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sader1992 last won the day on June 12

sader1992 had the most liked content!

About sader1992

  • Birthday 11/16/1991

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  • Github: sader1992
  • Discord: sader1992#3562
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    rAthena , C# , C++ , PHP , MMO , Anime , Microsoft , Science , Cooking , Math

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  1. this where rAthena removed the password from this command https://github.com/rathena/rathena/commit/2746e0d351fb141b9e55220778c8934dd45f4028 you can try to undo the changes and hope everything work after all this time
  2. I wanted to write a tool for that before , but I think I found one that does that , I am not sure but maybe @Cydh or @Secrets who wrote it. I don't remember if it was for the info in the server side (item_db) or the client side (iteminfo.lub)
  3. also you can just redirect to the npc instead of using a duplicate for example: prontera,263,209,6 duplicate(Deathmatch PvP Warper) DM PvP Warper#prt02 823 to prontera,263,209,6 script DM PvP Warper#prt02 823,{ doevent("Deathmatch PvP Warper:OnTalk"); } and add OnTalk: at the start of the original npc
  4. not sure what the script does , but to fix the error you can replace all the "@prace_winner$" with something like ".prace_winner_2$"
  5. well, you posted your topic in the forum issues section , so i think his assumption that you don't know how to use the search engine is reasonable
  6. - script GM_AUTO_SPEED -1,{ OnPCLoginEvent: if(getgroupid() == 99){ atcommand "@speed 0"; } end; }
  7. "MySQL Workbench" != "MySQL Server" I don't think "MySQL Workbench 5.7" exist.
  8. add if(playerattached()) before announce "It seems that "+strcharinfo(0)+" has ended the Invasion!",bc_all; like this if(playerattached()) announce "It seems that "+strcharinfo(0)+" has ended the Invasion!",bc_all; or just remove announce "It seems that "+strcharinfo(0)+" has ended the Invasion!",bc_all; because as I see there is no place calling the OnStop event while a character is attached.
  9. you can , just put it out of the script (same as the other functions in the Global_Functions file) change function <name> { to be function script <name> { now you can reuse it without adding it to every script you make
  10. The groups/ids are per npc , you can use the same item in a different npc copy however you cannot use the same item in the same npc in a different group. also i need more information about when this happen to you , at any step of the npc ? the image you provided the next line is just select , so I don't think this where you are getting the issue
  11. +(gettimetick(1)/60)-RandomQuestTime+ to +((gettimetick(1)/60)-RandomQuestTime)+
  12. remove the ,bc_area (and ofc ,BC_AREA )
  13. right you have an old emulator ok follow this "in order" https://github.com/rathena/rathena/commit/151c8476afb3adf7901bf2efc66086edc25a0d79 https://github.com/rathena/rathena/commit/500cfdc41fd64a9e5d84c6479c072cc56003854e https://github.com/rathena/rathena/commit/9cba66c22eed86a95c24a3066404ac9fa037520c you can just apply the inarray without the countinarray
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