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L1nkZ

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L1nkZ last won the day on April 8

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About L1nkZ

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  1. Alright, I pushed a very rough release as an exe for people to try it out (and give some feedback): https://github.com/L1nkZ/rag2gltf/releases/tag/v0.1.1
  2. Yes, of course, everything is published on the github repository (see the first post).
  3. Hi! Yes I'm currently working on supporting RSM2 models (without animations at first) and I'm totally basing that on Tokei's work (thanks a lot to him for releasing his code).
  4. Ah yeah, I've seen many requests about this. Generating RSM files from other formats (including RSM2) was not in my priority list but I'll see if I can do something about this. Well, RSM2 files are not handled yet! Comparing file formats is always a matter of pros and cons. The OBJ format lacks some features and is less compact than glTF 2.0, that's for sure. About FBX vs glTF 2.0 though, the main advantage is about development and maintenance I'd say. Since glTF is an open-source format, it's easy to find implementations, re-use them and also maintain a working converter in the future. Another advantage of glTF is its portability (to the web notably). FBX might be better for general purpose model editing at the moment though. Yeah I understand standalone executables are easier to use. I'll see if pyinstaller can do the trick.
  5. Hi everyone, A few days ago I started working on an "RSM to glTF 2.0" model converter as an excuse to toy with the glTF file format. I don't know if this'll be useful to anyone but I'm making it open-source so people can re-use it (maybe as an alternative to xarple's converter). glTF, unlike most other formats, allows easily sharing/showcasing models on the web, like so: * https://tinyurl.com/na33zm9s (model made by @Syouji from here) * https://tinyurl.com/22vs9nhm (model made by @Naruto from here) The project is still very early in the development process so it's not refined at all but it should be fairly usable as it is. You can find it on github: https://github.com/L1nkZ/rag2gltf Limitations * glTF 2.0 doesn't support texture animations Releases 0.1.1 - https://github.com/L1nkZ/rag2gltf/releases/tag/v0.1.1 0.1.0 - https://github.com/L1nkZ/rag2gltf/releases/tag/v0.1.0 Screenshots Microsoft 3D Viewer Blender Better quality: https://webmshare.com/play/d7BBY
  6. Sure, I'll include it in the next releases. It'll be better to have everything in a single archive for setting stuff up indeed.
  7. A new release has been tagged: https://github.com/L1nkZ/rpatchur/releases/tag/v0.2.2 Not really much changes on the patcher side (apart from a dependency update and a binary size reduction). However, the release now includes a tool (mkpatch) to generate THOR patches easily from the command-line. Check it out, feedback's welcome! The musl release of mkpatch should run out of the box on most linux distributions.
  8. Thank you ! Yes, it should support any type of file-level encryption or compression (like LessGRF) indeed, since entries are copied as-is when patching.
  9. A version 0.2.0 has been released: https://github.com/L1nkZ/rpatchur/releases/tag/v0.2.0 It includes a few improvements and fixes a bug on Linux. Changes are listed on the page linked above.
  10. The easy way to do this (without recompiling) is to update the play button in your index.html file. You can change: onclick="external.invoke('play')" to onclick="external.invoke('play');external.invoke('exit')" Strange, what's your setup: version of Windows, rpatchur executable (32 or 64 bits)?
  11. Hi, Are you still having an issue or is it working as intended now?
  12. I published a first release (v0.1.0) that should be fairly stable. Files can be downloaded here: https://github.com/L1nkZ/rpatchur/releases/tag/v0.1.0 Documentation can be found here: https://l1nkz.github.io/rpatchur/ If you find any bug that you want to report, please create an issue on github. If you don't have an HTTP server available for testing, you can either use a path to a local HTML file (file:///C:/path/to/index.html) or https://rawcdn.githack.com/L1nkZ/rpatchur/v0.1.0/examples/bootstrap/index.html as the index_url in your configuration. Disclaimer: This URL is a mirror that serves the HTML example hosted on github but I can't guarantee that the content isn't modified by the service provider. Note: Linux users may have to recompile the project for their own distributions (because of a few dependencies), the Linux release was compiled on Ubuntu Xenial.
  13. Quick update post. I've worked on the patcher a bit since my last post. Here's a quick summary of the changes: * Allow cancelling the patching process * Fix several bugs (related to both archive parsing and patching) * Improve overall patching performance * Add a couple of configuration fields (to toggle integrity checks and GRF file creation) * Switch configuration file format from JSON to YAML * Add documentation (https://l1nkz.github.io/rpatchur/) * Add ability to display the current download speed in the UI
  14. Hi everyone, It's been a while since I've published something. Today I'm releasing the code of a patcher I've been working on for some time. The idea was to make an open-source drop-in replacement for the Thor patcher while also bringing some improvements. The project has been developed in Rust and the UI is based on the webview project. The project also includes a cross-platform, command-line THOR patch generator. The patcher's current features are the following: Customizable, web-based UI Cross-platform (Windows 7/8/10, Linux, macOS) Configurable through an external YAML file HTTP/HTTPS support GRF file patching (version 0x101, 0x102, 0x103 and 0x200) THOR patch format support Drop-in replacement for the Thor patcher SSO login support (i.e., can act as a launcher) The project's repository can be found here: https://github.com/L1nkZ/rpatchur (and documentation can be found here). Contributions are welcome! Releases v0.2.3: https://github.com/L1nkZ/rpatchur/releases/tag/v0.2.3 v0.2.2: https://github.com/L1nkZ/rpatchur/releases/tag/v0.2.2 v0.2.1: https://github.com/L1nkZ/rpatchur/releases/tag/v0.2.1 v0.2.0: https://github.com/L1nkZ/rpatchur/releases/tag/v0.2.0 v0.1.0: https://github.com/L1nkZ/rpatchur/releases/tag/v0.1.0
  15. Hum, I'm not sure what you mean by that, could you elaborate ?
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