Popular Content

Showing content with the highest reputation since 05/17/2019 in all areas

  1. 4 points
    Dear rAthena folk, I was looking for a way to replace the Artwork of the Satan Morocc (or Morroc - whatsoever) card. Gravity never officially released this card. After couple hours on GIMP I decided to share the blank card and my rework with the community. File is in .XFC format, but it should be compatible with Photoshop as well. Compatibility: Export the file as 24bit BMP & "write color space information" unchecked, otherwise the Client won't recognize the .bmp file. Left: Old Artwork | Right: Reworked Artwork Artwork Credits: Gravity | aBsolitude You can change anything in the provided .XFC file thanks to layering.
  2. 3 points
    It would be perfect to have a OpenSetup.exe with this client's features. A quick mockup of what I mean:
  3. 2 points
    nodecp nodecp is a Control Panel built for rAthena and Hercules that is made in node.js and pug as the template engine nodeCP Version History rAthena 0.02 - Official Release 0.1 - View Account, Discord Webhook, Simple Download Page, Footer 0.1.1 - Fixed Item name Repeat 0.1.1-1 - Fixed SQL Injection Vulnerability 0.1.1-2 - Case Sensitive Usernames fix 0.1.2 - Added PHP Parser 0.2.0 - Code Refactor, Re-design. 0.2.1 - Fixes 0.2.2 - Dark and Light Theme, View Account, Custom Databases 0.3 - Dynamic Express Static, Theme Changer 0.3.1 - Pincode System, Code Clean 0.4 - Code Refactor, Better System, Faster. (on Beta) 1.0 - Stable Release! Added *Hidden...* (Soon) Hercules 1.0 - Project Release (Once 0.4 for rAthena is released, this would be released.) FAQ Q: Hello! I would like to contribute to the project A: Just fork the github repo and do your changes there! Once you've done a few pull requests, we would add you as a Collaborator on the Github Repo. Q: How do i become an Organization Member for nodecp? A: You need to be a Collaborator and must Contribute to nodecp and other projects it has. Once you've done a few contributions, we would inform you that you are added from our Organization. Q: Why is there another rewrite for rAthena? A: I felt like the new system won't work out with the old one. So i had to do this. Q: I found an Error! Where do i report it? A: You have multiple options. PM me on Discord (**Universe#7440**), Reply on my rAthena Topic or Open an Issue on Github Q: I am a NodeJS Developer! I want to add my own Features. A: That will be documented soon. Q: So you guys support Hercules now? A: Yeah! It's bad to not support Hercules. I mean, who doesn't like it? Q: Why are some versions missing inside the rAthena/Hercules folder? A: Because some versions are gone from my pc and couldn't be found or the code is simply outdated and won't receive fixes. Q: From what versions are available for Download A: For rAthena, you could download from `0.3.1` to the Present Version. While for Hercules, you could download `1.0` to the Present Version. Requirements nodejs v11 or greater. windows/mac/linux/etc... Basically any Operating System that has nodejs. Support Join our Discord to get support and notified about releases and updates Demo and Github Demo: https://nodecontrolpanel.com/ Github Source: https://github.com/nodecp/nodecp Downloads: https://github.com/nodecp/nodecp-releases
  4. 2 points
    Marketplace link: https://marketplace.visualstudio.com/items?itemName=secretdataz.athena-language-support This extension provides rAthena-flavored Athena language syntax highlighting and code snippets and automatically highlights files with .rascript extension. The following is the non-exhaustive list of code snippets provided by Athena Language Support. * `defnpc`, `defnpcfloat`, `defwarp`, and `defshop` (In-game objects definition) * `deffunction` (Function definition) * `On:` event handler snippet * `for`, `while`, `do` flow control snippet report issues: https://github.com/secretdataz/athena-language-support/issues show me I suck at making extensions: https://github.com/secretdataz/athena-language-support/pulls Special thanks to @JoWei for the base extension for Atom.
  5. 2 points

    Version 1.0.0


    Corresponding Thread: By default, the file includes a reworked Satan Morocc Artwork. Edit the layers with GIMP/Pohotoshop in the provided .XFC file. Credits @Gravity & aBsolitude (Artwork)


