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xmaniacx

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  1. any luck on this? i think this is very simple but for me its really hard so anyone out there.... i would really appreciate your help... i just want to know how to put a specialeffect2 skill on all_odins_power... i've managed to follow some step but whenever the i put the effect buffs is being disabled or the +atk and +matk does not work...
  2. The special effect is showing but the buffs doest show anymore... help?
  3. i think its on this part mes ( .@j++ ) + ". ^777777"+ .@name$ +" ^FF0000"+ .@base +"/"+ .@jobl +"^000000 - ^CC0066"+ .@jname$ +" ^6666FF[ "+ .@map$ +" ]^000000"; there's no "for ( set" something i think.... but.. who knows, i don't know what i'm talking about coz im a noob T_T
  4. boss the script is working fine however its displaying 1. for the 10 players 1. boom 1. dawda 1. 123 1. 1241231 1. and so on........
  5. can i request an npc where it shows the current online players on the server by 10 entries per page. it would display something like this "1. Name ( Base/Job ) - Class [ Map ]"; "2. Name ( Base/Job ) - Class [ Map ]"; "3. Name ( Base/Job ) - Class [ Map ]"; "4. Name ( Base/Job ) - Class [ Map ]"; "5. Name ( Base/Job ) - Class [ Map ]"; "6. Name ( Base/Job ) - Class [ Map ]"; "7. Name ( Base/Job ) - Class [ Map ]"; "8. Name ( Base/Job ) - Class [ Map ]"; "9. Name ( Base/Job ) - Class [ Map ]"; "10. Name ( Base/Job ) - Class [ Map ]"; next; <<--- if the user is below 10 if you press next you would go to the menu while if its over 10 it continues to the page 2 "11. Name ( Base/Job ) - Class [ Map ]"; "12. Name ( Base/Job ) - Class [ Map ]"; "13. Name ( Base/Job ) - Class [ Map ]"; "14. Name ( Base/Job ) - Class [ Map ]"; "15. Name ( Base/Job ) - Class [ Map ]"; "16. Name ( Base/Job ) - Class [ Map ]"; "17. Name ( Base/Job ) - Class [ Map ]"; "18. Name ( Base/Job ) - Class [ Map ]"; "19. Name ( Base/Job ) - Class [ Map ]"; "20. Name ( Base/Job ) - Class [ Map ]"; next; "21. Name ( Base/Job ) - Class [ Map ]"; "22. Name ( Base/Job ) - Class [ Map ]"; "23. Name ( Base/Job ) - Class [ Map ]"; "24. Name ( Base/Job ) - Class [ Map ]"; "25. Name ( Base/Job ) - Class [ Map ]"; "26. Name ( Base/Job ) - Class [ Map ]"; "27. Name ( Base/Job ) - Class [ Map ]"; "28. Name ( Base/Job ) - Class [ Map ]"; "29. Name ( Base/Job ) - Class [ Map ]"; "30. Name ( Base/Job ) - Class [ Map ]";
  6. Well i was hoping that for example Account : 2000000 Accoun'ts Character List "GM 1" has 21 TCG Card in Cart "GM 2" has 2 TCG in Inventory "GM 3" no TCG Has 1000 TCG Card In Storage So if i click the NPC it tells me "enter the name of the person you wish to inspect." input "GM 1" then "Input the ID of the item you think this person might have." input "7227(TCG Card) After that NPC tells " "GM 1's Account contains 1023 TCG Card." ( total tcg card of all the character on the searched account has. ) or if the account has no TCG, it says "GM1's Account contains 0 TCG Card." something like this
  7. I'm using this script and i'm also getting the sql errror, does this error have a major effect on the server if its ignored? and used the script anyways?
  8. my players are suspecting me of giving gods item on the player.... can i request a script where if you enter the name of the player the npc would ask you to input the id then if you enter 2629 for megs it would tell you if this account has megs i mean it would say "I found ?? megs in "searched name"'s account......
  9. Mr. Miles it's not working for me even though i logged in 2 novice it say's there are 0 online user and 0 peak..............
  10. can i request a script where the npc tells you what was the highest online peak of the server.
  11. sounds good!! i want this script too
  12. Boss capu it's about nearly what i want i'd say 80%........... I've check the script and there is a little bit too much information LOL............. What i'd like is that when a player click's the flag....... it would display something like this mes [ GOTW Information ]"; mes "Castle : payg_cas03/Holy Shadow"; mes "Status : (null/unoccopied) <-- if not owned yet || occupied <-- if occupied"; mes "GM Leader : (none) <--- if not owned yet || guild leader name <-- if owned by a guild"; mes "GM Member : (none) <--- if not owned yet || list of guild member's name who owned the castle"; next; menu "Enter Castle" "Cancel" if enter caslte -->> it would check the character if she/he is a part of the guild that owned the castle... then if the castle has not been conquered it yet...... It would say "no guild has conquered this castle yet..... "; something like this............ also i would still like it to have a green and red color if they're online or offline
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