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Haruka Mayumi

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Everything posted by Haruka Mayumi

  1. an initnpctimer won't work on function script because that is not NPC. You better use doevent on the function script.
  2. I moved it to the correct section. you even created another post on another WRONG SECTION.. please use report button next time.
  3. No one can help you if you just give them that error.. because the error shows the structure of the new rAthena, but you are using an old one wherein we are not sure how's the structure of your current emulator...
  4. The problem is your option is skipping a space of random options.. E.G: This will only show the Str + 1 because the Option 1 has no data in it. - Option 0: Str + 1 - Option 1: None - Option 2: Dex + 1 Edit: You can check your inventory database to see how the random option looks when skipping.
  5. you don't need to use SC_EXPBOOST. better use bExpAddClass,CLASS_ALL,-90;
  6. I recommend that you use `bonus_script` for the easiest one which doesn't require source modification..
  7. case 3: // THE HIGH PRIESTESS - all buffs removed { struct status_change *tsc = status_get_sc(target); if(!(tsc && tsc->data[SC_DEFENDER]->val1 >= 5)) status_change_clear_buffs(target, SCCB_BUFFS | SCCB_CHEM_PROTECT); break; }
  8. prontera,155,173,5 script Give 94,{ if(getd("$Quest_"+get_unique_id())){ message strcharinfo(0),"Quest already done for this mac."; end; } if(countitem(512) >= 10 && countitem(513) >= 10){ delitem 512,10; delitem 513,10; getitem 501,1; setd "$Quest_"+get_unique_id(),getcharid(0); } else message strcharinfo(0),"Not enough items."; end; }
  9. so i just took a look at the source and it seems there's already a config for it conf/battle/drops.conf item_drop_mvp_mode: 2
  10. You can't make those 100% because the MVP Drops is random unless it's only 1 item.. it shows how much your chance on getting each item randomly.. if you want to get all then you need to source modify it
  11. and here i was thinking to create a patcher since aeomin doesn't update anymore.. and finally see this.. and so far, I think this is more flexible than thor with it's new settings.. love it @L1nkZ
  12. #!/bin/bash run=1 if [ "$run" -eq 1 ]; then if [ $(ps | grep -e login-server | wc -l) -eq 0 ]; then # Login server down ./login-server & > /dev/null fi if [ $(ps | grep -e char-server | wc -l) -eq 0 ]; then # Char server down ./char-server & > /dev/null fi if [ $(ps | grep -e map-server | wc -l) -eq 0 ]; then # Map server down ./map-server & > /dev/null fi sleep 10 ./auto-restarter.sh & fi you can also cut each server in run it on screen.
  13. @Dev Yhams Reading the whole thread would help you..
  14. Delete them at grf/data > luafiles514 > lua files > Signboardlist.lub
  15. Edit the Equip value of the item to 0 from the inventory table..
  16. Console Errors? did you use cartesian coordinate plane when adding it to x and y axis?
  17. Header: prontera,146,98,5 script Quest Manager 732,{ to prontera,146,98,5 script Quest Manager::Q_MGR 732,{ Duplicates: alberta,33,240,6 duplicate(Q_MGR) Quest Manager#alb 732 aldebaran,135,121,6 duplicate(Q_MGR) Quest Managerr#ald 732 geffen,115,72,6 duplicate(Q_MGR) Quest Manager#gef 732 morocc,164,102,4 duplicate(Q_MGR) Quest Manager#mor 732 payon,190,104,4 duplicate(Q_MGR) Quest Manager#pay 732 izlude,134,96,4 duplicate(Q_MGR) Quest Manager#izl 732 yuno,141,187,6 duplicate(Q_MGR) Quest Manager#yun 732 OnNPCKillEvent: OnNPCKillEvent: if(strnpcinfo(3) != "Q_MGR") end;
  18. use a subdomain let's say you have two VPS.. 1 for server[IP - 192.168.0.1] and 1 for website[IP - 192.168.0.2].. your main domain name www.yourragnarok.com will be link to your website ip - 192.168.0.2 then you will add a subdomain direct.yourragnarok.com and link it to your server ip - 192.168.0.1 Also use the cloudflare to hide your ip when they ping it
  19. - script sader_Hourly_Rewards -1,{ to - script sader_Hourly_Rewards::LOGIN -1,{
  20. make sure that your client is patched with "custom aura sprites" from NEMO/WARP
  21. Possible Block of Cells: 1. Gat from your mapcache.dat is not the same on your client 2. Cell is not walkable via script, "setcell walkable 0" 3. A hidden NPC is located on that cell 4. A player hiding?. rofl
  22. You are probably using old trunk and it doesn't have the inarray script command.. you can manually apply it. https://github.com/rathena/rathena/commit/151c8476afb3adf7901bf2efc66086edc25a0d79
  23. skill.cpp #ifdef RENEWAL case GS_MAGICALBULLET: #endif case NJ_KASUMIKIRI: case NJ_UTSUSEMI: + if( sd && skill_id == NJ_UTSUSEMI ){ + struct status_change* sc = status_get_sc(src); + + if( sc && sc->data[SC_UTSUSEMI] ) + { + clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + break; + } + } case NJ_NEN: case NPC_DEFENDER: case NPC_MAGICMIRROR:
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