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About AinsLord

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    Supreme Being
  • Birthday April 19

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    Gm Ains#6502

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  1. prontera,155,181,5 script YmirCoin 757,{ mes "[Ymir Coin Exchanger]"; mes "Just give me the required items and ill give you Coin of Ymir"; next; // What Item you want to Make ? set .GiveItem,7539; // Item Requirements + Amounts setarray .Item[0], 607,1, 608,1, 512,1; for( set [email protected],0; [email protected] < getarraysize( .Item ) - 1; set [email protected],[email protected] + 2 ) if( countitem( .Item[[email protected]] ) < .Item[[email protected] + 1] ){ for( set [email protected],0; [email protected] < getarraysize( .Item ) - 1; set [email protected],[email protected] + 2 ) mes "Need "+.Item[[email protected] + 1]+" x "+getitemname( .Item[[email protected]] ); close; } if( select("Make ^FF0000"+getitemname( .GiveItem )+"^000000:Cancel") == 2 ) close; for( set [email protected],0; [email protected] < getarraysize( .Item ) - 1; set [email protected],[email protected] + 2 ) delitem .Item[ [email protected] ],.Item[ [email protected] + 1 ]; getitem .GiveItem,1; mes "You have Make ^FF0000"+getitemname( .GiveItem )+"^000000"; announce "["+strcharinfo(0)+"] has made ["+getitemname( .GiveItem )+"]",0; close; } its like need to set how many to craft coz this one is crafted 1 by 1 #TIA
  2. try this if it will fixed ur issue i dont have that issue now
  3. thnx now got this i already added the map on castle_db [Error]: status_calc_mob: No castle set at map job3_arch01
  4. im having this on my console [Debug]: Source (NPC): Breaker Ladder at prontera (171,179) [Error]: buildin_sleep2: no unit is attached [Debug]: Source (NPC): Emperium Breaker at prontera (173,176) [Error]: buildin_sleep2: no unit is attached here is the script i used prontera,173,176,4 script Emperium Breaker 743,{ // What Map will be used set .Map$,"job3_arch01"; // How many Top Breaker will be Recorded set .TopRank,10; // Message to Inform Players while inside the Room setarray .Instruction$[0], "Please Listen here carefully.", "This is Emperium Breaker Test Room , which is use to test your Breaking Time.", "Prepare youself...and do your best to Break it...", "Okay that's All i want to say , get Ready yourself and it will Start Soon."; while( 1 ){ mes "This is Emperium Breaker test Room. "; mes "You are able to calculate your Emperium Breaking Speed in this Room."; next; switch( select( ( getmapusers( .Map$ ) )?"^FF0000NOT Available":"^0000FFAvailable^000000", "Top ^FF0000"+.TopRank+"^000000 Breaker Ladder", ( getgmlevel() < 90 )?"":"^FF0000[GM]^000000 Reset Room", ( getgmlevel() < 90 )?"":"^FF0000[GM]^000000 Reset Ladder" )){ Case 1: if( getmapusers( .Map$ ) ){ mes "There is another player inside it now."; next; break; } warp .Map$,0,0; killmonster .Map$,"All"; // removemapflag .Map$,mf_noskill; donpcevent strnpcinfo(0)+"::OnReady"; end; Case 2: mes "^ED1ADCLatest Record^000000 : "+LatestRecord/1000+"."+LatestRecord%1000+" Seconds."; for( set [email protected],0; [email protected] < .TopRank; set [email protected],[email protected] + 1 ){ if( !$TopRankTime[[email protected]] ) break; mes "^FF0000Top "+( [email protected] + 1 )+" : ^0000FF"+$TopName$[[email protected]]+" "; mes "^FF0000Time Taken : ^ED1ADC[ "+$TopRankTime[[email protected]]/1000+"."