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  1. 10 points
  2. 10 points

    Version 1.0.0

    96 downloads

    Simple Purple Website Responsive One-Page ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ By: Mihael Hope you like it ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ About: Website is made in php / html responsive one page, is translated in pt-br, but I believe in your potential to translate into their respective languages ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Demo: Espero que gostem.

    Free

  3. 7 points
    A whole map dedicated to traders to sell/buy. You can either choose to put NPCs for players to buy all kinds of stuff or let players set up their shops in their own tents. It also includes a little beach island with deckchairs, some shadey/hidden areas that can lead to indoors (for illegal shops? xD) and also walking access on some ships and boats.
  4. 6 points
    Hii! Some time ago I finally finished the second version that I had promised of this map in the section of Projects and Concepts in Progress: This is also my second map ever finished x3 The first version was made in September of 2018, but one of these is a slightly revisited version of that older one, and the second one has certain parts of the public area changed :3 Note: I'm using some of the screenies from that post to avoid uploading unnecessarily, since the map looks the same essentially ☆★☆Previews☆★☆ Path to the Gods ver. This is the first version with some fixes. This area looks more "simple" than the second one, as the idea is that this place is "sacred", unlike the second one. Path to Glory ver. This is the second version. This is more like a true colosseum, with banners and even an ornated place from where the royalty or rulers can oversee the battle below. - The areas for the public are walkable, in case someone wants to add NPCs as spectators or wants to use those areas otherwise. - The fighting areas of both versions are almost exactly the same except for one tiny detail, but the difference is mostly aesthetic. - Oh and I really enjoyed working on this map! I took so long to showcase it because I was working on other maps, projects and irl, and I wanted it to be perfect, and because I had said that it was going to have these two versions. - There will definitely be a third version of this map that will vary much, much more from these two (and it will definitely not take one year to appear x.x). I hope you like it!
  5. 5 points
  6. 4 points
    Hello everyone. norm here. Today I want to present you my project “Paint it black”, a client mod pack. Thanks for reaching the Donation Goal The donation goal was released insanely fast. Wasn’t expecting that Huge thanks to: @Hurtsky @Everade @CyberDevil @Mael @anacondaq @Skyzone As promised all the donated money went to rAthena. Thanks for the support (coffee donation): @pajodex (if you donated but cant find your name on the list please drop me a PM.) A special thanks to @Daifuku for sponsoring this awesome logo. Make sure to check out her service if you need great graphics. Download Current release of Paint it Black can be found here: https://github.com/Normynator/PaintItBlack/releases Dropin replacement for Cheat Defender (by NEMO project): CDClient.dll (SHA-1: 32158C097CD656FF62BB094CF9F4F2BF1A6B1CAD) Installation guide Available mods Timestamp Description: Shows timestamps in the chat window. Usage: /timestamp Default: On Ping Description: Shows average ping to server. Usage: /ping Default: Off FPS Description: Shows fps count. Usage: /fps Default: Off VSync disabled Dscription: Disables vsync for the client. This removes the 60 FPS cap. Usage: /vsync Default: On Custom Logo Description: You can display your own logo next to the Paint it Black logo. Usage: Your logo’s max width should not exceed 304 pixels. It has to be placed in your ragnarok folder with the name logo.png. Feel free to suggest new features. Supported client dates 20180620e 20180621a (suggested by @Mael) 20150513 (for @Stolao <3) 20180621aRE The clientdates requested on the donation goal post will be added soon. I try to add more client dates as said in the donation goal post. Feel free to suggest client dates here. If your client date was already suggested vote it up (so I can see which client dates are needed most). Vote list Changelog Bugreports If you spot a bug please report it here or on github via issue. Gepard compatibility This mod pack is not compatible with Gepard. And it also won’t be compatible in the future. You can get different client modifications for Gepard from Functor. Please do not request compatibility. Thanks to: SHR (https://github.com/sekishi1259/SimpleROHook) rEx (https://github.com/curio-r/rextensions) Greetings, norm
  7. 4 points
    So in November I started making my own GameCube controller for the GameBoy Player and wasn't able to finish it because of school, but it's finally done and I love you guys so I'm going to share it here.
  8. 4 points
    kRO Full Client 2019 06 19 ( UPDATED WEEKLY) includes BGM DOWNLOAD HERE
  9. 4 points

