-
Posts
404 -
Joined
-
Days Won
30
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by Najara
-
So far I'm aware, only the third maps are of importance. With what I am referring to new_1-3, new_2-3, new_3-3, new_4-3, and new_5-3. These maps are a part of the monster difficulty test in the training ground script, each map contains harder monsters. As for the remaining duplicates, I am not too sure about.
-
Download link for adata.grf and for Ragnarok Beta Client
Najara replied to TheFinalEpisode's question in Client Requests
What do you mean with old GRF files? Like, a data folder/GRF that supports old files such as (for examle) XRay (client) features, or old RO files in general such as a intact Morroc? Here's a link of sdata.grf from January 2006: Click , I think that's about the oldest you could find. As for your other question; You can open GRF files with tools such as gryff SVN. -
You mean the display image and inventory sprite, correct? Is your custom valkyrie armor already added into your server? If yes, all you need to do for that is open idnum2itemresnametable, locate ID #2301, and replace the #ÄÚÆ°¼ÅÃ÷# after it with #yourspritename#.
-
Version 1.0
2102 downloads
Hello all, Here's a gift for those who want something prettier (and newbie friendlier) than the official novice ground map (@go 15). The reason for creating this was (back in the day when I ran a low rate server), players told me the starters map was too large and they would like something smaller. Hehe and well, here is the result. ^^; As you can see there wasn't too much effort put into this map, but hey, I'm sure it'll be of use for at least some people. Enjoy~Free -
File Name: Novice Island File Submitter: Najara File Submitted: 06 Nov 2013 File Category: Maps & 3D Resources Content Author: Najara Hello all, Here's a gift for those who want something prettier (and newbie friendlier) than the official novice ground map (@go 15). The reason for creating this was (back in the day when I ran a low rate server), players told me the starters map was too large and they would like something smaller. Hehe and well, here is the result. ^^; As you can see there wasn't too much effort put into this map, but hey, I'm sure it'll be of use for at least some people. Terms of use: - Do not redistribute this map. - Do not take credit for this map, if you are going to use this map kindly credit me. If you do not like the current banner, and want something else, say, your servers name with a picture of choice. Contact me, although take note, for that customization process I'm going to charge $5. Servers violating my terms of use: AvidRO *Scroll down to DL!* Enjoy~ Click here to download this file
-
Change the bold "20" into "100", in the following line (skill.c) : From what I can tell judging by the values: 100 means 10% becoming the specified element (3), 3 is the type (3 - fire), and the 20 I suppose the additional after-usage fire element bonus. *edit* fail quote. >:
-
Indeed, you can not put sound in your GRF, but you can patch sounds in your RO's BGM directory. Here is how you can do so: 1) Find the song you want, make sure it is a .wav version (if it isn't, look for a site to convert it.) 2) put the song in a (empty) BGM folder, then pack that BGM folder in a .rar package. 3) Upload the file to your online (webhost) patch directory. 4) Then go into your webhosts patchlist.txt, and add as bottomline: your# [tab] FLD [tab] rarpackagename.rar That's how you patch BGM files. Keep in mind, you need to update your data/mp3nametable.txt as well for the sound to successfully be applied. Good luck~
-
With the second image, I pressume he is referring to the effect that comes up when a character receives distance damage. So as an addition to Olrox' post, the file that defines the animation that is displayed in second image is called squarerange.tga
-
[Showcase] Terminus - From Xenoblade Chronicles
Najara replied to Olrox's topic in Maps & 3D Modeling Showcase
Amazing like always! -
[Showcase] Arunafeltz State of Onaa
Najara replied to Azura Skyy's topic in Maps & 3D Modeling Showcase
Beautiful. Although, I'd like to see a overview of the entire map~ Keep up the good job! -
(Release) Simplified 3rd Job Aura Collection
Najara replied to Najara's topic in Other Graphics Showcase
Might be tricky because the actual trans aura comes from the floor, while the third job aura seem to come (partly) from the center of the character. @_@ What if replacing the lvl 99 aura to this 3rd job aura? what is the aura name for lvl 99 in effects folder? freezing_circle.bmp, pikapika2.bmp, ring_blue.tga, magic_target.tga - but as I said, I doubt it'll work. -
(Release) Simplified 3rd Job Aura Collection
Najara replied to Najara's topic in Other Graphics Showcase
Yay, thanks Olrox! Might be tricky because the actual trans aura comes from the floor, while the third job aura seem to come (partly) from the center of the character. @_@ -
Alright.
