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anginputih

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  1. This is a crazy idea but I can not make a script hehee examples of such we did the opposite player rather than woe with another player take a monster castle with expert power player all the players fight monsters to get the castle player must destroy the emperium if you want to get the castle so if the player managed to get the castle from the monster player gift from gm if the player fails to castles player can not be a gift from the gm
  2. Poring coin how can be transferred code item 7539
  3. linux pleas share tutor update svn rathena
  4. how to update svn in vps winscp
  5. // Custom Script // by : Hendra814 // Ym : [email protected] // Note : 01/07/12 // mensummon monster dan membuat summon bisa battle dengan summon yang lain //========================SUMMON MONSTER======================== prontera,155,180,4 script Monster Summoner 937,{ input .monsterid; atcommand "@summon "+ .monsterid + " 60000"; atcommand "@killer"; atcommand "@hide"; } how do get to choose a random monster but mvp mvp versus mvp and if found out who the winner is automatically awarded item codes 677,678,679 10 pieces and they must choose a monster on the npc who the winner before the match begins
  6. //==============================================================================// //--- Created by GmOcean -------------------------------------------------------// //--- You may modify this script at your own risk. However any modifications ---// //--- To this script are made at your own discretion and I will not provide ----// //--- any support to modified scripts. You Also are forbidden to release the ---// //--- modified script as your own. You can however post suggestions and I will -// //--- Take them into consideration. You may also post the modified script up ---// //--- In the Script Support section, as long as I am given Credit as the -------// //--- Original Script Creator. Thank You for following these few requests ------// //--- And Enjoy the Script ~! --------------------------------------------------// //-------------------------------- Script Version == v5.0 -------------// //==============================================================================// prontera,160,155,4 script Disguise Event 795,{ //--- Basic Script Configuration Options ---// set .@npcname$,"[^0000FFDisguise NPC^000000]"; //<- NPC Name. set $@GMLevel,60; //<- GM Level needed to be considered a GM. //--- The Script ---// if (getgmlevel()>=$@GMLevel){goto GM_Player;} if ($@EventON){end;} mes .@npcname$; mes "Welcome, how may i be of assistance."; menu "Information",iInfo,"Nothing, just passing through.",iNothing; iInfo: next; mes .@npcname$; mes "This event is actually quite simple"; mes "At the start of the event, I will disguise myself"; mes "into a monster randomly. You will then merely have to shout that monsters name outloud."; next; mes "If you get it correct, you get a prize. If not, then keep trying."; mes "Thatis all there is to know about this event."; close; iNothing: close; GM_Player: mes .@npcname$; mes "Please select an Option to modify."; menu "Turn ON/OFF Event",iEvent,"Event Settings",iSettings; iEvent: next; mes .@npcname$; if ($@EventON){mes "The Event is currently: [^0000FFON^000000]"; mes "Would you like to turn it OFF?";} if (!$@EventON){mes "The Event is currently: [^FF0000OFF^000000]"; mes "Would you like to turn it ON?";} menu "Yes",iYes,"No",iNothing; iYes: if ($@EventON) {set $@EventON,0; set $@Timer,0; setnpctimer 0; stopnpctimer; announce "A GM has decided to turn the Disguise Event off. As a result no further prizes will be given.",bc_map | bc_blue; deletepset 1; setnpcdisplay "Disguise Event",795; close;} set $@EventON,1; set $@Timer,1; setnpctimer 0; initnpctimer; set $@ResetCounter,$@ResetCounter+1; announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; close; iSettings: next; mes .