-
Posts
177 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by mR L
-
MY BADDD !! this happend when you try to remove bound item check so please guys !! DON'T EVER NEVER remove the code they make everything nice with this code
-
Change this : To this : if ( countitem(30000) > 0 || countitem(30002) > 0 || countitem(30003) > 0 || countitem(30004) > 0 ) {
-
hello, I need support I got error when I try to open my ragnarok with encrypted grf --------------------------- GRF Encryption - File not found --------------------------- The client executable is invalid. Encryption feature will be disabled. Error code : 0x02. --------------------------- OK --------------------------- I play at pc (OS : Win 7 ) normal then I change to my laptop (OS: Win 10) become error Thank you before EDITED : already fix, personal issue
-
card_trader.txt or Change this : if (@sold_nameid[.@i] > 4000 && @sold_nameid[.@i] < 32000) { To this : if (@sold_nameid[.@i] > 4000 && @sold_nameid[.@i] < 4454) {
-
prontera,0,0,0,0 monster Poring 1002,50,0,0,"poringprize::OnMobDead" - script poringprize -1,{ OnMobDead: #poring_kill = #poring_kill + 1; if ( #poring_kill == 10 ) { getitem 677,1; #poring_kill = 0; } end; }
-
buildin_getmapxy: fatal error ! player not attached! problem while putting MVP room
mR L replied to AinsLord's question in Scripting Support
use the latest one https://github.com/rathena/rathena/blob/master/npc/custom/etc/mvp_room.txt -
Change this : if(.@c >= getarraysize(.enchant_slot)) close; To this : if(.@c > getarraysize(.enchant_slot)) close;
-
https://github.com/rathena/rathena/blob/master/npc/custom/etc/mvp_room.txt you can setting at set .@menu[2], 1; // Turn MVP Summoning On/Off set .@menu[3], 1; // Turn Mini boss Summoning On/Off 0 = Off 1 = On
-
putting how many bloody branch to trade instead of one by one
mR L replied to AinsLord's question in Scripting Support
turbo_room,99,113,4 script Build Manager 930,{ mes "[ Build Manager ]"; mes "1x Bloody Branch"; mes " > 100 Dead Branch"; mes " > 100.000 Zeny"; mes "^FFFFFF_^000000"; mes "How many you want exchange ?"; input .@ammount; next; if(countitem(604) < (100*.@ammount) || Zeny < (100000*.@ammount) || .@ammount < 1) { mes "[ Build Manager ]"; mes "Not enough requirements"; close; } mes "[ Build Manager ]"; mes "Here you go"; delitem 604,(100*.@ammount); set Zeny,Zeny-(100000*.@ammount); getitem 12103,(1*.@ammount); end; } -
Global Script Base Luk str gives dmg and heal power
mR L replied to ruben0101's question in Script Requests
-
Freebies Gepard unique ID that can choose STR/DEX/AGI/VIT/LUK/INT
mR L replied to DevilSupremeRO's question in Scripting Support
change with : -
this not bug #KAFRAPOINTS is another name of Free Cash you can use another name like #hourlypoints
-
// Shop 2 Add(2,5137,1,0,0,5141,5,7047,100,7166,50,7038,20,978,1); // Shop 3 Add(3,5389,1,0,0,5043,5,7568,150,969,10);
-
for middle "Eden Weapons", // Shop Named 1 "Middle"; // Shop Named 2 don't forget also // Quest items -- do NOT use a reward item more than once! Add(<shop ID>,<reward ID>,<reward amount>,<Zeny cost>,<point cost>,<required item ID>,<required item amount>{,...});
-
"Eden Weapons"; // Shop Named 1
-
Try this :
-
https://github.com/rathena/rathena/blob/master/npc/custom/quests/quest_shop.txt
-
Try this : // ------------------------------------------------------------------------------- // Script Name : Headgear to Costume converter >> Costume to Headgear converter // ------------------------------------------------------------------------------- // Description : // - Allows a user to convert the equipped headgear (on Top, Mid or Low) into a // costume item. It will remove any card and refine of the Item. // - Allows a user to restore the equipped costume headgear (on Top, Mid or Low) // into its original form. It will not return any card or refine of the item. // ------------------------------------------------------------------------------- function script costume { .@npc_name$ = getarg(0); // ====================================================================== .@requirement = 7399; // Item ID Requirement // ====================================================================== disable_items; mes "["+ .