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Najara

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Everything posted by Najara

  1. I am here to provide the rAthena community graphical support and answer requests (if within my knowledge), so keep in mind that other categories/sections do not often catch my attention!

  2. What kind of client are you using? The newer clients need to have lub's adjusted for them to work. Read more here: http://rathena.org/wiki/Custom_Items#Weapon_Sprite_Solution_.28For_New_Clients.29
  3. If you have Browedit, you can open your map in there and put it on top camera, then zoom out and make a screenshot. For a detailed tutorial, please watch this video: Minimap tutorial by Syouji Hope it helps. <:
  4. 1) Open WeeMapCache. 2) Click "Open", and select your servers map_cache.dat (located in .../db/ or .../db/(pre-)re/ (depending on your emulator) 3) Maps have been loaded, now click the "File.." (with a green plus icon), and select the .gat file you want to patch (the one that came along with your custom prontera.) 4) Save and import the edited map_cache.dat back to the accurate directory in your server. 5) Restart your server and you'll see the tiles are walkable. If after doing this the tiles still aren't walkable, it's possible that the author did not adjust the gats but merely the design of the map.
  5. Yeah, you haven't added the texture folder that comes along with the download into your servers' data folder/.grf
  6. You could try websites like Turbosquid.com and Archive3D.net, otherwise just google with keywords like "lowpoly 3ds tree". Should do the trick.
  7. Remove the .grf's (listed above) from your DATA.ini.
  8. Apologies, (as stated in the private message) the actual thread contained a mirror which the file/download page did not. I've just updated it in the file/download page, so it should work fine.
  9. Moving to Graphic Requests. The best thing you could do is to contact the author and either ask him kindly if he could do it, or if it's okay if you'd ask another member to do it. I'm not fond of editing (no matter how small) someone else content without their permission (even with free releases), so I can't really help you (yet)...
  10. An option is to go to your WoE enabled castle, and type /where in-game. What you can do then is look for Treasure Chest on RateMyServer (the information includes the spawn points/maps) ,search for the ones that matches your /where cordinates. I believe every castle has 2~3 Box IDs, so make sure to check every page.
  11. A treasure box is basically a monster, so in .../db/mob_db.txt Keep in mind, there are many different treasure boxes so be sure to edit the one you intend to edit.
  12. Thank you for your kind words! You can, but some parts will be unwalkable (like the entrance to the benches on the right). For it to fully work, a GM/Administrator is required to make a certain change server-side. If you don't mind about the unwalkable parts, do the following: 1) Put both the .grf files into YourRO directory. 2) Open DATA.ini and put on the top 2 rows: 0=prontera.grf 1=winter.grf 3) Save after doing that. Please report back if you run into any problems. _______________________________________ I've added a (Mediafire) mirror for the texture pack by someone who requested it through PM.
  13. Version Free

    1554 downloads

    Hello members! Here is my Christmas version of Prontera that I've promised to release. [Original link] As you will see when you compare the screenshots of that thread with these, you'll notice that I've done some changes since that showcase (but only for the better). Keep in mind. this is a free version to promote my paid version. So if you like the map, please contact me, and I'll sell you the purchasable (creditless) version (for $10). I choose to put credits on it because my terms of use keep being violated... Another important note, if you download this map, make sure you also download >> [this Texture Pack] << - I couldn't include it in this upload because it'd exceed the boards' allowed file size limit. Merry Christmas everyone~ ♥ If you find any bugs, please report!
    Free
  14. File Name: Pretty Lights Christmas/Winter Prontera File Submitter: Najara File Submitted: 17 Dec 2013 File Category: Maps & 3D Resources Content Author: Najara Hello members! Here is my Christmas version of Prontera that I've promised to release. [Original link] As you will see when you compare the screenshots of that thread with these, you'll notice that I've done some changes since that showcase (but only for the better). Keep in mind. this is a free version to promote my paid version. So if you like the map, please contact me, and I'll sell you the purchasable (creditless) version (for $10). I choose to put credits on it because my terms of use keep being violated... Another important note, if you download this map, make sure you also download >> this texture pack! << - I couldn't include it in this upload because it'd exceed the boards' allowed file size limit. [Texture Pack Mirror] - Mediafire Merry Christmas everyone~ ♥ If you find any bugs, please report! Click here to download this file
  15. Moved to Client & Patcher Support.
  16. I can't give it up, to someone elses touch~

  17. Hello all~ Here my version of a Christmas/Winter themed Prontera. My goal was to create a Prontera with only a slight Christmas twist, a Prontera that could still be used in January or February because the Christmas theme is not all that exaggerated as to were there are candy canes sticking out of the floor or XL sized socks printed into buildings (no offense to the rAthena members that created a map like that, of course! It just wasn't what I aimed for.) If I get enough support for it, then this map will some time later be available as public (free) release - if that is the case, you must remain patient for several more days though because I have yet to set gats and re-do some lightning. Pront is huge, so I'll only show the center road. Merry early Christmas, everyone!
  18. Currently working on a Winter / Christmas edition of Prontera that I'm probably going to release for a very low price. You may contact me for details/info. <:

  19. A few adjustments have been made today because I wasn't that satisfied with the result. - I've replaced the custom triforce texture with a custom triforce 3D model. I personally thinks it looks a lot better. - A slight texture change has been made in the raised tile textures (previously large grey blocks). - Reworked the lightning in the entrance area. That's all~
  20. The animated 3D models are stunning! Same as the sand! Again amazing work Olrox~
  21. Can't wait for Christmas. :3

  22. Are you referring to one specific map? I know K e o u g h and Olrox both made a very spectacular Christmas Pront edit, but they're not for free. Olrox however has also released a free Christmas/winter theme in his seasonal pack.. I hope this helps.
  23. Hence why I also mentioned to make sure your sprite is added into the idnum2itemresnametable.txt, because that's what causing the crash. Although, that only works flawless if your sprite image is in data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item Did you follow the wiki? http://rathena.org/wiki/Custom_Items
  24. Hey Najara! i followed this one, but the aura ring doesnt show up, here take a look at it Aura.PNG i dont know how to remove and change the aura below his feet. HristDead's problem is about third job auras, and your screenshot contains a trans/advanced job - which are defined by other files. For pre-trans and trans/advanced jobs, you need to edit the following files: freezing_circle.bmp, pikapika2.bmp, ring_blue.tga, magic_target.tga
  25. You probably searched for the wrong keywords. I found this within a second: http://rathena.org/board/topic/70307-sprites-problem/ As an addition (since that isn't mentioned in that link) also remember to add your sprite in your idnum2itemresnametable.txt Please try to apply the methods provided and report back if that has resolved your problem.
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