  6. 1 point
    Current Version: 27 April 2019 To make an RO offline server usually you need: setup and configure MySQL database git clone emulator source code get from somewhere client files create a database for the emulator set correct permissions for database users what will used via emulator for working with DB download and install Visual Studio Community 2017 with all packages (size ~10GB) configure mechanic, turn off some SRC functionality and so on Take from somewhere exe file, apply correct patches to your exe Build a GRF with all required for exe resources and files Compile the server (from sources to a binary file (what you can run on your OS)) Configure server-side (emulator), set proper settings, and so on to make it work copy-paste your game-client files and exe to kRO game client start MySQL database, run the emulator, launch game client This is hard for newbies. Because you will do a lot of mistakes because you can't know the different details. The package solve almost all steps above and leave to you only 2 last steps (copy paste, launch, and play) How to make everything work (2-minute guide) Download Extract Watch the video or read readme.txt Launch OpenServer and start server (Green Flag) Copy-paste 1 time only game client files to kRO folder Launch emulator Launch game exe from kRO client folder Login and play This is super easy, is not it? I have prepared for you almost everything, to make sure that you will skip the painful newbie entry point with making it just work. You can use this package as a template for building your own server (if you really wish to and will be stuck somewhere). All emulators, client, repository folders are connected to remote repos, so you can always easy update emulator or client by yourself without waiting for any updates from my side. I made almost everything what you need to keep always up-to-date emulator. But for making it up to date, please read the section below later, this requires some steps and understanding from your side (I did not make 1 click solution to update it, because of problems inside emulator) Download Links Google Drive | Mega Alternative Link: Part 1 (1.3GB) (just pack (emulator)) Part 2 Client (2.7GB) (game client) Please download the whole folder what you see if you are a newbie. Current Full Pack Size: 4 GB (include kRO client and everything else) 1.3GB = emulators, packed grfs, tools, openserver, and so on (this is a raw package) 2.7GB = kRO clean game client required for the files above (07_clean_kRO_client) If you let your friend connect to the server (online) you can read the guide: https://gist.github.com/anacondaq/3eae8e4afb5d3c3880d08b95b2c54b78 Old topic (first version from 2017, 2018 years): 2019 March update: http://web.archive.org/web/20190427160411/https://rathena.org/board/topic/109823-ragnarok-online-complete-offline-server-client-pack-2019-make-your-ro-server-in-less-than-5-minutes/ 2018: http://web.archive.org/web/20190212101235/https://rathena.org/board/topic/109823-ragnarok-online-complete-offline-server-client-pack-2018-make-your-ro-server-in-less-then-5-minutes/ 2017: https://web.archive.org/web/20180420124127/https://rathena.org/board/topic/109823-ragnarok-online-complete-local-server-client-pack-2018-make-your-ro-server-in-less-then-5-minutes Please read readme.txt before asking any question. Changelog: 27 April 2019 - updated emulator, client files, almost everything fixed manually several founded issues, tested homunculus AI's, etc stuff done. Edited links, done a lot of work. But all files packed into rar archive instead of sfx one for several reasons. 01 March 2019 - fixed many issues related to the game client, turned off custom NPCs, updated emulators, recompiled everything, fixed earlier reported issues, re-uploaded and repacked everything to different hostings. If you want to update your package, search for my post on page 30. 12 February 2019 - many many many fixes to emulator, client, everything updated, and all known issues fixed. Everything is up to date and works great. 07 July 2018 - updated all content inside the package to their actual versions. Also, changed exe to 20180530 one from 20170614, and also repacked game clients as well too. Fixed small minor reported issues. Download links updated (please use the client) 01 June 2018 - updated and repacked kRO client (merged rdata.grf into data.grf for reducing total size of full kRO client), updated rAthena codebase up to 01 June 2018, recompiled all servers, fixed reported bugs related to the VIP system, fixed crash issue with Gentleman Pipe, all download links updated, if you want to take the update, re-download the whole package. 02 May 2018 - added VIP system options April 2018 - second unbounded version from the anacondaqq (you can update manually the whole package) March 2017 - initial release
  7. 1 point