+$TopRankTime[[email protected]]%1000+" Sec. ]^000000 "; } next; break; Case 3: mapannounce .Map$,"A GM has RESET the Breaker Test Room.",0,0x00FF00; killmonster .Map$,"All"; sleep2 3000; mapwarp .Map$,"prontera",156,175; mes "Done Reset. and Player who are inside are warped out."; next; break; Case 4: switch( select( "^0000FFAll Player^000000:^FF0000One Player^000000" ) ){ Case 1: deletearray $TopRankTime[0],getarraysize( $TopRankTime ); deletearray $TopName$[0],getarraysize( $TopName$ ); mes "RESETED WHOLE LADDER."; break; Case 2: mes "Please input the ^FF0000EXACT NAME^000000 of player you want to delete."; input .Name$; for( set [email protected],0; [email protected] < .TopRank; set [email protected],[email protected] + 1 ){ if( .Name$ == $TopName$[[email protected]] ){ deletearray $TopName$[[email protected]],1; deletearray $TopRankTime[[email protected]],1; mes "Removed ^FF0000"+.Name$+"^000000 from the List."; } } } next; break; } } OnReady: sleep2 3000; for( set [email protected],0; [email protected] < getarraysize( .Instruction$ ); set [email protected],[email protected] + 1 ){ mapannounce .Map$,.Instruction$[[email protected]],0,0x00FF00; sleep2 2500; } for( set [email protected],5; [email protected] > 0; set [email protected],[email protected] - 1 ){ mapannounce .Map$,"Count Down : "[email protected]+" Seconds.",0,0x00FF00; sleep2 1000; } //mapannounce .Map$,"Hit the Emperium Now and Skills Disabled.",0,0x00FF00; setmapflag .Map$,mf_noskill; monster .Map$,29,27,"Breaker Test",1288,1,strnpcinfo(0)+"::OnBreaked"; set .Record,0; sleep2 500; initnpctimer; end; OnTimer600000: if( !mobcount( .Map$,strnpcinfo(0)+"::OnBreaked" ) ) end; mapannounce .Map$,"You spent too much time. i think you are AFK , so you are out.",0,0xED1ADC; sleep2 3000; mapwarp .Map$,"prontera",156,175; stopnpctimer; end; OnBreaked: set .Time,getnpctimer(0); copyarray [email protected]$[0],$TopName$[0],getarraysize( $TopName$ ); copyarray [email protected][0],$TopRankTime[0],getarraysize( $TopRankTime[0] ); set LatestRecord,.Time; for( set [email protected],0; [email protected] < .TopRank; set [email protected],[email protected] + 1 ){ if( .Time < $TopRankTime[[email protected]] || !$TopRankTime[[email protected]] ){ set $TopRankTime[[email protected]],.Time; set $TopName$[[email protected]],strcharinfo(0); copyarray $TopRankTime[[email protected] + 1],[email protected][0],getarraysize( [email protected] ); copyarray $TopName$[[email protected] + 1],[email protected]$[0],getarraysize( [email protected]$ ); announce "[ "+strcharinfo(0)+" ] Achieved Top "+( [email protected] + 1 )+" in Emperium Breaking with "+.Time/1000+"."+.Time%1000+" Seconds !!!",bc_all,0xED1ADC; break; } } stopnpctimer; announce "Current Time Taken : "+.Time/1000+"."+.Time%1000+" Seconds. ",bc_self,0xED1ADC; // removemapflag .Map$,mf_noskill; sleep2 5000; mapwarp .Map$,"prontera",156,175; end; } job3_arch01 mapflag nocommand 50 job3_arch01 mapflag gvg on job3_arch01 mapflag gvg_castle job3_arch01 mapflag monster_noteleport job3_arch01 mapflag nosave SavePoint im trying to figure out whats wrong but i cant #TIA
