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sader1992 last won the day on February 16
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About sader1992

- Birthday 11/16/1991
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Male
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Location
Syria
- Github: sader1992
- Discord: sader1992#3562
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rAthena , C# , C++ , PHP , MMO , Anime , Microsoft , Science , Cooking , Math
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sader1992's Achievements
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well, you posted your topic in the forum issues section , so i think his assumption that you don't know how to use the search engine is reasonable
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- script GM_AUTO_SPEED -1,{ OnPCLoginEvent: if(getgroupid() == 99){ atcommand "@speed 0"; } end; }
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"MySQL Workbench" != "MySQL Server" I don't think "MySQL Workbench 5.7" exist.
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[Error]: buildin_strcharinfo: fatal error ! player not attached!
sader1992 replied to DEsMOn's question in Scripting Support
add if(playerattached()) before announce "It seems that "+strcharinfo(0)+" has ended the Invasion!",bc_all; like this if(playerattached()) announce "It seems that "+strcharinfo(0)+" has ended the Invasion!",bc_all; or just remove announce "It seems that "+strcharinfo(0)+" has ended the Invasion!",bc_all; because as I see there is no place calling the OnStop event while a character is attached. -
you can , just put it out of the script (same as the other functions in the Global_Functions file) change function <name> { to be function script <name> { now you can reuse it without adding it to every script you make
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Utility: All In One - Random Options Script
sader1992 replied to sader1992's topic in Utility Script Releases
The groups/ids are per npc , you can use the same item in a different npc copy however you cannot use the same item in the same npc in a different group. also i need more information about when this happen to you , at any step of the npc ? the image you provided the next line is just select , so I don't think this where you are getting the issue -
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+(gettimetick(1)/60)-RandomQuestTime+ to +((gettimetick(1)/60)-RandomQuestTime)+
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remove the ,bc_area (and ofc ,BC_AREA )
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right you have an old emulator ok follow this "in order" https://github.com/rathena/rathena/commit/151c8476afb3adf7901bf2efc66086edc25a0d79 https://github.com/rathena/rathena/commit/500cfdc41fd64a9e5d84c6479c072cc56003854e https://github.com/rathena/rathena/commit/9cba66c22eed86a95c24a3066404ac9fa037520c you can just apply the inarray without the countinarray
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if this not the result that you have seen in the official server , then the files have a problem/not correct or the sprite is intended to be empty (so you don't see it when you wear it) however it give a effect something like how Costume Dancing Fallen Sakura (Item ID# 20285) works
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https://github.com/rathena/rathena/blob/181bc0e856a814000fbff6f886a5e2b364ce42e0/src/map/script.cpp#L6611 https://github.com/rathena/rathena/blob/181bc0e856a814000fbff6f886a5e2b364ce42e0/src/map/script.cpp#L25773
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try this cons_of_poison.zip
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the equip sprite is not correct for male and female.
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I feel like you messed up the lue files in the grf , make sure you have only one file where everything is correctly read