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Everything posted by Syouji
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View File [Free] Matrix Dojo PvP Heya peeps. Long time! Sorta got inspired watching the Matrix one day lol so I made a quick and dirty map for everyone to enjoy. Its designed as a PVP map but go crazy and change it up to whatever you want. The spawn zone is just South of the map in the white space to pretend like its a loading program etc. Have fun! Submitter Syouji Submitted 09/22/2019 Category Maps & 3D Resources Video Content Author Syouji
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Heya peeps. Long time! Sorta got inspired watching the Matrix one day lol so I made a quick and dirty map for everyone to enjoy. Its designed as a PVP map but go crazy and change it up to whatever you want. The spawn zone is just South of the map in the white space to pretend like its a loading program etc. Have fun! Download Link:
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Version 1.0.0
628 downloads
Heya peeps. Long time! Sorta got inspired watching the Matrix one day lol so I made a quick and dirty map for everyone to enjoy. Its designed as a PVP map but go crazy and change it up to whatever you want. The spawn zone is just South of the map in the white space to pretend like its a loading program etc. Have fun!Free -
If you don't want the object to cast shadows, go to object edit mode, select the object, then in it's properties there's a check box to stop it from calculating lightmaps on it.
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Only export shadows. Dont touch color. Edit with an image program like paint and import back only shadows.
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Whaddup Chris :P 4381
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Incredible work. Well done ?
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When you run the exe it'll search for borf.default.json. Ensure you have that file and it should find it.
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I'm not sure what map you're referring to. PM me and let's discuss
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Hey Emistry! He's on r230 -:> http://svnlog.borf.info/browedit.log Yeah, from what he's mentioned, its a lot easier to code, better library files, and a heck of a lot faster.
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When did you get back into mapping Chem? Great work! Clean, organized, excellent lighting and object orientation/placement. A very solid & fun looking map to play on
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There sure is Borf poked me today and he's already completed some edit modes. He's definitely making amazing progress. PS: Hi everyone
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A++++ is an understatement. You deserve more lol. This is incredible.
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[Showcase] Sword Art Online - Start City
Syouji replied to Olrox's topic in Maps & 3D Modeling Showcase
Amazing work Olrox. Your work is an inspiration to all of us. -
Here you go. =) EndlessGuild_VS3 Middle Edit.7z
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I'm sorry but I'm not sure what graphic related issue you have. Can you please explain more?
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I wasn't able to open the map in BrowEdit 586 however 620 seems to work. Continue designing the map in 620. See attached file below (I cleared the lightmaps) Lun Field.7z
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The bluish effect created in a night-scene is controlled by the global lighting parameters (Windows -> Global Lighting). See my tutorial on lighting and it will explain this all. =)
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Raised models implemented in BrowEdit don't appear in RO client.
Syouji replied to The Architect's question in Graphics Support
Try re-saving your map in r586 and test it again. ;o Ensure your map name isn't too long (less than 11 characters preferably) -
Raised models implemented in BrowEdit don't appear in RO client.
Syouji replied to The Architect's question in Graphics Support
Architect, did you build your map using the "new map" function OR did you take a Gravity map -> clear it -> use it as a template? -
Hi Sage, see this thread here - http://rathena.org/board/topic/66957-i-edit-map-and-save-its-problem-texture-black-help-me/ It will give you directions to fix your problem. =)