    Hi, I will not help. Because you have modified database columns, and also files. These changes not a part of my package and has been done manually by someone, but not me. If you want make the package work again, you need re-download 01_emulator folder, and 03_openserver/sql_backups.rar extract emulator files like you usually do it. extract in any other folder sql_backups.rar file run open-server. remove your databases (write somewhere a names of databases) create a new empty database with old name now import inside this database a sql file repeat it for all databases. now run emulator, and if everything has been done right - you will successfully connect to the mysql database. If not - repeat.
  8. 1 point
    View File Stormbreaker Introduction Stormbreaker is a large modification system which adds a collection of new features, bonuses and script commands to your own rAthena server. This package is designed to augment your server with new features which can breathe new life into your gameplay, and comes with a getting started guide, a Git patch file, and some optional client resources. Stormbreaker is developed against the latest version of rAthena, and will be continually updated to the latest on a weekly basis. (Videos will be coming soon highlighting each feature.) Features This package includes the following: New item bonuses (83) New script commands (10) New GM commands (9) Item Bazaar Shop system Item Durability system Item Craft system Item Enchantment system Item Passive Script system Item Passive Status system More features are actively being developed and will be released in the near future. Item Bonuses All item bonuses are the same as those found on the Bonus Expansion Pack thread. If you're looking to acquire this package solely for the item bonuses, please be advised that these will be released soon for free on that thread. Stormbreaker will be updated with newer item bonuses as more are recommended. Script Commands Item Bazaar Shop The bazaar shop system functions similar to that featured in Final Fantasy XII. As a player accumulates and sells items to shops, you can configure items which become available for purchase at specialist bazaar shops by the sale of certain combinations of items. These can be items which become permanently unlocked, can be unlocked multiple times, or those which can only be purchased the once and can never be unlocked again. This feature provides a great way to reward players for farming and killing monsters, and unlocks great potential for introducing unique items and equipment available only after acquiring and selling combinations of materials. Item Durability The item durability system works much like the Witcher 3 durability for equipment. All equipment has a durability score (a percentage) which determines how much more stress it can take before breaking. As players engage in battle, their equipment will slowly degrade (completely configurable), which can lead to weakened bonuses, weakened ATK and DEF modifiers, and chances of breaking. All equipment can be repaired through special NPCs (using new script commands described above) and can also receive protection with the Chemical Protect skills (configurable.) Item durability can be configured to decrease on a fixed percentage per attack (a denomination as low as 0.0001%) or based on the amount of damage dealt/received. Note: For the item durability percentage to be visible as in the screenshot, this requires client version 2015-02-25aRagexeRE or later. Item Craft The item craft system uses the new refine user interface with a completely custom crafting database. Players can drag a source material and catalyst material into the refine window to be given the opportunity to craft something new. This feature isn't restricted to just equipment, but any other sort of item too! Your players could be upgrading their basic Red Potions to Orange Potions using Jellopies or Grapes, or could be upgrading their Knife[3] to a Knife[4] by combining it with a special material. The crafting database allows for a lot of flexibility, including key features like equipment being able to retain their refine level, cards, random options, and even item durability! Note: For the new refine interface and the crafting system, this requires client version 2016-10-12aRagexeRE or later. Item Enchantment The enchantment system similarly uses the new refine user interface to provide a beautiful and unique point for being able to upgrade equipment with random options! The custom enchantment database lets you build your own system for allowing players to add unique or powerful random options to their equipment, restricted at a per-item level. Every item supports up to a maximum of 4 different enchantment types, and can be configured with custom chance rates and costs, which can further be configured depending on the current number of enchantments already on the equipment! New server configurations let you control how many enchantments can be added to each type of equipment to add finer control. With this system, players could enchant their boring Knife with ATK + 10% by using some rare or valuable material. Note: For the new refine interface and the enchanting system, this requires client version 2016-10-12aRagexeRE or later. Item Passive Script The passive script system is designed to augment and empower the already powerful item database. The bespoke item passive script file lets you add new "equipment" scripts which are active while an item is stored in the players inventory! A player holding a rare coin in their miscellaneous item tab might find themselves with a constantly active HP + 5%, or perhaps they have acquired a sword which provides a permanent HIT - 30 while the item is held by the player. The system could also be used to reward players with EXP or Zeny increasing items. This system works with any existing or new items, and just needs a line adding to the file! Item Passive Status The passive status system works similar to the passive script system, except that the player receives a permanent (cannot be dispelled nor removed by death, nor cured from healing items) status effect while an item is held in their inventory. You could grant players a permanent Increase Agility effect while holding a magic feather, or perhaps afflict them with Poison while they carry some cursed tome. The passive status system is designed to improve on existing mechanics where equipments can provide permanent bonuses, with special flags indicating whether equipment provides the status only when equipped or when in the inventory. Support I intend to provide continual support with Stormbreaker by keeping the files up-to-date, on a weekly basis, with the latest hash of rAthena. Each week I will upload a new version of the Stormbreaker archive, along with any new augmentations (such as item bonuses, script commands) and bug fixes. If you encounter problems when running or using the new Stormbreaker features, please feel free to contact me directly on here, to my email address [email protected], or on our Discord server, and I will respond as soon as I am able (usually on the day, otherwise within 1-2 days.) For support on applying the Stormbreaker project to an older version of rAthena, again please contact me directly on here or on the Discord server. Click here to join the Discord server. Copyright Stormbreaker © Chris Copeland 2019. All rights reserved. By purchasing this package you agree that you will not share or redistribute any and all files included in the package without the express written consent of myself (Epoque, Chris Copeland), and that you will not upload this package onto any secure or unsecure file sharing websites. Submitter Epoque Submitted 03/18/2019 Category Source Modifications Video Content Author Chris Copeland
  9. 1 point
    status.c #endif #ifndef RENEWAL unsigned short status_base_matk_min(const struct status_data* status) { return status->int_ + (status->int_ / 7) * (status->int_ / 7); } unsigned short status_base_matk_max(const struct status_data* status) { return status->int_ + (status->int_ / 5) * (status->int_ / 5); } #else there a few more things under this that are specific to min and max .. might just pre re
  10. 1 point
  11. 1 point
    just before you delete the zeny set Zeny, Zeny-.s_zeny; add if(!countitem(7716)){ mes "you need 1 " + getitemname(7716) + " to complete the enchantment."; end; } delitem 7716,1;
  12. 1 point
    If you use new client, just edit new_monster_size file inside 'System' folder. I dont remember complete file name now, but it is something like this.
  13. 1 point
    View File Extended Battleground [eAmod BG] Extended Battleground [eAmod BG] Made in Git Hash: '91169d7ebccccaf5008076383c89ff3a6c514a9e' Repository (db/npc/clientside): https://github.com/xEasycore/ExtendedBG Description Battleground System from eAmod compatibilized with rA c++. Features - Temporal guild System (Fake Guild) - Queue System (@joinbg) - Guild Skills usable in Battleground - Guild Skills separated cooldown - Anti AFK system - Enable/Disable BG Announces Commands @joinbg: queue join @leavebg: queue leave @order: sends a message to your team @leader: change team leader @reportafk: kick an AFK player @listenbg: enable/disable display bg announces Admin Commands @bgstart: enable BG queue @bgstop: disable BG queue @bgmode: change actual BG arena (own creation) @bgsize: change min/max players for an Arena (own creation) Arenas availables - Capture the Flag - Team DeathMatch - Conquest - Rush - Triple Inferno - Eye of the Storm - Domination - Feel free to Donate if you want to support me Note: This release is not stable, use it at your own risk. Submitter Easycore Submitted 07/08/2018 Category Source Modifications Video Content Author Zephyrus, Easycore  
  14. 1 point
  15. 1 point
    what version did you use?
  16. 1 point
    i try to access the files and it says unavailable.
  17. 1 point
    is this the Erods Fusion you are talking about?
  18. 1 point
