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Sapito Sucio

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Sapito Sucio last won the day on November 7

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  1. 1) En donde tú quieras ponerla, no hay diferencia. 2) En lo personal yo no uso visual studio para compilar en windows, siempre he usado WSL para ello 3) No que yo sepa ////// 1) Wherever you want to put it, there is no difference. 2) Personally I don't use visual studio to compile on windows, I have always used WSL for it. 3) Not that I know of
  2. Froggo rAthena Installer [WSL Edition] This script automates the installation and configuration of rAthena on Windows Subsystem for Linux 2 (Debian). It simplifies the process by handling WSL installation, rAthena WSL image download and extraction, and shortcut creation. Features: Automated WSL Installation: The script checks for and installs WSL2 if needed. rAthena Image Download and Extraction: Downloads and imports a WSL Debian based image Shortcut Creation: Convenient desktop and Start Menu shortcuts for accessing your rAthena instance. Pre-configured Credentials: Default credentials are provided for easy initial access (remember to change these for security!). Prerequisites: Windows 10 or 11 VirtualMachinePlatform (Windows Optional Feature) Windows Subsystem Linux (Windows Optional Feature) Administrator privileges. Installation: Open PowerShell as administrator. Run the following command: Invoke-Expression "& { $(Invoke-WebRequest -UseBasicParsing 'https://gitlab.com/SapitoSucio/froggo-rathena-installer/-/raw/main/WSL/rathena_wsl_image_installer.ps1?ref_type=heads&inline=false') }" (You can and should review the script's code before executing: View Code ) Default Credentials: Debian User: froggo Debian Password: froggo Databases: rathenadb and rathenalog MariaDB (MySQL): mysql_server_id: ragnarok mysql_server_pw: ragnarok Interserver Communication: userid: froggos1 passwd: froggop1 In-Game Admin Account: username: test password: test Recommended Development Setup: Use VS Code with the Remote - WSL extension for a seamless development experience. Suggested extensions: C++ Extension Pack Remote WSL Git Extension Essential Commands: Compiling: ./configure make clean make server -j$(nproc) Start/Restart rAthena: (from the rathena directory) ./athena-start restart Connect to MariaDB (MySQL): sudo mysql -u root # OR sudo mysql -u ragnarok -p Bonus: Tmux Integration Tmux is pre-installed for enhanced session management. Key commands: Starting and Managing Sessions: tmux: Start a new session tmux new -s <session-name>: Start a named session tmux ls: List sessions tmux a -t <session-name>: Attach to a session tmux kill-session -t <session-name>: Kill a session tmux kill-server: Kill all sessions In-Session Controls: Ctrl-b d: Detach from session Ctrl-b s: Switch sessions Ctrl-b $: Rename session Youtube Video:
  3. You can use the command git pull to update your emulator, just remember to compile. About the database, when there's a change in the database structure, you can find the corresponding file in the 'upgrade' subfolder located within the 'sql-files' directory.
  4. Could you elaborate on how the compression works? I would like to try and maybe add some other compression options.
  5. You have 2 options, either remove the file or rename the extension .mix to anything else like .emix It should load the GRF without problems. Are you using the latest one? About the Mage Skin; That's weird, because the FroggoClient it's shipped with the "Disable GM Sprite" patch. About those unwalkable paths; you mentioned you played like 20 years ago, so, maybe those maps are just now different? About the mapping navigation; That's done on the emulator side. There you generate some lua files that you put on your client's data folder. About using Elurair; You can create your own client which accepts launchers. Just activate the "SSO Login" patch on WARP
  6. UPDATED: data.grf official_data.grf ROTP20220406.grf Official Zipped RO Folder Link
  7. Creo que lo mejor sería configurar el servidor como Pre-RE e ir importando el contenido renewal que gustas. El mayor problema será del lado del cliente. Tienes que decidir qué cliente escogerás. Creo que el último recomendado para pre-re es el 2018-06-21 si no mal recuerdo. Solo que obviamente ese cliente no cuenta con las funciones que sí tienen los clientes más nuevos. Si te vas por un cliente superior a la fecha del cliente recomendado arriba, tendrás que aplicar un PR que permite restaurar la animación de varias skills, pues estas fueron removidas después del 2018-06-21. Entre otras cositas que tendrás que adaptar. Es mucho trabajo, pero sí creo que es la mejor opción.
  8. Not impossible, but yeah, you're gonna have a bad time getting the right files for that really old client
  9. Are you using my Client? If you do, then you might want to remove the shared palette patch activated in WARP
  10. After encountering issues with the current data.grf, I decided to start from scratch and overhaul the entire process. The result? A significantly reduced file size for the data.grf Previously, the data.grf weighed in at around 2.45GB, but now it’s down to just 2.15GB. In addition to the file size reduction, I’ve added 275~ mini maps to maps that were lacking them. The entire folder, including BGM, now stands at 2.96GB. What was done to the poor data.grf? Besides cleaning up unused sprites from npc and mob folders, now I converted all .BMP files to be 8bit, this doesn't affect quality on a game like RO, instead, it actually makes it easier for the client to handle those assets. .JPG and .PNG were treated as well but with some differences. Feel free to report any issue here
  11. I remember reading once that, every custom skill is treated as an offensive skill
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