additions and 2,208 deletions. There are 26 merged Pull Requests and 16 Proposed Pull Requests. There are 26 new Issues and 43 Closed Issues. List of Contributors @4144, @admkakaroto, @aleos89, @anacondaqq, @Artuvazro, @Atemo, @AzarthMZintos, @BrOgBr, @cydh, @Daegaladh, @Dakado, @ecdarreola, @Everade, @exneval, @Haikenz, @im-mi, @insanchen, @jenkijo, @Jeybla, @Lemongrass3110, @lighta, @luan122, @LunarSHINING, @MrAntares, @rofasindo, @sader1992, @sctnightcore, @secretdataz, @srhmike, @syracuase, @technoken, @uddevil, @Valorro, @win4517, @zackdreaver Show your support to rAthena by submitting your Issue or Pull Requests! By providing enough useful info (Git Hash, Client Date, RE/Pre-RE, crashdump, how to reproduce, etc) you will help us to solve the issues faster
  4. 6 points

    Version 2.0.0

    82 downloads

    CRYSTAL CUSTOM MONSTER Greetings again, rAthena! I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week. And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now. But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays. Crystal is a Custom Monster intended to be used as a Rune or Switch, much similar as a Emperium, it has full animation for standing, receiving damage and dying with Sound Effects included, making it feel as authentic as I could reach. It is available in 8 colours to better suit your liking or purpose. I hope you enjoy the final product! If you're interested on my work, Contact me on hyering or through one of the channels below! By downloading this file, you agree with my Terms of Service: • YOU WILL NOT remove my signature from any of the included files. • YOU WILL NOT alter, edit, recolour any of my files unless for your personal use. • YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere. • YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange. • YOU WILL NOT claim my work as yours.

    Free

  5. 5 points
    1. Arc Bishop Improvement The first protagonist of the fifth job improvement project is "Arc Bishop". As mentioned in the previous developer notes, the main focus of the Arc Bishop enhancement is the reinforcement of the secondary location. However, through the improvement of this skill, we tried to change the arc bishop management in various styles. Skills are scheduled to be improved and new skills are planned to be added. 1) Change existing skills - Expiatio Existing Xpia Arti had the effect of neglecting only physical defense. I will add magic armor ignoring effect to this magic series so that it will be effective for the military. - Lauda Lamus Instead of removing the existing LUK bonus by raising the probability of anomalies of the existing 4th level master to 100% Increases Critical Damage by adding more effects to a level of skill worth investing 4 levels We are going to improve. - Lauda Agnus Instead of eliminating the existing VIT bonus by raising the state-anomaly probability of the existing 4-level master to 100% MHP% increase effect by adding more effects, 4 levels worth investing in the skill to improve The expected. - Duplex light We will upgrade the damage to have more powerful attack power than before. - Ancilla. Existing Ansila means only the catalyst needed for the skill, except the option to restore the SP when used directly. It can be used to increase the amount of healing during a certain period of time, I will do it. - Renovati It is a skill that can not be freely used in a real party. To compensate for this, when you cast a skill, the effect of the Renovati will be given to all the party members on the screen, The amount of recovery itself will be slightly raised to improve the skill to be used in party play. - Judex In the case of Judex, which is the skill that can be used first by the Kuma series arc bishops, the damage is slightly raised We are going to improve it so that it will strengthen the position of Arc Bishop in the Kuma series. - Adoramus Adora Moose, which consumes Blue Gemstone but has a shortcoming of being a single target, We will improve to Target range skill instead of slightly lowered. 2) New skill - Vitoraphatumu Gives a Rex ether or effect to a specified enemy and surrounding enemies. The higher the skill level, the greater the range. With Viti Feratoom, Arc Bishop will be able to provide solid support in battle. - Conneniio The party members in the same map as you are brought to your location. It is a battle support through the quick joining of the party members during various quests and battle play through Konnio. You will be able to perform the mission. 2. Taekwon high occupation group For users who have a lot of interest in the contents of Taekwondo top job group, I will briefly show the contents developed so far. 1) Implementing Skills The primary skill implementation is now complete and internal testing is scheduled 2) Image Implementation The sprite image of Sultry and Soul Ripper has been confirmed and work is in progress. Skill effects are also in progress. 3. Awareness of the tertiary career group I will introduce you to the awakening system mentioned at the last meeting. The current job arousal is scheduled to be developed, with the goal of updating within 2018. Please note that the information below is not finalized yet, but it is about the development plan. 1) Awakening system You can upgrade to the 3rd generation occupation army at the 175th level. At awakening, you return to level 100 and the maximum level expands to level 185. (However, status points are given up to 175 levels.) In addition, new skills are added for each occupation, and the maximum occupation level is extended to 70 levels. You can choose among the basic third-class outfits and new outfits. <At arousal, you can choose your own dress> 2) Characteristic system After awakening, the characteristic system is open. The character system is given one character point per level-up, and these character points are placed directly on the character's character You can invest in the characteristics you are involved in. Characteristic systems will enable a variety of cultivation depending on the investment of character points. <At the time of awakening, the new characteristic system is opened.> 4. 32 new cards Part 2 of the Hero that did not have any card items, Part 3 of the Hero's Trail, 32 new cards in Rock Ridge It will be added. We will prepare existing contents to play more aggressively by adding card items. 5. Memorial Dungeon: Reorganization of the Charleston Plant The Charleston factory, which was temporarily shut down due to a re-entry routine, will be restored and will be back. We are also planning additional reorganization to allow you to play the Charleston factory more aggressively. . Episode 17.1 Libellions and Heart Hunter ... The center of the incident was moved to the Schwartzwald Republic. New Stories and New Items We are preparing for various new episodes. 7. Illusion of Teddy Bear The first Illusion series in 2018. I would like to ask you for a new addition to the Einbrook area. 8. Breaking the Limit Change in Super Novice Breaks the limit that was stopped at level 160. Extends the level of Super Novice to level 175 and breaks the limit. It will be changed to "Hyper-nobis". Reconstruction of the skills due to breaking the existing limit and new skills of Hyper-nobis I'm in the middle of planning. Once you've decided on more details, we'll walk you through the developer notes. Now Super Novice is up to 99 levels! Up to level 175 will be hypernobi!> UPDATE THIS UPCOMING JANUARY 24 2018 1. Update 32 new card items In celebration of the New Year, 32 new card items will be updated from Part 2 of the Hero to North American Localizing Rock Ridge . 1) Hero's Trail Part.2 Card Update - Geffen Magic Tournament Competition In the Geffen magic contest, only penalty cards have been added. This update will update 15 different cards. Players from the Arpeggiator to the Fékinanavian will be added to the Geffen magic contest. - Devils Tower The shadow dungeon of the drill and the follower's card of the drill are updated in the drill's top dungeon. - Ghost Palace In the Ghost dungeon of the specter, one article of Sakryi card is updated. This card can be obtained in exchange form instead of drop form. 2) Hero's Trail Part.3 Card Update - Non-fair Raiding Unofficial dungeons will update the cards of the non-ATV and two of the Captain Felock cards. - Fenrir and Sarah In addition to the existing Sarah card, one more paper card of the period will be updated. 3) Update the Rock Ridge Card 11 kinds of cards will be updated to the monsters in Rock Ridge. 2. Apply new UI We are currently in the process of selecting a new character and applying the cache store UI. 3. Geffen Magic Contest, strengthening the Ghost Palace contents of the specter Added the ability to give random options to equipment items that can be obtained from the Geffen magic contest and the Ghost Palace You can purchase an order that gives you a random option for equipment items in the Geffen magic contest coin, and you can purchase abrasives that give you a random option for the Taunos weapon series with a piece of earth shine. <You can purchase items for granting random options through the NPC> <Each item has been refined and cards are kept, so you can set up your equipment options for free> <You can configure new equipment settings through various options> Also, all of the movement restrictions of the Geffen Magic contest coins and the pieces of earth shatter are lifted, and access to new contents is enhanced.
  6. 5 points
    Salve salve comunidade BR do rATHENA aqui quem vós fala é o Zelos sou desenvolvedor e contribuo como posso para alguns fóruns de Ragnarok, já venho observando a tempos que o rATHENA se mantém o emulador mais atualizado e por isso estou com um projeto para traduzi-lo para português, porem sozinho é praticamente impossível porque demandaria muito tempo coisa que eu não tenho, e o brAthena mudou e está seguindo os padrões do Hercules pelo que me parece, então iremos traduzir tudo na mão, de uma forma que sempre que houver uma atualização iremos precisar traduzir apenas os novos NPCs, pretendo manter o projeto sempre atualizado, mas para isso preciso de uma equipe que me ajude e até incentive em continuar porque sozinho é desmotivador, caso alguém se interesse em participar da equipe iremos disponibilizar para toda comunidade BR isso ajudaria muito para futuros servidores de Ragnarok Brasileiros ou Portugueses, os requisitos mínimos são: Boa vontade e conhecimento em Inglês, Caso queiram participar da equipe favor me mandem uma mensagem aqui no fórum mesmo no privado para mantermos contato e trocarmos umas ideias, a tradução será toda dividida para que a equipe não fique sobrecarregada e demandará tempo ou seja pessoas que se interessarem no futuro em entrar para a equipe podem me procurar pois teremos uma rotação de pessoas. Lembrando que todos que participarem do projeto terão seus nomes citados como contribuintes para o projeto! PS: Mesmo que não possa ajudar no projeto se você gostou dessa iniciativa e quer nos apoiar deixe seu comentário ai da um Upvote no tópico! Desde já agradeço, Att; Zelos
  7. 5 points
    So, although I do not actively develop AndRO anymore, I decided to make a free public build so anyone can use and test it on his server. To run it, you need a working game client on your device and running rA/Herc server. App will use GRF list from DATA.INI and server list from clientinfo.xml. Default packet version is 20171227. You can change it by specifying <version>YYYYMMDD</version> tag in clientinfo. For obvious reasons it doesn't support gepard and stuff. Just plain ro protocol. Download link: http://roworkshop.com/andro
  8. 5 points