    Version 1.0.0

    28 downloads

    with this you can add a "like" variable that hooked to the unique id that Gepard provide ofc the script wont work without Gepard Shield Faster Explanation: all you need to know if you already know how to script: TO SET EXAMPLE: Account Variable in rAthena EX: #VAR = 10; Character Variable in rAthena EX: VAR = 10; Gepard Variable ? > with this functions EX: gepard_int_set("VAR",10); AFTER THE ABOVE THE RESULT WOULD BE> TO GET EXAMPLE: Account Variable in rAthena EX: mes "" + #VAR;// = 10 Character Variable in rAthena EX: mes "" + VAR;// = 10 Gepard Variable ? > with this functions EX: mes "" + gepard_int_get("VAR");// = 10 Download the test NPCs for more Explanation: Script Header: //===== rAthena Script ======================================= //= set and get for gepard //===== By: ================================================== //= Sader1992 //https://rathena.org/board/profile/30766-sader1992/ //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //= https://github.com/sader1992/sader_scripts //===== Description: ========================================= <<<<<<< READ ME! //= YOU MUST RUN THE SQL SCRIPT IN YOUR MAIN SQL FIRST!!!!! //= you should add this to the end of your 'rathena/npc/other/Global_Functions.txt' //= gepard_int_get(<"key">,{<index>{,<"unique id">}}); //= gepard_string_get(<"key">,{<index>{,<"unique id">}}); //= gepard_int_set(<"key">,<value>{,<index>{,<"unique id">}}); //= gepard_string_set(<"key">,<"value">{,<index>{,<"unique id">}}); //============================================================ /* //ADD THIS TO YOUR SQL! CREATE TABLE IF NOT EXISTS `gepard_reg_num` ( `unique_id` int(11) unsigned NOT NULL default '0', `key` varchar(32) binary NOT NULL default '', `index` int(11) unsigned NOT NULL default '0', `value` int(11) NOT NULL default '0', PRIMARY KEY (`unique_id`,`key`,`index`), KEY `unique_id` (`unique_id`) ) ENGINE=MyISAM; CREATE TABLE IF NOT EXISTS `gepard_reg_str` ( `unique_id` int(11) unsigned NOT NULL default '0', `key` varchar(32) binary NOT NULL default '', `index` int(11) unsigned NOT NULL default '0', `value` varchar(254) NOT NULL default '0', PRIMARY KEY (`unique_id`,`key`,`index`), KEY `unique_id` (`unique_id`) ) ENGINE=MyISAM; */