@npc_name$ +"]"; mes "Here you can convert your headgears into a Costume Headgear or restore to its Original form."; next; switch(select("I want to convert.:I want to restore.:No thanks.")) { case 1: setarray .@indices[1], EQI_HEAD_TOP, EQI_HEAD_MID, EQI_HEAD_LOW; for (.@i = 1; .@i<=3; ++.@i) { if (getequipisequiped(.@indices[.@i])) { .@menu$ = .@menu$ + F_getpositionname(.@indices[.@i]) + "-[" + getequipname(.@indices[.@i]) + "]"; .@equipped = 1; } .@menu$ = .@menu$ + ":"; } if (.@equipped == 0) { mes "["+ .@npc_name$ +"]"; mes "You need to wear headgears that I can costume..."; close; } mes "["+ .@npc_name$ +"]"; mes "Please select what to convert."; mes "Remember, cards and refine will be removed."; next; .@part = .@indices[ select(.@menu$) ]; if (!getequipisequiped(.@part)) { mes "["+ .@npc_name$ +"]"; mes "You're not wearing anything there..."; close; } mes "["+ .@npc_name$ +"]"; mes "You want to Costume your " + getitemname(getequipid(.@part)) + "?"; next; if (select("Yes, proceed:No, sorry.") == 2) { mes "["+ .@npc_name$ + "]"; mes "Need some time to think about it, huh?"; mes "Alright, I can understand."; close; } if ( countitem(.@requirement) < 1 ) { mes "["+ .@npc_name$ + "]"; mes "You need "+getitemname(.@requirement); end; } delitem .@requirement,1; costume .@part,1; // Convert the Headgear mes "["+ .@npc_name$ +"]"; mes "Done, enjoy your costume headgear."; close; case 2: setarray .@indices[1], EQI_COSTUME_HEAD_TOP, EQI_COSTUME_HEAD_MID, EQI_COSTUME_HEAD_LOW; for (.@i = 1; .@i<=3; ++.@i) { if (getequipisequiped(.@indices[.@i])) { .@menu$ = .@menu$ + F_getpositionname(.@indices$[.@i]) + "-[" + getequipname(.@indices[.@i]) + "]"; .@equipped = 1; } .@menu$ = .@menu$ + ":"; } if (.@equipped == 0) { mes "["+ .@npc_name$ +"]"; mes "You need to wear costumed headgears that I can restore..."; close; } mes "["+ .@npc_name$ +"]"; mes "Please select what to restore."; mes "Remember, I will only restore it back without refine and cards."; next; .@part = .@indices[ select(.@menu$) ]; if (!getequipisequiped(.@part)) { mes "["+ .@npc_name$ +"]"; mes "You're not wearing anything there..."; close; } if (isequippedcnt(getequipid(.@part)) > 1) { mes "["+ .@npc_name$ +"]"; mes "You're wearing too many of the same headgear!"; mes "How am I supposed to know which one to restore?"; mes "See me when you have one equipped."; close; } if (countitem(getequipid(.@part)) > 1) { mes "["+ .@npc_name$ +"]"; mes "You have another " + getitemname(getequipid(.@part)) + " with you."; mes "Put it away before restoring."; close; } mes "[" + .@npc_name$ + "]"; mes "You want to restore your " + getitemname(getequipid(.@part)) + "?"; next; if (select("Yes, proceed:No, sorry.") == 2) { mes "["+ .@npc_name$ +"]"; mes "Need some time to think about it, huh?"; mes "Alright, I can understand."; close; } if ( countitem(.@requirement) < 1 ) { mes "["+ .@npc_name$ + "]"; mes "You need "+getitemname(.@requirement); end; } delitem .@requirement,1; // Restore headgear by recreating a = getequipid(.@part); delitem a,1; getitem a,1; mes "["+ .@npc_name$ +"]"; mes "Done, enjoy your restored headgear."; close; case 3: mes "["+ .@npc_name$ +"]"; mes "Very well. Return at once if you seek my services."; close; } } // --------------------------------------------------------------------------- // Add more lines to put your npc on different cities (adjust name if desired) // --------------------------------------------------------------------------- prontera,159,181,5 script Costume Clown#1 715,{ callfunc "costume","Costume Clown",0; end; }
-
Change this : To this : Change this : To this :
-
Instant JOB Class Changer Ex from Rune Knight to Warlock etc.
mR L replied to Karthikeyan's question in Script Requests
and remove this line -
Remove this line : // RODEX makes these NPCs useless - script RodexMailBoxInit -1,{ end; OnInit: if( PACKETVER >= 20150513 ){ unloadnpc "MailBox"; } end;
-
if (vip_status(1)){ setarray .@max[1],450,50,80; } else { setarray .@max[1],150,20,30; }
-
https://github.com/rathena/rathena/blob/master/npc/custom/item_signer.txt Change : setarray .@indices[1], EQI_HEAD_TOP, EQI_ARMOR, EQI_HAND_L, EQI_HAND_R, EQI_GARMENT, EQI_SHOES, EQI_ACC_L, EQI_ACC_R, EQI_HEAD_MID, EQI_HEAD_LOW; To : setarray .@indices[1],EQI_COSTUME_HEAD_TOP, EQI_COSTUME_HEAD_MID, EQI_COSTUME_HEAD_LOW, EQI_COSTUME_GARMENT; hmm, I'm not sure you can use this one