-
I agree with Sanasol, the blue is a little... too blue. If the contrast could tone down a little, I'd be more than happy to use your skin Thank you for sharing your work, though!
-
1) The @aura command doesn't exist by default, you need to apply a patch for it or add it in manually. You can find it with the search function. 2) No, the script I sent you can attach to an equipment, I suggest something that isn't dropped by monsters. You just have your GMs equip them, and the aura will be applied. 3) Yes, it will. To find an effect to use open .../doc/effect_list.txt. Allow me to give you an example: {},{ set eff381,1; while(eff381==1){if (!checkoption(0x2) && !checkoption(0x4) && !checkoption(0x40)) specialeffect2 381; sleep2 5000;}},{ set eff381,0; }
-
It is with the @aura command, but that requires source modifications. You can attach a script like this to an item though - replace the "ID" with your effect number! Just note that this will merely work with effects that take a very short time, like no longer than 2 seconds because it loops endlessly. That's really the only solution I can think of. {},{ set effID,1; while(effID==1){if (!checkoption(0x2) && !checkoption(0x4) && !checkoption(0x40)) specialeffect2 ID; sleep2 360;}},{ set effID,0; }
-
Then do something similar in the Pre-RE code. If you know how to adjust either one, you should know how to adjust the other as well. =P
-
...? I've always made custom maps from scratch, this is actually the first edit I've ever made.
-
I've had this map in my bin for a long time but never got to finish it. But now eventually after like a year here it is. Not sure if you can actually call it Prontera anymore though... haha. (I won't show every part of the map, just mainly the center area because Pront is so huge. ) *edit* No clue why the images resized... silly imageshack.
-
Are you using RE or Pre-RE? For RE find the following code in skill.c (simply increase the "30" in the following code. I have it at * 100 myself, and players can - with 200 int - reach a good 9k) heal. hp = (status_get_lv(src) + status_get_int(src)) / 5 * 30 * skill_lv / 10;
-
This problem has to do with your notify.php, my friend ran into the same problem. She fixed by by following this screencast: http://screencast.com/t/dKCCSWnZVw
-
File Name: Wish Maidens' Sky Plateau File Submitter: Najara File Submitted: 28 Jul 2013 File Category: Maps & 3D Resources Video: Content Author: Najara Strange, I could swear I've uploaded this map here ages ago... apparently not. Well, here it is, for those who wanted this map seperated from my map pack. - Info - This map was suppose to serve as the top level of an instance, something like thana_boss.rsw but for the MVP called Wish Maiden, it's a MVP similar to Randgris, however for some strange reason Gravity choose not to make use of her. I hope the map will be of use. - Najara Click here to download this file
- 1 reply
-
- 1
-
-
File Name: Lacie V3.0 [Final Version] File Submitter: Najara File Submitted: 28 Jul 2013 File Category: Maps & 3D Resources Video: Content Author: Najara Here's my map Lacie for those who want to purchase it separated from my map pack. - Info - This is my personal favorite out of all my maps actually... maybe because it gives such a mysterious feeling; I always felt like I was walking through Kokiri Village (Zelda) when I was in this map. Yes, I'm weird. xD Anyway, you can do a lot of things with Lacie. You could attach it to a dungeon (there's a opening at the top for this). Or, if you know how to use BE, you can modify it by putting some boats at the river side, so it's accessable by sailing. Many posibilities. Either way, I hope the map will be of use! - Najara Note: If the screenshot shows too little, please check out the video! Click here to download this file
-
If you have imported the SQL tables, the problem is that you're running on Hercules. For some strange reason, the item_db.sql from Hercules is different compared to the item_db.sql from rAthena's. This thread should fix your issue. If not, please double check if you really did import the SQL tables.
-
(Release) Simplified 3rd Job Aura Collection
Najara replied to Najara's topic in Other Graphics Showcase
No problem, guys! Read the readme.txt in the download.