    Version 1.1.0

    980 downloads

    Heya, This tool is an action file editor, it edits Act and Spr files. You will find similarities with ActOR in its design, but it should be much more enjoyable to edit animations ;]. Special thanks to Nebraskka for testing this software in its early days. All the suggestions and feedbacks made this software much better. How to install Download the zip archive provided from the download link at the bottom of this description or directly from there : http://www.mediafire.com/file/uoymx2vni249mlu Install the application with Act Editor Installer.exe; if you are missing a .NET Framework you will be prompted to download it. Once you are done, you can start the program from the link on your desktop. Key features The software has many, many features available. It would take too long to describe each one of them, so I've only focussed on the more impotant ones. You can undo and redo everything, scripts included. You can edit and add sounds easily. Powerful and easy to use palette editor. Sprite types have been abstracted - you don't have to worry or care about that. Animation speed can be changed easily. Most components have a drag and drop feature. Advanced scripting engine (C# language). The scripts can also be used to customize the software menus. Error checking when saving the act/spr to avoid invalid files. The sprite version will be automatically downgraded if RLE compression is not available. Frame interpolation (inbetweening/tweening) is possible via the Animation menu. Prompts you with an image converter dialog if the added image is invalid. Allows advanced edition for actions and frames via their respective menus. You can load files from GRFs directly (and save in the GRFs directly as well). Technical stuff Requires .Net Framework 3.5 (SP1) Client Profile to run (3.5 or more will work as well). When prompted with an error, use the "Copy exception" button to copy the debugging info. I will need this to fix the issue you're encountering. The editor's primary window The interface is really straightforward and similar to ActOR. I'll only focus on new elements! Rendering mode : This option changes the behavior of how layers are rendered. If you use 'Editor', you'll clearly see all the pixels when zooming in. If you use 'Ingame', it will use a linear scaling instead, which is closer to what the client does. References : These allow you to know where your item will be positionned (the yellow marker is the anchor, see below). Color mask : To edit the color of a layer, simply click on the color rectangle. You can also drag and drop the colors between different layers to quickly modify many of them. Common shortcuts : You can manipulate layers by using common shortcuts. More can be found from the Edit menu. These below are only the primary ones. Ctrl-A : Select all layers. Ctrl-C : Copy the selected layers. Ctrl-V : Paste the copied layers. Ctrl-X : Cut the selected layers. Alt-C : Copy current action. Alt-V : Paste current action. Advanced action and frame editions These expose all the available methods of the editor. You can remove a range of frames or copy a frame 10 times very quickly and easily. This dialog is found in Action/Frame > Advanced edit... Anchors You can edit anchors from the editor directly. Anchors are points that connect frames together, from different act files. Here's an example without and with anchors : This is mostly useful when you're using reference sprites (on the right panel). Clicking on the anchor button will let you choose where to attach the sprite (this is set semi-automatically for you though). You can edit those from the Anchors menu, but it is recommended to start from a pre-existing act to avoid doing this tedious process. Palette editor The palette editor allows you to quickly recolor sprites with an intuitive interface. Only indexed images can be edited (it's a palette editor after all) and three modes are available. The gradient mode changes an existing gradient to another color while keeping the original saturation and brightness of the colors - this makes the gradients blend in better. If there are no gradient (usually because it's a custom sprite), there's always the Adjust color mode. This one changes all color from a specified range to another one (Photoshop has a similar feature, which does work better). You can click on the image (on the left) to automatically select the palette indexes. These will be highlighted for a few seconds to show you what you're about to edit. Interpolation (tweening) This script can be accessed via Animation > Interpolate frames. This process fills the images between two frames by detecting the changes applied to the layers. Here's a simple example of how it can be used : Script engine The script engine can be accessed via Scripts > Script Runner. This is a big feature of Act Editor, it allows you to automate all your work with the act and much more. Click on the Help button for guides and available methods (don't hesitate to try out a script; if an error occurs the act will be reversed to its previous state). The documentation doesn't cover all of the available options and methods for obvious reasons (the .net framework is huge). Doc example : The language used by the script engine is C#. If you're not familiar with it, simply check out the script samples (Scripts > Open scripts folder)! I won't go into details here, questions can be asked in the support thread regarding addiotional features and methods. If you believe your script should be added in the program, send it to me and I'll probably add it. Customizable The settings dialog allows you to modify all colors in the editor easily. You'll also find the sound resources (GRFs and folders) that can be set up in the Sound tab. The Shell integration tab can associate the .act files with the software to edit them more easily. Don't hesitate to give me a feedbacks or suggestions!

    Free

  9. 4 points

    Version 1.0.0

    11 downloads

    A new mote.

    Free

  10. 4 points

    Version 1.0.0

    15 downloads

    Hello everyone, a new monster from MS.

