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AHMADSHIDQI

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About AHMADSHIDQI

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  1. hello mael thank you for replying. i wonder whats actually the difference between the 2? do you know any? please do tell if you know. thanks a lot
  2. im thinking about using 2018-06-21aRagexeRE for my server. what makes it different from 2018-06-21aRagexe? is the RE version better or not? thank you
  3. yes sir. i can set it in game but the WoE time options available is only in hour. and i need my WoE time to be 1 and a half hour. it has no half hour option
  4. //===== rAthena Script ======================================= //= Euphy's WOE Controller //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A controller for War of Emperium designed for //= simplicity and ease of use. //= Many concepts taken from ToastOfDoom's script, //= and "rewards" function originally by Goddameit. //===== Additional Comments: ================================= //= Be sure to disable the default agit controllers! //== npc\guild\agit_controller.txt //== npc\guild2\agit_start_se.txt //============================================================ // Information NPC //============================================================ poblacion,167,161,4 script WOE Information 2_BULLETIN_BOARD,{ doevent "WOE_CONTROL::OnMenu"; end; OnAgitStart: while(agitcheck()) { specialeffect 32; sleep 425; } end; OnInit: waitingroom "~ WoE Schedule ~",0; end; } // Script Core //============================================================ - script WOE_CONTROL -1,{ function Disp_Owner; function Add_Zero; OnInit: // ----------------------------------------------------------- // Configuration settings. // ----------------------------------------------------------- set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles. set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no) set .NoOwner,1; // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no) set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no) set .GMAccess,99; // GM level required to access Session Manager. // ----------------------------------------------------------- // Reward options. // ----------------------------------------------------------- // [1] Enable rewards. // [2] Mail all rewards. // - If not set, players receive items in their inventory. // - Only ONE item can be sent via mail, plus Zeny. // - Note that offline players do NOT receive rewards. // [4] Only reward Guild Masters. // - If not set, all guild members are rewarded. // - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards. // [8] Duplicate IP check. // - Members in a guild with the same IP address are not rewarded. // - If Guild Masters is enabled (option 4), this feature is not used. // ----------------------------------------------------------- // Combine values as needed (e.g. 1|8 = 1+8 = 9). set .Options, 1|4; // Rewards per castle. // -- when given directly: <itemID>,<amount>{,<itemID>,<amount>,...} // -- via mail (option 2): <itemID>,<amount>,<Zeny> setarray .Reward[0],6376,2000; // ----------------------------------------------------------- // Constants (leave this section alone). // ----------------------------------------------------------- setarray .Castles$[0], "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05", "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05", "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05", "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05", "arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05", "schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05"; setarray .EndLabel$[0],"ar01","ar02","ar03","ar04","ar05","sc01","sc02","sc03","sc04","sc05"; setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"; setarray .Regions$[0],"Prontera","Payon","Geffen","Aldebaran","Arunafeltz","Schwaltzvalt"; setarray .Map$[0],"prt_gld","pay_gld","gef_fild13","alde_gld","aru_gld","sch_gld"; setarray .MapX[0],134,240,153,111,208,121,295,317,140,204,214,308,143,193,305,48, 95,142,239,264,158,83, 68,299,292,293,288, 97,137, 71; setarray .MapY[0], 65,128,137,240,240,233,116,293,160,266, 75,240,240,278, 87,83,249, 85,242, 90,272,47,155,345,107,100,252,196, 90,315; // ----------------------------------------------------------- set .Size, getarraysize($WOE_CONTROL); if (.AutoKick || .NoOwner) for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) { setmapflag .Castles$[[email protected]], mf_loadevent; setd "."