Haruka Mayumi

Members
  • Content Count

    47
  • Avg. Content Per Day

    0
  • Joined

  • Last visited

  • Days Won

    1

Haruka Mayumi last won the day on March 20

Haruka Mayumi had the most liked content!

Community Reputation

21 Excellent

About Haruka Mayumi

  • Rank
    Drops

Profile Information

  • Gender
    Not Telling
  • Github
    akiyamamio16

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Haruka Mayumi

    FluxCP Addon: PvP Ranking System

    I have the same problem. i have a lot of entries on my pvpladder but it says there are no characters.
  2. Thank you for doing my request. ^^

    1. Easycore

      Easycore

      Thanks to you for supporting me

  3. Wow thank you for all the free source mods.. hope that some of my donations can help sleepiness xD.. is it possible to do the bg_consume too?

    1. Show previous comments  1 more
    2. Santato
    3. Easycore

      Easycore

      Okay, I will add it.

    4. Haruka Mayumi

      Haruka Mayumi

      yey.. thank you thank you!. ill help too since thats the only thing i can do for you xD

  4. Haruka Mayumi

    Euphy Hunting Missions shop points

    //===== rAthena Script ======================================= //= Hunting Missions //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Random hunting missions. //= Rewards are based on quest difficulty. //= //= NOTE: Requires SQL mob database. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.1 Small improvements and fixes. //= 1.2 Added party support and replaced blacklists with an //= SQL query, both thanks to AnnieRuru. //= 1.3 Re-added a blacklist adapted for the SQL query. //= 1.3a Added mission reset options. //= 1.3b Function updates. //= 1.4 Check for deleted characters, thanks to AnnieRuru. //= Syntax updates and style cleaning. //============================================================ prontera,155,192,3 script Hunting Missions 10192,{ cutin "162elena_01",2; function Chk; mes "[Hunting Missions]"; mes "Hello, " + strcharinfo(0) + "!"; if (!#Mission_Delay) { next; mes "[Hunting Missions]"; mes "I can't find any records..."; mes "You must be new here!"; emotion ET_HUK; next; callsub Mission_Info; emotion ET_GO; #Mission_Delay = 1; close2; cutin "162elena_01",255; end; } mes rand(2) ? "Working hard, as always..." : "Not slacking, I hope..."; mes "Is there anything I can help"; mes "you with?"; mes " "; mes "^777777~ You've completed " + callfunc("F_InsertPlural",Mission_Total,"mission",0,"^0055FF%d^777777 %s") + ". ~^000000"; next; switch(select( ((!Mission0) ? " ~ New Mission::" : ": ~ Mission Status: ~ Abandon Mission") + ": ~ Information: ~ Mission Shop: ~ View Top Hunters: ~ ^777777Cancel^000000" )) { case 1: mes "[Hunting Missions]"; if (#Mission_Count) { mes "You've started a mission"; mes "on another character."; if ([email protected]_char_del_check) { // check for deleted character query_sql("SELECT 1 FROM `char_reg_num` WHERE `key` = 'Mission0' AND `char_id` IN(SELECT `char_id` FROM `char` WHERE `account_id` = " + getcharid(3) + ")", [email protected]); if ([email protected]) { next; mes "[Hunting Missions]"; mes "I can't seem to find any records"; mes "for that character, though..."; mes "One moment, please."; emotion ET_SCRATCH; #Mission_Count = 0; } @hm_char_del_check = 1; } close2; cutin "162elena_01",255; end; } if (#Mission_Delay > gettimetick(2) && .Delay) { mes "I'm afraid you'll have to wait " + callfunc("Time2Str",#Mission_Delay) + " before taking another mission."; close2; cutin "162elena_01",255; end; } mes "You must hunt:"; query_sql("SELECT ID FROM `" + .mob_db$ + "` WHERE left(Sprite, 4) != 'meta' AND left(Sprite, 2) != 'E_' AND ~Mode & 32 AND EXP > 0 AND MVP1id = 0 AND DropCardid > 4000 AND DropCardid < 5000 AND ID < 2000 AND instr('"+.Blacklist$+"',ID) = 0 ORDER BY rand() LIMIT " + .Quests, [email protected]); for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { setd "Mission" + [email protected], [email protected][[email protected]]; setd "Mission" + [email protected] +"_", 0; } #Mission_Count = rand(.Count[0], .Count[1]); callsub Mission_Status; next; mes "[Hunting Missions]"; mes "Report back when"; mes "you've finished."; mes "Good luck!"; close2; cutin "162elena_01",255; end; case 2: mes "[Hunting Missions]"; mes "Mission status:"; callsub Mission_Status; close2; cutin "162elena_01",255; end; case 3: mes "[Hunting Missions]"; mes "Do you really want to"; mes "abandon your mission?"; if (.Reset < 0 && .Delay) mes "Your delay time will not be reset."; else if (.Reset > 0) mes "It will cost " + callfunc("F_InsertComma",.Reset) + " Zeny."; next; switch(select(" ~ Abandon...: ~ ^777777Cancel^000000")) { case 1: if (.Reset > 0) { if (Zeny < .Reset) { mes "[Hunting Missions]"; mes "You don't have enough"; mes "Zeny to drop this mission."; emotion ET_SORRY; close2; cutin "162elena_01",255; end; } Zeny -= .Reset; emotion ET_MONEY; } mes "[Hunting Missions]"; mes "Alright, I've dropped"; mes "your current mission."; specialeffect2 EF_STORMKICK4; for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { setd "Mission"[email protected], 0; setd "Mission"[email protected]+"_", 0; } #Mission_Count = 0; if (.Reset < 0 && .Delay) #Mission_Delay = gettimetick(2) + (.Delay * 3600); close2; cutin "162elena_01",255; end; case 2: mes "[Hunting Missions]"; mes "I knew you were kidding!"; mes "Keep up the good work."; emotion ET_SMILE; close2; cutin "162elena_01",255; end; } case 4: callsub Mission_Info; close2; cutin "162elena_01",255; end; case 5: mes "[Hunting Missions]"; mes "You have ^0055FF" + #Mission_Points + "^000000 Mission Points."; mes "Use them well!"; callshop "missionshop",1; end; case 6: mes "[Hunting Missions]"; mes "The top hunters are:"; query_sql("SELECT char_id AS id, (SELECT `name` FROM `char` WHERE char_id = id),`value` FROM `char_reg_num` WHERE `key` = 'Mission_Total' ORDER BY CAST(`value` AS SIGNED) DESC LIMIT 5", [email protected], [email protected]$, [email protected]); for ([email protected] = 0; [email protected] < 5; [email protected]++) mes " [Rank " + ([email protected]+1) + "] " + (([email protected]$[[email protected]] == "") ? "^777777none" : "^0055FF" + [email protected]$[[email protected]]+"^000000 : ^FF0000" + [email protected][[email protected]] + " pt.") + "^000000"; close2; cutin "162elena_01",255; end; case 7: mes "[Hunting Missions]"; mes "Nothing? Okay..."; emotion ET_SCRATCH; close2; cutin "162elena_01",255; end; } end; Mission_Status: @f = 0; deletearray [email protected][0], getarraysize([email protected]); for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { [email protected][[email protected]] = getd("Mission" + [email protected]); [email protected][.Quests] = [email protected][.Quests] + strmobinfo(3,[email protected][[email protected]]); [email protected][.Quests+1] = [email protected][.Quests+1] + (strmobinfo(6,[email protected][[email protected]]) / (getbattleflag("base_exp_rate") / 100) * .Modifier[0]); [email protected][.Quests+2] = [email