    Free

  11. 4 points

    Version 1.0.0

    79 downloads

    HAUNTED ARMOR CUSTOM MONSTER Greetings again, rAthena! I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week. And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now. But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays. Haunted Armor is a Custom Monster intended to be a common minion or miniboss on a themed dungeon. it has full animation for standing, walking, attacking receiving damage and dying with Sound Effects included, making it feel as authentic as I could reach. I hope you enjoy the final product! If you're interested on my work, Contact me on hyering or through one of the channels below! By downloading this file, you agree with my Terms of Service: • YOU WILL NOT remove my signature from any of the included files. • YOU WILL NOT alter, edit, recolour any of my files unless for your personal use. • YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere. • YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange. • YOU WILL NOT claim my work as yours.

    Free

  12. 4 points

    Version 1.0.0

    301 downloads

    illust's for a system of daily rewards, created by me, based on the official theme of ragnarok online. It works with the script [rathena]: Daily_Reward_System PS: If you like it, and give me reputation, it's important to me and encourages me to continue with my work! best regards, ZelosAvalon

    Free

  13. 3 points

    Version 1.0.0

    18 downloads

    Hello everyone, i show you the monster ''Tantalus'' it's a Haunted Tree from Trickster Online, u can use at instances, quests, etc. IMPORTANT: it has sound effects for walking, attacking and dying. please put the data folder in your ragnarok. -Don't steal credits, give credits to me, that I cost my effort to do them. -Do Not edit my work without my permission, It includes recolors.

    Free

  14. 3 points

    Version 1.0.1

    62 downloads

    //===== rAthena Script ======================================= //= saders Mini Endless Tower 25 level //===== By: ================================================== //= Sader1992 //https://rathena.org/board/profile/30766-sader1992/ //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //https://github.com/sader1992/sader_scripts //===== Description: ========================================= //==== cooldown is 1day can be changed via rathena/db/import/quest_db.txt (86400 == 1 day) //==== you can add rewards in the start of the script function named 'F_Mini_Endless_Tower_Rewards' //==== Support Gepard! (see line 185) or search for ( .gepard = false; ) set it to true to use it //============================================================ //==== please send me a message if you find error //============================================================ //============================================================ License : by downloading this file you are agree on the following: i will report any bugs or errors to sader1992 . i will not sell/exchange this file in anyway . i will never claim sader1992's work as mine . i will not remove the lines that say 'by sader1992' all the rights retain to sader1992 . Terms above may be changed or adjusted without prior notification .

    Free

  15. 3 points
    Heya, Just wanted to highlight some of the changes in 1.1.0. New gender option for reference sprites: Animation > Setup Headgear... allows you to create a full headgear by positioning the sprite on a single head, saving a ton of work. It's relatively new and might have errors, but from what I've been testing it's been working out pretty well. It's fairly limited at the moment, but if it's requested I don't mind expanding on it. (It also fixes all the anchor positions to make the head stick better.) Holding down Alt and then moving the sprite will move all the layers in the current action. It's usually meant for a single sprite though. Added basic utilities to the Palette editor tool. You can now use a Pen, a Bucket, an Eraser and a Stamp-ish tool. The Stamp's brush size can be increased with + and - on the numpad. Also, I've combined both edition modes (Single edit and Gradient edit) in a single screen and removed the adjust mode which wasn't really useful and quite buggy anyway. (I forgot to add preset/saved gradients; will add it for the next update ;O.)
  16. 3 points

    Version 2.0.0

    8,095 downloads

    Third Job Costumes The Correction With the advent of jRO releasing new Job Costumes, many of server owners wants to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! jRO, with the freedom at hand on creating this content, made it completely off of the default pattern of paletting. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colors, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@KamiShi version included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so any of the previously created palettes will work. This package includes: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternative Costumes. Enjoy the final product!