@npcname$; mes "Please select a setting to modify."; menu "Monster Display",iMonster,"Number of Rounds",iRounds,"Prize Settings",iPrize; iMonster: callfunc "Monster_Display"; iRounds: callfunc "Rounds"; iPrize: callfunc "Prize"; OnInit: defpattern 1,"([^:]+):.\\s*OMFGBBQLEETSAUCEGMOCEANRULESHAI!!.*", "iCorrect"; activatepset 1; set $@EventON,0; set $@Wait,0; set $@Winner,0; set $Points,$Points; set $@ResetCounter,0; set $Rounds,$Rounds; set $Prize,$Prize; set $PrizeAmt,$PrizeAmt; set $Rule,$Rule; setarray $@MVP[0],1038,1039,1046,1059,1086,1087,1112,1115,1147,1150,1157,1159,1190,1251,1252,1272,1312,1373, 1389,1399,1418,1492,1502,1511,1583,1623,1630,1646,1647,1648,1649,1650,1651,1658,1685,1688, 1708,1719,1734,1751,1768,1779,1785,1802,1832,1871,1874,1885,1917,1980,2022,2068,2087,2131, 2156,2165; setarray $@BlackList[0], 1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168,1171,1172,1173,1181,1210,1217,1218, 1222,1223,1224,1225,1226,1227,1228,1233,1284,1407,1411,1414,1495,1501,1900,1996,2000,2001, 2002,2003,2004,2005,2006,2007,2011,2012,2025,2028,2029,2030,2031,2032,2033,2034,2035,2036, 2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049,2050,2051,2052,2053,2054, 2055,2056,2057,2058,2059,2060,2061,2062,2063,2064,2065,2066,2067,2075,2076,2077,2078,2079, 2080,2081,2083,2084,2085,2086,2087,2088,2089,2090,2091,2092,2093,2094,2095,2096,2097,2098, 2099,2100,2101,2012,2103,2104,2105,2106,2107,2108,2109,2110,2111,2112,2113,2114,2115,2116, 2117,2118; setarray $@BlackList2[0],2119,2120,2121,2123,2124,2125,1496; end; OnClock0000: OnClock0200: OnClock0400: OnClock0600: OnClock0800: OnClock1000: OnClock1200: OnClock1400: OnClock1600: OnClock1800: OnClock2000: OnClock2200: set $@ResetCounter,$@ResetCounter+1; set $@EventON,1; set $@Timer,1; set $@Wait,1; announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; setnpctimer 0; initnpctimer; end; OnTimer10000: if ($@Timer){end;} if ($@Change){end;} set $@Wait,0; goto iDisguise; //donpcevent "DisguiseEvent::OnDisguise"; end; OnTimer30000: if ($@Timer){end;} set $@Change,0; setnpcdisplay "Disguise Event",795; npctalk "You took too long to guess what i was. Please wait 10 seconds while i disguise again."; specialeffect 725; set $MonsterName$,"OMFGBBQLEETSAUCEGMOCEANRULESHAI!!"; deletepset 1; stopnpctimer; setnpctimer 0; initnpctimer; end; OnTimer60000: if ($@Timer!=1){end;} if ($@Timer==1) {announce "The Disguise Event will begin in 2 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; end;} OnTimer120000: if ($@Timer!=1){end;} if ($@Timer==1) {announce "The Disguise Event will begin 1 minute.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; end;} OnTimer180000: if ($@Timer!=1){end;} if ($@Timer==1) {announce "The Disguise Event has begun!",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; set $@Timer,0; stopnpctimer; setnpctimer 0; initnpctimer; goto iDisguise; //donpcevent "DisguiseEvent::OnDisguise"; end;} announce "Something went wrong with the Disguise Event.",bc_all | bc_blue; announce "Please notify a GM ASAP. Thank you.",bc_all | bc_blue; end; iDisguise: if ($Rule==1) {set $@Winner,0; set $@Monster,1000+rand(1,995); for(set .@BL,0; .@BL<getarraysize($@BlackList); set .@BL,.@BL+1) {if ($@Monster==$@BlackList[.@BL] || $@Monster==$@BlackList2[.@BL]) {goto iDisguise;}} if ($@Monster==$@LastMonster){goto iDisguise;} set $@LastMonster,$@Monster; set $MonsterName$,getmonsterinfo($@Monster,0);} if ($Rule==2) {set $@Winner,0; set $@Monster,rand(49); set $MonsterName$,getmonsterinfo($@MVP[$@Monster],0);} deletepset 1; defpattern 1,"([^:]+):.\\s*"+$MonsterName$+".