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Naruto

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Everything posted by Naruto

  1. replace the # with one of these
  2. check the video at the bottom, then read the post some of those are your sprite animations and stuff, itll give you errors in game and itll tell you which ones, just copy the names into your grf editor like so : and then make new ones for the ones that you want bandicam 2019-11-10 11-40-22-241.mp4
  3. In your client's GRF... the one with highest priority and your english ones that are edittable . . . . . . go to luafiles514>lua files >datainfo and open petinfo.lub this is where your missing everything besides that just make sure the eggs are written up and stuf, seems like you got it your just missing the client side
  4. could be possible for like half the cards, but then you got race/size/element all different variables but if not its cause of the formula we are gonna need @Functor help >_<
  5. they should and you add them to the highest priority in your data.ini when checking your grfs
  6. yeah i mean you cant just do this? atcommand_whatever ( 0 , 0 , 0 , 0 ) + all your stuff in the skill stuff? not sure besides gutting it completely
  7. This is what i was looking for but i figured it out in the src but thats an npc script? i need it to spawn on its own... under mob_spawn if (md->class_ == MOBID_car1e) { md->ud.dir = 7; } else md->ud.dir = 0;
  8. Not sure how korea would do it but all them are in skill.c except for the knuckle one 1) if bct_enemt => 3 use bowling bash v2 which has multiple hits might be a way to code multiple hits but i dont know it 2) this is in battle.c if sd->status.weapon == W_KNUCKLE skill ratio += 300 or whatever 3) again i dont know how to add hits just delete the skill failure lines clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0); 4) case AL_ANGELUS: case PR_MAGNIFICAT: case PR_GLORIA: case SN_WINDWALK: case CASH_BLESSING: case CASH_INCAGI: case CASH_ASSUMPTIO: case WM_FRIGG_SONG: if( sd == NULL || sd->status.party_id == 0 || (flag & 1) ) clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv))); else if( sd ) party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id); break; and in your skill_db make sure to add splash 3
  9. Yeah the 3d mob does have a few benefits but... really hard to deal with if you dont know anything about it I have a blank map with white bg.. I would spawn it and take a bunch of pictures of it Then make a bunch a frames and voila Your gonna have to make sure you rename everything properly blankmap.grf
  10. The yellow emperium crystal is a gr2 file, 3d mob... i think possible to increase its size, but Ive never done it I would ask Olrox on the forums The others should be modifiable by the changesize command
  11. i would like an option to spawn a monster that faces a certain direction sort of like a dummy looking straight... I dont really want 5 of the same sprite and thought you may have had a shortcut thats what i was afraid of, thank you lol
  12. i need monsters spawned in certain positions 1 2 3 4 5 6 7 8 monster doesnt move like plant if possible if you know a way so he doesnt turn when you hit him too ... thank you i can pay
  13. raw garlic and onions arent too tasty but the flavor they add is awesome ?
  14. anyone know how to deal with this ? Thanks
  15. doesnt matter cause you can shift click it on target ?
  16. I guess its all html then And yeah it must be fluxcp that deals with all the sql stuff ty
  17. Hi im looking to launch a website soon Id like to prepare one... offline over the next month but not familiar with any of the software and what were writing with anymore and how the sql database links with it for registration ... thanks
  18. when i try to do my walls, you can hold the . and , keys for x or y wall but if you hold it, it paints all the walls mine doesnt do this anymore any ideas ?
  19. well i was suggesting you werent able to do it, but you were stuck on your commas? thats the most basic error... so before you start making up hocus pocus modifications to your client,learn how to count your comas
  20. maybe but heres a fact super novice cant use bows but needs all vultures eyes and owls eye to unlock attention concentrate
  21. y0u need to stick it in a new grf file he said
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