    Free

  17. 2 points
    Hello people~ I am Adel and this is my updated sprite showcase. ❤ ❤ ❤ Hope you enjoy ❤ ❤ ❤ Note: Please do not steal the display images. Some of the references for my sprites were taken from other game sources. Mob Sprites
  18. 2 points
    tl;tr Download Package Folder and extract all archives inside each folder (mirrors for google drive, or dropbox at the end of page) Copy-paste pre-made clients files from /03_client_side_files/ folder to your kRO Ragnarok Online Client Go to /02_openserver/ and Run OpenServer (it will start mysql-server where already you have rathena_db, and rathena_logs databases) Go to 01_emulator/rathena/ and run "runserver.bat" if you wish RENEWAL mechanic and content, or "runserver_PRERE.bat" if you wish PRE-RE Run's RO game client (2015-11-04aRagexe.exe) from your kRO Ragnarok Online Client Enter to the game via login: admin, pass: 123456, and have fun (if you need to make your own account, scroll down to FAQ on this topic) For everything above you will need around 5 minutes or less. Very useful package for newbies, or people who wish Ragnarok Online online server to play offline or which wants to make their own server & client but don't know how to start or how to do it. Before you start My english is sucks, i know it, but please hold back your tears of blood until you finish reading. You will find this information very useful. What is it? This is package of everything that you need for a running server on your local Windows PC (emulator, mysql-server, game client, extra utilities). This pack oriented mostly for people without knowledge and time for education how everything works, but which wish to run Ragnarok Online server at their own PC, or which wish to try and learn something new, but never tried it, or confused with configuration part. Anyway, it can be used not only by such people. It will be very good boost for any newbie which stuck a lot with basic first step (server configuration) I remember when I was a newbie, and something like full pack which i have used as example was saved for me a lot of my time. Because everything is here, and here is fully working an example of everything that need to know, and you can skip boring configuration part and do funny things, or education with the emulator which in final result will again -> save a lot of time for you. When i say read, i mean: exe diffed, grf's packed, emulator compiled, mysql-server configured, .sql files imported, packet_db setted, configuration part done. Just run open-server, then run emulator exe (runserver.bat) and open game client = and boom, you are in game About What usually need to do to make rAthena works? you need a compiler for compiling emulator from source code to a ready application which you will run. you need mysql-server where will be stored database which will be used by rAthena emulator (need import sql files, and create mysql users, then set everything at rAthena) you need translated and up to date game client, which will support latest available RO features you need diffed .exe file to run game client which will load everything above. What will you get from this pack? pre-compiled and configured Emulator to .exe files (map, char, login servers) for both version of RENEWAL and PRE-RENEWAL version of rAthena (you don't need any compiler at all) pre-configured web-server stack (mysql-server + different important and useful tools for you), with already imported rAthena sql database inside packed for you LATEST and clean translated files for your game client, with actual and correct English translation (will work 2012+ game exe (but we using 2015-11-04)) already diffed 2015-11-04aRagexe game client which will work with everything above. Main Pack Idea Just download full pack folder, extract archives inside, copy from /03_clientside_files/ files to your kRO Game Client, then run OpenServer, then go to rAthena folder and run emulator. Then open game client and play. No actions from you required, no guides to read needed, everything will work out the box, even if you monkey How to Use Before you start, please download latest CLEAN kRO (Korean Ragnarok Online) game client. Here just example link (updated by me and actual): https://mega.nz/#F!RplhTAKB!dzCgiK7555XVUGxH5-sEzQ 0. Download it and install it somewhere, I suggest install it to C:\Games\ROCLIENT 1. Go to /01_emulator/ and extract rathena.zip Don't forget to read readme.txt inside the folder. This readme file explains everything that you need to know about rAthena. As you understand, this is pre-compiled and configured Ragnarok Online Emulator 2. Go to /02_openserver/ and extract OpenServer.zip This is pre-configured and cleaned web-server stack (mysql-server / etc) which you should start every time when you running the server (green flag) Don't forget to read "readme.txt" inside that folder, it will explain everything for you. 3. Go to /03_client_side_files/ and copy all files inside to your clean kRO folder (step #0) By default, you copy files which packed for RENEWAL mechanic with renewal descriptions / etc. If you wish, after copying files, you can overwrite different to RENEWAL translation from PRERE_VERSION folder Just open PRERE_VERSION folder and copy-paste everything from this folder to your kRO client. Don't forget to read "readme.txt" inside the folder, it will explain everything for you 4. 90% of work done, now need just understand main things: rAthena Emulator can't work without database server. So before running emulator, and then game client, you should run the server, then emulator, and only then the client. Your steps now (from server start to entering the game): a.) go to /02_openserver/OpenServer/ and run Open Server x64.exe (depends on your Windows Version) b.) you will see "Red Flag" at your tray bar (near clocks), click on it, then select "Run Server". if your antivirus not crazy, or firewall is ok -> server will be run normally and you will see that Red Flag changed to Green Color. if you experience any issues, go to official OpenServer website and ask for help: https://ospanel.io/forum/ c.) go to /01_emulator/rathena/ and depends on mechanic what you wish to have run: - or runserver.bat = RENEWAL mechanic (default (since 2010 up to now)) - or runserver_PRERE.bat = PRE_RE (classic mechanic (up to 2010 year)) It will open 3 console windows, where you should not see any "Error" messages if everything is ok. Here is screen from normal working server, which you can use for check if everything looks ok: https://i.imgur.com/YBS4rgk.png d.) now you can run the game client and connect to running rAthena Ragnarok Online server. Open C:\Games\ROCLIENT and find 2015-11-04aRagexe.exe and run it. By default, i made 3 accounts for you with _M _F (see readme.txt in emulator folder) * login: admin, admin2, user * pass for all above: 123456 e.) Easy, is not it? Have fun ^_~ Whats next? By default you will run 1x rate server without any features, so you will wish to customize it a little bit. Here is your next steps (you need read a lot of info and check a lot of settings / files) Start from this place in next order: /doc/atcommand.txt - read first, it will help you with basic stuff at your GM account. /conf/battle/ - here is many configurable options for different mechanic settings. Use @reloadbattleconf in game to reload on live server without restart the settings from this folder. /db/ - item_db.txt and mob_db.txt - will be useful for you too /npc/[pre-re or re]/scripts_main.conf, then scripts_athena.conf then do not forget to read files in /doc/ folder and ofcourse join to http://rathena.org and google answers for your questions at board. About Useful Tools I have added two must-have tools which will help you a lot to manage /db/ and client files easy as 1,2,3. Official board topics about genius tools below: - SDE (Server Database Editor): https://rathena.org/board/topic/98173-server-database-editor/ - GRF Editor: https://rathena.org/board/topic/77080-grf-grf-editor/ Credits (i do not say nicknames, because whole community deserve credits here, and there is not enough space) https://github.com/zackdreaver/ - translation project (this guy did really a lot) https://github.com/rathena/rathena/graphs/contributors - guys, without who you will not see Ragnarok Online [FAQ] Q: I'm confused, and can't understand what need to download, what need to run, etc. What do i need to download for playing RO offline? A: Download full folder from download links below (right click on folder -> download all). Except this package you need official kRO client. Q: Is it possible to use some files from this package at different projects, or independent? A: Yes, you can use GRF, or EXE, or Emulator + OpenServer indepeneded of each other with your own grfs / exe or emulator Q: Is it RENEWAL or PRE-RE offline pack? A: Both. But by default everything compiled for RENEWAL. If you wish classic PRE-RE mechanic / item and skill translation -> just run in "/rathena/runserver_PRERE.bat", and copy files from 03_client_side_files\PRERE_VERSION\ to your RO client folder Q: Builded on/for what game client version? A: This package builded around 2015-11-04aRagexe, because it's latest stable supported game client with large amount of features if compare to older one. But GRF can work with clients from 2012 up to 2015 year without any problem. 