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crazyarashi

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Everything posted by crazyarashi

  1. did you edit any related to instances its pretty odd that your server restart by entering instances...
  2. hmmm map server restart or map server crash. if it's crash kindly recheck your instance.db :))
  3. Hair Style Topic
  4. have you added the view id in your iteminfo.lua or your custom.lua? :))
  5. you need to recompile :))
  6. i only changed the instance creation/enter phase part of the script so im not really sure if it the whole instance script will work havent tested it cellar.txt
  7. any specific errors in map server?
  8. you can disable the friend list check using nemo :))
  9. it would be good to post here how you resolved it so other having the same issue maybe cam learn from it atleast :))
  10. try changing your clientinfo langtype to 0 so we can define the missing files name
  11. 2017-01-25a Ragexe 2017-06-14b Ragexe
  12. you can edit the skill damage in src/map/battle.c dont forget to recompile after changing the damage calculation :)) case AS_SONICBLOW: skillratio += 300 + 40 * skill_lv; break; //to case AS_SONICBLOW: skillratio += 1000 + 100 * skill_lv; break;
  13. you can merge your costumes.grf to yourRO.grf using GRF EDITOR :))
  14. its hard to define the error with info given XD maybe you have an idea if it's hg or npc..
  15. This one has kagerou/oboro and doram palette :))
  16. Conf/battle/misc.conf // For PK Server Mode. Change this to define the minimum level players can start PK-ing pk_min_level: 55 to pk_min_level: 1
  17. 501,Red_Potion,Red Potion,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ set BaseLevel, BaseLevel + 1; },{},{}
  18. //35000,Grape_Voucher,Grape Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} //Add in import item_db.txt Adding Custom Item //adds global monster drop of grape voucher - script Grape_Voucher -1,{ OnNPCKillEvent: if( rand(100) < 10 ) //drops at 10% getitem .item,1; end; OnInit: set .item,35000; //item id here end; } //Voucher Exchange prontera,255,55,4 script Voucher_Exchange 117,{ if(countitem(.grapes) == 0){ mes "[Grape Merchant]"; mes "Good Day, I'm trading my grape juice for grape vouchers!"; next; mes "[Grape Merchant]"; mes "If you found vouchers feel free to trade it to me"; close; } else { mes "[Grape Merchant]"; mes "Seems like you have vouchers do you want to trade?!"; next; if(select("Yes:Quit")==2) close; mes "[Grape Merchant]"; mes "How many do you want to exchange?"; input .@amount; if(countitem(.grapes) >= .@amount){ mes "[Grape Merchant]"; mes "Here you go!"; delitem .grapes,.@amount; getitem .juice,.@amount; end; } else { mes "[Grape Merchant]"; mes "You dont have this kind of amount"; close; } } OnInit: set .grapes,35000; //voucher id here set .juice,533; //grape juice id end; }
  19. even though your a GM there is no way to bypass the party size limit unless you edit the script of the instance itself best solution for this is for you to dual to add a party member :))
  20. switch (.@equip_id) { case 22000: //Temporal_Str_Boots case 22001: //Temporal_Int_Boots case 22002: //Temporal_Agi_Boots case 22003: //Temporal_Vit_Boots case 22004: //Temporal_Dex_Boots case 22005: //Temporal_Luk_Boots case 22006: //Temporal_Str_Boots[1] case 22007: //Temporal_Int_Boots[1] case 22008: //Temporal_Agi_Boots[1] case 22009: //Temporal_Vit_Boots[1] case 22010: //Temporal_Dex_Boots[1] case 22011: //Temporal_Luk_Boots[1] Add the slotted temporal ID's into your enchanters script :))
  21. that's odd i can't reproduce your error how did your client and how is your clientinfo.xml
  22. If you're adding palette files it should go in the palette folder :))
  23. What 2015 are you using?.. and did you add your GM's to the aid in clientinfo.xml
  24. you can merge it into your grf/or manually add it since it's in GRF Form. you can use GRF Editor for merging the files. and as for server side you need to increase the maximum color/style in conf/battle/client.conf in these following lines. min_hair_style: 0 max_hair_style: 27 min_hair_color: 0 max_hair_color: 8 min_cloth_color: 0 max_cloth_color: 4 min_body_style: 0 max_body_style: 1
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