*", "iCorrect"; activatepset 1; if ($Rule==1){setnpcdisplay "Disguise Event",$@Monster;} if ($Rule==2){setnpcdisplay "Disguise Event",$@MVP[$@Monster];} set $@Change,1; setnpctimer 0; //Hint npctalk ""+$@Monster+", "+$MonsterName$+""; end; iCorrect: if ($@Winner){dispbottom "Someone has already won this round."; end;} set $@Winner,1; set $@RoundCount,$@RoundCount+1; deletepset 1; defpattern 1,"([^:]+):.*\\sOMFGBBQLEETSAUCEGMOCEANRULESHAI!!.*", "iFailCheater"; activatepset 1; getitem $Prize,$PrizeAmt; announce ""+strcharinfo(0)+" is correct! I was disguised as: "+$MonsterName$+"",bc_map | bc_blue; if ($@RoundCount>=$Rounds) {setnpcdisplay "Disguise Event",795; set $@RoundCount,0; set $@Change,0; set $@EventON,0; setnpctimer 0; stopnpctimer; npctalk "Thank you all for playing. That was the last round of the Disguise Event. Come play again later."; end;} setnpcdisplay "Disguise Event",795; set $@Change,0; setnpctimer 0; end; iFailCheater: end; } //--- The Functions ---// function script Rounds { next; mes "Please Input the number of rounds you want the event to last."; mes "Current Number of Rounds: [^0000FF"+$Rounds+"^000000]"; input .@Rounds; set $Rounds,.@Rounds; next; mes "The number of rounds has been changed successfully."; mes "Number of Rounds: [^0000FF"+$Rounds+"^000000]"; mes "Come again."; close; } function script Prize { next; mes "Please Input the ItemID of the prize that will be given each round."; mes "Current Items is: [^0000FF"+getitemname($Prize)+"^000000] ItemID - ^0000FF"+$Prize+"^000000"; input .@Prize; if (getitemname(.@Prize)=="" || getitemname(.@Prize)=="null") {next; mes "That item does not exist. Please try again."; close;} set $Prize,.@Prize; next; mes "Please Input the Ammount that is to be given."; input .@Ammount; if (.@Ammount<=0 || .@Ammount>=10000) {next; mes "That ammount is invalid. Using default ammount of 1.";} set $PrizeAmt,.@Ammount; next; mes "The Prize has been changed successfully."; mes "Prize: [^0000FF"+getitemname($Prize)+"^000000]x(^0000FF"+$PrizeAmt+"^000000)"; close; } function script Monster_Display { setarray .@Rule[0],0,1,2; setarray .@Desc$[0],"","Transform as all monsters.","Transform as MvP's only."; next; mes "Please select a Disguise Rule."; mes "Rule 1 - Transform as all monsters."; mes "Rule 2 - Transform as MvP's only."; menu "Rule 1:Rule 2",iRule; iRule: set $Rule,.@Rule[@menu]; next; mes "The Disguise Rule, has been changed successfully."; mes "Current Rule: ^0000FF"+$Rule+"^000000 - ^0000FF"+.@Desc$[@menu]+"^000000"; close; } pleas monsters do not want to appear
  7. //----------Prontera vending------------------- // created by Akbar'e // [url="http://akbar.rocrew.com"]http://akbar.rocrew.com[/url] // not steal and alway show my credits //-------------------------------------------- pvp_y_8-2 mapflag pvp pvp_y_8-2 mapflag pvp_noguild pvp_y_8-2 mapflag nocommand 1 pvp_y_8-2 mapflag nomemo pvp_y_8-2 mapflag nosave SavePoint pvp_y_8-2 mapflag noteleport pvp_y_8-2 mapflag nowarp pvp_y_8-2 mapflag nowarpto pvp_y_8-2 mapflag nomvploot pvp_y_8-2 mapflag nobranch //============================================================ amatsu,210,105,4 script PvP room 65,{ set .@mapcount_1,getmapusers("pvp_n_1-3"); set .@mapcount_2,getmapusers("pvp_y_8-2"); set .@mapcount_3,getmapusers("pvp_n_2-3"); while(1) { switch(select("PvP 1 [ "+.@mapcount_1+" / 128 ]:Izlude [ "+.@mapcount_2+" / 128 ]:PvP 3 [ "+.@mapcount_3+" / 128 ]:Cancel")) { case 1: callsub S_CheckPVPRoom,@mapcount_1,"pvp_n_1-3"; break; case 2: callsub S_CheckPVPRoom,@mapcount_2,"pvp_y_8-2"; break; case 3: callsub S_CheckPVPRoom,@mapcount_2,"pvp_n_2-3"; break; case 4: close; } } S_CheckPVPRoom: if (getarg(0) >= 128) { mes "[PvP Arena]"; mes "Map penuh boss"; next; return; } else { warp getarg(1),0,0; end; } } //============================================================ amatsu,213,105,4 script GvG room 105,{ set .@mapcount_1,getmapusers("guild_vs1"); set .@mapcount_2,getmapusers("guild_vs2"); while(1) { switch(select("Room 1 [ "+.@mapcount_1+" / 128 ]:Room 2 [ "+.@mapcount_2+" / 128 ]:Cancel")) { case 1: callsub S_CheckPVPRoom,@mapcount_1,"guild_vs1"; break; case 2: callsub S_CheckPVPRoom,@mapcount_2,"guild_vs2"; break; break; case 3: close; } } S_CheckPVPRoom: if (getarg(0) >= 128) { mes "[GvG Arena]"; mes "Map penuh boss"; next; return; } else { warp getarg(1),0,0; end; } } help me how to make player not to drop items when player pvp