2015-11-04aRagexe NEMO Applied Patch List Q: What phpmyadmin or mysql login / password, how to enter to database? A: Just login "root", password is empty (not set) You can use these credentials at phpmyadmin / adminer / heidiSQL / console Q: How can i edit MYSQL database, or user privilegies (for example i wish to make administrator) A: Run your OpenServer -> Then click on Green Flag -> Advanced -> phpmyadmin. Then enter to login: "root", and leave password field empty -> then click enter. Then select database "rathena_db", find table called "login" open it, find your user, and change value in "group_id" field to your own (0 =normal user, 99 = super user with all privileges). For more information please see groups.conf too. If you have any problems, please try to fix your system first. Everything in this pack was tested. Bugs can happen, but mostly 99% of functions works fine. Google is your best friend. Please read readme.txt files inside each folder, it will save a lot of your and mine time, inside these files explained different details. [File Structure] Download Links MEGA Folder | or Google Drive Folder | or DropBox Folder You need download full folder, not only 1 element from it, to make it work you need download all folder together. All filehostings below support folder downloading. Use it. The files not in archive, because imagine situation, when you need just .exe to download. Exe size around 15MB, if i put everything to archive, that means you need download around 400MB of data just to get diffed and correct working 15MB exe, i think it's not okay. Ragnarok Online offline pack 2017 works together with kRO Client. If you don't have kRO client, download it. Total Pack Size is 413MB
  19. 2 points
    prontera,155,180,4 script Gold Room#tst 100,{ mes "What do you want?"; next; switch(select("Enter Gold Room.:Exchange Points:Cancel")) { case 1: @str$ = ""; mes "Make sure to type the strings correctly."; mes "Fee: ^FF0000"+F_InsertComma(.zeny)+" Z^000000"; for( [email protected]=0; [email protected]<.strLen; [email protected]++ ) @str$ += charat(.charSet$, rand(0, getstrlen(.charSet$))); mes "Passcode : ^FF0000"[email protected]$+"^000000"; next; input [email protected]$; if( [email protected]$ != @str$ ) { mes "You will be kicked."; close2; atcommand "@kick "+strcharinfo(0); end; } else { if( Zeny < .zeny ) { mes "Sorry, but you can't enter the room."; close; } else { @str$ = ""; Zeny -= .zeny; warp "ordeal_1-1",0,0; end; } } break; case 2: if( !#goldPoint ) { mes "Don't have enough Gold Points to exchange."; close; } mes "You currently have "+F_InsertPlural(#goldPoint, "Gold Point")+"."; mes "Do you want to exchange them all or decide on how many you will exchange?"; next; switch(select("Exchange all of my Gold Points:Decide on how many will I exchange:Cancel")) { case 1: if(!checkweight(969,#goldPoint)) { mes "Sorry, you can't carry these gold bars."; close; } else { getitem 969,#goldPoint; #goldPoint = 0; mes "Here's your gold bars."; mes "You currently have "+F_InsertPlural(#goldPoint, "Gold Point")+"."; close; } break; case 2: mes "Input how many gold points will you get."; next; input [email protected],0,30000; if( [email protected] > #goldPoint ) { mes "Sorry, you don't have enough gold points to exchange."; close; } else { if(!checkweight(969,[email protected])) { mes "Sorry, you can't carry these gold bars."; close; } else { getitem 969, [email protected]; #goldPoint -= [email protected]; mes "Here's your gold bars."; mes "You currently have "+F_InsertPlural(#goldPoint, "Gold Point")+"."; close; } } break; default: goto L_Quit; break; } close; break; default: goto L_Quit; break; } L_Quit: close; end; OnInit: .charSet$ = "0123456789abcdefghijkmnopqrstuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ"; .strLen = 10; // Sets how many characters for the generated confirmation code. .zeny = 200000; // Entrance fee for the room end; } ordeal_1-1,150,150,4 script Exit 100,{ mes "Want to go out?"; if( select("Yes:No") == 2 ) close; else { warp "SavePoint",0,0; end; } } - script gold_room -1,{ OnInit: .mob_id = 1002; // Monster ID for the Gold Room mobs monster "ordeal_1-1",0,0,"Golden Peco",.mob_id,100,strnpcinfo(0)+"::OnKilled"; end; OnKilled: .ppk = rand(1,5); // Points per kill #goldPoint += .ppk; dispbottom "-- Gold Point Information --"; dispbottom "You have acquired "+F_InsertPlural(.ppk,"Gold Point")+"."; dispbottom "You have currently have "+F_InsertPlural(#goldPoint,"Gold Point")+"."; monster "ordeal_1-1",0,0,"Golden Peco",.mob_id,1,strnpcinfo(0)+"::OnKilled"; end; OnPCDieEvent: if( strcharinfo(3) == "ordeal_1-1" ) { #goldPoint = 0; dispbottom "Sorry, but all of the Gold Points you have earned has vanished."; } end; } ordeal_1-1 mapflag pvp_noparty ordeal_1-1 mapflag pvp_noguild ordeal_1-1 mapflag nowarp ordeal_1-1 mapflag noreturn ordeal_1-1 mapflag noteleport
  20. 2 points
    Hey, Just out of boredom I started writing a Discord Bot for tracking MVP downtimes. Though working alone isn't that much fun. So I thought I'd share my project with you and maybe I'll find someone who wants to join me. https://github.com/Normynator/RagnaDBot I've already written a couple of lines of code but so far only trivial stuff. Normynator
  21. 2 points
    Hello! Japanese Localization added 2.12.0.406's New bits. https://pastebin.com/CEqaYXQQ
  22. 2 points
    I got images from Balfear, BrOgBr, Narutekz, fTakano, LucasBrito. I will accept works until 28 February. P.S. I will be on vacation from 9 to 25 February. So, my response can take more time.
  23. 2 points
    - script maintown -1,{ OnInit: bindatcmd "go",strnpcinfo(3)+"::OnGO"; end; OnGO: atcommand "@warp yourtown 199 184"; end; }
  24. 2 points
    Hello, I have just set up my server + client and as I had some problems during the setup + I didnt really find any tutorial with working donwload links I decided to share my knowledge that I gained during setting up my server, so here we go. Requirements: OS: Debian 9 (Virtual box or VPS) with root access Server side setup on Debian: 1) Run apt update: apt-get update 2) Install this software if you dont have it already: git make default-libmysqlclient-dev zlib1g-dev libpcre3-dev apt-get install git make default-libmysqlclient-dev zlib1g-dev libpcre3-dev 3) Add unstable sources list to apt (dont worry it wont break anything it is just dev version), after that run update again: echo "deb http://ftp.us.debian.org/debian unstable main contrib non-free" >> /etc/apt/sources.list.d/unstable.list apt-get update 4) Install GCC and G++ compilers for C/C++ (programming language in which the rAthena server software is written): (IMPORTANT USE THESE COMMANDS ONE BY ONE DO NOT COPY ALL 4 AND PASTE IT INTO TERMINAL BECAUSE U NEED TO ACCEPT THE INSTALL BEFORE EXECUTING LN COMMANDS) Do not execute all of 4 commands at the same time, copy first command, wait until it finishes after that second and so on: apt-get install -t unstable gcc-5 apt-get install -t unstable g++-5 ln -s /usr/bin/gcc-5 /usr/bin/gcc ln -s /usr/bin/g++-5 /usr/bin/g++ 5) Now its time to download rAthena: cd /home git clone https://github.com/rathena/rathena.git ~/rAthena 6) Configure it for compiling by (this command must be called in the folder where you downloaded the rAthena): ./configure 7) Now build the server (this command must be called in the folder where you downloaded the rAthena): make server 8) Before you can run it, you must make all server executables executable: chmod a+x login-server && chmod a+x char-server && chmod a+x map-server MySQL Database setup (skip this if you already have MySQL, apache and phpmyadmin and continue with step 18): Database creation (skip this if you know how to create a new database): 21) Now go to your server files and find this file: /rAthena/sql-files/main.sql and upload it and import it. 22) Now you just need to setup the database to the rAthena, so go to the file: /rAthena/conf/inter_athena.conf, full in username and password from the user you created via phpmyadmin: // MySQL Login server login_server_ip: 127.0.0.1 login_server_port: 3306 login_server_id: USER_NAME login_server_pw: PASSWORD login_server_db: USER_NAME login_codepage: login_case_sensitive: no