Neo-Mind 200 Posted July 2, 2020 Wow this looks intriguing. Quote Share this post Link to post Share on other sites
Tereco 0 Posted July 17, 2020 Which Ersgan's models did you use there? Quote Share this post Link to post Share on other sites
Sianromantic 0 Posted August 10, 2020 (edited) please delete(ignore) my post thank, my issue already fix thank for Balfear Edited August 14, 2020 by Sianromantic Quote Share this post Link to post Share on other sites
Poring King 139 Posted August 14, 2020 Interesting !! Quote Share this post Link to post Share on other sites
SevySevy 0 Posted August 16, 2020 following this awesome topic, the sprites looks so good. Quote Share this post Link to post Share on other sites
M45T3R 30 Posted August 19, 2020 (edited) I have been fiddling around with it and found a way to actually make "ok" sprites with it This was my result: http://www.framecompare.com/image-compare/screenshotcomparison/91BFMNNU?fbclid=IwAR0nw7btJdrFkXcXkU7-nfEZ2YMDDu9nWb9CyGVk5KlfGbjEcvbRZyReokQ We should try training a model with ToS Sprites maybe? ---------> https://drive.google.com/drive/folders/0B92X6lQqXBPSbFBfQVdwcHpRaG8 Here are the models I used and the order.. there might be better ones or better order but wtv http://www.mediafire.com/file/vf04k6jz0amflzu/models.rar/file Can you please tell me which models did you use for rune knight? I have been playing around and I found that there are no Pixel res-upscalers that soften the edges which is what almost everyone wants im sure. So the only way I found is to re-pixelize it after it was upscaled to your desired size, these are my results Tests are here: http://www.framecompare.com/screenshotcomparison/7YLZLNNX EDIT: One of the most consistent ways of doing this that I've found is 1x_Alias_200000_G.pth > cartoonpainted_400000.pth after that sharpen the result in Photoshop with Smooth focus 300% 3pix Radius 100% Noise Reduction this usually works best with sprites so Its worth tryng it Edited August 26, 2020 by M45T3R 1 1 Quote Share this post Link to post Share on other sites
Vykimo 185 Posted October 3, 2020 (edited) Looks awesome ! It reminds me the first ro web few years ago (when all RO sprites were reworked). See : https://youtu.be/O34dKfQuxVo A 4K rework of RO sprites is the future for me (Gravity gonna release it in next ~10 years). And what about upscaled head sprites? I'm curious to see an upscaled 60fps walking Riding Rune Knight. May someone make it for me ? Edited October 3, 2020 by Vykimo Quote Share this post Link to post Share on other sites
luissibaja1293 0 Posted October 3, 2020 @Vykimo Hello, I send to you a message on discord and rAthena, I want your BG please contact me!!!!!!!!!!!!!!! I really need it as soon as possible!! Quote Share this post Link to post Share on other sites
EJD 0 Posted October 9, 2020 wow this looks hella clean would really want these hope you could teach us more master Quote Share this post Link to post Share on other sites
Nithralder 0 Posted November 12, 2020 Would it be possible to apply this to the environment/maps as well? Quote Share this post Link to post Share on other sites
Chuu 24 Posted December 24, 2020 Hi OP, this looks very intriguing! I’m very keen on the 60 FPS Sprites. Whats’s the current state of this project? Furthermore, how can I achieve a 60FPS rework in my own? Do I need any special hardware/software? Thank you in advance and keep it up! Quote Share this post Link to post Share on other sites
WhiteEagle 33 Posted February 3 Can anyone upload the model.pth that works for ragnarok stuff? Would be awesome. Quote Share this post Link to post Share on other sites
Archetype Saber 16 Posted February 3 Great Job! Quote Share this post Link to post Share on other sites
Lily 0 Posted February 9 This looks absolutely amazing. I'm gonna take a look at how this works cause I'd love to help with this project Quote Share this post Link to post Share on other sites
kaklase01 0 Posted February 11 Exceptional! i'm looking forward into this type of proj Quote Share this post Link to post Share on other sites
Limao 0 Posted Wednesday at 04:14 AM This is absolutly amazing. How can I help to improve aplication and sprites viability? This would be a "simple" yet great improvement to the game. Quote Share this post Link to post Share on other sites