  8. share pleas event disgues delay 2 hours prize 677 version eathena 15127
  9. how the player and gm words can appear on the screen
  10. I do not understand please how to get my player storage
  11. //-------------------------------------------------------------- // eAthena atcommand configuration file. // Originally translated by Peter Kieser <[email protected]> //-------------------------------------------------------------- // The symbol that will be used to recognize commands. // You can set any one character except control-characters (0x00-0x1f), // '%', '$' (party/guild chat speaking) and '/' (standard client commands). // command_symbol represents @commands used locally // char_symbol represents #commands used on other players. command_symbol: @ char_symbol: # // The following settings in this file use the format "<command name>: level(@),level(#)". // They define the minimum GM level required to execute the associated command. // @ = atcommand. most work only on yourself. // # = charcommand. remote usage only. GMs will be able to use these on other players. // Adjust values as you like. Note that to activate commands for normal players, // (GM level 0), you also need to change the 'atcommand_gm_only' option to 'no'. // To completely disable a command, set its required GM level to 100. // Default levels were chosen so that they form the following hierarchy: // 0: Normal player // -> no commands accessible // 1: Super player // -> some minor advantage: storage, petrename, etc... // 10: Super player+ // -> more powerful commands, like mobsearch and changegm // 20: Mediator // -> GM commands for finding players and moving to them (also kicking them) // 40: Sub-GM // -> GM commands for basic tasks, no significant impact on other players // 50: Sub-GM+ // -> GM commands to spawn mobs and create guilds // 60: GM // -> almost all commands available (except administration and mass commands) // 80: GM Chief // -> can do anything, except administration commands // 99: Administrator // -> can do anything! // 100: Disabled // -> commands that will not be available to anyone //-------------------------- // 0: normal player commands // None for security purposes. //------------------------- // 1: Super player commands // Displays a list of @ commands available to the player. commands: 1,1 // Displays a list of # commands available to the player. charcommands: 1,1 // Displays the server rates. rates: 1,1 // Show server uptime uptime: 1,1 // Shows/Hides the "there is a delay after a skill" message. showdelay: 1,1 // Displays current levels and % progress. exp: 1,1 // To change your (own) email (characters protection) // note: this command doesn't check email itself, but check structure of the email (xxx@xxx) // if you want be sure of each e-mail disable this option (value: 100) email: 1,1 // Show Monster info (rates, stats, drops, MVP stuff) mobinfo: 1,1 monsterinfo: 1,1 mi: 1,1 // Show Item info (type, price, etc) iteminfo: 1,1 ii: 1,1 // Show who drops an item (mobs with highest drop rate) whodrops: 1,1 // Syncs the player's position on the client with the one stored on the server. refresh: 1,1 // Give server time. (6 same commands) time: 1,1 date: 1,1 serverdate: 1,1 servertime: 1,1 // Displays SVN version of the server. version: 1,1 // Suicide your character. die: 1,1 // Enables you to rename your pet. petrename: 1,1 // Organize a new party, with you as the party leader. party: 1,1 // Brings