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Syouji

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Everything posted by Syouji

  1. Wow thanks JTynne! Glad you like the map and fine it useful =)
  2. Welcome to rA Marionimous! Since you're into graphics based stuff, have you thought about mapping, or spriting? We have lots of resources available that teaches users how to do both of these.
  3. Cool stuff Kenedos. Gonna check out your map
  4. Don't feel bad about it. It took me lots of practice before I even knew what I was doing. No one is a pro at it at the beginning. The good thing for you is, there are now tutorial videos, and picture guides (Aerie) available to explain each piece of BrowEdit. When I started out, I didn't have anyone to help me out. So it won't take you that long to figure things out with all of the resources available to you. =)
  5. Did you set it up properly? Did you add your data.grf file location in the ro.xml properties? Did you follow the step-by-step guide I gave under the BrowEdit 586 general information window?
  6. Other formats apply as well. The easiest way to do it is install BrowEdit 586 (see download section) and open the map. Then simply go to file -> save as and give it a new name (keep it short)
  7. Yes! I'm also very curious about the current standings of this project. Please provide us an update Shinyro!
  8. Thanks guys! :3 Your memory serves you well WhiteEagle. Essentially the Haunted house comprises of an edited nif_in map. I added extensions, and cleaned up some parts as well as redoing all of the lighting. =)
  9. BrowEdit allows you to open multiple map instances. To cycle between each instance you use "tab". The Copy/Paste function provided by the Global Height Edit tool can be very unpredictable resulting in irregular editor crashes. You can highlight an area in a map followed by clicking the letter 'c' to copy that portion followed by hitting 'tab' and then left clicking to paste the copied piece. The annoying thing about this is that GAT and terrain height placements do NOT scale with the copied piece onto the paste area. What I mean by this is if a copied piece from a map is some X units high, than wherever you paste it will also result in the same X units high. So if this new area is X units lower than the copied piece, the paste wont scale. Another thing to notice is if you include lightmaps in the copy selection parameters, you will have to use the clearmap tool -> select lightmaps on the map you pasted the copied area to. This is because of the different map dimensions and what the copied lightmaps were originally scaled to. So what I'm to get to is if you are unfamiliar with using the copy/paste tool, I would advise you to stay away from it until you practice using it in test case maps where you get comfortable with it and it works/reacts. You don't want to risk ruining your mapping project because you were testing out the copy/paste tool. Therefore stick with changing the Prontera square manually with the provided edit modes.
  10. Thanks guys. I appreciate your feedback. =]
  11. Stydianx, I would adivse you and anyone else to seek the rAthena Wikipedia for answers and past threads before making a new one. Also, waiting times for replies to threads vary from a few minutes to days depending on the issue. So we would kindly ask for you to be patient or seek help either on the IRC or just by simply searching the forums for a possible solution while waiting. The wiki site does provide answers on installing custom maps. I also provide a video tutorial on adding a custom map. So the resources are there. It's just a matter of researching around for a bit.
  12. Thank you! I have a tutorial that teaches users how to add maps to a server.
  13. AnnieRuru! Dear god, I haven't see you around for a LONG time. Where have you been!?!? I'm so happy you came to join rAthena For those who don't know who AnnieRuru is -> She's an epically amazing scripter
  14. Version 1.1

    3140 downloads

    The Haunted House! Includes both an entrance map and interior map. Whether it be a Halloween themed event dungeon or just a fun house to play in, feel free to use these maps for all of your scary adventures!
    Free
  15. File Name: The Haunted House File Submitter: Syouji File Submitted: 10 Oct 2012 File Category: Maps & Textures Content Author: Syouji The Haunted House! Includes both an entrance map and interior map. Whether it be a Halloween themed event dungeon or just a fun house to play in, feel free to use these maps for all of your scary adventures! Click here to download this file
  16. Hey GM Zimtkeks, I really like the design of your fishing map, so I made some touches to it. I hope you dont mind. =) (Full Credits to you of course) Fishing With Lighting.7z
  17. You will need to re-cache the map in map_cache.dat as the old izlude uses different gat coordinates
  18. Syouji

    Replacing a Map

    I changed the map name to Prontera. I also added lightmaps since the map was missing it. Prontera.7z
  19. Download not available until proper credits found or admins approve Status: Approved (Maki)
  20. You can remove the shadows on a map via BrowEdit. There should be a thread I answered on how do to it in the graphics support section.
  21. Method of Approach if you DO NOT update your kRO 1. Download the New Izlude Map & Models (http://rathena.org/b...p-files-models/) 2. Download WeeMapCache Tool (http://rathena.org/b...24-weemapcache/) 3. Download Gryff GRF Tool 1.1 (http://rathena.org/b...2568-gryff-svn/) 4. Extract the data folder from the 'New Izlude Map & Models' pack on to your desktop. 5. Using Gryff GRF Tool 1.1, add the data folder and create a GRF and save it on your desktop. 6. Using WeeMapCache, open your map_cache.dat and click 'add file'. Select the new map file .GAT (izlude.gat) and click 'Save'. Overwrite the existing entry of Izlude in your map cache. 7. Add your new GRF you just made to the DATA.ini file and make sure its called first before data.grf. 8. Restart your server and you're done. Method of Approach if you DO update your kRO 1. Download the latest version of Miruku - September 2012 (http://rathena.org/b...september-2012/) 2. Install it and use it to patch new releases of kRO 3. Update your server's mapcache using WeeMapCache. 4. Restart your server and you're done.
  22. is the map elv_forest the original name of the map? OR did you right-click and rename the map files to elv_forest?
  23. Im in awe~! I really don't know what to say to describe the beauty and detail you've placed in this map of yours. All of your maps are one of a kind and highly original and unique. Were very lucky to have you Olrox as you bring inspiration to many mappers out there. Fantastic work and I'm always excited to see your next set of works. Keep it up!
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