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Haruka Mayumi

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Everything posted by Haruka Mayumi

  1. Delete them at grf/data > luafiles514 > lua files > Signboardlist.lub
  2. Edit the Equip value of the item to 0 from the inventory table..
  3. Console Errors? did you use cartesian coordinate plane when adding it to x and y axis?
  4. Header: prontera,146,98,5 script Quest Manager 732,{ to prontera,146,98,5 script Quest Manager::Q_MGR 732,{ Duplicates: alberta,33,240,6 duplicate(Q_MGR) Quest Manager#alb 732 aldebaran,135,121,6 duplicate(Q_MGR) Quest Managerr#ald 732 geffen,115,72,6 duplicate(Q_MGR) Quest Manager#gef 732 morocc,164,102,4 duplicate(Q_MGR) Quest Manager#mor 732 payon,190,104,4 duplicate(Q_MGR) Quest Manager#pay 732 izlude,134,96,4 duplicate(Q_MGR) Quest Manager#izl 732 yuno,141,187,6 duplicate(Q_MGR) Quest Manager#yun 732 OnNPCKillEvent: OnNPCKillEvent: if(strnpcinfo(3) != "Q_MGR") end;
  5. use a subdomain let's say you have two VPS.. 1 for server[IP - 192.168.0.1] and 1 for website[IP - 192.168.0.2].. your main domain name www.yourragnarok.com will be link to your website ip - 192.168.0.2 then you will add a subdomain direct.yourragnarok.com and link it to your server ip - 192.168.0.1 Also use the cloudflare to hide your ip when they ping it
  6. - script sader_Hourly_Rewards -1,{ to - script sader_Hourly_Rewards::LOGIN -1,{
  7. make sure that your client is patched with "custom aura sprites" from NEMO/WARP
  8. Possible Block of Cells: 1. Gat from your mapcache.dat is not the same on your client 2. Cell is not walkable via script, "setcell walkable 0" 3. A hidden NPC is located on that cell 4. A player hiding?. rofl
  9. You are probably using old trunk and it doesn't have the inarray script command.. you can manually apply it. https://github.com/rathena/rathena/commit/151c8476afb3adf7901bf2efc66086edc25a0d79
  10. skill.cpp #ifdef RENEWAL case GS_MAGICALBULLET: #endif case NJ_KASUMIKIRI: case NJ_UTSUSEMI: + if( sd && skill_id == NJ_UTSUSEMI ){ + struct status_change* sc = status_get_sc(src); + + if( sc && sc->data[SC_UTSUSEMI] ) + { + clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + break; + } + } case NJ_NEN: case NPC_DEFENDER: case NPC_MAGICMIRROR:
  11. make sure that your client date is the same as the packetver in src/config/packets.hpp or vice versa..
  12. I just took a look at the latest rAthena and yes this shows error due to the pull of instance mapname.. you just need to edit pow() to (int)pow();
  13. prontera,155,173,5 script Get_Equip 94,{ getinventorylist; for(.@i=0;.@i<@inventorylist_count;.@i++) if(@inventorylist_id[.@i]==NAMEID && !@inventorylist_equip[.@i]){ .@menu$ += ""; .@idx[.@a++] = .@i; } mes "Please select the item from your inventory."; .@sel = select(.@menu$)-1; clear; mes "You have chosen:"; mes "+"+@inventorylist_refine[.@idx[.@sel]]]+" "+getitemname(@inventorylist_id[.@idx[.@sel]]); end; }
  14. //====================== rAthena Script =============================================================== //=== Made by Rikimaru //=== Topic Link : http://rathena.org/board/topic/58004-request-daily-reward-npc-script/ //==================== Information ==================================================================== //==== Daily Reward Script //================= Version : ========================================================================= //=== V 1.1 Fixed a typo in the Script [ Rikimaru ] //=== V 1.0 Finished Scripting the Daily Reward Script [ Rikimaru ] //============== Credits : ============================================================================ //=== Credits to Rikimaru for the Daily Reward Script //=== rAthena Profile Link : http://rathena.org/board/user/434-rikimaru/ //===================================================================================================== //************************************************************************* prontera,146,92,6 script Daily Reward NPC 757,{ //=========================== Settings ================================================================ set .@rewname$,"[ Daily Reward ]"; set .rewardid,12744; set @rewardamount,1; //======================= Settings End ================================================================ //***************************************************************************************************** if(gettimetick(2) > #lastTimeTalked) { mes .@rewname$; mes "Hello "+strcharinfo(0)+",I"; mes "am here to give you a daily"; mes "Reward. Do you want to have it?"; next; switch(select("-Yes,sure!:-No,bye!:-Cancel")) { case 1: mes .@rewname$; mes "Okay going to give you the item!"; next; mes "Welcome...this is Daily gift..."; getitem 12987,1; getitem 12263,2; getitem 14765,2; getitem 12264,2; mes "Okay have fun with it!"; set #lastTimeTalked,gettimetick(2)+86400; close; case 2: mes .@rewname$; mes "Okay goodbye!"; close; case 3: close; } } mes .@rewname$; mes "Sorry you can get the"; mes "Reward again after "; mes "24 Hours are over!"; close; OnInit: waitingroom " Daily Rewards",0; end; } // Duplicates //============================================================ alberta,29,240,6 duplicate(Daily Reward NPC) Daily Reward NPC#alb 757 aldebaran,145,118,4 duplicate(Daily Reward NPC) Daily Reward NPC#ald 757 geffen,115,66,6 duplicate(Daily Reward NPC) Daily Reward NPC#gef 757 morocc,156,102,6 duplicate(Daily Reward NPC) Daily Reward NPC#mor 757 payon,184,104,4 duplicate(Daily Reward NPC) Daily Reward NPC#pay 757 izlude,134,93,4 duplicate(Daily Reward NPC) Daily Reward NPC#izl 757 payon,172,226,4 duplicate(Daily Reward NPC) Daily Reward NPC#pay1 757 yuno,148,187,6 duplicate(Daily Reward NPC) Daily Reward NPC#yun 757
  15. if(#TIMEPLAYPOINTS<20) goto NOTP; #TIMEPLAYPOINTS -= 20; getitem 7227,1;
  16. It's possible as long as you don't use the same instance mode.. You could use the Instance Mode IM_NONE option for it.
  17. else { @phunter_points = 0; warp "pvp_n_1-2",0,0; }
  18. this happens because there are data types that can make your variable loss some data.. you must learn what are data types first and what are their scopes.. needless to say, the warning already told you the error.. a 'double' data type can store decimal number while an 'int' type can only store integers(whole number).. So with that in mind, you cannot convert '10.5' into an integer because if you do so, it will result into a whole number '10' leaving the '.5' behind which will cause a loss of data.. to fix things like this.. you simply need to make sure that you are passing a data to it's correct data type..
  19. Haruka Mayumi