  5. Im figuring out my self how to add pub but it seems i cant do it anyone can help me with this here is the code //================= Freebies NPC ================// // by : pajodex prontera,159,193,4 script Freebies NPC 100,{ If(GetFree) { npctalk "Sorry yo! No more freebies available for yo!"; end; } else { mes "[ ^FF0000System^000000 ]"; mes "Welcome ^FF0000"+strcharinfo(0)+"^000000 !"; next; mes "[ ^FF0000System^000000 ]"; mes "Let me help you start your adventure!"; next; mes "[ ^FF0000System^000000 ]"; mes "Here you go!"; if(.char_bound) { for([email protected] = 0; [email protected]<getarraysize(.char_reward); [email protected]++) getitem .char_reward[[email protected]],.char_reward_amt[[email protected]]; } GetFree = 1; if(#freebies == 0 && .account_bound == 1) { next; mes "[ ^FF0000System^000000 ]"; mes "It seems to be your first, here!"; mes "~ Special Freebies from the [ ^FF0000GM Team^000000 ]"; for([email protected] = 0; [email protected]<getarraysize(.acc_reward); [email protected]++) getitem .acc_reward[[email protected]],.acc_reward_amt[[email protected]]; #freebies = 1; } next; mes "[ ^FF0000System^000000 ]"; mes "Goodluck! Enjoy your Adventure ~"; close; } OnInit: // settings .char_bound = 1; // enable character bound rewards (1 = on || 0 = off) .account_bound = 1; // enable account bound rewards (1 = on || 0 = off) // set item (char bound) setarray .char_reward, 501, 502, 503; // item setarray .char_reward_amt, 1, 2, 4; // amount // set item (acc bound) setarray .acc_reward, 501, 502, 503; // item setarray .acc_reward_amt, 1, 2, 4; // amount end; } i duuno where to add the OnInit: waitingroom " Feebies NPC ",0; end; #TIA EDIT: Figured it Out
  6. i think restarting the server won't fix it try to re-compile your server since it was a src configuration its actually working fine my only problem is everytime i reset my server items can be bought using zeny coz mainly @at command leaves the character online even reset of the server
  7. tnx figure this one out it actually used iteminfo_true_v5.lua thnx for the help
  8. i tried your patchlist after i clicked the exe file it wont open nothing shows not even log in screen i've tried several times to do this but i can't it kills my brain cells to run / create a 2018 client hahaha EDIT: so i used the client file on this one its 2018-04-18bRagexeRE and its patched already it works fine but the item/descriptions are in korean characters like what you can see on the image i already used @zackdreaver translated files but still
  9. so every time i tick on "Enable Multiple GRFs" it give me this error but if i dont select that this will happen this is my diff selection 1 Use Tilde for Matk 2 Chat Flood Allow 9 Disable 1rag1 type parameters (Recommended) 19 Enable Title Bar Menu 24 Fix Camera Angles (Recommended) 28 Increase Headgear ViewID 32 Increase Zoom Out Max 290 Hide build info in client (Recommended) 291 Hide packets from peek (Recommended) 38 Remove Gravity Ads (Recommended) 39 Remove Gravity Logo (Recommended) 40 Restore Login Window (Recommended) 44 Translate Client (Recommended) 46 Use Normal Guild Brackets (Recommended) 48 Use Plain Text Descriptions (Recommended) 53 Use Ascii on All LangTypes (Recommended) 64 @ Bug Fix (Recommended) 67 Disable Quake skill effect 73 Remove Hourly Announce (Recommended) 75 Enable Flag Emoticons 84 Remove Serial Display (Recommended) 88 Allow space in guild name 90 Enable DNS Support (Recommended) 96 Remove GM Sprites 105 Hide Nav Button 106 Hide BG Button 108 Hide Booking Button 110 Hide Achievements Button 111 Hide Rec Button 113 Hide Quest Button 114 Change Vending Limit [Experimental] 204 Increase Attack Display 213 Disable Help Message on Login (Recommended) 233 Hide SNS Button 244 Disable Cheat Defender Game Guard (Recommended) 246 Increase hair style limit in game 251 Allow close cutin by pressing esc key 254 Change Max Items in inventory can anyone help me with this #TIA EDIT: im using the latest data.grf and the translation by @zackdreaver i want to create a Pre-Re server