ipban_db_ip: 127.0.0.1 ipban_db_port: 3306 login_server_id: USER_NAME login_server_pw: PASSWORD login_server_db: USER_NAME ipban_codepage: // MySQL Character server char_server_ip: 127.0.0.1 char_server_port: 3306 login_server_id: USER_NAME login_server_pw: PASSWORD login_server_db: USER_NAME // MySQL Map Server map_server_ip: 127.0.0.1 map_server_port: 3306 login_server_id: USER_NAME login_server_pw: PASSWORD login_server_db: USER_NAME 23) Now we need to setup server IPs: Go to: /rAthena/conf/ Open: char_athena.conf server_name: YOUR_SERVER_NAME login_ip: 127.0.0.1 //just uncomment this line and let it like 127.0.0.1 bind_ip: 0.0.0.0 //uncoment this line and set it to 0.0.0.0 (bind to all interfaces) char_ip: XXX.XXX.XXX.XXX //set it to your WAN IP (public IP) //Find this values and set it to no: pincode_enabled: no pincode_force: no Open: map_athena.conf char_ip: 127.0.0.1 //uncoment and let it like this bind_ip: 0.0.0.0 //uncoment and set it to 0.0.0.0 map_ip: 192.168.0.119 //set it to your WAN IP (public IP) Open: login_athena.conf bind_ip: 0.0.0.0 //uncoment this and set it to 0.0.0.0 25) Now you need to setup spawn: Open /rAthena/conf/char_athena.conf And set start point like this: start_point: prontera,155,182 26) Now we need to disable packet encryption: Go to this file: /src/config/packets.h Make it look like this to disable packet encryption (obfuscation), comment out only 4 lines which I "highlighted", do not touch anything else): // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_PACKETS_H_ #define _CONFIG_PACKETS_H_ /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ #ifndef PACKETVER /// Do NOT edit this line! To set your client version, please do this instead: /// In Windows: Add this line in your src\custom\defines_pre.h file: #define PACKETVER YYYYMMDD /// In Linux: The same as above or run the following command: ./configure --enable-packetver=YYYYMMDD /// original value: 20151104 #define PACKETVER 20151104 #endif #ifndef PACKETVER_RE /// From this point on only kRO RE clients are supported #if PACKETVER > 20170614 #define PACKETVER_RE #endif #endif #if PACKETVER >= 20110817 /// Comment to disable the official packet obfuscation support. /// This requires PACKETVER 2011-08-17 or newer. ///#ifndef PACKET_OBFUSCATION --------------------------comment out this line ///#define PACKET_OBFUSCATION --------------------------comment out this line // Define these inside src/custom/defines_pre.h or src/custom/defines_post.h //#define PACKET_OBFUSCATION_KEY1 <key1> //#define PACKET_OBFUSCATION_KEY2 <key2> //#define PACKET_OBFUSCATION_KEY3 <key3> /// Comment this to disable warnings for missing client side encryption ///#define PACKET_OBFUSCATION_WARN --------------------------comment out this line ///#endif --------------------------comment out this line #else #if defined(PACKET_OBFUSCATION) #error You enabled packet obfuscation for a version which is too old. Minimum supported client is 2011-08-17. #endif #endif #ifndef DUMP_UNKNOWN_PACKET //#define DUMP_UNKNOWN_PACKET #endif #ifndef DUMP_INVALID_PACKET //#define DUMP_INVALID_PACKET #endif /** * No settings past this point **/ /// Check if the specified packetversion supports the pincode system #define PACKETVER_SUPPORTS_PINCODE PACKETVER >= 20110309 /// Check if the client needs delete_date as remaining time and not the actual delete_date (actually it was tested for clients since 2013) #define PACKETVER_CHAR_DELETEDATE (PACKETVER > 20130000 && PACKETVER <= 20141022) || PACKETVER >= 20150513 /// Check if the specified packetvresion supports the cashshop sale system #define PACKETVER_SUPPORTS_SALES PACKETVER >= 20131223 #endif // _CONFIG_PACKETS_H_ 27) Now its time to recompile server: make clean make server 25) Now you can start the server (execute this command from the main server directory): ./athena-start start Client side setup on windows: 1) Download full kRO client from one of this links: [Link 1], [Link 2], [Link 3] 2) Unpack it to a new clear folder 3) Download NEMO: [Link 1], [Link 2] (prefer Link 1) 4) Unpack the NEMO wherever you want to 5) Download Ragexe client [Link 1], or any other Ragexe from https://rathena.org/board/forum/99-client-releases/ but 2016+ clients are not fully supported by NEMO so you might run into issue, better download 2015 client 6) Unpack the Ragexe into your ragnarok client folder 7) Download GRF Editor and install it whereever you want 8) Now its time to open NEMO program - Click on browse and navigate to the Ragexe client you downloaded - Click on LOAD CLIENT button - In the search filed type "Disable packet Encryption" click on the red circle to make it green - Find "Skip licence screen" and make it green - Find "Use Ragnarok icon" and make it green - Find "Custom Window Title" here you can write name of your RO client (whatever you want) - Now just click "APPLY SELECTED" and it will create a new .exe file - this is the file you will run to start your client, but dont start it yet 9) Open GRF Editor - Click on File -> Open and open data.grf (this file is in the main folder of your unpacked client) - Now type in the serach window clientinfo.xml and open the file, now edit the <address> to the adress where your server is running. NOTE: If the file is empy and does not contain <adress> line, try other GRF files in the main client folder - After edditing the address click on save and override the file. 10) Now you just need to setup packtversion on the server to match your ragexe, so go to your server and write to terminal: In this case I put there 20151029 which is the release date of the Ragexe, if you have downloaded other, put there your number of your ragexe you downloaded, these commands must be performed from the folder of your server, stop the server if you already started it: ./rAthena stop ./configure --enable-packetver=20151029 make clean make server 11) Start the client and play! FAQ:
  25. 2 points
    View File Sader's MiniEndlessTower 25floor //===== rAthena Script ======================================= //= saders Mini Endless Tower 25 level //===== By: ================================================== //= Sader1992 //https://rathena.org/board/profile/30766-sader1992/ //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //https://github.com/sader1992/sader_scripts //===== Description: ========================================= //==== cooldown is 1day can be changed via rathena/db/import/quest_db.txt (86400 == 1 day) //==== you can add rewards in the start of the script function named 'F_Mini_Endless_Tower_Rewards' //==== Support Gepard! (see line 185) or search for ( .gepard = false; ) set it to true to use it //============================================================ //==== please send me a message if you find error //============================================================ //============================================================ License : by downloading this file you are agree on the following: i will report any bugs or errors to sader1992 . i will not sell/exchange this file in anyway . i will never claim sader1992's work as mine . i will not remove the lines that say 'by sader1992' all the rights retain to sader1992 . Terms above may be changed or adjusted without prior notification . Submitter sader1992 Submitted 02/05/2018 Category Games, Events, Quests Video Content Author sader1992  
  26. 2 points
    Fixed, thanks! https://github.com/secretdataz/NEMO/commit/e371fe1b2b34eca3420ffd8fabd4810da3c73288
  27. 2 points
