Haruka Mayumi

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Haruka Mayumi last won the day on November 6

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About Haruka Mayumi

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    akiyamamio16

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  1. It's very interesting that he is looking for a cheat from a ragnarok developing forum where the developers doing their best to track and fix bugs and make the game fair. rofl
  2. if(Zeny < 1000000) { should be greater than if(Zeny > 1000000) {
  3. setcell walkable then Create 4 mobs(barricade) must have event label then once they died, you can setcell again the walkable path..
  4. it has an outdated query. right now its just a warning. but in the future it will be an error
  5. Ohh.. maybe if someone can create this.. i wonder if it they will ask for pull request. EDIT: i had time right now. so i made it. I wonder if i got what's on your mind. maybe create an state too? (sd->state.gainzeny)? nozeny_flag.diff
  6. you should insert the script if you want some help.. and as i can see, there's no @joinevent bindcommand. it should have something like this OnJoinEvent: warp "eventmap",x,y; end; OnInit: bindatcmd "joinevent","Event::OnJoinEvent"; end;
  7. OnInit: while(1){ delwaitingroom; waitingroom "PvP Arena ["+getmapusers("pvproom")+"]",0; sleep 1000; } end; Here's another way. if ever you are already using timer on your script. ^_~
  8. OnTeam1Die: OnTeam2Die: OnTeam3Die: if( [email protected]_Status == 1 && getvariableofnpc(.BG_Arena$,"BG_Queue_Join") == "Tierra_TI" ) to OnTeam1Die: OnTeam2Die: OnTeam3Die: if(killerrid == 0) end; if( [email protected]_Status == 1 && getvariableofnpc(.BG_Arena$,"BG_Queue_Join") == "Tierra_TI" )
  9. gtb_sc_immunity in item.conf is for blocking buffs/debuffs. when bonus bNoMagicDamage is higher than the gtb_sc_immunity. you should change the golden thief bug card script from bonus bNoMagicDamage,100; to bonus bNoMagicDamage,50;(50 %) since the default of gtb_sc_immunity is 40. dispels wont work against you because the bNoMagicDamage is higher than 40. changing the item script to 35 would allow players to dispel you and at the same time, less magic resistance.
  10. skill.cpp Remove SCCB_CHEM_PROTECT case 3: // THE HIGH PRIESTESS - all buffs removed { status_change_clear_buffs(target, SCCB_BUFFS | SCCB_CHEM_PROTECT); break; } should look like this case 3: // THE HIGH PRIESTESS - all buffs removed { status_change_clear_buffs(target, SCCB_BUFFS ); break; }
  11. skill_db.txt // 0x00010 - skill that could hit emperium
  12. if (getmapusers("quiz_02") > 1) { to if (getmapusers("quiz_02") <= 1) {
  13. something like this? https://streamable.com/0dfi9 you can contact @Functor for this. ^_~