not only there, looks like you got a few things... not sure what the iro effects are but if you just want the effects first, then change them all one at a time since you know they work ... just do this
case SU_CN_METEOR2:
case SU_LUNATICCARROTBEAT2:
case SU_SOULATTACK:
case SU_POWEROFFLOCK:
case SU_SVG_SPIRIT:
case SU_HISS:
case SU_NYANGGRASS:
case SU_GROOMING:
case SU_PURRING:
case SU_SHRIMPARTY:
case SU_SPIRITOFLIFE:
case SU_MEOWMEOW:
case SU_SPIRITOFLAND:
case SU_CHATTERING:
case SU_SPIRITOFSEA:
clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
break;
and in the skill db you can just set them as simple double strafes.... like this
5042,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_CN_METEOR2,Catnip Meteor 2
5043,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_LUNATICCARROTBEAT2,Lunatic Carrot Beat 2
5044,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_SOULATTACK,Soul Attack
5045,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_POWEROFFLOCK,Power of Flock
5046,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_SVG_SPIRIT,Spirit of Savage
5047,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_HISS,Hiss
5048,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_NYANGGRASS,Nyang Grass
5049,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_GROOMING,Grooming
5050,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_PURRING,Purring
5051,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_SHRIMPARTY,Tasty Shrimp Party
5052,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_SPIRITOFLIFE,Spirit of Life
5053,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_MEOWMEOW,Meow Meow
5054,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_SPIRITOFLAND,Spirit of Land
5055,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_CHATTERING,Chattering
5056,9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, SU_SPIRITOFSEA,Spirit of Sea
^ same thing can be aplied to add soul reaper and star emperor
but seeing how you got a decompiled skill_db from gravity that makes things easier for you since you dont gotta look at anything online