protected][.Quests+2] + (strmobinfo(7,[email protected][[email protected]]) / (getbattleflag("job_exp_rate") / 100) * .Modifier[1]); mes " > "+Chk(getd("Mission"[email protected]+"_"),#Mission_Count) + strmobinfo(1,[email protected][[email protected]]) + " (" + getd("Mission"[email protected]+"_") + "/" + #Mission_Count + ")^000000"; } // Reward formulas: [email protected]_Points = 3 + ([email protected][.Quests] / .Quests / 6); [email protected]_Exp = #Mission_Count * [email protected][.Quests+1] / 5; [email protected]_Exp = #Mission_Count * [email protected][.Quests+2] / 5; [email protected] = #Mission_Count * .Quests * [email protected][[email protected]] * .Modifier[2]; next; mes "[Hunting Missions]"; mes "Mission rewards:"; mes " > Mission Points: ^0055FF" + [email protected]_Points + "^000000"; mes " > Base Experience: ^0055FF" + callfunc("F_InsertComma",[email protected]_Exp) + "^000000"; mes " > Job Experience: ^0055FF" + callfunc("F_InsertComma",[email protected]_Exp) + "^000000"; mes " > Zeny: ^0055FF" + callfunc("F_InsertComma",[email protected]) + "^000000"; mes " > Special Prize: ^0055FFINFINITY Coin Pouch^000000"; if (@f) { @f = 0; return; } next; mes "[Hunting Missions]"; mes "Oh, you're done!"; mes "Good work."; mes "Here's your reward."; emotion ET_BEST; specialeffect2 EF_ANGEL; specialeffect2 EF_TRUESIGHT; #Mission_Points += [email protected]_Points; BaseExp += [email protected]_Exp; JobExp += [email protected]_Exp; Zeny += [email protected]; getitem 9998,1; //INFINITY Coin Pouch for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { setd "Mission" + [email protected], 0; setd "Mission" + [email protected]+"_", 0; } #Mission_Count = 0; if (.Delay) #Mission_Delay = gettimetick(2) + (.Delay * 3600); Mission_Total++; if (Mission_Total == 1) query_sql("INSERT INTO `char_reg_num` (`char_id`,`key`,`index`,`value`) VALUES (" + getcharid(0) + ",'Mission_Total','0',1)"); else query_sql("UPDATE `char_reg_num` SET `value` = " + Mission_Total + " WHERE `char_id` = " + getcharid(0) + " AND `key` = 'Mission_Total'"); close2; cutin "162elena_01",255; end; Mission_Info: mes "[Hunting Missions]"; mes "If you so choose, I can assign"; mes "you a random hunting quest."; mes "Some are easier than others, but"; mes "the rewards increase with difficulty."; next; mes "[Hunting Missions]"; mes "Missions points are shared"; mes "amongst all your characters."; if (.Delay) mes "Delay time is, too."; mes "You can't take missions on"; mes "multiple characters at once."; next; mes "[Hunting Missions]"; mes "You can start a quest"; mes (.Delay ? "every " + ((.Delay == 1) ? "hour." : .Delay + " hours.") : "whenever you want."); mes "That's everything~"; return; function Chk { if (getarg(0) < getarg(1)) { @f = 1; return "^FF0000"; } else return "^00FF00"; } OnNPCKillEvent: if (!getcharid(1) || !.Party) { if (!#Mission_Count || !Mission0) end; for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { if (strmobinfo(1,killedrid) == strmobinfo(1,getd("Mission" + [email protected]))) { if (getd("Mission" + [email protected] + "_") < #Mission_Count) { dispbottom "[Hunting Mission] Killed " + (set(getd("Mission" + [email protected] + "_"),getd("Mission" + [email protected] + "_") + 1)) + " of " + #Mission_Count + " " + strmobinfo(1,killedrid) + "."; end; } } } } else if (.Party) { [email protected] = killedrid; getmapxy([email protected]$,[email protected],[email protected],UNITTYPE_PC); getpartymember getcharid(1),1; getpartymember getcharid(1),2; for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) { if (isloggedin([email protected][[email protected]], [email protected][[email protected]])) { set [email protected]_Count, getvar(#Mission_Count, [email protected][[email protected]]); set [email protected], getvar(Mission0, [email protected][[email protected]]); set [email protected], readparam(HP, [email protected][[email protected]]); if ([email protected]_Count && [email protected] && [email protected] > 0) { getmapxy([email protected]$,[email protected],[email protected],UNITTYPE_PC); if (([email protected]$ == [email protected]$ || .Party == 1) && (distance([email protected],[email protected],[email protected],[email protected]) <= 30 || .Party < 3)) { for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { [email protected]_mob_id = getvar( getd("Mission"[email protected]),[email protected][[email protected]] ); [email protected]_count = getvar( getd("Mission"[email protected]+"_"), [email protected][[email protected]] ); if (strmobinfo(1,[email protected]) == strmobinfo(1,[email protected]_mob_id)) { if ([email protected]_count < [email protected]_Count) { setd "Mission"[email protected]+"_", ([email protected]_count+1), [email protected][[email protected]]; dispbottom "[Hunting Mission] Killed " + ([email protected]_count+1) + " of " + [email protected]_Count + " " + strmobinfo(1,[email protected]) + ".", 0x777777, [email protected][[email protected]]; break; } } } } } } } } end; OnInit: .Delay = 6; // Quest delay, in hours (0 to disable). .Quests = 3; // Number of subquests per mission (increases rewards). .Party = 3; // Party options: 0 (exclude party kills), 1 (include party kills), 2 (same map only), 3 (screen area only) .Reset = -1; // Reset options: -1 (abandoning mission sets delay time), 0 (no delay time), [Zeny] (cost to abandon mission, no delay time) setarray .Count[0], // Min and max monsters per subquest (increases rewards). 15,30; setarray .Modifier[0], // Multipliers for Base Exp, Job Exp, and Zeny rewards. ORIGINALE è /100 /100 60 getbattleflag("base_exp_rate")/50,getbattleflag("job_exp_rate")/50,2; .mob_db$ = // Table name of SQL mob database (checkre(0))?"mob_db_re":"mob_db"; setarray .Shop[0], // Reward items: <ID>,<point cost> (about 10~20 points per hunt). 7619,40,6225,40,12208,50,616,60,7620,60,6226,60,12264,70,6241,80,12214,100,6240,120,13610,160,16259,160,13611,240,16258,240,16395,320,16393,480,12103,500,12246,2000; .Blacklist$ = // Blacklisted mob IDs. "1038,1039,1046,1059,1062,1086,1087,1088,1089,1090,1091,1092,1093,1096,1108,1112,1115,1120,1147,1150,"+ "1157,1159,1183,1186,1190,1198,1200,1203,1204,1205,1212,1220,1221,1234,1235,1244,1245,1250,1251,1252,"+ "1259,1262,1268,1272,1283,1286,1287,1288,1289,1290,1293,1294,1296,1298,1299,1300,1301,1302,1303,1304,"+ "1305,1306,1307,1308,1309,1311,1312,1313,1324,1325,1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,"+ "1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,"+ "1356,1357,1358,1359,1360,1361,1362,1363,1373,1388,1389,1395,1396,1397,1398,1399,1418,1447,1449,1456,"+ "1485,1486,1487,1492,1502,1515,1520,1529,1530,1542,1568,1576,1582,1583,1588,1591,1592,1593,1605,1607,"+ "1609,1610,1611,1612,1618,1623,1626,1630,1634,1635,1636,1637,1638,1639,1640,1641,1642,1643,1644,1645,"+ "1646,1647,1648,1649,1650,1651,1658,1674,1676,1677,1678,1679,1681,1685,1688,1689,1700,1703,1704,1705,"+ "1706,1707,1708,1709,1710,1711,1712,1719,1720,1731,1733,1734,1751,1754,1755,1756,1763,1764,1765,1766,"+ "1767,1768,1779,1783,1785,1791,1795,1796,1797,1799,1800,1801,1802,1803,1804,1805,1806,1807,1808,1809,"+ "1810,1813,1814,1817,1825,1829,1831,1832,1833,1834,1835,1839,1840,1845,1846,1847,1848,1849,1850,1852,"+ "1853,1870,1871,1872,1873,1874,1876,1877,1879,1885,1889,1891,1894,1897,1899,1902,1903,1904,1905,1906,"+ "1907,1908,1909,1910,1911,1912,1913,1914,1915,1916,1917,1918,1919,1920,1921,1922,1923,1924,1925,1929,"+ "1930,1931,1932,1933,1934,1935,1936,1938,1939,1940,1941,1942,1943,1944,1945,1946,1947,1951,1952,1953,"+ "1954,1956,1957,1958,1959,1960,1961,1962,1964,1965,1966,1967,1968,1969,1970,1971,1972,1973,1974,1975,"+ "1976,1977,1978,1979,1980,1981,1983,1990,1991,2001,2010,2017,2018,2019,2022,2030,2031,2039,2040,2041,"+ "2052,2057,2067,2068,2079,2080,2087,2093,2097,2102,2106,2107,2135,2138,2139,2140,2141,2142,2143,2156,"+ "2157,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2174,2175,2176,2177,2178,2179,"+ "2180,2181,2182,2183,2184,2185,2186,2187,2188,2189,2190,2191,2192,2193,2194,2196,2198,2202,2206,2208,"+ "2221,2222,2223,2224,2225,2226,2227,2228,2229,2230,2231,2232,2233,2234,2235,2236,2237,2238,2239,2240,2241,2242,2243,2244,2249,2251,2253,2255,2288,2317,2318,2319,2320,2321,2322,2323,2325,2326,2327,2328,2329,2332,2333,2335,2336,2337,2341,2342,2345,2346,2347,2348,2349,2350,2351,2362,2378,2408,2409,2410,2411,2413,2415,2416,2417,2419,2420,2421,2422,2423,2424,2425,2426,2427,2441,2442,2443,2444,2445,2446,2447,2448,2449,2473,2474,2475,2476,2482,2528,2529,2530,2532,2533,2534,2535,2540,2541,2542,2562,2563,2564,2603,2604,2605,2606,2607,2608,2609,2610,2611,2612,2613,2614,2615,2616,2618,2619,2620,2621,2622,2623,2624,2625,2626,2627,2628,2629,2630,2631,2632,2633,2634,2635,2636,2637,2638,2639,2640,2641,2642,2643,2644,2645,2646,2647,2648,2649,2650,2651,2652,2653,2654,2655,2656,2657,2658,2659,2660,2661,2662,2663,2664,2665,2666,2667,2668,2669,2670,2671,2672,2673,2674,2675,2676,2677,2678,2679,2680,2681,2682,2683,2684,2685,2686,2687,2688,2689,2690,2691,2692,2693,2694,2695,2696,2697,2698,2699,2700,2701,2702,2703,2704,2705,2706,2707,2708,2709,2710,2711,2712,2713,2714,2715,2716,2717,2718,2719,2720,2721,2722,2723,2724,2725,2726,2727,2728,2729,2730,2731,2732,2733,2734,2735,2736,2737,2738,2739,2740,2741,2742,2743,2744,2745,2746,2747,2748,2749,2750,2751,2752,2753,2754,2755,2756,2757,2758,2759,2760,2761,2762,2763,2764,2765,2766,2767,2768,2769,2770,2771,2772,2773,2774,2775,2776,2777,2778,2779,2780,2781,2784,2785,2786,2788,2789,2790,2791,2792,2793,2794,2795,2796,2797,2798,2799,2800,2801,2802,2803,2804,2805,2806,2807,2808,2809,2810,2811,2812,2813,2814,2815,2816,2817,2818,2819,2820,2821,2822,2823,2824,2825,2826,2827,2828,2830,2831,2832,2833,2834,2835,2836,2837,2838,2839,2840,2841,2842,2843,2844,2845,2846,2847,2849,2850,2851,2852,2853,2854,2855,2856,2857,2858,2859,2860,2861,2862,2863,2864,2865,2866,2867,2868,2869,2870,2871,2872,2873,2874,2875,2876,2877,2878,2879,2880,2881,2882,2883,2884,2885,2886,2887,2888,2889,2890,2891,2892,2893,2894,2895,2896,2897,2898,2899,2900,2901,2902,2903,2904,2905,2907,2908,2909,2910,2911,2912,2913,2920,2921,2922,2923,2942,2959,2961,2987,2988,2992,2994,2996,2998,2999,3029,3038,3039,3040,3041,3073,3074,3091,3092,3096,3097,3100,3108,3109,3122,3123,3124,3175,3176,3177,3178,3179,3180,3181,3202,3203,3254,3450,3473,3474,3475,3484,3495,3503,3504,3505,3506,3508"; end; } - pointshop missionshop -1,#Mission_Points,501:60,502:60,503:100 Try this.. for adding items. go to the bottom most part and add items at - pointshop missionshop -1,#Mission_Points,501:60,502:60,503:100,{ITEMID:ITEMPRICE}
  5. Haruka Mayumi