+.Castles$[[email protected]], [email protected]; } if (!agitcheck() && !agitcheck2()) sleep 4000; set .Init,1; OnMinute00: freeloop(1); if (agitcheck() || agitcheck2()) { for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[[email protected]] && gettime(DT_HOUR) == $WOE_CONTROL[[email protected]+2]) { OnWOEEnd: announce "The War Of Emperium is over!",bc_all|bc_woe; AgitEnd; AgitEnd2; sleep 1000; for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) { if (.Active[0]&(1<<[email protected])) Disp_Owner(.Castles$[[email protected]],1); if (.ExitWarp) maprespawnguildid .Castles$[[email protected]],0,3; } if ((.Options&1) && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0]; deletearray .Active[0],2; if (.ForceEnd) { set .ForceEnd,0; end; } break; } } if ((!agitcheck() && !agitcheck2()) || .Init) { if (!agitcheck() && !agitcheck2()) set .Init,0; for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[[email protected]] && gettime(DT_HOUR) >= $WOE_CONTROL[[email protected]+1] && gettime(DT_HOUR) < $WOE_CONTROL[[email protected]+2]) { deletearray .Active[0],2; set .Active[0], $WOE_CONTROL[[email protected]+3]; if (.Init) { AgitEnd; AgitEnd2; } else announce "The War Of Emperium has begun!",bc_all|bc_woe; sleep 1000; AgitStart; AgitStart2; for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) { if (.Active[0]&(1<<[email protected])) { if (!.Init) Disp_Owner(.Castles$[[email protected]],0); set .Active[1], .Active[1] | (1<<(([email protected]/5)+1)); } else { if ([email protected]<20) { donpcevent "Agit#"+.Castles$[[email protected]]+"::OnAgitEnd"; killmonster .Castles$[[email protected]], "Agit#"+.Castles$[[email protected]]+"::OnAgitBreak"; } else { donpcevent "Manager#"+.Castles$[[email protected]]+"::OnAgitEnd2"; killmonster .Castles$[[email protected]], "Steward#"+.EndLabel$[[email protected]]+"::OnStartArena"; } } } break; } } set .Init,0; end; function Disp_Owner { set [email protected], getcastledata(getarg(0),1); if ([email protected]) announce "The ["+getcastlename(getarg(0))+"] castle "+((getarg(1))?"has been conquered":"is currently held")+" by the ["+getguildname([email protected])+"] guild.",bc_all|bc_woe; else announce "The ["+getcastlename(getarg(0))+"] castle is currently unoccupied.",bc_all|bc_woe; return; } function Add_Zero { return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00"; } OnReward: set [email protected]$, ((.Options&4)?"position = 0":"online = 1"); if (.Options&2) set [email protected]$,gettimestr("%B %d, %Y",21); freeloop(1); for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) if (getarg(0)&(1<<[email protected])) { set [email protected], getcastledata(.Castles$[[email protected]],1); if ([email protected]) continue; set [email protected], query_sql("SELECT account_id,char_id FROM `guild_member` WHERE guild_id = '"[email protected]+"' AND "[email protected]$,[email protected],[email protected]); for(set [email protected],0; [email protected]<[email protected]; set [email protected],[email protected]+1) { if ((.Options&8) && !(.Options&4)) { set [email protected]$, replacestr(getcharip([email protected][[email protected]]),".","a"); if (getd("[email protected]_"[email protected]+"_"[email protected]$)) continue; setd "[email protected]_"[email protected]+"_"[email protected]$,1; } if (.Options&2) { query_sql("INSERT INTO `mail` (send_name,dest_id,title,message,nameid,amount,identify,zeny,time) VALUES ("+ "'no-reply',"[email protected][[email protected]]+",'** Siege Reward: "+getcastlename(.Castles$[[email protected]])+" **',"+ "'Brave one,% % Congratulations!