    Features request (can be applied to any control panel what people trying to develop on any language): account registration with access only to login table (user, pass, captcha, email confirmation, sex, birthdate (optional)), referral nickname). account management: reset pass, re-sent login to email character management: reset hair style, hair color, cloth style, last map, save a map, homunculus/mercenary/pet (clean it) master account inside which you can make a game accounts do not use any bloated shit, and use only the latest modern and well-tested components. do not make bloated code or features. html5/less/css3/ (optional) + js follow any modern/good/ easy to use or modify templates. This is a key feature. If devs can build beautiful websites easy - your CP will grow. If not - y our CP will die. security, verify ALL user input, do not trust to users at all. Use as less code as you can, verify everything caching which will work with speed, Nginx FastCGI, or redis, or anything else (important against DDOS attacks) donation module: paypal, stripe, cryptocurrency, any other payment method.
  19. 1 point
    Anyone can convert malufett's warp delay compatible with the latest revision? I hope the developers can help us Thanks
  20. 1 point
    solved eliminate the homunculus and create another: D my apologies for the inconvenience
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  22. 1 point
    Hello @Joam, I used a font called "DejaVu Math TeX Gyre", 15 Size and -1.0 letter spacing. (Using GIMP on Manjaro Linux KDE) It's not the original font that Gravity uses in their cards but it looks quite similar. Furthermore, don't forget to outline the title with white color. le
  23. 1 point
  24. 1 point
    Probably my most ambitious and personal project. I often met on my way interesting places in the world of RO, to which it was impossible to get. Then I began to find such places with the help of the BrowEdit program and make them available for visiting. As the project expanded, I decided to allow shooting and use skills from the hills on the maps, where this feature was disabled, add plants and trees, create comfortable climbs and so on. I suggest you watch a promo video that clearly explains my idea. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. At the moment, almost ready the locations of the Schwartzwald and Arunafeltz for the release, there is a reserve for many other locations. Since the appearance of the video, there have been some changes, so the final result may be different. Below I attach screenshots from BrowEdit "before" and "after" and gif files with changes of territories on the finished mini-maps. Some screenshots of my work: From the important places are opened: the airport in Veins, the left exit from Einbroch, the northern Einbroch railway station on Ein_Field04, the industrial zone on Ein_Field02, the border post between Ein_Field04 and Ein_Field05, the fortress on the map of Yuno_Field12, the alternative entrance to the tower of Thanatos on Hu_Field01, the arch with a fountain on Ein_Fild09, the bridge in Lhz_Field02, the road from Ra_Fild06 to Ein_Field03 and more. Mini-maps changes (if any map is missing, it means everything is fine with it): .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. P>S> Since the map of Ein_Field05 won in the nomination of the most extended territory - a small comic video showing progress in its honor: .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. CODE: Warps lines below: //===== eAthena Script ======================================= //= New Warps for AMP //===== By: ================================================== //= w0wZukuBg //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= New Warps for AMP //===== Additional Comments: ================================= //= The NPC's were born. [w0wZukuBg] //============================================================ //======================================================= // ein_fild //======================================================= ein_fild02,134,123,0 warp newein01 1,1,ein_fild02,118,134 ein_fild02,121,131,0 warp newein02 1,1,ein_fild02,137,123 ein_fild02,223,137,0 warp newein03 1,1,ein_fild02,223,148 ein_fild02,223,145,0 warp newein04 1,1,ein_fild02,220,137 ein_fild02,186,226,0 warp newein05 1,1,ein_fild02,204,224 ein_fild02,201,224,0 warp newein06 1,1,ein_fild02,183,229 ein_fild04,385,181,0 warp newein07 1,1,ein_fild05,36,185 ein_fild05,33,185,0 warp newein08 1,1,ein_fild04,382,181 ein_fild05,35,167,0 warp newein09 1,1,ein_fild04,382,181 ein_fild05,120,292,0 warp newein10 1,1,ein_fild05,120,300 ein_fild05,120,297,0 warp newein11 1,1,ein_fild05,120,289 ein_fild06,231,81,0 warp newein12 1,1,ein_fild06,231,67 ein_fild06,231,70,0 warp newein13 1,1,ein_fild06,231,84 ein_fild03,245,55,0 script Lift-E02 139,2,2,{ OnTouch: mes "Lift up?"; next; if(select("Yes","Stay")==1) warp "ein_fild03",201,41; close; } ein_fild03,204,43,0 script Lift-E01 139,2,2,{ OnTouch: mes "Lift down?"; next; if(select("Yes","Stay")==1) warp "ein_fild03",248,53; close; } //======================================================= // ra_fild //======================================================= ra_fild09,362,76,0 