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crazyarashi

Developer
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Everything posted by crazyarashi

  1. It's in the banquet of heroes quest. ^^
  2. The missing files is displayed already just copy it from the original RO Folder ^^
  3. Greetings, I would like to share some of my scripts here, so I decided to make a github repository for scripts. It's not much but I will gradually update/increase the size of my collection ^^ You can report bugs in my github and also make requests there, I will make it in my free times ( Depends on the request ) Note : I use a lot of personal functions(I like to make my script as short as possible - lazy) and I don't know if some parts of the scripts have the missing functions just bump me in github if it's missing. Github Repository : Click Me Rathena Requests/Others : Dynamic MVP Points Item Swap Function Costume Drop Autoloot Setting Invasion Script Instance @cooldown Recycle NPC Custom Illusion Moonlight 17.1 Illusion Custom Latest Update : March 13, 2021
  4. the sql files should be in the sql-files folder and make sure you always use the latest main.sql file. SQL FILES DIRECTORY
  5. If you set it up your SQL/Conf properly this error shouldn't occur at all. Try retracing your steps :))
  6. Your should just only edit your custom grf. No need to edit the others for a custom mob. :)) since your own custom grf is always first priority.
  7. I believe thats from Ragnarok Zero
  8. If the custom weapon comes with the slash effect to add in your client files then you should just add that else you have to make your own slash effect for the custom weapon.
  9. If you're running at a VPS you should keep all IP as the VPS Local IP
  10. Are you using a VPS? or just local. ?
  11. Try checking your sql database as it says in the error, your login log doesn't exist. DB error - Table 'nomads.loginlog' doesn't exist
  12. Changing the client files will just update your skill descriptions and other stuffs. As for the server side changes(NPC, Calculations) you need to remove the comment inside renewal.hpp //#define PRERE to #define PRERE
  13. I think that's the idea, but it's better to test it yourself to get your answer instantly ^^
  14. It should work since that is rA's current adoramus database. if you're using the latest git it should be there by default.
  15. 2040,11,8,1,6,0x2,1:1:1:1:1:1:2:2:2:2,10,-10,yes,0,0,0,magic,0,0x0, AB_ADORAMUS,Adoramus 1:1:1:1:1:1:2:2:2:2 < This part is the splash area 1 = 3x3 2 = 5x5
  16. Haven't tested this yet :)) - script spawn_event HIDDEN_WARP_NPC,{ OnSun0000: OnMon0200: if(gettime(DT_DAYOFWEEK) == SUNDAY) .@map$ = "prt_fild03"; else .@map$ = "pay_fild05"; monster .@map$,0,0,"Field Boss",.mob_id[rand(getarraysize(.mob_id))],1; announce "System : A field boss appeared at" + .@map$; end; OnInit: setarray .mob_id,1001,1002; end; }
  17. It's in your client's msgstring table just search the word in there :))
  18. your rand is only for arrays 0~1 if you have 3 items on your array you need the rand to be 0~2.
  19. For those who messaged sorry im not available now. Will be gone for another 2 to 3 weeks.

  20. You'll need to merge this pull to your server Nightmare Biolab
  21. Good day rathena, as the title request i would like to request for an update on this old diff. I tried remaking it by follow this topic How to create your own mapflag but maybe it needs other changes. here is the link to the old source release :)) thank you in advance NoItem Mapflag
  22. set #CASHPOINTS,#CASHPOINTS+@ExchangeECd; to set #CASHPOINTS,#CASHPOINTS + (@ExchangeECd*1000);
  23. for client preparation i suggest you refer to this guide of Earnestinence, its very neat guide. for 2018 clients i suggest you use this for building it. 4144 Nemo
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