% Your guild has successfully occupied% territory in the War of Emperium on% "[email protected]$+".% % % % % [ Your reward is attached. ]',"+ .Reward[0]+","+.Reward[1]+",0,"+.Reward[2]+",UNIX_TIMESTAMP(NOW()))"); if (!getd("[email protected]_"[email protected][[email protected]]) && isloggedin([email protected][[email protected]],[email protected][[email protected]])) { setd "[email protected]_"[email protected][[email protected]],1; message rid2name([email protected][[email protected]]),"You've got mail! Please re-login to update your mailing list."; } } else if (isloggedin([email protected][[email protected]])) { for(set [email protected],0; [email protected]<getarraysize(.Reward); set [email protected],[email protected]+2) getitem .Reward[[email protected]], .Reward[[email protected]+1], [email protected][[email protected]]; message rid2name([email protected][[email protected]]),"You have been rewarded for conquering "+getcastlename(.Castles$[[email protected]])+"."; } } } if (.Options&2) query_sql("UPDATE `mail` SET message = REPLACE(message,'%',CHAR(13)) WHERE send_name = 'no-reply'"); return; OnPCLoadMapEvent: if (!compare(strcharinfo(3),"g_cas")) end; if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) { if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end; sleep2 500; message strcharinfo(0), getcastlename(strcharinfo(3))+" is currently inactive."; sleep2 1500; if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0; } end; OnMenu: while(1) { mes "[WOE Information]"; if (agitcheck() || agitcheck2()) { if (.Active[0]) { for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[[email protected]] && gettime(DT_HOUR) >= $WOE_CONTROL[[email protected]+1] && gettime(DT_HOUR) < $WOE_CONTROL[[email protected]+2]) { set [email protected], $WOE_CONTROL[[email protected]+2]; break; } mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero([email protected])+"^000000 in the following regions:"; mes " "; for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) if (.Active[1]&(1<<([email protected]+1))) mes " > ^777777"+.Regions$[[email protected]]+"^000000"; } else mes "The War of Emperium is ^0055FFactive^000000."; } else { for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) if ((gettime(DT_DAYOFWEEK) == $WOE_CONTROL[[email protected]] && gettime(DT_HOUR) <= $WOE_CONTROL[[email protected]+1]) || gettime(DT_DAYOFWEEK) < $WOE_CONTROL[[email protected]]) { setarray [email protected][0],$WOE_CONTROL[[email protected]],$WOE_CONTROL[[email protected]+1]; break; } if (!getarraysize([email protected])) setarray [email protected][0],$WOE_CONTROL[0],$WOE_CONTROL[1]; mes "The War of Emperium is ^777777inactive^000000."; if (.Size) { mes " "; mes "The next session will begin"; mes "on ^0055FF"+.Days$[[email protected][0]]+"^000000 at "+Add_Zero([email protected][1])+"^000000."; } } next; switch(select(""+((.CastleWarp || .Active[1])?" ~ Warp to castles...":"")+": ~ Check schedule...: ~ View castle owners...:"+((getgmlevel()<.GMAccess || !getgmlevel())?"":" ~ Manage sessions...")+": ~ ^777777Cancel^000000")) { case 1: if (.CastleWarp) set [email protected]$,"^0055FF"; set [email protected]$,""; for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) { if (.CastleWarp || .Active[1]&(1<<([email protected]+1))) set [email protected]$, [email protected]$+" ~ "+((.Active[1]&(1<<([email protected]+1)))[email protected]$:"^777777")+.Regions$[[email protected]]+" Castles^000000"; set [email protected]$, [email protected]$+":"; } set [email protected], select([email protected]$)-1; set [email protected]$,""; for(set [email protected],[email protected]*5; [email protected]<([email protected]*5)+5; set [email protected],[email protected]+1) { if (.CastleWarp || .Active[0]&(1<<[email protected])) set [email protected]$, [email protected]$+" ~ "+((.Active[0]&(1<<[email protected]))[email protected]$:"^777777")+getcastlename(.Castles$[[email protected]])+"^000000"; set [email protected]$, [email