warp newra01 1,1,lhz_fild01,15,79 lhz_fild01,12,79,0 warp newra02 1,1,ra_fild09,359,76 //======================================================= // ra_fild -> ein_fild //======================================================= ein_fild03,19,181,0 warp newraein01 1,1,ra_fild06,374,223; ra_fild06,377,223,0 warp newraein02 1,1,ein_fild03,22,181; //======================================================= // hu_fild //======================================================= hu_fild02,378,244,0 warp newhu01 1,1,hu_fild03,22,253 hu_fild03,19,253,0 warp newhu02 1,1,hu_fild02,375,244 hu_fild02,378,194,0 warp newhu03 1,1,hu_fild03,22,205 hu_fild03,19,205,0 warp newhu04 1,1,hu_fild02,375,194 hu_fild02,375,303,0 warp newhu05 1,1,hu_fild03,22,308 hu_fild03,19,308,0 warp newhu06 1,1,hu_fild02,372,303 hu_fild02,378,125,0 warp newhu07 1,1,hu_fild03,22,129 hu_fild03,19,129,0 warp newhu08 1,1,hu_fild02,375,125 //======================================================= // ve_fild //======================================================= ve_fild03,327,294,0 warp newve01 1,1,ve_fild04,34,322 ve_fild04,31,322,0 warp newve02 1,1,ve_fild03,324,294 ve_fild03,316,251,0 warp newve03 1,1,ve_fild04,42,295 ve_fild04,39,295,0 warp newve04 1,1,ve_fild03,312,251 //======================================================= // einbroch //======================================================= einbech,50,223,0 warp neweinb01 1,1,einbech,50,230 einbech,50,227,0 warp neweinb02 1,1,einbech,50,220 einbech,37,223,0 warp neweinb03 1,1,einbech,37,230 einbech,37,227,0 warp neweinb04 1,1,einbech,37,220 //======================================================= // veins //======================================================= veins,296,335,0 warp newve05 1,1,veins,290,342 veins,293,342,0 warp newve06 1,1,veins,275,352 veins,278,352,0 warp newve07 1,1,veins,296,332 //======================================================= // lighthalzen //======================================================= lighthalzen,241,163,0 warp newlhzs01 1,1,lighthalzen,265,163 lighthalzen,262,163,0 warp newlhzs02 1,1,lighthalzen,238,163 lighthalzen,282,327,0 warp newlhzs03 1,1,lhz_fild01,278,19 lhz_fild01,278,16,0 warp newlhzs04 1,1,lighthalzen,282,324 //======================================================= // juperos_ //======================================================= juperos_01,96,220,0 warp newjup01 1,1,juperos_01,152,183 juperos_01,149,185,0 warp newjup01-1 1,1,juperos_01,93,217 //======================================================= // jawaii //======================================================= jawaii,138,182,4 script Stairs#ja1 111,{ mes "[Stairs]"; mes "Want to go up or go down?"; next; switch(select("Up","Down")) { case 1: warp "jawaii",136,183; close; case 2: warp "jawaii",140,180; close; } close; }
  25. 1 point
    There is no point of keeping such things secret. Do never rely on security by obscurity. Update your server and you are fine.
  26. 1 point
    Hallo ich möchte mich bei, Normynator, Shiro und Chuu bedanken und empfehle der deutschen Community den Support von den angeführten. Ich kann die Hilfe als sehr ruhig, gelassen und äußert professionell deklarieren. Schaut gerne auch mal im Discord vorbei: https://discord.gg/Wv2WnW Grüße Chris
  27. 1 point
    Hi everyone, Since I haven't seen anyone create a package for atom yet, I figured this might be something interesting to make for everyone. So, here it is, a package for Atom to support the scripting language. You can find the package in the package manager of Atom. Enjoy! If there is any questions, feel free to ask here. If any issues is found, report them here https://github.com/JoWei/language-athena/issues
  28. 1 point
    Turn every headgear you wear (TOP,MID,LOWER) into costume headgear. Removing the refine, stats and cards. Also you can revert back your Costume Headgear to its original state. But not the refine, stats and cards. Working with the Revision 17306 Feel free to use Hahaha! ENJOY! Credits to Rebel, Zephyrus EDIT : I don't support this anymore. Costume_System_v1.diff costume.txt
  29. 1 point
    Hello! So far I mainly worked with flux websites but non-responsive. Today I worked on a website that is responsive and uses bootstrap. Still in progress and I did not add anything fancy to it other than time and player count Will be updating this topic as I get closer to integrating flux properly. I will maybe release this website for free when I'm done.
  30. 1 point
    Need the latest kRO Install folder for your private server? Look no further! ----> Download <---- Latest: 2018-08-13 Installation: Official kRO Updated: 25/02/2019 Download Link: http://bit.ly/latestkro Package contains RSU RO Patcher Lite for kRO and kRO RE by [Ai4rei] This package is maintained by [Akkarin] This ZIP archive is 3.14GB in size and includes all BGMs plus the latest RSU ([2018-10-23] Release Simply download, extract, play! A fan of this topic? Hit the rep button
  31. 1 point
  32. 1 point

