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Emistry

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Everything posted by Emistry

  1. what cart ? merchant cart ? do you have any script that remove users cart upon login ? check your script...
  2. any custom editing stuff in your svn ? perhap that would be the causes of this error ?
  3. you can find these bonus list at here https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/doc/item_bonus.txt erm...but didnt have the 1 for changing target element... but i think you can try something like make use of autospell or etc .... bonus bDefEle,n; Gives the player's defense element n[/color] n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead bonus bSplashRange n; Splash attack radius + n (e.g. n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc)[/color] Only the highest among all is applied bonus bSplashAddRange n; Splash attack radius + n (e.g. n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc) Base on Race.... bonus2 bWeaponComaRace,x,y; y/100% chance to cause Coma when attacking a monster of race x with a normal attack 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster Base on Element... bonus2 bWeaponComaEle,x,n; Adds a n/100% chance to cause Coma when attacking a monster of element x with normal attack. x: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
  4. check your exp.txt and your max level setting in your conf folder if you not sure with the setting...show us...perhap we try figure out a way for you.
  5. Emistry

    Status Effect?

    remove unfrozen effect ? find all those equipment / card and edit the effect... and frozen immune doesnt affect those silence / stun effect... other than equipment...character status build also affect the chances of effect.... you can alter the value for max resistance for those effect at here https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/status.conf // Required luk to gain inmunity to status changes. // Luk increases resistance by closing the gap between natural resist and max // linearly. This setting indicates required luk to gain complete immunity. // Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap. // So 40% + (50% of 60%) = 70% pc_luk_status_def: 300 mob_luk_status_def: 300 // Maximum resistance to status changes. (100 = 100%) // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist. pc_max_status_def: 100 mob_max_status_def: 100
  6. er...actually it is not "BEHIND" the shop...just depend on how those players usually allocate their NPC Mesage Window... and yes..the message box can be move freely by players themself....
  7. maybe you can try this ? 000Webhost beside..there are alot of free webhost site... just google search it...
  8. because that map is not a guild castle map. so far...i still dunno how to solve this ..coz i tried with put a guild castle mapflag...but this still occur..>.< alternate way.. create a new monster....edit the monster db same to emperium and summon it in the script for emperium breaker.
  9. if(strcharinfo(3) = "gl_prison" || strcharinfo(3) = "gl_prison1" ){
  10. http://rathena.org/wiki/Hexing#Custom_Window_Title
  11. hiak hiak......i think i done this during my holiday xD pre-release script of mine you can try it 1st since i havent got time to write a detailed information in my topic.. http://pastebin.com/raw.php?i=XC4qfL6h to make it simple... Example : ( Team A pk with Team B ) Team A leader will talk to npc and start a match with specific number of member.. then...when Team B leader talk to npc...and the both team got same amount of required player... the match will start.. the 1st team to get wiped...will lose.. the winner team will get items. only those member who in range of required players in a team will be able to join and win the reward
  12. i think you can try this http://rathena.org/board/topic/53320-%e3%80%90-emistry-%c2%a9-2012-%e3%80%91e-scripts-collection/page__view__findpost__p__57588
  13. Emistry