protected]$+":"; } set [email protected], select([email protected]$)-1; warp .Map$[[email protected]],.MapX[([email protected]*5)[email protected]],.MapY[([email protected]*5)[email protected]]; close; case 2: mes "[Schedule]"; if (.Size) { freeloop(1); for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) { mes "> ^FF0000"+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1])+"-"+Add_Zero($WOE_CONTROL[[email protected]+2])+")^000000"; for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) if ($WOE_CONTROL[[email protected]+3]&(1<<[email protected])) mes " ~ "+getcastlename(.Castles$[[email protected]])+" ^777777("+.Castles$[[email protected]]+")^000000"; if ([email protected]+4 < .Size) mes " "; } freeloop(0); } else mes "No times are configured."; next; break; case 3: mes "[Castle Ownership]"; for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) { set [email protected], [email protected]*5; mes "> ^FF0000"+.Regions$[[email protected]]+"^000000"; for(set [email protected],[email protected]; [email protected]<([email protected]+5); set [email protected],[email protected]+1) { set [email protected], getcastledata(.Castles$[[email protected]],1); mes " ~ "+getcastlename(.Castles$[[email protected]])+": "+(([email protected])?"^0055FF"+getguildname([email protected]):"^777777unoccupied")+"^000000"; } if ([email protected] < 5) mes " "; } next; break; case 4: while(1) { mes "[Session Manager]"; mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured."; mes "What would you like to do?"; next; switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) { case 1: mes "[New Session]"; if (.Size > 127) { mes "You have already reached the maximum of 32 sessions."; next; break; } mes "Select a day."; next; set [email protected], select(" ~ "+implode(.Days$,": ~ "))-1; mes "[New Session]"; mes "Select a start time for ^0055FF"+.Days$[[email protected]]+"^000000."; next; set [email protected]$,""; for(set [email protected],0; [email protected]<23; set [email protected],[email protected]+1) set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":"; set [email protected], select([email protected]$)-1; mes "[New Session]"; mes "Select an end time for ^0055FF"+.Days$[[email protected]]+"^000000."; next; set [email protected]$,""; for(set [email protected],[email protected]+1; [email protected]<24; [email protected],[email protected]+1) set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":"; set [email protected], select([email protected]$)[email protected]; for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) if ([email protected] == $WOE_CONTROL[[email protected]] && (([email protected] >= $WOE_CONTROL[[email protected]+1] && [email protected] < $WOE_CONTROL[[email protected]+2]) || ([email protected] > $WOE_CONTROL[[email protected]+1] && [email protected] <= $WOE_CONTROL[[email protected]+2]) || ([email protected] <= $WOE_CONTROL[[email protected]+1] && [email protected] >= $WOE_CONTROL[[email protected]+2]))) { mes "[New Session]"; mes "The chosen times overlap with an existing session."; next; set [email protected],1; break; } if ([email protected]) { set [email protected],0; break; } set [email protected],0; while(1) { mes "[New Session]"; mes "^0055FF"+.Days$[[email protected]]+" ("+Add_Zero([email protected])+"-"+Add_Zero([email protected])+")^000000"; mes " > Castles:"; if ([email protected]) mes " ~ ^777777(none selected)^000000"; else for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) if ([email protected]&(1<<[email protected])) mes " ~ "+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")"; next; set [email protected]$,(([email protected])?" ~ ^FF0000Finished...^000000":"")+":"; for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) set [email protected]$, [email protected]$+" ~ "+(([email protected]&(1<<[email protected]))?"