Lelouch vi Britannia

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About Lelouch vi Britannia

  • Rank
    99th Emperor of Britannia
  • Birthday 10/22/1990

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    Male
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    Holy Empire of Britannia
  • Github
    lelouch22

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    Lelouch#6557

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  1. Its because below 2018-06-21 clients have different skilltreeview format than the 2018-06-21 above clients or maybe you're using ROenglishRE and you didn't noticed that there are 2 skilltreeview file which are skilltreeview 20180621.lub and skilltreeview.lub.
  2. Bakit di mo nlng mismo itanong sa kanya yan? ipapaliwanag nmn nya kung ano yang mga yan.
  3. The max Item ID that rA supported is upto 65,534 but if you're gonna use beyond that ID you can't use it.
  4. Are you using 2018-07-04a and above client? Try using 2018-09-19aRagexe and above it works fine.
  5. The default resolution for 2018 and above clients are 1024 x 768. [Note] : Please wrote your post in english or post this to https://rathena.org/board/forum/74-portuguese-support/.
  6. Have you tried using this? https://github.com/zackdreaver/ROenglishRE
  7. Maybe double check your items VIEW ID and LUA if its correct.
  8. Try this... - script flooritem FAKE_NPC,{ end; OnInit: bindatcmd "flooritem", strnpcinfo(0)+"::OnFI", 60,90; end; OnFI: [email protected] = atoi([email protected]_parameters$[0]); [email protected] = atoi([email protected]_parameters$[1]); if ( [email protected] ) { message strcharinfo(0), "@flooritem <Itemid or itemname> <amount>"; end; } if ( [email protected] < 0 ) { message strcharinfo(0), "@flooritem -> Invalid amount"; end; } if ( getitemname([email protected]) == "null" && !searchitem([email protected][0],[email protected]_parameters$[0]) ) { message strcharinfo(0), "@flooritem -> Invalid Item ID"; end; } if([email protected][0]) [email protected] = [email protected][0]; else [email protected] = [email protected]; [email protected] = (sqrt([email protected]) > 16 ? 16 :sqrt([email protected])); getmapxy([email protected]$,[email protected],[email protected],0); [email protected]_x =(([email protected]@r) < 1?1:([email protected]@r)); [email protected]_x =(([email protected][email protected]) > 512 ? 512:([email protected][email protected])); [email protected]_y =(([email protected]@r) < 1?1:([email protected]@r)); [email protected]_y =(([email protected][email protected]) > 512 ? 512:([email protected][email protected])); freeloop(1); for([email protected]=0;[email protected]< [email protected];[email protected]++) { while (checkcell([email protected]$[[email protected]],[email protected]=rand([email protected]_x, [email protected]_x),[email protected]=rand([email protected]_y , [email protected]_y), cell_chknopass)); makeitem [email protected],1,[email protected]$,[email protected],[email protected]; } freeloop(0); end; }
  9. You can't add custom mob? just follow this... src/map/mob.cpp Change this #define MAX_MOB_DB2 31999 to this #define MAX_MOB_DB2 40000 db/import/mob_db.txt 35000,GOD_PORING,God Poring,God Poring,999,999999,999999,27,20,1,999,9999,2,5,999,999,999,999,999,999,10,12,1,3,21,0x83,120,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 luafiles514/lua files/datainfo/npcidentity.lub JT_GOD_PORING = 35000 luafiles514/lua files/datainfo/jobname.lub [jobtbl.JT_GOD_PORING] = "GOD_PORING"
  10. Well if you already knew it was a custom headgear that you worn and you said the item reads the drop sprite, item and collection bmp maybe check your luafiles514/lua files/datainfo/accname.lub if you added the sprite name or you added its name correctly.
  11. https://github.com/zackdreaver/ROenglishRE/blob/master/Ragnarok/System/itemInfo_true_V5.lua Just check all the infos there and make it.
  12. We do have to wait for rA to add support for the newer clients because it needs 2019-04-17cRagexeRE or 2019-04-18aRagexeRE.
  13. No its impossible becuase digital_space was introduced on 2018-07-04a and above.