    request

    what's this topic about ? huh ?? the dynamic npc script should have fulfilled your request by giving "Quest" to players to get the items.....
  14. if this script just work for your private mvp room.....then just change the setting there... private mvp room i believe this script got the setting to remove monsters when there is no 1 inside the room anymore...
  15. you can basically edit the name directly at your own // Menu Selection select("Shop 1:Shop 2:Shop 3");
  16. http://www.youtube.com/results?search_query=how+to+install+mybb
  17. i thought equipment are suppose to be only able to purchase 1 for each ? nvm..i will try figure out a way to fix the loop problem
  18. put this in your card....i mean every card of these restricted card replace the effect of the original card with this if( isequippedcnt( 4359,4361,4367,4399,4407 ) <= 2 ){ original script effect };
  19. try the script again..i re-uploaded the script it was the function problem that compared a interger value with a string value ... O.O funny part is that this doesnt appear in my test server lol.......
  20. erm....maybe you can try this // Targetted Player Pop-Up Message attachnpctimer strcharinfo(0); add above OnNPCKillEvent: if( rand(100) < 50 ) end; // 50% check rate quick and messy way ~
  21. http://rathena.org/wiki/Adding_a_Script
  22. erm...it should be bug free right now... those bug that reported last time...seem to be fixed already. but if there is bug....then please inform me ...
  23. Yeehaaaa...!!!!... i was having a school short semester break right now.....xD Previously,...my laptop was damaged....so not much stuffs has been done ...>.< anyway.....during my break time....i was still able to fix some script of mine...using my old test server... ( eAthena Beginner v4 ) LOL.....>.< so here is the good news...xD [ Update ] : Modified Multi Currency Shop Script : Description : It is a Simple Shop take use Item Currency to Buy items. It Support Multiple Shop in 1 NPC. This Script is based on the Idea of those other TCG / POD / etc Shop that users keep requesting. The only different is, this Script only use 1 NPC + 1 Shop ( Invinsible ) NPC to settle all your Problems. Of Course, that this script can fulfill certain User Request like , You can add around ~128 Shop in this NPC. Add the Shop Selection at the Menu / New Cases for each of it. but i think the limit for a Shop Window is just around 100 normally... Simple Explaination : A Script that allow setup several Shop that using Different Items as Currency to buy Items for the Corresponding Shop... Possible Currency... Item ID ( TCG , Proof Of Donation , etc... ) Variable ( Zeny , #CASHPOINTS , CustomPoints , etc... ) Script Configurations you only need to edit this part...the rest....left it alone if you dont know what it does... switch( getarg(0) ){ Case 1: // Currency [ Item ID / Variable Name ] set @Currency$,"7227"; // Item ID Lists setarray @ItemLists[0],2301,2302,2303,2304,2305,2306; // Item Price setarray @ItemCost[0],1,2,3,4,5,6; break; Case 2: // Currency [ Item ID / Variable Name ] set @Currency$,"Zeny"; // Item ID Lists setarray @ItemLists[0],2306,2302,2303,2304,2305,2301; // Item Price setarray @ItemCost[0],2,2,3,4,5,6; break; Case 3: // Currency [ Item ID / Variable Name ] set @Currency$,"#CASHPOINTS"; // Item ID Lists setarray @ItemLists[0],2306,2302,2303,2304,2305,2301; // Item Price setarray @ItemCost[0],20,22,34,445,52,641; break; // Case 4,5,6.....etc... default: ErrorNotice( "Invalid Menu Selection for Menu "+@menu+"." ); close; } the Item Listing and Pricing...as usual...do the same...just list down the itemID and price for each of them... however....the new updated things in Version 5 - Currency Settings... and i also added some error message for making debug problem easier whenever there is misconfiguration in the settings... bug that listed before..should be able to fixed right now.. Possible Currency... Item ID ( TCG , Proof Of Donation , etc... ) Variable ( Zeny , #CASHPOINTS , CustomPoints , etc... ) Example : // Use Variable as Currency set @Currency$,"Zeny"; - Use Zeny set @Currency$,"#CASHPOINTS"; - Use CashPoints set @Currency$,"#KAFRAPOINTS"; - Use KafraPoints // Use Item as Currency set @Currency$,"7539"; - Use Poring Coin set @Currency$,"909"; - Use Jellopy set @Currency$,"607"; - Use Yggdrasilberry but no matter the currency is Number or Name of variable....you have to write it within the ( " " ) Quotation marks.... Multi Currency Shop [ Version 5 ] Changelog : Scripts : View ♥ Download Please let me know if there is any problems. As well as any Suggestion to Improve it.
  24. try these sec_pri mapflag nowarpto sec_pri mapflag nogoto sec_pri mapflag nogo
  25. wrong at the second script if(killedrid!=.monsterids[.@i]){ <----------Wrong getitem 673,1; end;
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