^0055FF":"")+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")^000000:"; set [email protected], select([email protected]$)-1; if ([email protected]) set [email protected], [email protected]^(1<<([email protected])); else { mes "[New Session]"; mes "Are you sure?"; next; switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) { case 1: for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) if (([email protected] == $WOE_CONTROL[[email protected]] && [email protected] <= $WOE_CONTROL[[email protected]+1]) || [email protected] < $WOE_CONTROL[[email protected]]) { set [email protected],1; break; } if ([email protected]) { set [email protected],1; set [email protected],.Size; } copyarray $WOE_CONTROL[[email protected]+4], $WOE_CONTROL[[email protected]], [email protected]; setarray $WOE_CONTROL[[email protected]], [email protected], [email protected], [email protected], [email protected]; set .Size, getarraysize($WOE_CONTROL); case 3: mes "[New Session]"; mes (([email protected])?"Session added.":"cancelled."); next; set [email protected],1; case 2: break; } if ([email protected]) { set [email protected],0; break; } } } break; case 2: mes "[Remove Session]"; if (!.Size) { mes "There are no sessions configured."; next; break; } mes "Select a session to remove."; next; set [email protected]$,""; for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) set [email protected]$, [email protected]$+" ~ "+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1],1)+"-"+Add_Zero($WOE_CONTROL[[email protected]+2],1)+"):"; set [email protected]$, [email protected]$+" ~ ^777777Cancel^000000"; set [email protected], select([email protected]$)-1; if ([email protected] == (.Size/4)) break; mes "[Remove Session]"; mes "Delete ^0055FF"+.Days$[$WOE_CONTROL[[email protected]*4]]+"'s^000000 session?"; mes "This action cannot be undone."; next; set [email protected], select(" ~ ^FF0000Delete session...^000000: ~ ^777777Cancel^000000"); mes "[Remove Session]"; if ([email protected] == 2) mes "cancelled."; else { deletearray $WOE_CONTROL[[email protected]*4],4; set .Size, getarraysize($WOE_CONTROL); mes "Session deleted."; } next; break; case 3: mes "[Reload Settings]"; mes "This will trigger all events related to new session configurations, if any."; if (agitcheck() || agitcheck2()) { mes " "; mes "Be aware that this will disrupt the current WOE session."; } next; set [email protected], select(" ~ ^0055FFReload settings...^000000: ~ ^777777Cancel^000000"); mes "[Reload Settings]"; if ([email protected] == 2) mes "cancelled."; else { set .Init,1; donpcevent "WOE_CONTROL::OnMinute00"; mes "Variables have been re-initialized."; } next; break; case 4: mes "[Force Agit End]"; if (!agitcheck() && !agitcheck2()) { mes "WOE has already ended."; next; break; } mes "This command will safely execute all AgitEnd events."; mes " "; mes "Kill the current WOE session?"; next; set [email protected], select(" ~ ^FF0000End session...^000000:"+((.Options&1)?" ~ ^FF0000End session without rewards...^000000":"")+": ~ ^777777Cancel^000000"); mes "[Force Agit End]"; if ([email protected] == 3) mes "cancelled."; else { set .ForceEnd, [email protected]; donpcevent "WOE_CONTROL::OnWOEEnd"; mes "WOE session terminated."; } next; break; case 5: set [email protected],1; break; } if ([email protected]) { set [email protected],0; break; } } break; case 5: close; } } } I need help. I have tried many things to modify time settings in this script but it seemed i really failed . someone please help me if you dont mind. i need a half hour time options in the NPC. so for example i can set WoE starts from 20:00 and ends at 21:30. Thanks in advance
  5. How to make 200 Blue Potions using Twilight Alchemy skill? I have already searched everywhere and found 1 server have this feature. what should i do to implement this?
  6. I want to remove the animation of peco-peco of paladin / knight, as well as the gryphon and ferus of RK and RG but i want the effect of riding and cavalry mastery still is it possible?
  7. Soul Linker spirit doesn't remove 50% cast delay of shield boomerang for royal guards who ride gryphon. it works perfectly for paladin / crusader. anyone knows how to fix this issue?
