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Balfear

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Everything posted by Balfear

  1. setarray(.skillbuff$, "SC_MELTDOWN", "SC_WINDWALK", "SC_EDP", "SC_KAITE", "SC_KAUPE"); setarray(.foodbuff$, "SC_ASPDPOTION2", "SC_STRFood", "SC_AGIFood", "SC_VITFood", "SC_INTFood"); SC_ statatus is constant not string setarray(.skillbuff, SC_MELTDOWN, SC_WINDWALK, SC_EDP, SC_KAITE, SC_KAUPE); setarray(.foodbuff, SC_ASPDPOTION2, SC_STRFood, SC_AGIFood, SC_VITFood, SC_INTFood);
  2. Because you are using mapannounce you need to use announce
  3. Extract images from sprite, change size of images inside sprite, packite back and set scale param to x1.
  4. It`s because sprite have large size and use less scale, UI can`t read scale param.
  5. You can disable it in config: https://github.com/rathena/rathena/blob/master/src/config/renewal.hpp#L45
  6. Новые эпизоды не разбивались на серии, поэтому информацию не найти. Посмотреть хронологию можно на официальном сайте игры.
  7. Не правильно выбрана кодировка файла iteminfo
  8. View File Upscaled npc sprites Please note that you can download the full version of the sprite set from this link. The file is large and cannot be uploaded to the forum. You can download my sprites rework [FOR FREE] and not for resale! [DOWNLOAD] https://mega.nz/file/taQwkKwL#ikVnLwKyX52rymVMlaAqxFMd8YHsC2itTyk3GxmAjtc Submitter Balfear Submitted 09/20/23 Category NPC Sprites Video https://youtu.be/gt8JM0Y5pwM Content Author Gravity / Balfear  
  9. View File Simple autoloot with configuration sets Allow you to use autoloot sets. @lootset <id> - switch autoloot configurations. @lootconfig - call configuration menu. Configs: .alootset = 10; // Amount of allowed sets .alootsize = 10; // Should be the same as AUTOLOOTITEM_SIZE, you can edit this in \src\config\core.hpp Submitter Balfear Submitted 09/21/23 Category Scripts Video Content Author Balfear  
  10. Version 1.0.0

    147 downloads

    Allow you to use autoloot sets. @lootset <id> - switch autoloot configurations. @lootconfig - call configuration menu. Configs: .alootset = 10; // Amount of allowed sets .alootsize = 10; // Should be the same as AUTOLOOTITEM_SIZE, you can edit this in \src\config\core.hpp
    Free
  11. Version 1.0.0

    146 downloads

    Please note that you can download the full version of the sprite set from this link. The file is large and cannot be uploaded to the forum. You can download my sprites rework [FOR FREE] and not for resale! [DOWNLOAD] https://mega.nz/file/taQwkKwL#ikVnLwKyX52rymVMlaAqxFMd8YHsC2itTyk3GxmAjtc
    Free
  12. no need to download anything, it`s already in rA, just compile server, and this tool appear in root folder.
  13. After compilation server you get this 2 files. Run them and press Y, it`ll generate new sql tables in sql-files folder. Then import them to flux db.
  14. I remembered the old Aegis chance system ?
  15. What exe version you use? Minimal requred version is 2020-09-02.
  16. switch(select("- @AT Merchants ^2980B9["+ .@at_count + "]^000000:- Exit")) {
  17. @driver my mistake. just change check from if(checkvending(.@array$[.@i]) == 2) to if(checkvending(.@array$[.@i])&2)
  18. For example like this // Get user list on map "prontera" .@num = getmapunits(BL_PC, "prontera", .@array$[0]); freeloop(1); for(.@i=0;.@i<getarraysize(.@array$);.@i++) { // If user in autotrade mode then increase counter if(checkvending(.@array$[.@i])&2) .@at_count++; } freeloop(0); mes .@at_count + " @at users on the map."; close;
  19. You should use 2021-10-xx+ exe version (rA don`t support it yet) or apply Nemo / WARP patch for custom jobs. 2021-01-xx and older version don`t have path for weapon animation for 4th jobs.
  20. The best way is set it white color: <ITEM>^EEEEEERed Potion^000000<INFO>501</INFO></ITEM>
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