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crazyarashi

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Everything posted by crazyarashi

  1. I don't get what you're asking for "CASH ITEMS".... can you be more specific about this ^^
  2. Try to use this for your grf https://github.com/zackdreaver/ROenglishRE
  3. I'm pretty sure the number of palettes can be set up in the conf of your server ?
  4. Its already implemented rAthena, if your rA is old you can update it or copy the commit manually :))
  5. It is possible the set up is the same except you need to create a specific sql account for your webserver to have an access to your main database. Allowing Remote Connection
  6. So what should we exactly should we do with the function you provided again?
  7. This is great, but that tree made me more curious ....
  8. Dynamic mob doesn't have to do anything with the idea you're looking for. dynamic mob is used for spawning monsters even though player is no players in the map. if you restarted server it would likely restart all the monsters since this monsters are spawn via npc scripts. Your idea will most likely work if you make a custom monster spawn and store its data.
  9. Check out my script collections ^^ Charleston Crisis NPC's
  10. 1. Maybe this can help with your idea. 2. As for this you can get the current map of your character via strcharinfo(3) and for npc strnpcinfo(4) 3. The answer is above. 4. As for 4 I believe that is not rathena scripting you should use "useatcmd" script for that. 5. Simply use detachrid
  11. - script hourly_treasure -1,{ OnMinute00: OnStart: //= Add your announce here. for(.@i = 0; .@i < .spawn_count; .@i++){ monster .map_list$[rand(getarraysize(.map_list$)],0,0,"Treasure Chest",.treasure_mob_id,1,strnpcinfo(0)+"OnTreasureKill"; } end; OnTreasureKill: announce "[ System ] : " + strcharinfo(0) + " has found a Treasure Chest."; getitem .reward_id,.reward_amount; end; OnInit: .spawn_count = 5; .treasure_mob_id = 1001; .reward_id = 501; .reward_amount = 50; setarray .map_list$,"prontera","izlude","geffen"; end; }
  12. It's in the banquet of heroes quest. ^^
  13. The missing files is displayed already just copy it from the original RO Folder ^^
  14. Greetings, I would like to share some of my scripts here, so I decided to make a github repository for scripts. It's not much but I will gradually update/increase the size of my collection ^^ You can report bugs in my github and also make requests there, I will make it in my free times ( Depends on the request ) Note : I use a lot of personal functions(I like to make my script as short as possible - lazy) and I don't know if some parts of the scripts have the missing functions just bump me in github if it's missing. Github Repository : Click Me Rathena Requests/Others : Dynamic MVP Points Item Swap Function Costume Drop Autoloot Setting Invasion Script Instance @cooldown Recycle NPC Custom Illusion Moonlight 17.1 Illusion Custom Latest Update : March 13, 2021
  15. the sql files should be in the sql-files folder and make sure you always use the latest main.sql file. SQL FILES DIRECTORY
  16. If you set it up your SQL/Conf properly this error shouldn't occur at all. Try retracing your steps :))
  17. Your should just only edit your custom grf. No need to edit the others for a custom mob. :)) since your own custom grf is always first priority.
  18. I believe thats from Ragnarok Zero
  19. If the custom weapon comes with the slash effect to add in your client files then you should just add that else you have to make your own slash effect for the custom weapon.
  20. If you're running at a VPS you should keep all IP as the VPS Local IP
  21. Are you using a VPS? or just local. ?
  22. Try checking your sql database as it says in the error, your login log doesn't exist. DB error - Table 'nomads.loginlog' doesn't exist
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