  8. I really have no idea, since i downgrade my client from 2018 to 2015 some of players experience long loading screen but only on some characters. it doesnt matter what town they visit it always takes about twice longer than usual. everytime changing map / selecting character. it will take about 2 seconds for the BLACK SCREEN to finish, on normal characters it only takes about 1/2 second. Is there any way on how to fix this? Thanks in advance
  9. only some players. usually it happens when players get kicked out of the castles. no map crash. and after it we can just login normally again is there any way on how to fix this? Thanks for replying @dev LOOLP
  10. Can anyone help my analyze this crash log? this only happens during War of Emperium, and also happens to some players only. Thank you. Ragnarok has been crashed! UTC Time: 18/02/2020 14:23:32 Local Time: 18/02/2020 21:23:32 EXE version: 2018-06-21 Gepard version: 2020021002 OS version: Windows 10 0x65e43da6 ---------- 0x65e4323a ---------- 0x65e43825 ---------- 0x65e4357c ---------- 0x008337ae ---------- 0x00830dd4 ---------- 0x00830c6d ---------- 0x004513db ---------- 0x004d3f82 ---------- 0x008378cd ---------- 0x0083907d ---------- 0x004416f3 ---------- 0x0044142f ---------- 0x009449b1 ---------- 0x00935d87 ---------- EAX: 0x0000104d | 0000004173 ECX: 0x00000042 | 0000000066 EDX: 0x0077e500 | 0007857408 EBX: 0x000077e5 | 0000030693 ESI: 0x00000010 | 0000000016 EDI: 0x00000000 | 0000000000 ESP: 0x0019efd0 | 0001699792 EBP: 0x0019f0b0 | 0001700016 EIP: 0x65e43da6 | 1709456806 DR0: 0x00000000 | 0000000000 DR1: 0x00000000 | 0000000000 DR2: 0x00000000 | 0000000000 DR3: 0x00000000 | 0000000000 DR6: 0x00000000 | 0000000000 DR7: 0x00000000 | 0000000000 ============================================================================= RST: 0 SST: 0 CST: 0 TCI: 1 TL1: 0 TL2: 136864 TL3: 0 =================================== Stack =================================== 0019efd0: c8 08 51 06 fc f0 19 00 00 00 00 00 e0 f0 19 00 Q 0019efe0: dc f0 19 00 26 12 51 06 00 00 00 00 00 30 00 00 & Q 0 0019eff0: 38 00 03 00 ff ff ff ff dd ff ff ff 02 00 00 00 8 0019f000: 05 00 00 00 1e 01 00 00 00 00 00 00 ae da 08 77 w 0019f010: 00 00 00 00 e6 b0 09 77 08 09 51 06 42 00 00 00 w Q B 0019f020: 2d db 08 77 c8 08 51 06 27 00 00 00 00 00 00 00 - w Q ' 0019f030: 00 00 00 00 00 00 00 00 06 00 00 00 02 00 00 00 0019f040: 04 00 00 00 0a 00 00 00 2c 00 00 00 5c 00 00 00 , \ 0019f050: 40 00 00 00 0d 00 00 00 03 00 00 00 03 00 00 00 @ 0019f060: 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0019f070: 00 00 00 00 00 00 00 00 06 00 00 00 0e 00 00 00 0019f080: 20 00 00 00 4a 00 00 00 c0 00 00 00 dc 01 00 00 J 0019f090: f8 03 00 00 fd 07 00 00 fd 0f 00 00 fd 1f 00 00 0019f0a0: 00 40 00 00 00 80 00 00 00 00 01 00 b8 3f 49 