    Version 1.0.0


    __________***PLEASE READ***__________ I updated a variety of ragnarok emojis. Example: became > Feel free to do whatever with the graphics. Use parts of it or fully, use them as a base or else - but please follow these rules: ________________________________________ Rules: Do not sell these graphics to anyone. Do not ask me to fix, adjust or change something unless you're willing to pay for it. If you upload them somewhere for others to download, please credit me and/or link back to herc.ws's download section. Contains: Ragnarok Emojis Contact Discord: 방탄#4526


  33. 1 point
    yes but you can overwrite it in the next line too - script NO_WATER -1,{ OnInit: //setcell "<map_name>",0,0,<max x>,<max y>,CELL_WATER,0; //Example: //Removeing the water from the map setcell "prt_fild05",0,0,400,400,CELL_WATER,0; //Adding water cells to the map //120,120 is water setcell "prt_fild05",120,120,120,120,CELL_WATER,1; //from 150,140 to 150,190 is water setcell "prt_fild05",150,140,150,190,CELL_WATER,1; //etc } just general information xD and i think editing the map it self better for you , so if you counter this problem again you would know the fix
  34. 1 point
    alb2trea mapflag nightenabled Change to your new maps.
  35. 1 point
    Hello all members! along time without post on rAthena I'm having an issue, actualy don't know if this is a issue or not I was comparing the ASPD of my server with the RO calculator ASPD, i compare like 4 renewal calculator, iRO and kRO based i thought ASPD In-Game with Buffs (Agi up, blessing, Awake potion) = 176 ASPD in all calculators with (Agi up, blessing, Awake potion) = 182.XX So i was wondering if i have some bug/error/bad modification, i dont know Thanks you all rAthena version git hash: 7c1a88270b6c283fe001d25958d07d280ce9268d
  36. 1 point



    Please do not send me private message as my response would be in lowest priority. UPDATE IMPORTANT NOTICE: Not only this release is beta, there are few important changes need to note of: You now may modify the icon, code sign after pack configuration data. Some configuration entries are deprecated. Additionally, as you can tell, script support is coming... System Requirement: Windows 2000 or higher. Features Pack into single/multi grf file(s) [0x200] Automatically generates GRF if not exist RGZ support Customizable skin & language entries Background music No extra dll, not even config file is needed when distribute. Embed config file and resource data (images for background/buttons) Custom Button Remote config file Self update and client update [supports multi client exe update(Up to 255)] Tools ConfigGenerator - Packs configuration and resources into the patcher or generate as a binary config pack. ThorMaker - make patch files into thor file, there two options file & grf, when choose file, the patcher will extract file into disk, and grf simply put in GRF. [Please do not pack GRF, instead you should pack the actual data.] CheckSum - Simply a crc32 tool, used to make sure patcher & client/game exe is up to date ======================== Internal Config and Remote Config: Internal config is simply the one embed inside patcher, store basic information required to run Remote config, is on web server (of course), it used configure extended features.


  37. 1 point
    goto \data\luafiles514\lua files\datainfo and edit this tb_cashshop_banner.lub
  38. 1 point

    Version 4.2


    Support All classes including new Mounts, Oboro, Kagerou and costumes! Yay!. =3 The palettes are ranged from 0 to 35. For this pack to look the best you must use my corrected classes sprites ! These palettes are from my big 700 palette pack ! If you want more clothes dyes, you may consider asking for one of my Paletting services (More than 700 Palettes, Races and Colors! :3). Thank you very much!


