Popular Post Balfear Posted September 18, 2021 Popular Post Posted September 18, 2021 (edited) [UPDATE]: Since Innova (4Game) closed my project and I can no longer open new projects, this is my parting gift to the rAthena community. You can download my sprites rework [FOR FREE] and not for sale! [DOWNLOAD] https://mega.nz/file/taQwkKwL#ikVnLwKyX52rymVMlaAqxFMd8YHsC2itTyk3GxmAjtc Hi all! I improved the NPC images (1190 sprites up to episode 18.1) using a neural network (ESRGAN) and made new HD sprites. Want to show you my final work! What do you thinking about it? Edited September 19, 2023 by Balfear 6 15 6 2 Quote
Humble_Bee Posted September 20, 2021 Posted September 20, 2021 So the neural network was able to apply a formula, so to speak, to all the sprites quickly? They are definitely sharper. I will say, Gibbit looks like it is hanging Luchadores when in high-def. heh. Quote
Balfear Posted September 20, 2021 Author Posted September 20, 2021 (edited) 1 hour ago, Humble_Bee said: So the neural network was able to apply a formula, so to speak, to all the sprites quickly? They are definitely sharper. I will say, Gibbit looks like it is hanging Luchadores when in high-def. heh. Yes, neural network can upscale images so no need to redraw it with photoshop, but repack images into sprite still need to do by hands. (all npcs = ~17k images) Edited September 20, 2021 by Balfear 1 Quote
Shakto Posted September 22, 2021 Posted September 22, 2021 Good job, is there any release possible ? Quote
Humble_Bee Posted September 23, 2021 Posted September 23, 2021 On 9/20/2021 at 12:06 AM, Balfear said: Yes, neural network can upscale images so no need to redraw it with photoshop, but repack images into sprite still need to do by hands. (all npcs = ~17k images) You repacked jpegs or whatever format the pics were in back into sprites one by one? If so, ouch. That's like licking 17,000 stamps for envelopes. 1 Quote
FXFreitas Posted July 15, 2023 Posted July 15, 2023 Upscalers are getting better with the AI, thats undeniable, I still don't understand that resolution fetiche people got, no offense. Pixel art is a art style, not a limitation, at least on the modern days, but its okay if you prefer modern hd graphics and all. Well what I can tell about the AI work is that it understands the newer sprites way better than the old ones, just because of the technique used, most of the new sprites comes from 3D models that then are handworked by a artist, the old sprites had less tools to give references resulting on a more interpretative art, something that a AI will not get at least for now. I personally don't like much the new sprite styles, with strong expressive lines almost like a anime drawing, and the AI really loves to emphatise these lines. Anyway, you did a good job packing all this stuff into the game, and I assume you had a lot of effort looking for the best results on the AI upscaling, good luck and keep it up. Quote
Sapito Sucio Posted September 20, 2023 Posted September 20, 2023 While using acteditor, did you use any script to replace all image of a single sprite or was hand by hand ? @Balfear Quote
Balfear Posted September 20, 2023 Author Posted September 20, 2023 16 hours ago, Sapito Sucio said: While using acteditor, did you use any script to replace all image of a single sprite or was hand by hand ? @Balfear I was use macros 1 Quote
Adel Posted January 22, 2024 Posted January 22, 2024 I just don't think it's a good look for RO sprites. Ro's pixel art has beautiful detail and that's what makes the game look unique. Quote
Rynbef Posted January 22, 2024 Posted January 22, 2024 4 hours ago, Adel said: I just don't think it's a good look for RO sprites. Ro's pixel art has beautiful detail and that's what makes the game look unique. I don't agree with u. I think of course Ragnarok have a special art style but to get younger player and make RO more interesting for new player it's the right way to update the art style. And this looks rly good. Rynbef~ Quote
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