up your personal storage wherever you are. storage: 1,1 // Opens your mailbox. mail: 1,1 // Opens auctions window. auction: 1,1 // Locate someone on a map, returns your coordinates if the person isn't on. where: 1,1 // Duel organizing commands duel: 1,1 invite: 1,1 accept: 1,1 reject: 1,1 leave: 1,1 // Main chat main: 1,1 // Autorejecting Deals/Invites noask: 1,1 // Displays remaining jail time jailtime: 1,1 // Homunculus commands for players hominfo: 1,1 homstats: 1,1 // Kill Steal Protection noks: 1,1 // Set Font font: 1,1 //--------------------------- // 10: Super player+ commands // Displays/Hides Experience gained showexp: 10,10 // Displays/Hides Zeny gained showzeny: 10,10 // Warps you to predefined locations in major cities. go: 10,10 // Enables/disables autolooting from killed mobs. autoloot: 10,10 // Enables/disables autolooting an item. alootid: 10,10 // Allows you continue vending offline. autotrade: 10,10 at: 10,10 // Change Guild Master of your Guild changegm: 10,10 // Change the leader of your party. changeleader: 10,10 // Change the party exp- and item share rules. partyoption: 10,10 // Command what the player's pet will say. pettalk: 10,10 // Command what the player's homunculus will say. homtalk: 10,10 // Locates and displays the position of a certain mob on the current map. mobsearch: 10,10 // Locates and displays the position of a certain mob on your mini-map showmobs: 10,10 // Prints out in which maps a monster normally spawns at (does not count script-invoked mobs) whereis: 10,10 // Resets a Star Gladiator's marked maps feelreset: 10,10 //---------------------- // 20: Mediator commands // Displays helpfile in eAthena base directory (2 same commands). help: 20,20 h: 20,20 help2: 20,20 h2: 20,20 // Warp yourself to a person (3 same commands + /shift). jumpto: 20,20 goto: 20,20 warpto: 20,20 // Displays the motd file to all players gmotd: 20,20 // Follow a player (including warping to them) follow: 20,20 // Sends a request to all connected GMs (via the gm whisper system) request: 20,20 // Disconnects a user from the server (1 command + right click menu for GM "(name) force to quit"). kick: 20,20 // Changes your appearance. model: 20,20 // To get a peco to (un)ride (2 same commands). mountpeco: 20,20 mount: 20,20 // Returns list of logged in characters with their position (2 same commands). who: 20,20 whois: 20,20 // Returns list of logged in characters with their job. who2: 20,20 // Returns list of logged in characters with their party/guild. who3: 20,20 // Returns list of logged in characters with their position in a specifical map. whomap: 20,20 // Returns list of logged in characters with their job in a specifical map. whomap2: 20,20 // Returns list of logged in characters with their party/guild in a specifical map. whomap3: 20,20 // Displays GMs online. For those who are higher GM level than yourself, // only the name is shown, for the rest, it displays the same info of // @who+@who2+who3 whogm: 20,20 // Change your appearence to other players to a mob. disguise: 20,20 // Restore your normal appearance. undisguise: 20,20 // Displays the text as a normal message with the format "*name message*" // instead of "name : message" (Like the /me command in IRC) me: 20,20 // Changes your name to your choice temporarily. fakename: 20,20 // Changes your size. size: 20,20 // Can command what other npcs (by name) can say. npctalk: 20,20 npctalkc: 20,20 //-------------------- // 40: Sub-GM commands // Broadcast to the whole server. Using (1 command + /nb, /b). broadcast: 40,40 // Broadcast to the map you are on (1 command + /lb, /nlb). localbroadcast: 40,40 // Broadcast (with or without name) kami: 40,40 // Same as kami but with blue color kamib: 40,40 // Same as kami but you can choose the color (uses different packet) kamic: 40,40 // Enables GvG on a map (2 same commands). gvgon: 