bc @ ?I 0019f0b0: e4 f0 19 00 3a 32 e4 65 c8 08 51 06 e0 f0 19 00 :2 e Q 0019f0c0: 00 00 00 00 00 00 00 00 0d 00 00 00 ae da 08 77 w 0019f0d0: 38 d6 00 00 66 31 e4 65 09 00 00 00 38 00 03 00 8 f1 e 8 0019f0e0: 38 d6 00 00 40 f1 19 00 25 38 e4 65 50 58 c5 75 8 @ %8 ePX u 0019f0f0: 38 d6 00 00 80 f2 19 00 69 8b e4 65 ae da 08 77 8 i e w 0019f100: 38 d6 00 00 00 00 00 00 00 00 00 00 38 00 03 00 8 8 0019f110: 00 00 00 00 00 00 00 00 c8 08 51 06 40 2e e4 65 Q @. e 0019f120: 60 2e e4 65 00 00 00 00 00 00 00 00 00 00 00 00 `. e 0019f130: 00 00 00 00 b0 5d e5 65 40 00 00 00 58 f2 19 00 ] [email protected] X 0019f140: 58 f2 19 00 7c 35 e4 65 80 f2 19 00 e8 d2 8e 04 X |5 e 0019f150: 4c f3 19 00 ae da 08 77 7e 34 e4 65 ae 37 83 00 L w~4 e 7 INIT: 15 : 14 : 0 VSYNC: 1 LL/LLD: 67/a9 ============================================================================= Loaded GRFs: [0] data00.grf [1] data01.grf [2] palettes.grf [3] data.grf [4] rdata.grf ============================================================================= Network packet's statistic: s_bytes: 1 Kbytes r_bytes: 192 Kbytes s_packets ->: 92 r_packets <-: 9235 00# <- d7013b891e000703000000 [625 ms] 01# <- fd096000003b891e00e255020058020000020000000000aa0f0d0052064b08000061e038f348004a0503000300000000000500000006000000040000000001104751107488050563000000ffffffffffffffff0000004576616e67656c696f6e [625 ms] 02# <- 2902e0841e00000000000000000000 [625 ms] 03# <- 2902e1891e00000000000000000000 [625 ms] 04# <- cb096e010a0000003f881e003f881e0001 [625 ms] 05# <- 830971003f881e00013075000030750000010000000000000000000000 [625 ms] 06# <- 0701d5871e0040008400 [625 ms] 07# <- 07015e861e004200a200 [625 ms] 08# <- 8800e1891e0041007400 [625 ms] 09# <- 2902e1891e00000002000000000000 [625 ms] 10# <- de012f0035891e00e1891e0050e038f300000000ec020000470000000900010005 [625 ms] 11# <- 8800f68a1e0042007600 [625 ms] 12# <- 2902f68a1e00000004000000000000 [625 ms] 13# <- de012f0035891e00f68a1e0050e038f300000000d0010000730000000900010005 [625 ms] 14# <- 880029881e0040007400 [625 ms] 15# <- de012f0035891e0029881e0050e038f300000000e0010000580000000900010005 [625 ms] 16# <- 9c00e9891e00000000 [625 ms] 17# <- c808e9891e00e9891e0051e038f30000000000000000970000000000000400000000 [625 ms] 18# <- 88003b891e0041007500 [625 ms] 19# <- de012f0035891e003b891e0050e038f300000000f8020000970000000900010005 [625 ms] 20# <- 880086851e0044007300 [625 ms] 21# <- de012f0035891e0086851e0050e038f30000000078020000860000000900010005 [625 ms] 22# <- 9c00e9891e00000000 [625 ms] 23# <- c808e9891e00e9891e0051e038f30000000000000000d50000000000000400000000 [625 ms] 24# <- 8800e3891e0043007300 [625 ms] 25# <- de012f0035891e00e3891e0050e038f300000000f0020000d50000000900010005 [625 ms] 26# <- 88009f8a1e0040007600 [625 ms] 