Jump to content

Radian

Members
  • Posts

    1546
  • Joined

  • Last visited

  • Days Won

    19

Radian last won the day on April 21 2022

Radian had the most liked content!

About Radian

  • Birthday 07/11/1993

Profile Information

Recent Profile Visitors

11623 profile views

Radian's Achievements

  1. I think in these list. you need to double check all the items that has been added, one or two might not be in the database that's why its saying non-existent error message. setarray .rare_ID0,5909; setarray .rare_ID1,5912; setarray .rare_ID2,5914; setarray .rare_ID3,5915; setarray .rare_ID4,5977; setarray .rare_ID5,5979; setarray .rare_ID6,5980; setarray .rare_ID7,15280; setarray .rare_ID8,15841; setarray .rare_ID9,15843; setarray .rare_ID10,15858;
  2. try changing this part if(getattachedrid()) { sleep 1000; dispbottom "You got the Antonio Leader's christmas gift!"; getitem $AIItemPrize,$AIItemAmount; announce strcharinfo(0)+" has killed the Antonio Leader and was awarded a worthy prize!",bc_all; getitem groupranditem(IG_VioletBox),1; } end; into if(getattachedrid()) { sleep2 1000; dispbottom "You got the Antonio Leader's christmas gift!"; getitem $AIItemPrize,$AIItemAmount; announce strcharinfo(0)+" has killed the Antonio Leader and was awarded a worthy prize!",bc_all; getitem groupranditem(IG_VioletBox),1; } end;
  3. Nice map as always, Sage! also its great that you're back and more maps showcase plzzz. ?
  4. This is a great project @Zell very nice good job!
  5. conf/battle/feature.conf // Atcommand suggestions (Note 1) // If one type incomplete atcommand, it will suggest the complete ones. feature.atcommand_suggestions: off It seems that it only works on game masters or admin level.
  6. I dont understand, what you're trying to do here, you said that you want to show a dispbottom message. Maybe others can help you with this one, im sorry.
  7. if (rand(100) < .chance) getitem .p_rwd[0], .p_rwd[1], .@partymemberaid[ rand( .@c ) ]; dispbottom "[ System ] : Player ["+ strcharinfo(0) +"] of party ["+ strcharinfo(1) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" at "+ strcharinfo(3); } else { if (rand(100) < .chance) getitem .s_rwd[0], .s_rwd[1]; if(#mvpon >= 1) dispbottom "[ System ] : Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" alone at "+ strcharinfo(3); }
  8. That will only trigger if a player with #mvpon variable. the rest will work as what it should be.
  9. OnNPCKillEvent: //if (getgmlevel() >= .gm ) end; // If gm = event wont happen if(#mvpon >= 1) dispbottom "It triggers cause you got the " + #mvpon + " variable.";
  10. for this one .@gamble2,rand(1,15); its the value when this part comes in else if ((.@gamble2 > 12) && (.@gamble2 < 15)) set .@item,ITEM_ID; // New Item .@gamble2 greater than 12 && .@gamble2 less than 15 = get item.
×
×
  • Create New...