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Emistry

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Everything posted by Emistry

  1. use search engine...there are several disguise event script exist in forum.. or you can try mine also.. Monter Wiki Event http://rathena.org/board/topic/53320-%E3%80%90-emistry-%C2%A9-2012-%E3%80%91e-scripts-collection/
  2. Extended Vending System [1.7]
  3. @rexxar31 your script have 1 missing "{" at the end of the script...
  4. Emistry

    gm account

    GM Command you have to edit here https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/groups.conf if Group ID 60 ...then create a new Group ID there and edit / add in the desired command for that group at there. in Rathena..groupid can be said as GM Level 60 also.. but every group Id can have different command / permission from other groups..
  5. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/drops.conf // How long does it take for an item to disappear from the floor after it is dropped? (in miliseconds) flooritem_lifetime: 60000
  6. the reason to apply that diff is because users found a way to bypass that "casting"
  7. I would like to see this implant into rAthena...xD Goddameit's Work...
  8. back up your stuff ......and ofcourse there are some different in SQL Table..perhap you should take a look on the structure of rAthena 1st.. install the rathena server as your test server ...use it until you familiar with it then only you switch...
  9. case 1: callsub OnBuyItem,50,"SZeny",501,1,"announce"; case 2: callsub OnBuyItem,502,1,0,"SZeny",502,1; case 3: callsub OnBuyItem,502,1,1000,"Zeny",504,1,501,1; case 4: callsub OnBuyItem,923,20,1000,"SZeny",2284,1,501,1,"announce"; case 5:....... case 6: ...... the link to the original topic already giving you the guide on how to add item..
  10. are you using rAthena ? if yes then you can just simply update your revision...this has been included in new revision...
  11. LOL.... src/map/npc.c find this line... sd->npc_idle_tick = gettick(); #endif run_script_main(sd->st); and add this /** * WPE can get to this point with a progressbar; we deny it. **/ if( sd->progressbar.npc_id && DIFF_TICK(sd->progressbar.timeout,gettick()) > 0 ) return 1; at above of this line run_script_main(sd->st); then recompile...
  12. if you want..maybe you can try it like this ? xD go near the NPC and say "start" or "stop" brasilis,258,60,0 script School of Fish#1 844,{ OnStart: set @Fishing,1; while( @Fishing ){ if (isequipped(2764)) && (isequipped(2775)){ specialeffect2 EF_BUBBLE; set .@fcast,15; if (isequipped(2550)) { //Fisher's_Muffler set .@fcast,.@fcast - 3; } if (isequipped(2443)) { //Fish_Shoes set .@fcast,.@fcast - 2; } progressbar "ffffff",.@fcast; if (rand(1,20) == 2) { getitem 6096,1; //Big Fish specialeffect EF_BUBBLE; mapannounce "brasilis","" + strcharinfo(0) + " has caught a Blue Fish!!!",bc_map,"0xff77ff"; end; } set .@rhea_ran,rand(1,70); if (.@rhea_ran < 20) { getitem 579,1; //Fresh Fish } else if (.@rhea_ran == 20) { getitem 908,1; //Spawn } else if (.@rhea_ran == 21) { getitem 909,1; //Jellopy } else if (.@rhea_ran == 22) { getitem 963,1; //Sharp_Scale } else if (.@rhea_ran == 23) { getitem 956,1; //Gill } else if (.@rhea_ran == 24) { getitem 6049,1; //Marlin } else if (.@rhea_ran == 25) { getitem 918,1; //Sticky_Webfoot } else if (.@rhea_ran == 26) { getitem 960,1; //Nipper } else if (.@rhea_ran == 27) { getitem 910,1; //Garlet } else if (.@rhea_ran == 28) { getitem 938,1; //Sticky_Mucus } else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) { getitem 624,1; //Rotten Fish } else { mes "Nothing was caught."; close; } if (rand(1,200) == 3) { getitem 644,1; //Gift_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught a Gift Box!!",bc_map,"0x00ffff"; } if (rand(1,500) == 3) { getitem 603,1; //Old_Blue_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught an Old Blue Box!!",bc_map,"0x00ffff"; } if (rand(1,3000) == 3) { getitem 617,1; //Old_Violet_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught an Old Purple Box!!",bc_map,"0x44ff44"; } end; } } end; OnStop: message strcharinfo(0),"Auto Fishing Stopped."; set @Fishing,0; end; OnInit: defpattern 1, "start", "OnStart"; defpattern 1, "stop", "OnStop"; activatepset 1; end; }
  13. 1945 !! A United StatesB-29 Bomber, Bockscar, drops an atomic bomb, codenamed "Fat Man", on Nagasaki, Japan, at 11:02 a.m.
  14. yes...up to you ~ the different is just ...if you server have atcommand log.. then your server will surely flooded with @repairall command
  15. you can try this prontera,155,181,5 script Sample 757,{ if( !gethominfo(0) ){ mes "You need a Homunculus with you."; }else{ mes "Your Homunculus has Evolved."; homevolution; } close; }
  16. you can try this if you want.. http://rathena.org/board/topic/53320-%E3%80%90-emistry-%C2%A9-2012-%E3%80%91e-scripts-collection/page__st__40__p__70657#entry70657
  17. try this - script Sample -1,{ OnAgitEnd: setarray .Map$,"pay_gcas04","prtg_cas03","aldeg_cas02"; for( set .@i,0; .@i < getarraysize( .Map$ ); set .@i,.@i + 1 ) warpguild "prontera",155,181,getcastledata( .Map$[.@i],1 ); end; }
  18. http://rathena.org/board/topic/62005-delay-parti-vs-parti/ and doesnt have to repeat the topic... members will surely view your topic to help you when they want to help you or free to do so ~
  19. the Donation Card....i guess you can try this http://rathena.org/board/topic/53320-%e3%80%90-emistry-%c2%a9-2012-%e3%80%91e-scripts-collection/page__view__findpost__p__71628
  20. try this below sleep2 2000; set .Created,0; mapwarp .Map$,"prontera",155,181; add this hideonnpc strnpcinfo(0); sleep2 ( 10 * 3600000 ); hideoffnpc strnpcinfo(0); and what nameless2you said is.....WRAP YOUR CODE using CODEBOX.. ... it is way too long to be read by a members here...... and nameless2you there is a report button for you ~
  21. =='' every single term could have different meaning... define your LOYALTY here.. we wont know how long it take for your player to become LOYALTY ... 1 day ? 1 week ? 1 month ? 1 year ? 1 century ?
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