    Hello, I'm Haziel. I've been an graphic artist for over 15 years. I've made commissions for several Ragnarök Servers and also, worked on the production of some Indie Games either as Concept or Pixel Artist. Spriter is my main role on game development but I'm also able to perform as Designer, Mapper and Programmer, drop me a PM if you're interested on any of those services. For the previews below, keep in mind: Headgears, Garments, Equipment, Weapon/Shield and Monsters. Equipment Divergent Set The Divergent Set concept is based on evolution. After meeting some requirements, the player would be able to evolve the basic Divergent Equipments (grey-ish blue), to one of 8 different forms: Demon (Purple), Dragon (Green), Fox (Orange), Ox (Black), Phoenix (Red), Shark (Skyline Blue), Tiger (Yellow) and Wolf (White). Each one with its own properties. The Helmet has it's own appearances while the other equipments will have it's colour changed. Sacred Set Initially, the Sacred Shield was requested, then, a Swordsman Equipment set, I mixed both things and expanded it to a 8piece Equipment Set. Plate themed, this one is intended for Knights, Crusaders and their respective evolutions, but can be used by any Class. The Shield is currently only available for Crusaders and evolutions, but can be adapted for any Class, althought a specific Diff from NEMO is required to implement it. An alternative Cursed theme is also available. Elemental Auras Four Aura-like headgears and four monsters/pets to go along the theme. Anime/Show/Game Themed Gears Anime/Game Themed Gears Miscellaneous Gears made based on some Anime/Game characters and/or artifacts. Above, Megaman X and Zero Helmets from Megaman X franchise, Dying Will from Katekyo Hitman Reborn anime, Kaneki Mask from Tokyo Ghoul anime. Sword Art Online 2 Headgears/Garments and 3 Weapons based on the Manga/Anime Sword Art Online. Elucidator and Dark Repulser both are available for Knights and Evolutions, Kirito Weapons for Assassins and Evolutions. Event Gears Valentine's Day Valentine's Day package, includes 5 Headgears and 6 Garments. Halloween Halloween Package, includes 5 Headgears with matching Garments and also the Wicked Set, composed of 2 Headgears and a Garment. VIP Badges Those were intended to be exclusive to certain VIP levels, there's alternate versions for PVP purposes. Logo Headgears I also offer the service of recreating a server's Logo in a promotional Headgear. Headgear Edits Examples of minor works I usually receive requests for, that may be, from little corrections or addition of details, to recolors and mixing of headgears. Above, a simbolic gift to Nova and his request about a Sunglass equipped on lower slot. Garments/Robes Garments are visual items Gravity made on Jan/05 of 2011, but even Gravity itself didn't make much of them. They're equipped on Cape or Costume Cape slot and must be made Class by Class to fit perfectly on each movement. Different from Headgears, they are layered correctly behind the character and does not stay floating around it as some custom content out there. Official examples of it are the Archangel Wings and the Adventurer's Backpack. Wing-Themed Collection My current Wing collection consists on several themes divided on Insect, Feathered, Leather and Other categories. Suitable for all classes. Miscellaneous Garment Collection Another set of Custom Garments, but with another kind of themathic, instead of the usual wings. Miscellaneous Equipment Sets These have no visual appearance, are only intended as common gear. Special Sets Sprouting Set My custom Poring based on Garden Keeper monster. It includes all poses, even the pet ones. Also, I made a Custom Card, a themed Headgear and, also, a Poring Juice and a Poringkind Egg for this kind of pets. Freebies Garments Monsters Freebies Click on the preview image to be redirected to download thread! Freebies will be posted weekly! Rules 1. DO NOT steal my work, it take hours, days, sometimes weeks to be made, don't claim it yours. 2. DO NOT redistribute, mirror or redistribute my work. 3. DO NOT edit my work without my permission, It includes recolours. 4. DO NOT remove my signature included among my files, be respectful. 5. DO use my works as Donation Rewards, be kind and just ask me first. Additional Information • I'm a Freelancer and my work is for sale, contact me by PM, Facebook, Discord, E-Mail ([email protected]) or Skype (hyering) if you're interested. • I'll not edit or modify other Artists' work without their permission, be sure to have it before asking. • I do take references on Sprites from TalesWeaver, Trickster and other sources, but I'll not redistribute raw materials or teach how to get it. • Feel free to contact me speaking English or Spanish. I can also understand Portuguese at certain level. • I'm not a master or a know-at-all, I'll share my knowledge when I feel appropriate to do so.
  28. 2 points
    It doesn't work, never had. Unfortunately @NeoMind hasn't it fully tested for custom shields at the time and it never got updated. It currently can assign old sprites for new IDs, but doesn't let you add new views.
  29. 2 points
    Oh! That's quite easy. I'll give it a go this afternoon.
  30. 2 points
    Hey guys, Sooo, a few days ago, I wanted to try and do something related to RO, but open-source for once ... I figured, why not make a plugin system ? The idea is simple: expose an API that will allow anyone to interface with the client through a high-level scripting language. As far I as I know, this isn't the first RO client plugin system project. If I recall correctly, there was something named ROPS (Ragnarok Online Plugin System) that existed a few years ago, but it has since disappeared. Edit: I was told that apparently there was also rextensions recently, that went in the same direction as ROPS and gave access to a few hooks for use with C or C++ extensions. The idea behind this thread is, mainly, to see if there's any interest in such a system, and if there is, to see what people want to be able to do with it. This is totally a work in progress and I don't know where it'll lead or what it's gonna end up like, but it's open-sourced so it'll be potentially re-usable (if anyone's brave enough) anyway. Here are screenshots picturing different parts of the system as it is right now: Link to the github: https://github.com/L1nkZ/Bourgeon Cheers.
  31. 2 points
    Rip from: https://ziu-ro.blogspot.com.br/2017/12/official-dev-future-updates-2018-kro.html
  32. 2 points
    I'm not sure what you mean by client security in this case but I'll assume that you're asking about making use of the plugin system to make bots, for example, rather than using of the plugin system to compromise a client with malicious scripts (although that is also a problem that users must acknowledge). In this case, well yeah it's clear that there are many things to consider before rushing into implementing new features. Everything that allows the player to automate something is, technically, a step closer to him being able to make a bot. For example, if we add an API that allows scripts to move the player to given coordinates, we can imagine doing a plugin that would, for example, get along with the tracking system and conveniently do the walk for you, that sounds like good enough use case to me. But then again, what about potential abuses ? Being able to move programmatically is a good start for botting as well. So it's an open problem right now. But no matter what, a system that is open-source will always benefit to both sides I guess.
  33. 2 points
    Alright, so to further illustrate the idea behind the plugin system I added a couple of examples on the github repository. First I added the possibility to use items (with ragnarok_client.use_items) from within python plugins and made a basic autopot plugin out of it. You can take a look at the autopot.py plugin example in the examples folder. And secondly, since a bird in the hand is worth two in the bush, I also added a small irc.py plugin that does what I mentioned in my previous post. The plugin listens to an IRC channel and transfer messages from IRC to the in-game chat. Here's a screenshot:
  34. 2 points
    New Set added: Elemental Auras Four Aura-like headgears and four monsters/pets to go along the theme.
  35. 2 points
    All headgear official bRO iRO idRO jRO twRO Update January 2018 Download January 2018 Iclude list and miss headgear Last Headgear : RibbonMuff_Black = 1716, Love_Feeling = 1717, Enchanted_Dog = 1718, C_Baby_Leopard_Cat = 1719
  36. 2 points
    View File Crystal CRYSTAL CUSTOM MONSTER Greetings again, rAthena! I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week. And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now. But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays. Crystal is a Custom Monster intended to be used as a Rune or Switch, much similar as a Emperium, it has full animation for standing, receiving damage and dying with Sound Effects included, making it feel as authentic as I could reach. It is available in 8 colours to better suit your liking or purpose. I hope you enjoy the final product! If you're interested on my work, Contact me on hyering or through one of the channels below! By downloading this file, you agree with my Terms of Service: • YOU WILL NOT remove my signature from any of the included files. • YOU WILL NOT alter, edit, recolour any of my files unless for your personal use. • YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere. • YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange. • YOU WILL NOT claim my work as yours. Submitter Haziel Submitted 01/21/2018 Category Monster Sprites Video Content Author Haziel Graphics  
  37. 2 points
    Can I port this to NEMO? (Under your name)
  38. 2 points
    rAthena/conf/script_athena.conf // Default value of the 'max' argument of the script command 'input'. // When the 'max' argument isn't provided, this value is used instead. // Defaults to INT_MAX. //input_max_value: 2147483647 input_max_value: 10000000
  39. 2 points

