Haruka Mayumi

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Haruka Mayumi last won the day on July 18

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  1. skill.cpp Remove SCCB_CHEM_PROTECT case 3: // THE HIGH PRIESTESS - all buffs removed { status_change_clear_buffs(target, SCCB_BUFFS | SCCB_CHEM_PROTECT); break; } should look like this case 3: // THE HIGH PRIESTESS - all buffs removed { status_change_clear_buffs(target, SCCB_BUFFS ); break; }
  2. skill_db.txt // 0x00010 - skill that could hit emperium
  3. if (getmapusers("quiz_02") > 1) { to if (getmapusers("quiz_02") <= 1) {
  4. something like this? https://streamable.com/0dfi9 you can contact @Functor for this. ^_~
  5. you could use addtimer when they entered the map ^_~
  6. This is my way of doing this. - script goldroom -1,{ OnGoldKilled: sleep 1500; //Respawn time 1000 = second [email protected] = getmapunits(BL_MOB,"jupe_ele"); //Mob Count [email protected] = getmapunits(BL_PC,"jupe_ele"); //Player Count for([email protected]=0;[email protected]<getarraysize(.setting);[email protected]+=2) if([email protected] >= .setting[[email protected]]) [email protected] = .setting[[email protected]+1]; if([email protected] && [email protected] <= .initial) monster "jupe_ele",0,0,"GOLD MOB",1002,1,strnpcinfo(0)+"::OnGoldKilled"; else monster "jupe_ele",0,0,"GOLD MOB",1002,([email protected]@mc)+1,strnpcinfo(0)+"::OnGoldKilled"; end; OnInit: .initial = 50; //Normal Mob Count setarray .setting[0],5,100,10,150,15,200; //Player Count, Mob Count{,PC, MC) (5 player = 100 monster, 10 Player = 150 monster.. etc..) monster "jupe_ele",0,0,"GOLD MOB",1002,.initial,strnpcinfo(0)+"::OnGoldKilled"; end; }
  7. *getmapunits *getmapusers *OnPCLoadMapEvent *initnpctimer; add some "OnMyMobDead" label on *monster. you can use any of this combinations to do what you want.
  8. Yes you can do it that way. it's just that. you need to patch everytime you want to add a sealed item[New Sealed Item].. add it on item_trade.txt.. Beelzebub is the example but it seems like you will be sealing other items(equips/useable/misc).. I'll try to make a source of this and probably sell it here. Since this is a good idea. ^_~ Maintaining an Equip Random Option or Card would be good since you will sell it. *seal and *unseal script command might be a good idea.
  9. Lmao. probably some script(OnPCKillEvent:).
  10. i don't quite understand what you want. 1. If you want the player that wants to enter pvp to disable the announce when he enters. OR 2. if you want the player to disable the announce when someone enters pvp so he wont see it. 1. is possible through script. 2. is yes possible with script using addrid(0); then use if(), but this won't trigger to players that are currently talking to NPC's. and this is not really recommended. My recommendation is tweak a little on clif.cpp ^_~
  11. This need a source edit. wherein the item will have crafted name "SEALED" on it or they can make another Attribute(not-broken, broken, sealed) well lot of things can do it.. You can go to source request and ask if someone can make it for free. if i would make this one. i wont be doing it for free. ^_~
  12. You must read it line per line. word per word. you will successfully add your own custom item. https://github.com/rathena/rathena/wiki/Custom-Items
  13. its possible. but you will need a lot of source, and database editing.. ^_~ I think no one will do it for free though.