    Free

  10. 3 points
    The topic has been removed because of rAthena staff double standards and hypocrisy things. (rA staff blame me that I made a money on this topic while it's not and never was) All that I did for the last 2.5 years with around ~1k answers from my side is help for free for newbies here, but to rA staff, my topic is a pain in the ass. Sorry guys, but the topic can't be maintained on such a community anymore because of its admins. Bye
  11. 3 points
    View File Cell_PVP Updated CELL_PVP. Git Hash: d80e111 Changes: Added cell_pvpnoparty. Added cell_noguild Removed Deathmatch. Removed Autobuff Script. Some Credits from: -Napster -Ize Submitter Haruka Mayumi Submitted 07/15/2019 Category Source Modifications Video Content Author Napster, Ize, Haruka Mayumi  
  12. 3 points
    prontera,155,180,5 script Daily Supply 94,{ mes "[ Daily Supplier ]"; if(#DSUPPLY==gettime(DT_YYYYMMDD)){ mes "You already received your supply today."; end; } mes "Here's your daily Supply!"; explode([email protected]$,.items$[gettime(DT_DAYOFWEEK)],"|"); for([email protected]=0;[email protected]<getarraysize([email protected]$);[email protected]+=2) getitem atoi([email protected]$[[email protected]]),atoi([email protected]$[[email protected]+1]); explode([email protected]$,.bounditems$[gettime(DT_DAYOFWEEK)],"|"); for([email protected]=0;[email protected]<getarraysize([email protected]$);[email protected]+=2) getitembound atoi([email protected]$[[email protected]]),atoi([email protected]$[[email protected]+1]),Bound_Account; set #DSUPPLY,gettime(DT_YYYYMMDD); end; OnHour00: waitingroom callsub(OnCheckDay)+" Supply",0; end; end; OnCheckDay: switch(gettime(DT_DAYOFWEEK)){ case 0: return "Sunday"; case 1: return "Monday"; case 2: return "Tuesday"; case 3: return "Wednesday"; case 4: return "Thursday"; case 5: return "Friday"; case 6: return "Saturday"; default: return "ERROR!"; break; } return; OnInit: waitingroom callsub(OnCheckDay)+" Supply",0; //You can use Copy | (Vertical Bar) to separate items // Item ID, Amount{,Item ID,Amount}... setarray .items$[0], "501|5|502|10|503|15|504|20", //Sunday "601|5|602|3", //Monday "501|1", //Tuesday "502|1", //Wednesday "503|1", //Thursday "504|1", //Friday "505|1"; //Saturday setarray .bounditems$, "501|5|502|10|503|15|504|20", //Sunday "601|5|602|3", //Monday "505|1", //Tuesday "504|1", //Wednesday "506|1", //Thursday "502|1", //Friday "501|1"; //Saturday end; } Don't Forget to press Answer and Up Vote ^_~
  13. 3 points
    Tournament StadiumNUNS MAP The choice of an arena like that was made thinking in a map were a large amount of players can watch PvP events without interfering, separated in bleachers by team. The map also have areas that can be exclusive for VIPs, clã leaders, and STAFF. All the TV's screen and flags can be changed. Clan Leaders and Clan VIP ADM, GM and other STAFF members Players whose guild aren't involved The Texture can be changed by editing texture .bmp picture There are 44 Screens along the stadium Store
  14. 3 points
    View File Dropped item with random enchant of Random Options An upgrade version of item_randomopt_group.txt to support randomize of (as example) Vicious Mind Weapon Enchants. This is a source mod, with new database file and item_randomopt_group.txt file is dropped. Crimson Weapon entry is moved to new file. The diff file is only made for rAthena after "Updated the YAML parsing method" at Git Hash: 78eed022, for before this version DO NOT buy this mod download from download page! Bonus files const.db for new RDMOPTG_ Example entries to make random enchant just like Ragnarok Journey (ignore the fact if this RO game was closed), so as example Knife dropped with compounded card (random of 1-4) Drops Card, Fabre Card, Hornet Card, Lunatic Card, Farmliar Card Example entries of Vicious Mind Weapon Enchants itself (exclude the mob_db) Submitter Cydh Submitted 07/06/2019 Category Source Modifications Video https://youtu.be/wHZnsL4DRFs Content Author Cydh
  15. 3 points
    After trying to make that stupid mapcache work after x tries and ways, I finally managed to do it. A few scripts of mine are added: Arena Master Armor Enchanter Battle Royale Costume Enchanter Dungeon Quest System Fame System Gold Room Battle Hunting Grounds Last Man Standing Mass Seller Mob Invasion Mystic Enchanter Training System Vote NPC Not sure what the mapcache's problem was but after printing a certain error around 100 times, he managed to add the maps to the map cache... So I'm ready for others to participate in this project, just come into the Discord and PM me directly so I can give you more details. There are also channels, where you can read everything regarding it. Regards, Chris aka Houndeye
  16. 3 points

    Version 1.0.0

    34 downloads

    The Hair color works with my Fix Summoner Hairstyle(MALE) which ignores the color of the eye and ...some of the fur This is my first hair color palette release if there are any issues with my work feel free to notify me leave a like if you like my work and helps me get motivated and share