  39. 1 point
    Black Light Star Aura.spr is missing
  40. 1 point
    go file info >> Raw view >> save as >> lua or lub if you want
  41. 1 point
    ////////////////////////////////////////////////////////////////////////////////// // Returns time remaining in a readable format. // The argument is subtracted from UNIX epoch time, or 'gettimetick(2)'. // -- callfunc "Time2Str",<tick in UNIX epoch time> // Example: // // Displays "Time left: 1 day, 1 hour, 8 minutes, 20 seconds" // set [email protected], gettimetick(2) + 90500; // mes "Time left: " + callfunc("Time2Str",[email protected]); //////////////////////////////////////////////////////////////////////////////////
  42. 1 point

    Version 1.0


    Hi, I made a special unique Dark-ish set of 32 palettes with Brown skin. Support All classes including new Mounts, Oboro, Kagerou.. =3 The palettes are ranged from 100 to 136. For this pack to look the best you must use my corrected classes sprites ! If you want more you may consider buying my 700 Palette Pack or my races ! . If you want another skin color on this set please contact me, unfortunately it's not free. Don't hesitate to contact me for any question about paletting !


  43. 1 point

    Version 2.0


    Hello everyone! I figured it would be useful to have free hair dyes with the 32 free clothes dyes.... So people could setup the minimal stuff with clean palettes. :3 This 34 Hair dye pack, is, imo, pretty complete. It's a nice colored rainbow, as you can see on the pictures. It works really good with most of the custom hair sprites from #28 (No ugly noses), But you must use my corrected hair sprites for official sprites from #1 to #27. It works for 69 Hairsprites maximum. If you want more, you may consider asking for one of my Paletting services (700 Palettes, Races and Colors! :3). Thank you very much!


  44. 1 point

    Version v1.0.0.600


    Easy to use & feature packed NPC Script Editor for RO emulator(s). Has a built in plug-in system, so anyone can write their own plugin to extend this editor's feature. Now optimized for performance and support NPC Script Parsing / Syntax / Error checking (F6) right in the editor to speed up your coding.


  45. 1 point
    I did a mix with previous changes. It's not a good code, but it works. http://pastebin.com/raw/7MTcs3c2
  46. 1 point

    Version 4.3


    Original idea of this script : http://www.eathena.ws/board/index.php?showtopic=148888 Well, this was my favourite stylist script in eAthena ....xD Since i got some time, and lately received a request on editing a stylist npc script. So i come with with the idea to add some minor features or enhance the original script. The script are written from scratch... A very quick and simple intro for the script, Able to nagivate styles easily ( Forward, Backward, Jump ). Able to blacklist certain style for each style group and separately by Gender. Removed save / load features since not really useful. Enable Zeny as payment for the services. Able to enable any of the 3 services. ( Hairstyle, Hair Color, Cloth Color ) Support multiple type of Currency Payment. ( Item , Cash Points , Zeny and etc ) Customizable. ( If any style was blacklisted, a default style will be displayed ) The script are rewrited and clean up some unecessary parts. Credits : AnnieRuru Hudelf


  47. 1 point

    Version 1.0


    This is a small map that serves as a PvP based zone. Its designed for 4 people to verse one another. You can certainly use this map for other means if you wish. You may not use this work for commercial purposes. Enjoy!~


  48. 1 point
    sncf,18,154,4 script #1 111,{ end; OnInit: while(1) { specialeffect ID; sleep TIME; } } or for effect change sncf,18,154,4 script #2 111,{ end; OnInit: while(1) { specialeffect ID; sleep TIME; specialeffect ID2; sleep TIME; } }
  49. 1 point
    Read: Basic_Scripting#Message if (isnight()) mes "Good evening!"; else mes "Good morning!"; close;
  50. 1 point
    //Script by: BrianL - script IdleKick -1,{ OnPCLoginEvent: set .interval, 1; // How often to check? (seconds) set .max_idle, 120; // Idle time before kicking? (seconds) getmapxy( @map$, @x, @y, 0 ); addtimer .interval *1000, strnpcinfo(3)+"::OnCheck"; end; OnCheck: getmapxy( [email protected]$, [email protected], [email protected], 0 ); if( [email protected]$ == "bat_c01" ) { if ([email protected][email protected]$ && [email protected][email protected] && [email protected][email protected]) { // same map,x,y (idle) set @idle_seconds, @idle_seconds + .interval; } else { // they moved, so reset idle timer set @idle_seconds, 0; } set @map$,[email protected]$; set @x,[email protected]; set @y,[email protected]; if (@idle_seconds >= .max_idle) { dispbottom "Idle characters are not allowed in Gold Room. Warping to save point..."; warp "SavePoint",0,0; // warp out // atcommand "@kick "+strcharinfo(0); // or kick } } addtimer .interval *1000, strnpcinfo(3)+"::OnCheck"; end; }
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