    FluxCP

    You might be using another vps for your web. and the account you are using for is permitted for localhost only as it says 'admin@localhost'.. make sure that your account is either permitted to your web IP(51.51.51.51) or make the account permitted to all ip ( % ). also don't bind the mysql to localhost. you can add another bind for your webhost.
  20. I voted yes! but when it comes to general demand for such function?. I guess NO.. I mean you will snip a screen shot from some RO and you will upload it for the search.. the user might snip the npc on awkward angle and would make it harder for you.. Also, search by image is not something you would use most of the time.
  21. // Limits for the monster database #define MIN_MOB_DB 1000 #define MAX_MOB_DB 3999 #define MIN_MOB_DB2 20020 #define MAX_MOB_DB2 31999 Also, Don't use the same name.. it should be like this Body: - Mob: TURTLE_GENERAL_HARD Sprite: TURTLE_GENERAL 20020,TURTLE_GENERAL_HARD,Turtle General,Turtle General,
  22. make sure that you check your scripts_guild.conf when using woe_controller.. you simply need to disable 2 script -npc: npc/guild/agit_controller.txt -npc: npc/guild2/agit_start_se.txt the rest are enabled.
  23. OnClock1900: .@map$ = .townMap$[rand ( getarraysize ( .townMap$ ) - 1 )]; .@mins = .sleep / 60000; announce "[World Boss] A World Boss will appear in " + .@mins + " minutes", bc_all, 0xFF0000; sleep .sleep; monster .@map$, 153, 175, "Devils Pet", .wBossId, 1, strnpcinfo(3) + "::OnWBossDied"; announce "[World Boss] A World Boss appeared in " + .@map$ + " to avenge all those dead monsters adventurers killed!", bc_all, 0xFF0000; end; OnWBossDied: announce "[World Boss] " + strcharinfo(0) + " killed the World Boss! Congratulations!", bc_all, 0xFF0000; for(.@i=0;.@i<getarraysize(.rewardId);.@i++) getitem .rewardId[.@i], .rewardCount[.@i]; end; OnInit: setarray .townMap$[0],"prontera","geffen"; .wBossId = 1931; // monsterID setarray .rewardId[0],7828,501,502,503; // reward ID setarray .rewardCount[0],50,1,2,3; // how many rewards .sleep = 60000; // 60000ms = 1min end;
  24. you need runtime packages to run the game.. it depends on client dates.. 2018 client as far as i remember need 2015+ vcredist.. https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/
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