    Free

  17. 3 points
    View File Kamishi's 34 hair color(Rework-MALE) The Hair color works with my Fix Summoner Hairstyle(MALE) which ignores the color of the eye and ...some of the fur This is my first hair color palette release if there are any issues with my work feel free to notify me leave a like if you like my work and helps me get motivated and share Submitter AshiHanna Submitted 06/28/2019 Category Palettes Content Author Kamishi, Ashihanna  
  18. 3 points
    you can already do that with grf editor
  19. 3 points
    Open ../src/map/clif.cpp and in the function clif_parse_LoadEndAck remove: #if PACKETVER >= 20070918 clif_partyinvitationstate(sd); clif_equipcheckbox(sd); #endif #if PACKETVER >= 20141008 if( battle_config.pet_autofeed_always ){ // Always send ON or OFF if( sd->pd && battle_config.feature_pet_autofeed ){ clif_configuration( sd, CONFIG_PET_AUTOFEED, sd->pd->pet.autofeed ); }else{ clif_configuration( sd, CONFIG_PET_AUTOFEED, false ); } }else{ // Only send when enabled if( sd->pd && battle_config.feature_pet_autofeed && sd->pd->pet.autofeed ){ clif_configuration( sd, CONFIG_PET_AUTOFEED, true ); } } #endif #if PACKETVER >= 20170920 if( battle_config.homunculus_autofeed_always ){ // Always send ON or OFF if( sd->hd && battle_config.feature_homunculus_autofeed ){ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, sd->hd->homunculus.autofeed ); }else{ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, false ); } }else{ // Only send when enabled if( sd->hd && battle_config.feature_homunculus_autofeed && sd->hd->homunculus.autofeed ){ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, true ); } } #endif In the function clif_parse_LoadEndAck after: // Notify everyone that this char logged in [Skotlex]. map_foreachpc(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1); add: #if PACKETVER >= 20070918 clif_partyinvitationstate(sd); clif_equipcheckbox(sd); #endif #if PACKETVER >= 20141008 if( battle_config.pet_autofeed_always ){ // Always send ON or OFF if( sd->pd && battle_config.feature_pet_autofeed ){ clif_configuration( sd, CONFIG_PET_AUTOFEED, sd->pd->pet.autofeed ); }else{ clif_configuration( sd, CONFIG_PET_AUTOFEED, false ); } }else{ // Only send when enabled if( sd->pd && battle_config.feature_pet_autofeed && sd->pd->pet.autofeed ){ clif_configuration( sd, CONFIG_PET_AUTOFEED, true ); } } #endif #if PACKETVER >= 20170920 if( battle_config.homunculus_autofeed_always ){ // Always send ON or OFF if( sd->hd && battle_config.feature_homunculus_autofeed ){ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, sd->hd->homunculus.autofeed ); }else{ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, false ); } }else{ // Only send when enabled if( sd->hd && battle_config.feature_homunculus_autofeed && sd->hd->homunculus.autofeed ){ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, true ); } } #endif
  20. 3 points
    View File @autostore - Picked item will be sent to storage automatically Type (at)autostore Choose the option Kill monster, pick item Compiled & tested for rAthena Git Hash: 34971e57 (20190611) Submitter Cydh Submitted 06/12/2019 Category Source Modifications Video https://youtu.be/o6y26dZIc7U Content Author Cydh  
  21. 3 points
    RagnaLand is looking for dedicated staff members. The server will open in October. Open positions are: Support GM [PH] 1x Support GM [PT] 1x Support GM [RU] 1x Event GM 2x You can apply via discord: 레베카#4526 Payment is in cash points (not items!) on a weekly basis. Below are our server specs. Please only apply if our server setup suits you and you can see yourself enjoying to work with us. Thanks!
  22. 2 points
    You need source modification for setcell. you can download the mod and apply it to your rA source. Sample Script : - script CELL_PVP -1,{ OnInit: setcell "prontera",150,180,160,170,cell_pvp,1; end; } cell_pvp.diff
  23. 2 points
    View File [Html] Simple Purple Website Responsive One-Page Simple Purple Website Responsive One-Page ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ By: Mihael Hope you like it ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ About: Website is made in php / html responsive one page, is translated in pt-br, but I believe in your potential to translate into their respective languages ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Demo: Espero que gostem. Submitter Mihael Submitted 06/25/2019 Category General Website Templates Video https://youtu.be/IEWmcu_9Lm4 Content Author Mihael  
  24. 2 points