    Euphy Hunting Missions shop points

    use pointshop.. first go to case 5: and change it into like this case 5: mes "[Hunting Missions]"; mes "You have ^0055FF" + #Mission_Points + "^000000 Mission Points."; mes "Use them well!"; callshop "missionshop",1; end; then go to the bottom most of the script and add this - pointshop missionshop -1,#Mission_Points,501:60,502:60,503:100
  6. Haruka Mayumi

    When i press NPC go personal to the place of NPC

    When you diffed your client. You probably Disabled the Walk to Delay.. or you changed your Walk to Delay to 100 Below.
  7. Haruka Mayumi

    Change Aura In-game

    Anyone played EstlandRO?. wherein you can change your Aura from stylist.. there's a lot from it and i actually have the files.. but how do i make it like that?. wherein you can choose what aura you want to use. players will be able to see your chosen aura. is that @auraset / @aura? Note: I dunno if this is in Source Script. Sorry in advance.
  8. Haruka Mayumi

    Mission Board made by Annieruru

    @AnnieRuru I Tried using this script its awesome. But there was this thing. I added Kill Nidhogg Shadow as quest.. but the kill count doesn't increase. It only increase when i use @monster command. but when killing it on instance. it doesnt count
  9. Haruka Mayumi

    Webhost

    Anyone know a good webhost?. that opens the port needed for the server.. also has a free Forum.?
  10. Haruka Mayumi

    Scripting in Item Combo db HELP

    console error?. Semicolon on skill 34,10 ;
  11. Haruka Mayumi

    safety of downloads & playable doram questions

    That 5 minutes install is safe. =) as for doram. it is functional.. although that's a renewal job. you can just configure it to work on a pre-renewal =)
  12. Haruka Mayumi

    Gepard Shield competition - Selection of the winners

    This one looks good. @Balfear so i give my vote for this one. +1 @fTakano entires are so good too.
  13. Haruka Mayumi

    FluxCP Address is required

    Fixed it my own. ty
  14. Haruka Mayumi

    Extended Vending System [1.9] cleanup & fix

    The git hash is already specified for no Error patch. if you get any error. it means that you are not using the git hash provided. so you need to patch it manually =)
  15. Haruka Mayumi

    FluxCP Address is required

    I don't know if this is super dumb question.. but i get error that address is required for each LoginServer Section. i already Configures the /servers.php here is my Config: DB Config: 'Hostname' => '127.0.0.1', 'Username' => 'ragnarok_db_user', 'Password' => 'ragnarok_db_pass', 'Database' => 'rathena_db', 'Persistent' => true, Log Config: 'Hostname' => '127.0.0.1', 'Username' => 'ragnarok_db_user', 'Password' => 'ragnarok_db_pass', 'Database' => 'rathena_log', LoginServer: 'Hostname' => '127.0.0.1', 'Port' => 6900, 'UseMD5' => false, 'NoCase' => true, // rA account case-sensitivity; Default: Case-INsensitive (true). 'GroupID' => 0, // Default account group ID during registration. //'Database' => 'ragnarok' CharServer and Map-Server 'CharServer' => array( 'Address' => '127.0.0.1', 'Port' => 6121 ), 'MapServer' => array( 'Address' => '127.0.0.1', 'Port' => 5121 ), Critical Error: An error was encountered during the lifetime of the application. This could be due to a variety of problems, such as a bug in the application. However, normally it is caused by misconfiguration. Exception Details: Error: Flux_Error Message: Address is required for each LoginServer section in your servers configuration. File: C:\xampp\htdocs\flux\lib\Flux.php:236 File Line Function/Method C:\xampp\htdocs\flux\lib\Flux.php 374 Flux::raise() C:\xampp\htdocs\flux\lib\Flux.php 121 Flux::parseServersConfigFile() C:\xampp\htdocs\flux\index.php 68 Flux::initialize() Exception Trace As String #0 C:\xampp\htdocs\flux\lib\Flux.php(374): Flux::raise('Address is requ...') #1 C:\xampp\htdocs\flux\lib\Flux.php(121): Flux::parseServersConfigFile('config/servers....') #2 C:\xampp\htdocs\flux\index.php(68): Flux::initialize(Array) #3 {main}