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crazyarashi

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Everything posted by crazyarashi

  1. crazyarashi

    Relog 10s

    conf/battle/player.conf // Prevent logout of players after being hit for how long (in ms, 0 disables)? prevent_logout: 10000 // When should the server prevent a player from logging out? Have no effect if prevent_logout is disabled. (Note 3) // Official servers prevent players from logging out after attacking, casting skills, and taking damage. // 0 = Players can always logout // 1 = Prevent logout on login // 2 = Prevent logout after attacking // 4 = Prevent logout after casting skill // 8 = Prevent logout after being hit prevent_logout_trigger: 14
  2. It is changeable in the msgstringtable but every shop display will be change from Z -> P
  3. I think it's probably a problem in you merging the files.. I'm using debian and I have no problem in it
  4. Well it's hard to find the source if you don't know how it exactly trigger. quick solution to it is getting a clean rathena
  5. How does the stats triggers anyway.
  6. this isn't possible if you're using the current rathena, unless someone mess up with your src.
  7. check the item script in item_db :))
  8. If you're gonna do a mob duplicate just use mob_avail ?
  9. db and conf is the only that has import folder. Import-tmpl is import template when you compile your server the exact copy of the template will be the import folder ( if doesn't exist)
  10. I agree with maken on functor in the 3rd party services.
  11. you need to disable renewal drop in renewal.hpp just comment out #define RENEWAL_DROP //#define RENEWAL_DROP
  12. Adding it in the item_combo_db would simplify it. :))
  13. I Believe the 3950+ above is free since most of those are jRO Mobs. Not really being used unless needed or so
  14. That's why you add every possible combination of your item in item_combo_db, please do read the guides :)) Ex. HATID:GLASSESID:RLEAFID:,{ bonus bStr,1; } CAPID:GLASSESID:RLEAFID:,{ bonus bStr,1; } HELMID:GLASSESID:RLEAFID:,{ bonus bStr,1; }
  15. HATID:GLASSESID:RLEAFID:,{ bonus bStr,1; } //Bonus stat not specified Just add every combination of your item id in item_combo_db.
  16. Yeah im currently working on the new boards ?
  17. Did you add it correctly to your mob_db? :))
  18. Just go interested on patcher design a week ago and tried to make one as a test ? I like simple stuffs so it ended up very simple. Feel free to rate and give suggestions!
  19. I believe that is not a rA script, so here. 1@gef_in,74,144,3 script Casino Employee 109,{ .@EXT = 7539; mes "[Casino Employee]"; mes "Welcome to Jazeera Casino."; mes "Casino entry cost: ^0000FF3 "+getitemname(7539)+"^000000."; next; if(select("Enter Casino:Cancel") == 1){ if(countitem(.@EXT) < 3){ mes "[Casino Employee]"; mes "You don't have enough ^0000FF"+getitemname(.@EXT)+"^000000."; close; } mes "[Casino Employee]"; mes "Let's go!"; delitem .@EXT,3; warp "1@gef_in",68,170; end; } mes "[Casino Employee]"; mes "Okay, have a nice day."; close; }
  20. make sure the ID you added in the clientinfo is the same as the Admin Account you're using. <aid> <admin>2000000</admin> <admin>2000001</admin> </aid>
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