    Version 1.0.1

    35 downloads

    The Hairstyle works with My Kamishi's 34 hair color(Rework-MALE) in which ignores the color of the eye and ...some of the fur 10 hairstyles This is my first sprite release if there are any issues with my work feel free to notify me leave a like if you like my work and helps me get motivated and share

    Free

  25. 2 points

    Version 1.0.0

    27 downloads

    The Hair color works with my Fix Summoner Hairstyle(FEMALE) which ignores the color of the eye and ...some of the fur if there are any issues with my work feel free to notify me leave a like if you like my work and helps me get motivated and share

    Free

  26. 2 points
    Latest Version : Version 2 Second Upload ( 02/20/2019 ) Version 1 : First Upload ( 09/18/2017 ) I hope someone upload this on our forum to make it easier to find This is not MINE but credits to the OWNER ! collection of RO Chibi from Web (c) Gravity Co., Ltd. & Lee MyoungJin(studio DTDS). All rights reserved.(c) GungHo Online Entertainment, Inc. All Rights Reserved.当コンテンツの再利用(再転載・配布など)は、禁止しています。
  27. 2 points
    View File Fix Summoner Hairstyle(MALE) The Hairstyle works with My Kamishi's 34 hair color(Rework-MALE) in which ignores the color of the eye and ...some of the fur 10 hairstyles This is my first sprite release if there are any issues with my work feel free to notify me leave a like if you like my work and helps me get motivated and share Submitter AshiHanna Submitted 06/28/2019 Category Hairstyles Content Author Gravity, Ashihanna  
  28. 2 points
    As follow up of e7e8b54 and people's thought at Issue:#1404 Added config in conf/battle/skill.conf // Land Protector behavior // 0 : Officially, standing players at the border (outer cell) of the Land Protector is still can be affected/hit // by AoE skills (if the skills has splash effect, such Storm Gust). // 1 : Old Athena style, totally ignore AoE skill from outside Land Protector area. land_protector_behavior: 0 Try it now for FREE! Main branch Changes (against my fork master) Diff file Patch file
  29. 2 points
    unlike your post title/body all the tutorials i know in rAthena is very informative here is our most used tutorial if you want more "informativity" i suggest you start to use the search feature
  30. 2 points
    @ittiphol If you use EXE 2014-11-12 and later - you can't enable it. Because code was removed from EXE.
  31. 2 points
    vejam esse topico que eu criei faz algum tempo, nele tem alguns itens de ocp do IRO que chegam como cash no bro e o de baixo: https://github.com/rathena/rathena/pull/4161 aqui são os itens de RagCan do JRO.
  32. 2 points
    case solved: D2 1D 68 B4 FF B4 00 8B C1 <-look for this line RED channel - CA GREEN channel - DF BLUE channel - FB For example, we want to change it by blue color. We need to modify bytes to: D2 1D 68 00 00 FF 00 8B C1 credits to @Functor for giving me hints on how to hexed client
  33. 2 points
    found the keyboard button but not for the map here's for the keyboard button keyboard button 73 68 6F 70 00 00 00 00 6B 65 79 62 6F 61 72 64 00 00 00 00 73 6E 73 <-look for this line 73 68 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 6E 73 <- change it to this line
  34. 2 points