27# <- de012f0035891e009f8a1e0050e038f300000000f0020000090000000900010005 [625 ms] 28# <- 8800e0841e0043007700 [625 ms] 29# <- de012f0035891e00e0841e0050e038f30000000000020000740000000900010005 [625 ms] 30# <- 880030881e0044007500 [625 ms] ============================================================================= 00# [ OK ] texture\effect\thunder_ball_f.bmp [1156 ms] 01# [ OK ] texture\effect\thunder_ball_e.bmp [1156 ms] 02# [ OK ] texture\effect\thunder_ball_d.bmp [1172 ms] 03# [ OK ] texture\effect\thunder_ball_c.bmp [1172 ms] 04# [ OK ] texture\effect\thunder_ball_b.bmp [1172 ms] 05# [ OK ] texture\effect\thunder_ball_a.bmp [1172 ms] 06# [ OK ] texture\effect\idun_apple.bmp [1281 ms] 07# [ OK ] texture\effect\meteorstorm\meteor1.str [2125 ms] 08# [ OK ] texture\effect\¹ö¼­Å©.str [3484 ms] 09# [ OK ] texture\effect\explosive_1_128.bmp [3828 ms] 10# [ OK ] texture\effect\cross_old.bmp [3828 ms] 11# [ OK ] sprite\ÀÌÆÑÆ®\sight.act [4140 ms] 12# [ OK ] sprite\ÀÌÆÑÆ®\sight.spr [4140 ms] 13# [ OK ] sprite\¾Ç¼¼»ç¸®\³²\³²_»çŸ´ÐüÀÎ.spr [4625 ms] 14# [ OK ] sprite\¾Ç¼¼»ç¸®\³²\³²_»çŸ´ÐüÀÎ.act [4625 ms] 15# [ OK ] sprite\ÀÌÆÑÆ®\msg.act [4672 ms] 16# [ OK ] sprite\ÀÌÆÑÆ®\msg.spr [4687 ms] 17# [ OK ] sprite\ÀÌÆÑÆ®\¾óÀ½¶¯.act [4734 ms] 18# [ OK ] sprite\ÀÌÆÑÆ®\¾óÀ½¶¯.spr [4734 ms] 19# [ OK ] texture\effect\suffragium_min.str [4750 ms] 20# [ OK ] palette\¸Ó¸®\¸Ó¸®7_¿©_5.pal [4922 ms] 21# [ OK ] sprite\·Îºê\Ÿ¶ôõ»çÀdz¯°³\¿©\Æȶóµò_¿©.act [4922 ms] 22# [ OK ] sprite\·Îºê\Ÿ¶ôõ»çÀdz¯°³\¿©\Æȶóµò_¿©.spr [4922 ms] 23# [ OK ] imf\Å©·ç¼¼ÀÌ´õ_¿©.imf [4937 ms] 24# [ OK ] texture\effect\asura16.tga [4937 ms] 25# [ OK ] texture\effect\asura15.tga [4937 ms] 26# [ OK ] texture\effect\asura14.tga [4937 ms] 27# [ OK ] sprite\¾Ç¼¼»ç¸®\¿©\¿©_white_cat.spr [4953 ms] 28# [ OK ] sprite\¾Ç¼¼»ç¸®\¿©\¿©_white_cat.act [4953 ms] 29# [ OK ] sprite\¾Ç¼¼»ç¸®\¿©\¿©_°¡¶õ»ç½º°¡µå.spr [4953 ms] 30# [ OK ] sprite\¾Ç¼¼»ç¸®\¿©\¿©_°¡¶õ»ç½º°¡µå.act [4953 ms] ============================================================================= 00000001 00000001 ..\ftwrk.lex 00000001 D:\RO_HANGOUT\Hang Out Ragnarok\ProhibitionLog.gd 00000013 savedata\MiniPartyInfo.lua =============================================================================
  11. tell me how to fix it bro? @rmon
  12. What should i do? its says but i already to change /logs to 0600, 0777, etc, but still same @@ maybe someone can help me? @@ im confused about this problem @@, im using CentOS 7,
  13. Its possible if i want make skill ex. EDP using 2 ITEM? 678 OR 41000(Only at PVP) i already tried to add 41000 in item_noequip.txt but if i use EDP skill its still work, @@ maybe someone can help me to change this? thanks before...
  14. please fix enable 64k hairstyle bro u,u, ned more hairstyle for 2017 client ><
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