    Version 2.0.0

    129 downloads

    DOUBLE BLADES CUSTOM ROBE Greetings again, rAthena! I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week. And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now. But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays. Double Blades were once called (by me) Crossed Swords, it is made upon a dropped concept from Gravity of a Robe/Garment, so I took the oportunity and finished the work. I hope you enjoy the final product! If you're interested on my work, Contact me on hyering or through one of the channels below! By downloading this file, you agree with my Terms of Service: • YOU WILL NOT remove my signature from any of the included files. • YOU WILL NOT alter, edit, recolour any of my files unless for your personal use. • YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere. • YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange. • YOU WILL NOT claim my work as yours.

    Free

  40. 2 points

    Version 1.0.0

    89 downloads

    This system is already activated in the source of the brAthena. It was created by Orce, and with my friend's help, we converted to rA, and it's working perfectly with the last revision Language: PT-BR, EN-US Ps. Sorry my english

    Free

  41. 2 points
    Hi all ! Beta v0.4.0 is here ! http://aesir.perfontain.ru/forum/topic/23-beta-v040/ Key change is a new skin (special thanks to @Tyrfing ! Thanks for all of you guys for the support in this year, we made a big step, i promise, in 2018 Æsir will be made even cooler ! Happy new year !
  42. 1 point
    same error here and I'm using the last iteminfo of kro
  43. 1 point
    You can download it by paying 3$. Yes it will display the guild with points and you can also set the monthly rewards if you wanted.
  44. 1 point
    go to your: trunk/db/re/item_combo.txt look for this //5359:5657,{ bonus bLongAtkRate,getequiprefinerycnt(EQI_HEAD_TOP); } then uncomment / remove the "//" - don't forget to use '@reloaditemdb' after NOTE: it is not implemented for a reason which I have no idea.
  45. 1 point
    Sorry, my bad. Go check src/map/battle.cpp Look for these: { "casting_rate", &battle_config.cast_rate, 100, 0, INT_MAX, }, { "delay_rate", &battle_config.delay_rate, 100, 0, INT_MAX, }, { "delay_dependon_dex", &battle_config.delay_dependon_dex, 0, 0, 1, }, { "delay_dependon_agi", &battle_config.delay_dependon_agi, 0, 0, 1, }, Try to explore that part.
  46. 1 point
    here you go prontera,100,200,3 script VIPBuffer 78,{ specialeffect2 EF_HEAL2; percentheal 100,100; specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,600000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,600000,10; if ( vip_status ( VIP_STATUS_ACTIVE ) ) { if ( countitem ( .VIP_item ) ) { specialeffect2 EF_ANGELUS; sc_start SC_ANGELUS,600000,10; specialeffect2 EF_SUFFRAGIUM; sc_start SC_SUFFRAGIUM,600000,3; specialeffect2 EF_IMPOSITIO; sc_start SC_IMPOSITIO,600000,5; specialeffect2 EF_GLORIA; sc_start SC_GLORIA,600000,5; specialeffect2 EF_MAGNIFICAT; sc_start SC_MAGNIFICAT,600000,5; specialeffect2 EF_CHEMICALPROTECTIOn; sc_start SC_CP_WEAPON,600000,5; sc_start SC_CP_ARMOR,600000,5; sc_start SC_CP_SHIELD,600000,5; sc_start SC_CP_HELM,600000,5; specialeffect2 EF_ASSUMPTIO; sc_start SC_ASSUMPTIO,600000,5; sc_start SC_ADRENALINE2,600000,1; specialeffect2 EF_MAXPOWER; sc_start SC_MAXIMIZEPOWER,600000,5; specialeffect2 EF_PERFECTION; sc_start SC_WEAPONPERFECTION,600000,5; specialeffect2 EF_ENDURE; sc_start SC_ENDURE,600000,10; sc_start SC_KAUPE,600000,3; sc_start SC_KAITE,600000,7; sc_start SC_STRFOOD,600000,5; sc_start SC_AGIFOOD,600000,5; sc_start SC_VITFOOD,600000,5; sc_start SC_INTFOOD,600000,5; sc_start SC_DEXFOOD,600000,5; sc_start SC_LUKFOOD,600000,5; switch (Class) { case 18: case 4019: case 4071: case 4078: skilleffect "SL_ALCHEMIST",0; sc_start4 SC_SPIRIT,9999999,5,455,0,0; break; case 15: case 4016: case 4070: case 4077: skilleffect "SL_MONK",0; sc_start4 SC_SPIRIT,9999999,5,447,0,0; break; case 4047: skilleffect "SL_STAR",0; sc_start4 SC_SPIRIT,9999999,5,448,0,0; break; case 16: case 4017: case 4067: case 4074: skilleffect "SL_SAGE",0; sc_start4 SC_SPIRIT,9999999,5,449,0,0; break; case 14: case 4015: case 4066: case 4073: skilleffect "SL_CRUSADER",0; sc_start4 SC_SPIRIT,9999999,5,450,0,0; break; case 23: case 4190: skilleffect "SL_SUPERNOVICE",0; sc_start4 SC_SPIRIT,9999999,5,451,0,0; break; case 7: case 4008: case 4054: case 4060: skilleffect "SL_KNIGHT",0; sc_start4 SC_SPIRIT,9999999,5,452,0,0; break; case 9: case 4010: case 4055: case 4061: skilleffect "SL_WIZARD",0; sc_start4 SC_SPIRIT,9999999,5,453,0,0; break; case 8: case 4009: case 4057: case 4063: skilleffect "SL_PRIEST",0; sc_start4 SC_SPIRIT,9999999,5,454,0,0; break; case 19: case 20: case 4020: case 4021: case 4068: case 4069: case 4075: case 4076: skilleffect "SL_BARDDANCER",0; sc_start4 SC_SPIRIT,9999999,5,455,0,0; break; case 17: case 4018: case 4072: case 4079: skilleffect "SL_ROGUE",0; sc_start4 SC_SPIRIT,9999999,5,456,0,0; break; case 12: case 4013: case 4059: case 4065: skilleffect "SL_ASSASIN",0; sc_start4 SC_SPIRIT,9999999,5,457,0,0; break; case 10: case 4011: skilleffect "SL_BLACKSMITH",0; sc_start4 SC_SPIRIT,9999999,5,458,0,0; break; case 11: case 4012: case 4056: case 4062: skilleffect "SL_HUNTER",0; sc_start4 SC_SPIRIT,9999999,5,460,0,0; break; case 4049: skilleffect "SL_SOULLINKER",0; sc_start4 SC_SPIRIT,9999999,5,461,0,0; break; default: break; } } } end; OnInit: .VIP_item = 3000; //itemId end; }
  47. 1 point
  48. 1 point
    View File Horrid Deathbeast Monster from MapleStory. Horrid Deathbeast. Submitter smiths12 Submitted 07/31/2017 Category Monster Sprites Video Content Author RagBoy  
  49. 1 point
    yes!!! thank you. there are also some other bmp with names like tom_µµ½Ã01, tom_µµ½Ã02.. and .rsk files like ³ª¹«01 ³ëÁ¡»ó03 .. those are a bit hard to find..the actual korean name I really hate people who sharing their work, and which not finishing project like it should to be done. They spent a lot of time for creating it, but they not spending just few seconds to create normal ARCHIVE with saving encoding! Here is short guide how to convert ANY such extracted files from archive with very shitty encoding (destroyed by archivator or system encoding) to native default korean. You should try to use GRF Editor, this tool will save million hours of your time. Look what you need to do for any problems with encoding which you have when extracting anything from such archives: 1. You should download and install GRF Editor 2. Download sprite / map archive which have bad encoding after extracting. At screenshot below i have downloaded prontera map, and extracted to my folder. I have next picture: As you see folder names and files inside folders which uses Korean default encoding after extracting files from archive - now broken. So, what to do? You should to do next: 3. Open GRF Editor, go to settings: and select Display Encoding to Korean like on screen below, then click OK. 4. Then click File -> New -> New GRF 5. Go back to your folder with sprites, and Drag'n'Drop to GRF Editor window your folder, like on GIF below What happened? After Drag'N'Drop file with bad encoding (but not modified by your hands) to GRF Editor, GRF Editor automatically detect it and suggest you to fix it automatically. So, in result you will have now after that action "good encoding". 6. So, now it's time to extract files with NORMAL encoding to your any other folder and have fun. For that you should right click on parent folder with files and click "Extract -> Extract Folder ..." 7. Select path where you want to save new files, and voila -> you will get converted from "bad" to "good korean" encoding files. Such method will save you a lot of time to solve any issues with broken encoding after extracting sprites / actions from archive (usually zip / rar (7z uses as i remember unicode, and fix encoding problem by itself)). You can do that trick for any amount of data and convert encoding easy as 1-2-3. Have fun with it, i hope i helped you
  50. 1 point

    Version

    3,316 downloads

    If you remember this topic there was a contest for the upcoming Cerescp default theme. For now, I don't know if developers stopped to work on the new CeresCP version, but a lot of time passed since the last update/announce and some members asked me to release the default theme I made. I hope the best to CeresCP developers, the theme can always be used if they continue the project. So in this archive, an index.html page with css/javascript and images. Compatible (the last time I checked) with: IE6, IE7, IE8, IE9, IE10 Safari Chrome Opera Firefox You can check the online version: http://upload.robrowser.com/templates/ceres/ There is no CP in the archive, you will have to integrate it to your favorite one yourself (hey don't pay someone to do it, all the work is already done seriously...). Have fun

    Free