    Version 1.0

    427 downloads

    Hi all, This is a basic damage font alternative which can be used to bring a little more high definition resolution to Ragnarok! I made this purely because I was tired of staring at the hideously stretched and over-pixelated damage numbers while I was doing some testing. Feel free to give it a try! There is a slightly wider spacing between digits that I wasn't able to close off because the client must determine spacing/positionings between, but if you want to reduce some of the spacing I have provided another .act file suffixed "_larger" which reduces the spacing but makes the damage text a bit larger. Thanks

    Free

  35. 1 point
  36. 1 point
  37. 1 point
    The script i gave doesn't have interaction with the menu. so you might added it incorrectly. here's i added it for you. A video proof its working [HERE]. NOTE: It's really frustrating when copying code from QUOTE because it will give errors and change tabs into space. so please make sure that you post it on code. pvpladder.txt
  38. 1 point
    We can still continue our offline server, by the way thank you so much @anacondaq for this release you help a lot your still the best.
  39. 1 point
    I would like to thank you for everything ... Today I walk with my own legs, but your topic helped me a lot in the beginning. Thank you @anacondaq!
  40. 1 point
  41. 1 point
    What EXE version do you use? What is the ID of your custom skill? What size of the magic target do you want to set? As example tell me ID of existing official skill with the needed size of the magic target. I will be able to check it tomorrow.
  42. 1 point
    Have you print from island?
  43. 1 point
    Or just use an anti-bot script. They will be stopped from farming if they didn't answer the prompt-up message in the anti-bot script.
  44. 1 point
    Your doram max job level is 50? if yes just change to this // -- A very simple script that made by me (Radian) // -- Compatible with rAthena. // -- I don't mind if you want to optimized this // -- just please include me on the credits :) prontera,140,177,4 script Max Lvl Reward Giver 4_F_NARIN,{ if ( .enable_event ) { if ( getcharid(3) > .aid_end ) { mes "[ ^777777Account ID Checker^000000 ]"; mes "I'm sorry you are late to avail this.."; close; } if ( getcharid(3) < .aid_start ) { mes "[ ^777777Account ID Checker^000000 ]"; mes "It's impossible you are below of the id we required to obtained the special event rewards."; close; } if( Class == 4218 ){ if ( BaseLevel < .max_base_level || JobLevel < .max_job_level_summon ) { mes "[ ^00FF00Race Up to Max^000000 ]"; mes "We're sorry you are not qualified yet on this event, please come back when you are base level is "+.max_base_level+" and job level is "+.max_job_level+"."; close; } }else{ if ( BaseLevel < .max_base_level || JobLevel < .max_job_level ) { mes "[ ^00FF00Race Up to Max^000000 ]"; mes "We're sorry you are not qualified yet on this event, please come back when you are base level is "+.max_base_level+" and job level is "+.max_job_level+"."; close; } } if ( #Reward == 1 ) { mes "[ ^FF0000FATAL ERROR^000000 ]"; mes "We apologize that you are not qualified any more to receive or get a special reward from us."; close; } mes "[ ^0000FFCongratulation Note^000000 ]"; mes "We verified that you are qualified and will receive a reward from us."; for ( [email protected] = 0; [email protected] < getarraysize(.reward); [email protected]++ ) for ( [email protected] = 0; [email protected] < getarraysize(.amount); [email protected]++ ) getitem .reward[[email protected]],.amount[[email protected]]; set #Reward, 1; close; OnInit: // ------------------------------------------------------------ .enable_event = 1; // Set 0 = Disable / 1 = Enable Default. .max_base_level = 175; // Set the maximum base level here. .max_job_level = 60; // Set the maximum job level here. .max_job_level_summon = 50; // Set the maximum job level here. .aid_start = 2000000; // Set the Account ID here where you want to start. [ set this to 0 = disable ] .aid_end = 9999999; // Set the ending Account ID here. [ set this to 0 = disable ] setarray .reward,7720,26090,16682,13607; // Set the rewards here. setarray .amount,100,1,1,3; // Set the reward amouns here. waitingroom "Race to the Max",0; // Waiting Room. // ------------------------------------------------------------- \\ end; } }
  45. 1 point
    Postei aqui por que não achei uma área correta. Olá galera, como todos sabem eu nunca me aventurei nessa área de programação, porém por uma demanda da empresa eu tive que fazer um painel simples em VBA, o que acabou fazendo eu me interessar por programação, comecei a estudar HTML5, PHP, CSS, e JAVASCRIPT, com isso decidi começar o projeto de desenvolver um painel de ragnarok para que eu possa práticas, em baixo vai estar todas as funcionalidades do painel. OBS: O painel ainda está em desenvolvimento. [ PF PAINEL] Linguagens: - HTML5 - PHP - JAVASCRIPT - CSS Funcionalidades: - Registrar Conta OK - Visualizar Conta OK - Visualizar Personagens OK - Resetar Posição de Personagens OK - Resetar Estilo de Personagens OK - Logs da Conta OK - Alterar Email Em Desenvolvimento - Alterar Senha Em Desenvolvimento - Rankings de Zeny Em Desenvolvimento - Rankings de Eventos Em Desenvolvimento - Rankings da Campal Em Desenvolvimento - Ranking do PVP Em Desenvolvimento - Ranking de Tempo Online Em Desenvolvimento - Ranking de MVP's Em Desenvolvimento Estou vendo o que fazer quando finalizar, talvez eu disponibilize para a comunidade, lembrando que ainda sou novo nessa área e o painel foi feito com o intuito de aprendizado, então caso tenha erros por favor pode avisar, caso tenham sugestões do que pode ser adicionado podem avisar também, qualquer crítica e sugestão é bem vinda. OBS: O design do painel eu não desenvolvi do 0, peguei um painel flat responsivo e fui modificando. Segue abaixo algumas imagens do painel:
  46. 1 point
    Halloween Zone Greetings! Today I'm going to show a basic custom map that I made in 2012, was my first map inspired in the best holiday: Halloween. Live Preview Sketchfab (Click on Image) (Lights doesn't match with in-game) Screenshots
  47. 1 point

