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About Badarosk0

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    Santa Poring

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  1. Good Thank you! Is there any way to work in instance? I want to use this system to block entry in instance with dual. If any player is in instance, gepard check does not work.
  2. Good work! The problem is that when time runs out it keeps counting negatively. @Zell
  3. Yes, what I did just allowed him to click if he didn't get another account on the day. But the next day the sql table was deleted. I think what I did has nothing to do with this problem.
  4. @sader1992 I am testing your script and sometimes it says the player has already redeemed the reward without redeeming it. I tested for 20 days and it occurred sometimes. Did you realize that? "You have already collected your reward today." < The message appears a few times without the player redeeming it. I created an extra check for Unique_ID when the player logs in: OnPCLoginEvent: [email protected] = 0; query_sql("SELECT `last_unique_id` FROM `login` WHERE `account_id` = '"+getcharid(3)+"'", [email protected]_unique_id$); query_sql("SELECT `char_id` FROM `Attendance_unique_id` WHERE `unique_id` = '"[email protected]_unique_id$+"'", [email protected]); if([email protected] != 0) { //dispbottom "Attendance has already been collected."; } else { //dispbottom "Attendance ready to be collected."; query_sql("delete from `Attendance_unique_id` where `unique_id` = '"[email protected]_unique_id$+"'"); query_sql("INSERT INTO `Attendance_unique_id` (`unique_id`,`char_id`) VALUES ('"[email protected]_unique_id$+"', '"+getcharid(0)+"')"); set_attendance_requirement(); } end; OnClock0001: query_sql "TRUNCATE TABLE `Attendance_unique_id`"; end;
  5. I noticed a problem in this script. When the player relog the character, all monsters are disappearing. @Aeclis The kill count is reset to zero (0)
  6. Thank you! @Break For that part, what should I do? ------------------------------------------------------------------------------------------------------------------------- Open ../src/login/account_sql.c Search: "SELECT `account_id`,`userid`,`user_pass`,`sex`,`email`,`level`,`state`,`unban_time`,`expiration_time`,`logincount`,`lastlogin`,`last_ip`,`birthdate` FROM `%s` WHERE `account_id` = %d", Change to: "SELECT `account_id`,`userid`,`user_pass`,`sex`,`email`,`level`,`state`,`unban_time`,`expiration_time`,`logincount`,`lastlogin`,`last_ip`,`birthdate`,`lock_id` FROM `%s` WHERE `account_id` = %d", Search: Sql_GetData(sql_handle, 12, &data, NULL); safestrncpy(acc->birthdate, data, sizeof(acc->birthdate)); Adding below: Sql_GetData(sql_handle, 13, &data, NULL); acc->lock_id = strtoul(data, NULL, 10); ----------------------------------------------------------------------------------------------------------------------------------------------------
  7. Open ../src/login/account.h Search: struct global_reg account_reg2[ACCOUNT_REG2_NUM]; The above line of code no longer exists in the file. Could help? Even if you do manual the instructions are outdated with the version of rAthena. @Break
  8. Could you upgrade to the latest version of rAthena? @Break There is something incompatible with src. If possible, generate a .patch. I made the purchase but could not use it. Thank you.
  9. Hello, your script is very good! There is a BUG in it. I've created a video showing the problem. Can not continue in the instance. @Alayne
  10. This system is very interesting, but there are some problems. - If the player is in alternate clothing and changes to 2rd clothing will give spr error. - I also noticed problems in the skill tree. It happened that players were no longer able to distribute skill points after resetting the character. I also noticed reports of points disappearing. It was enough to remove this system that everything has normalized and this problems are over. - If the players use nodelay it will remove any delay with the clothes of 2rd. As I said, the system is very good, they are just details.
  11. What did you have to do to adjust? I'm having the same problem = /
  12. I have the same problem. Homunculos stopped working from this client. I've already tried using the latest kRO AI version and the problem continues. I realized that if you enable the diff in the nemo for custom homuncles the client does not open anymore. It seems to generate some crash.
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