buraquera Posted May 11, 2022 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 68 Reputation: 8 Joined: 05/12/20 Last Seen: 2 hours ago Share Posted May 11, 2022 9 hours ago, grenat50 said: Hi, I'm updating them right now as they aren't compatible anymore with the latest rAthena. I'm creating a rotation mode as well which will automatically start a battleground. It should be available in the next few days. Thank u i appreciate very much Im getting this error when compiling the last version Quote Link to comment Share on other sites More sharing options...
driver Posted May 11, 2022 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 26 Reputation: 3 Joined: 02/11/19 Last Seen: May 31, 2022 Share Posted May 11, 2022 13 hours ago, grenat50 said: Hi, I'm updating them right now as they aren't compatible anymore with the latest rAthena. I'm creating a rotation mode as well which will automatically start a battleground. It should be available in the next few days. @grenat50 Please, can fix the 'Map Surface' (Grenat Poring Ball Map)? The ball is not returning to the field after passing behind the goal lines. She's trapped! I tried to fix it in various ways using Olrox's 'Map Surface' base but to no avail in 'Grenat Map'.Error: 1 Quote Link to comment Share on other sites More sharing options...
grenat50 Posted May 12, 2022 Group: Members Topic Count: 15 Topics Per Day: 0.01 Content Count: 69 Reputation: 79 Joined: 02/20/20 Last Seen: December 1, 2024 Author Share Posted May 12, 2022 Hi everybody, The latest version is under review from rAthena mod. This is the changelog:1.0.5 Updates: - Fix sometimes cursor wasn't attacking enemies - Fix battleground flag above players - Improvement guild emblem - Rotation system every hour - Happy hours changed - GM command @startbg to launch a BG - @joinbg which teleport directly in the current running battlegroundCompatible version: rAthena 2022Older versions are compatible with: rAthena 2020~2021 1 1 1 1 Quote Link to comment Share on other sites More sharing options...
thywdasot Posted May 14, 2022 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 05/27/20 Last Seen: January 30, 2023 Share Posted May 14, 2022 Hi, can i ask, ¿this is compatible with webservice of vmstumpf? Quote Link to comment Share on other sites More sharing options...
Bringer Posted May 14, 2022 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: 2 hours ago Share Posted May 14, 2022 On 5/11/2022 at 11:27 AM, grenat50 said: Hi, I'm updating them right now as they aren't compatible anymore with the latest rAthena. I'm creating a rotation mode as well which will automatically start a battleground. It should be available in the next few days. With queue system? Quote Link to comment Share on other sites More sharing options...
Kakaroto Posted May 14, 2022 Group: Members Topic Count: 99 Topics Per Day: 0.02 Content Count: 635 Reputation: 95 Joined: 05/11/12 Last Seen: 23 hours ago Share Posted May 14, 2022 On 5/12/2022 at 4:26 AM, grenat50 said: - @joinbg which teleport directly in the current running battlegroun 39 minutes ago, Bringer said: With queue system? 1 Quote Link to comment Share on other sites More sharing options...
buraquera Posted May 14, 2022 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 68 Reputation: 8 Joined: 05/12/20 Last Seen: 2 hours ago Share Posted May 14, 2022 Thanks for update, It diff and compile perfectly But when i first try play "double inferno" this error showsup Quote Link to comment Share on other sites More sharing options...
Revoltz Posted May 14, 2022 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 45 Reputation: 1 Joined: 03/30/16 Last Seen: June 5, 2022 Share Posted May 14, 2022 Thank you very much Granet for the update, community was in need of this. Quote Link to comment Share on other sites More sharing options...
kalabasa Posted May 15, 2022 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Share Posted May 15, 2022 two thumbs up for including older versions Quote Link to comment Share on other sites More sharing options...
grenat50 Posted May 17, 2022 Group: Members Topic Count: 15 Topics Per Day: 0.01 Content Count: 69 Reputation: 79 Joined: 02/20/20 Last Seen: December 1, 2024 Author Share Posted May 17, 2022 On 5/14/2022 at 2:47 AM, thywdasot said: Hi, can i ask, ¿this is compatible with webservice of vmstumpf? I'm not sure if I updated the "read me" file before or after posting it but here is your answer:/!\ If you have web service installed, research battle_config.emblem_transparency_limit in the diff file and replace by inter_config.emblem_transparency_limit Quote Link to comment Share on other sites More sharing options...
grenat50 Posted May 17, 2022 Group: Members Topic Count: 15 Topics Per Day: 0.01 Content Count: 69 Reputation: 79 Joined: 02/20/20 Last Seen: December 1, 2024 Author Share Posted May 17, 2022 (edited) On 5/14/2022 at 11:53 AM, buraquera said: Thanks for update, It diff and compile perfectly But when i first try play "double inferno" this error showsup This is due to lack of palettes in your data files. You can configurate Red/Blue palette shown in db/battleground_db.yml Color: Palette clothes color ID. (6) - Id: 10 Name: Double Inferno MinPlayers: 2 MinLevel: 80 Deserter: 60 JobRestrictions: Novice: true Locations: - Map: region_8 StartEvent: Tierra_TI::OnReady TeamA: RespawnX: 16 RespawnY: 51 QuitEvent: Tierra_TI::OnTeam1Quit ActiveEvent: Tierra_TI::OnTeam1Active DeathEvent: Tierra_TI::OnTeam1Die Variable: $@BG19_Team1 TeamID: 0 Color: 6 TeamB: RespawnX: 83 RespawnY: 51 QuitEvent: Tierra_TI::OnTeam2Quit ActiveEvent: Tierra_TI::OnTeam2Active DeathEvent: Tierra_TI::OnTeam2Die Variable: $@BG19_Team2 TeamID: 1 Color: 22 Edited May 17, 2022 by grenat50 Quote Link to comment Share on other sites More sharing options...
