Bringer

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  1. i arleady solved this long time ago db\pre-re\item_flag.txt 603,-2 //Old_Blue_Box
  2. Bringer

    pre-re ATK is only 720+0 500str

    here the answer : https://github.com/rathena/rathena/issues/3623
  3. Bringer

    ATK BASE Super Low

    No bettter check this https://github.com/rathena/rathena/issues/3623
  4. Bringer

    ATK BASE Super Low

    Renewal Setting Already Disable STR 255 Solved : https://github.com/rathena/rathena/issues/3623
  5. Bringer

    Edit/create skills

    https://github.com/rathena/rathena/wiki/Adding_new_skills
  6. Bringer

    Deathmatch PvP

    if(strcharinfo(3) == "guild_vs2" && getmapusers("guild_vs2") < 2) { try Change 2 > 1
  7. Bringer

    Custom passive skill creation

    just copy any passive skill and read this all information you need can found on this link https://github.com/rathena/rathena/blob/master/db/pre-re/skill_db.txt
  8. Bringer

    Mvp Party Drop

    https://rathena.org/board/topic/84677-mvp-cash-points-party-share/
  9. Bringer

    how to modify a skill?

    on the video what is the rate of that server ?
  10. rathena\db\pre-re\item_flag.txt // Flagged Items // <ItemID>,<Flag> // // <Flag>: // 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag) // 2 - As item group container, check player's inventory and weight before consumed // 4 - GUID Item: When this item is obtained, will generates GUID that cannot be stacked even same or stackable item // 8 - Item will be bound item when equipped // 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted! // 32 - Item will not be removed on consumption. Also supports 'itemskill' // NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree 12130,2 //Cookie_Bag
  11. Bringer

    Storeall command

    Check this https://rathena.org/board/topic/88885-storeit-store-all-non-equipped-items/
  12. Bringer

    Extended vending patch for 3ceam

    http://herc.ws/board/forum/170-3ceam-centre/ https://www.facebook.com/groups/3CeAM/ Try this 2 Link
  13. Bringer

    R> Script Unequip equipment condition.

    try this *getequipid({<equipment slot>,<char_id>}) This function returns the item ID of the item slot that calls the script on the invoking character or the specified equipment slot. If nothing is equipped there, it returns -1. Valid equipment slots are: EQI_COMPOUND_ON (-1) - Item slot that calls this script (In context of item script) EQI_ACC_L (0) - Accessory 1 EQI_ACC_R (1) - Accessory 2 EQI_SHOES (2) - Footgear (shoes, boots) EQI_GARMENT (3) - Garment (mufflers, hoods, manteaux) EQI_HEAD_LOW (4) - Lower Headgear (beards, some masks) EQI_HEAD_MID (5) - Middle Headgear (masks, glasses) EQI_HEAD_TOP (6) - Upper Headgear EQI_ARMOR (7) - Armor (jackets, robes) EQI_HAND_L (8) - Left hand (weapons, shields) EQI_HAND_R (9) - Right hand (weapons) EQI_COSTUME_HEAD_TOP (10) - Upper Costume Headgear EQI_COSTUME_HEAD_MID (11) - Middle Costume Headgear EQI_COSTUME_HEAD_LOW (12) - Lower Costume Headgear EQI_COSTUME_GARMENT (13) - Costume Garment EQI_AMMO (14) - Arrow/Ammunition EQI_SHADOW_ARMOR (15) - Shadow Armor EQI_SHADOW_WEAPON (16) - Shadow Weapon EQI_SHADOW_SHIELD (17) - Shadow Shield EQI_SHADOW_SHOES (18) - Shadow Shoes EQI_SHADOW_ACC_R (19) - Shadow Accessory 2 EQI_SHADOW_ACC_L (20) - Shadow Accessory 1 Notice that a few items occupy several equipment slots, and if the character is wearing such an item, 'getequipid' will return its ID number for either slot. Can be used to check if you have something equipped, or if you haven't got something equipped: if (getequipid(EQI_HEAD_TOP) == 2234) mes "What a lovely Tiara you have on"; else mes "Come back when you have a Tiara on"; close; You can also use it to make sure people don't pass a point before removing an item totally from them. Let's say you don't want people to wear Legion Plate armor, but also don't want them to equip if after the check, you would do this: if (getequipid(EQI_ARMOR) == 2341 || getequipid(EQI_ARMOR) == 2342) { mes "You are wearing some Legion Plate Armor, please drop that in your stash before continuing"; close; } // the || is used as an or argument, there is 2341 and 2342 cause there are // two different legion plate armors, one with a slot one without. if (countitem(2341) > 0 || countitem(2432) > 0) { mes "You have some Legion Plate Armor in your inventory, please drop that in your stash before continuing"; close; } mes "I will lets you pass."; close2; warp "place",50,50; end;
  14. Bringer

    Premium Reset Stone

    Type: Purpose of the item. 0 = Usable : healing 2 = Usable : other 3 = Misc 4 = Armor 5 = Weapon 6 = Card 7 = Pet Egg 8 = Pet Equipment 10 = Arrow/Ammunition 11 = Usable with delayed consumption (intended for 'itemskill'). Items using the 'itemskill' script command are consumed after selecting a target. Any other command will NOT consume the item. 12 = Shadow Equipment 18 = Another delayed consume that requires user confirmation before using item. for more info https://github.com/rathena/rathena/wiki/Custom-Items