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AinsLord

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About AinsLord

  • Birthday April 19

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  1. what seems to be the problem of this exe file tried to open and this appears anyone encounter this error? EDIT: Fixed already
  2. yes it is its just shows normally but if you want to turn it off just comment the line
  3. just disable this part so it wont show on your console // ShowWarning("vend loot = %d\n", sd->vend_loot);
  4. seems like the converter src here is already outdated is there any updated one that work on latest git? thanks
  5. basically i tried to copy what is on re-newal random option settings but somehow it doesnt applied perfectly here is the screenshot of my error im still trying to figure out what is really going on thanks if someone can help me with this
  6. i think this one is for database it self on phpmyadmin im actually looking for db.txt to YAML item converter if there is but yea thanks this will also help me
  7. is there like converter for old item db format to new item db? i want to create a custom item on new item db yaml but the output files or itemdb is still the old format thanks in advance
  8. i just wanted like gvg/woe/koe maps as you can see the mapflags are gvg/gvgdungeon/gvgcastle but it works on PVP kindly elaborate what you mean reproduce new MF is it custom mapflag or what? thanks for replying
  9. just a quick question if i want the stone to be placed on 3slot /* item_db.txt // replace with your own custom id. 501,Red_Potion,Red Potion,11,50,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc( "F_DiabloEnchant",501,909 ); },{},{} // Example Bonus 909,Jellopy,Jellopy,3,6,,10,,,,,,,,,,,,,{ [email protected] = getequippedon(); if ([email protected] & 16) { bonus bVit,100; } if ([email protected] & 256) { bonus bInt,100; } if ([email protected] & 64) { bonus bAgi,100; } },{},{} */ // usage: // callfunc( "F_DiabloEnchant",<delete item id>,<bonus item id> ); function script F_DiabloEnchant { [email protected] = getarg( 0,0 ); [email protected] = getarg( 1,0 ); if ( [email protected] && [email protected] ) { for ( [email protected] = EQI_HEAD_TOP; [email protected] < EQI_ACC_R; [email protected]++ ) { [email protected]_itemid = getequipid( [email protected] ); [email protected]$ = [email protected]$ + ( [email protected]_itemid == -1 ? "": getitemname( [email protected]_itemid ) ) + ":"; } [email protected] = select( [email protected]$ ); [email protected]_itemid = getequipid( [email protected] ); [email protected]_refine = getequiprefinerycnt( [email protected] ); for ( [email protected] = 0; [email protected] < 4; [email protected]++ ) [email protected][[email protected]] = getequipcardid( [email protected],[email protected] ); if ( [email protected][0] && [email protected][0] < 4001 ) { mes "Signed Item can't be enchanted."; } // else if ( [email protected][3] ) { // mes "This item has been enchanted. Cant enchant twice."; // } else { delequip [email protected]; delitem [email protected],1; [email protected][3] = [email protected]; getitem2 [email protected]_itemid,1,1,[email protected]_refine,0,[email protected][0],[email protected][1],[email protected][2],[email protected][3]; // equip2 [email protected]_itemid,[email protected]_refine,0,[email protected][0],[email protected][1],[email protected][2],[email protected][3]; specialeffect2 154; message strcharinfo(0),"Enchant Success!"; } close; } return; } is this the part i need to edit? [email protected][3] = [email protected]; this one is like once you put stone it cannot be enchant again correct? // else if ( [email protected][3] ) { // mes "This item has been enchanted. Cant enchant twice."; // } this part may i know whats the use? // equip2 [email protected]_itemid,[email protected]_refine,0,[email protected][0],[email protected][1],[email protected][2],[email protected][3]; thanks in advance PS: Got error on custom script
  10. thanks i ll try this one when i came back home PS: @DorekoNekoThis codes still heals 777 case PR_SANCTUARY: hp = (skill_lv > 6) ? 777 : skill_lv * 100; if (target->type == BL_MOB && target->id == MOBID_EMPERIUM) { hp = 1; } case PR_SANCTUARY: hp = (skill_lv > 6) ? 777 : skill_lv * 100; if (target->id == MOBID_EMPERIUM) { hp = 1; } i tried this code case PR_SANCTUARY: hp = (skill_lv > 6) ? 777 : skill_lv * 100; if (target->type == BL_MOB && target->id == MOBID_EMPERIUM); hp = 1; break; case PR_SANCTUARY: hp = (skill_lv > 6) ? 777 : skill_lv * 100; if (target->id == MOBID_EMPERIUM); hp = 1; break; it heals 1 but it also heals 1 on players
  11. i was trying to do some src edit for sanctuary heal on emp that can only be "1" but i got this kind of error i tried the src edit i found here case PR_SANCTUARY: hp = (skill_lv>6)?777:skill_lv*100; if (dstmd->class_ == MOBID_EMPERIUM) hp = 1; break; thanks in advance
  12. so i was trying to do the nidhoggurs quest but in some point the quest doesnt go thru on the part of these quest tried to walk pass no pop up message so i tried to search regarding no need to do the quest just talk to the gate and the nest will be open up i found this link i tried it but seems doesnt work is there any other way to enable this nidhoggurs nest without doing those chain quest? thanks for the help
  13. so i have this script works with GVG/WOE function script UpperWoe1 { if ( getmapflag( strcharinfo(3), mf_gvg || getmapflag( strcharinfo(3), mf_gvg_castle || getmapflag( strcharinfo(3), mf_gvg_dungeon ) ) ) ) { bonus bMaxHPrate,15; bonus2 bMagicAddRace,RC_Player,5; bonus2 bAddRace,RC_Player,10; bonus2 bSubRace,RC_Player,7; } } but it also works on PVP map or turbo room anyone can help me with this? thanks in advance
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