ReSp Posted May 18, 2022 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 47 Reputation: 0 Joined: 10/23/15 Last Seen: Thursday at 05:18 PM Share Posted May 18, 2022 Hi @grenat50! I have such problems: And maybe will be more, i use ragexe 20200902. But @joinbg with rotative mode you have only in latest 1.0.5 patch. How can i solve it? Thx a lot! Quote Link to comment Share on other sites More sharing options...
ScarrFace Posted May 25, 2022 Group: Members Topic Count: 17 Topics Per Day: 0.01 Content Count: 66 Reputation: 0 Joined: 10/23/19 Last Seen: August 28, 2024 Share Posted May 25, 2022 (edited) @grenat50 sir may i know what git version are you using? or do you have repo for this with rathena file? Edited May 25, 2022 by ScarrFace Quote Link to comment Share on other sites More sharing options...
thywdasot Posted May 26, 2022 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 05/27/20 Last Seen: January 30, 2023 Share Posted May 26, 2022 !Hi grenat! Really thanks for this battleground we appreciate so much. Can i ask. ¿How i remove some battlegrounds from rotation? I tried remove like this. But get this error thanks for you help! Quote Link to comment Share on other sites More sharing options...
monody0093 Posted May 31, 2022 Group: Members Topic Count: 6 Topics Per Day: 0.01 Content Count: 17 Reputation: 0 Joined: 04/01/22 Last Seen: January 8 Share Posted May 31, 2022 How do you edit the rotating system time even i edited it to OnMinute30: the gap is still 1hr Quote Link to comment Share on other sites More sharing options...
hardelite Posted June 1, 2022 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 44 Reputation: 2 Joined: 01/09/18 Last Seen: June 9, 2022 Share Posted June 1, 2022 The game seems to work fine, however, it shows this error on the console:[Error]: script:run_script_main: infinity loop ![Debug]: Source (NPC): BG_config (invisible/not on a map)[Debug]: Source (NPC): BG_config is located in: npc/battleground/bg_common.txt The error usually appears after the char entry, when authorized to start the BG via '@startbg'. Any solution for this error? Thank you very much! Quote Link to comment Share on other sites More sharing options...
Mahiro Posted June 10, 2022 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 66 Reputation: 10 Joined: 08/02/18 Last Seen: January 20 Share Posted June 10, 2022 (edited) in all that I enter I am disconnected and/or the permanent screen is locked, and no command works, after some time it is informed that I am AFK. ¹ I get the icon that I'm the leader but I'm not screened for the map in question, I'm still on the map I was on. After some time it is informed that I will be kicked for being AFK, and I'm still stuck and on the same screen. Nothing works before and after. There are no errors in the log. ² I used @goto to see if the locked character went to the event map, and yes he did, but he is not there visibly, he literally disappears visually. ³ rAthena downloaded this month. Edited June 10, 2022 by Mahiro Quote Link to comment Share on other sites More sharing options...
monody0093 Posted June 10, 2022 Group: Members Topic Count: 6 Topics Per Day: 0.01 Content Count: 17 Reputation: 0 Joined: 04/01/22 Last Seen: January 8 Share Posted June 10, 2022 Is this possible for the BG Rotation? test.txt Quote Link to comment Share on other sites More sharing options...
Rudra Posted August 21, 2022 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 21 Reputation: 2 Joined: 04/18/12 Last Seen: April 11, 2023 Share Posted August 21, 2022 I'm trying to use the modifications in a clean version and it's giving me this error in the console: Added via git apply command, except pcc.hpp file which returned error, so manually added. Quote Link to comment Share on other sites More sharing options...
Angeluz Posted August 21, 2022 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 109 Reputation: 19 Joined: 07/28/12 Last Seen: 55 minutes ago Share Posted August 21, 2022 try with this https://github.com/rathena/rathena/commit/8038e713221166b45fdd7dac495d77d5e0f1a870#diff-94a3758e581cfbf622cab5780ec183c5ecb1e4442edec6179a2a71f9e9a25b31 Quote Link to comment Share on other sites More sharing options...
Rook1es Posted September 21, 2022 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 97 Reputation: 5 Joined: 06/21/15 Last Seen: September 28, 2024 Share Posted September 21, 2022 On 5/11/2022 at 11:27 AM, grenat50 said: dating them right now as they aren't compatible anymore with the latest rAthena. Hello can you help me about this problem? i'm using old version of rAthena item_db.txt etc. Quote Link to comment Share on other sites More sharing options...
