Racaae

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About Racaae

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  1. Are you using updated rAthena? The command is documented just fine. You can post the untranslated script, the important thing are the commands and syntax, not the messages/names.
  2. Hi! Prefixes and postfixes cant be separated from the variable name. So for example instead of . @ sleep it must be [email protected] always. delchar is not a command to delete characters. You can use the command breakequip to break equips. You can learn a lot reading the doc, good luck! \doc\script_commands.txt
  3. prontera,153,173,3 script Porteiro 4_M_PIERROT,{ if(!getcharid(2)) { mes "Você não está em um clã!"; close; } switch(select("Abrir casa do clã","Entrar na casa","Cancelar")) { case 1: instance_create("Casa do Clã",IM_GUILD); end; case 2: switch( instance_enter("Casa do Clã") ) { case IE_OTHER: mes "An unknown error occurred."; close; case IE_NOINSTANCE: mes "Memorial Dungeon " + [email protected]_name$ + " does not exist."; mes "No guild member has created the Memorial Dungeon."; close; case IE_NOMEMBER: mes "Only guild members can enter the Memorial Dungeon."; close; case IE_OK: mapannounce "prontera", "" + strcharinfo(0) + " entrou na casa do clã " + getguildname( getcharid(2) ) + ".", bc_map,0xFF99,FW_NORMAL,12; end; } case 3: end; } } \db\import\instance_db.txt 51,Casa do Clã,3600,300,alberta_in,114,134 Isso deve dar para você ter noção. (não testei)
  4. Oi! Você pode encontrar a lista de comandos, funcionalidades e exemplos em \doc\script_commands.txt. Dá pra estudar bem por lá. A instância do bafomé selado (SealedShrine) e todas as outras ficam na pasta \npc\instances e \npc\re\instances (caso seu server seja renewal). Instâncias são criadas com o comando instance_create, todas as instâncias da pasta usam a opção de grupo, mas é possível criar para guild também. Você pode criar um item e ligar um script nele usando o comando callfunc, por exemplo o item Cartão Kafra: 12211,Kafra_Card,Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashStore"; },{},{} Boa sorte!
  5. Hi! Just like you hide the Prontera NPC using hideonnpc when the portal closes, you need to hide the quiz_02 NPC when you end the event. In the OnGMStop label, change the hideoffnpc to the correct script command. hideoffnpc "The Baaam#qz"; Add a mapwarp so players dont get stuck. mapwarp "<from map>","<to map>",<x>,<y>; You need to hide her when the event starts too so add the same line to the OnEventStart label. Also: warp "savepoint",0,0; savepoint is case sensitive. Change it to "Save" or "SavePoint".
  6. announce Guardia de .Town_Invade$+": ¡Ayuda! nos han invadido",bc_blue|bc_all; Change this line to: announce "Guardia de " + .Town_Invade$+": ¡Ayuda! nos han invadido",bc_blue|bc_all;