This feature enhances the standard MVP death mechanic by replacing the generic "Tomb" label with the **actual name of the MVP** that was defeated. When an MVP dies on the map, a tombstone NPC appears at the exact spot of death, and instead of showing a generic label, it dynamically displays the **name of the boss** (e.g., "Phreeoni", "Ifrit", "Baphomet").
**How it works for players:**
- When an MVP is killed, a tombstone spawns on the map.
- The tomb now shows the name of the MVP, not just “Tomb”.
- This helps MVP hunters and players identify what boss was recently defeated, even if they arrived late.
- It improves both visual clarity and overall immersion in the game.
I created a demo video showcasing how this behaves in-game.
**Note to fellow developers:**
After completing this feature, I discovered that someone had already created a similar concept before me. However, I had no knowledge of that existing implementation during development and did not reference or use any of their code.
This version was built independently from scratch based on how I personally wanted it to function. While the **concept is similar**, the **implementation and behavior may differ** between our versions.
I still believe this showcases a useful quality-of-life addition for MVP-related mechanics, and I hope it can serve as inspiration or a base for others who wish to implement their own version.
Feel free to check out the demo video and let me know your thoughts!