Sapito Sucio Posted September 24, 2022 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 186 Reputation: 111 Joined: 04/10/12 Last Seen: Yesterday at 04:44 PM Share Posted September 24, 2022 This commit breaks BG extended :C Fixed some packets for 2022 clients (#7276) · rathena/rathena@fa4666d (github.com) Quote Link to comment Share on other sites More sharing options...
Zarchiel Posted October 6, 2022 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 10/06/22 Last Seen: November 8, 2022 Share Posted October 6, 2022 On 5/12/2022 at 4:26 AM, grenat50 said: Hi everybody, The latest version is under review from rAthena mod. This is the changelog:1.0.5 Updates: - Fix sometimes cursor wasn't attacking enemies - Fix battleground flag above players - Improvement guild emblem - Rotation system every hour - Happy hours changed - GM command @startbg to launch a BG - @joinbg which teleport directly in the current running battlegroundCompatible version: rAthena 2022Older versions are compatible with: rAthena 2020~2021 How do I solve this error friend, only this one appears. Quote Link to comment Share on other sites More sharing options...
Angeluz Posted October 8, 2022 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 109 Reputation: 19 Joined: 07/28/12 Last Seen: 55 minutes ago Share Posted October 8, 2022 On 10/6/2022 at 9:37 AM, Zarchiel said: How do I solve this error friend, only this one appears. in src/map/battleground.cpp @@ -1146,12 +1146,14 @@ void bg_team_getitem(int bg_id, int nameid, int amount) { std::shared_ptr<s_battleground_data> bg; struct map_session_data *sd; - struct item_data *id; struct item it; int get_amount, j, flag; std::shared_ptr<s_battleground_data> bgd = util::umap_find(bg_team_db, bg_id); - if (amount < 1 || bgd == NULL || (id = itemdb_exists(nameid)) == NULL) + + std::shared_ptr<item_data> id = item_db.find(nameid); + + if (amount < 1 || bgd == NULL || id == nullptr ) return; if( battle_config.bg_reward_rates != 100 ) amount = amount * battle_config.bg_reward_rates / 100; @ -1199,12 +1201,13 @@ bg_result (0 Won | 1 Tie | 2 Lost) void bg_team_rewards(int bg_id, int nameid, int amount, int kafrapoints, int quest_id, const char *var, int add_value, int bg_arena, int bg_result) { struct map_session_data *sd; - struct item_data *id; struct item it; int j, flag, get_amount; std::shared_ptr<s_battleground_data> bgd = util::umap_find(bg_team_db, bg_id); - if (amount < 1 || bgd == NULL || (id = itemdb_exists(nameid)) == NULL) + std::shared_ptr<item_data> id = item_db.find(nameid); + + if (amount < 1 || bgd == NULL || id == nullptr) return; if( battle_config.bg_reward_rates != 100 ) in src/map/script.cpp @@ -21458,7 +21458,7 @@ BUILDIN_FUNC(bg_logincount) enum e_result_validate_emblem { // Used as Result for clif_validate_emblem EMBVALIDATE_SUCCESS = 0, EMBVALIDATE_ERR_RAW_FILEFORMAT, // Invalid File Format (Error in zlib/decompression or malformed BMP header) - EMBVALIDATE_ERR_TRANSPARENCY // uploaded emblem does not met the requirements of battle_config.emblem_transparency_limit + EMBVALIDATE_ERR_TRANSPARENCY // uploaded emblem does not met the requirements of inter_config.emblem_transparency_limit }; static enum e_result_validate_emblem clif_validate_emblem(const uint8* emblem, unsigned long emblem_len) { @ -21473,7 +21473,7 @@ static enum e_result_validate_emblem clif_validate_emblem(const uint8* emblem, u )) return EMBVALIDATE_ERR_RAW_FILEFORMAT; */ - if (battle_config.emblem_transparency_limit != 100) { + if (inter_config.emblem_transparency_limit != 100) { int i, transcount = 1, tmp[3]; for (i = offset; i < buf_len - 1; i++) { int j = i % 3; @ -21481,7 +21481,7 @@ static enum e_result_validate_emblem clif_validate_emblem(const uint8* emblem, u if (j == 2 && (tmp[0] == 0xFFFF00FF) && (tmp[1] == 0xFFFF00) && (tmp[2] == 0xFF00FFFF)) //if pixel is transparent transcount++; } - if (((transcount * 300) / (buf_len - offset)) > battle_config.emblem_transparency_limit) //convert in % to chk + if (((transcount * 300) / (buf_len - offset)) > inter_config.emblem_transparency_limit) //convert in % to chk return EMBVALIDATE_ERR_TRANSPARENCY; } Quote Link to comment Share on other sites More sharing options...
luizinhomt Posted October 19, 2022 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 109 Reputation: 1 Joined: 01/05/13 Last Seen: 1 hour ago Share Posted October 19, 2022 (edited) I have this problem Edited October 21, 2022 by luizinhomt nada Quote Link to comment Share on other sites More sharing options...
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