    Version 2.2.0

    16,881 downloads

    Third Job Costumes + New Classes The Correction With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! Originally jRO, and now, even kRO spriters, have made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work. This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product!

    Free

  48. 1 point
    Automatic speed change on map topic
  49. 1 point
    i have the latest headgears, along with some new mobs http://rathena.org/board/topic/83460-some-mob-sprites-and-kro-headgears-strongmans-hair-hankie-in-mouth-etc/
  50. 1 point
    This is a bug with BrowEdit 586. To fix it you will have to restart BrowEdit 586 every time you create a lightbulb that will have its shadows deselected. To go around this, I would highly recommend using the user-defined lightbulbs. Here you can define a lightbulb that already has its cast shadows deselected. 1. Open the file called lights.txt 2. Copy and paste that code in there to create a new bulb and setup the parameters (its pretty straight forward) 3. If you want to use some lights I've defined feel free to use it: <?xml version="1.0" encoding="UTF-8" ?> <lights> <light> <name>Torch</name> <color r="1" g="0.5" b="0" /> <range>20</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>0</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> <light> <name>ambient light</name> <color r="0" g="0" b="0" /> <range>200000</range> <brightness>127</brightness> <maxlight>127</maxlight> <givesshadow>1</givesshadow> <lightfalloff>0.00001</lightfalloff> <height>50</height> </light> <colors> <light> <name>red</name> <color r="0.5" g="0" b="0" /> <range>200</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>1</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> <light> <name>green</name> <color r="0" g="0.5" b="0" /> <range>200</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>1</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> <light> <name>blue</name> <color r="0" g="0" b="0.5" /> <range>200</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>1</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> <light> <color r="0.5" g="0" b="0.5" /> <name>purple</name> <range>100</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>1</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> </colors> </lights> To access these lightbulbs, all you have to do is go into Light Edit mode and then right click -> Favourites -> Select a light The lightbulb I use called "Torch" has it's shadows deselected. So simply spawn the bulb and change the parameters around if you want.
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