40,40 gpvpon: 40,40 // Turns GvG (Guild vs. Guild) off on a map (2 same commands). gvgoff: 40,40 gpvpoff: 40,40 // Activate/Deactivate kill steal protection on a map allowks: 40,40 // Modifies your HP/SP. heal: 40,40 // GM Hide (total invisibility to characters and monsters) (1 command + /hide). hide: 40,40 // Changes your job to one you specify (2 same commands). job: 40,40 jobchange: 40,40 // Enables you to to jump randomly on a map (that you are already on). jump: 40,40 // Warps you to your last save point (2 same commands). load: 40,40 return: 40,40 // Warps you to a specific npc tonpc: 40,40 // Saves a warp point. memo: 40,40 // Set your character display options. (Visual effects of your character) option: 40,40 // Sets the level of intemecy of your pet. petfriendly: 40,40 // Sets hunger level of your pet. pethungry: 40,40 // Turns PvP (Person vs. Person) off on a map. pvpoff: 40,40 // Enables PvP on a map. pvpon: 40,40 // Permanently adds/removes a quest skill questskill: 40,40 lostskill: 40,40 // Sets the speed you can walk/attack at. Default is 150. speed: 40,40 // Summons spirit spheres around you. spiritball: 40,40 // Warp yourself to a certain map, at (x,y) coordinates (2 same commands). mapmove: 40,40 // (also /mm or /mapmove) rura: 40,40 warp: 40,40 // Changes GM clothes color (2 same commands) dye: 40,40 ccolor: 40,40 // Changes GM hair style (2 same commands) hairstyle: 40,40 hstyle: 40,40 // Changes GM hair color (2 same commands) haircolor: 40,40 hcolor: 40,40 // Deletes all your items. itemreset: 40,40 // Does a skill/stat reset. reset: 40,40 // Displays distribution of players on the server per map (% on each map which has players) users: 40,40 // Deletes floor items in your range of sight cleanmap: 40,40 // Kill all monsters in map (without drops) killmonster2: 40,40 // Sets your spawn point (aka save point). save: 40,40 // Do some visual effect on your character effect: 40,40 // Do some visual effect on your character (misceffect) misceffect: 40,40 // GM's magnifier identify: 40,40 // Drop all your items dropall: 40,40 // Store all your items storeall: 40,40 // Allow other players to hit you out of PvP killable: 40,40 // Look up a skill by name skillid: 40,40 // Use a skill by id useskill: 40,40 // What skills are required to get this skill skilltree: 40,40 // Marriage commands marry: 40,40 divorce: 40,40 // Adopt a novice into a family adopt: 40,40 // Play a Sound! sound: 40,40 // Displays a player's storage storagelist: 40,40 // Displays a player's cart contents cartlist: 40,40 // Displays a player's items itemlist: 40,40 // Displays a player's stats stats: 40,40 //--------------------- // 50: Sub-GM+ commands // Creates a new guild, with you as the guildmaster. guild: 50,50 // Brings up your guild storage wherever you are. gstorage: 50,50 // Spawns a monster, and a certain amount (2 same commands + /monster). monster: 50,50 spawn: 50,50 // Spawns a smaller sized version of a monster. monstersmall: 50,50 // Spawns a larger sized version of a monster. monsterbig: 50,50 // Spawns mobs that treat you as their master (they disappear after some time) summon: 50,50 // It will spawn a supportive clone of the given player. clone: 50,50 // It will spawn a supportive clone of the given player that follows the creator around. slaveclone: 50,50 // It will spawn an aggresive clone of the given player. evilclone: 50,50 //---------------- // 60: GM commands // Add or Remove Cash/Kafra points to yourself cash: 60,60 points: 60,60 // Starts Guild Wars agitstart: 60,60 // Ends Guild Wars agitend: 60,60 // Resurects yourself. alive: 60,60 // Levels your character to specified level (adds to your level) (7 same commands). blvl: 60,60 lvup: 60,60 blevel: 60,60 baselvl: 60,60 baselvup: 60,60 baselevel: 60,60 baselvlup: 60,60 // Raises your job level (6 same commands). jlvl: 60,60 jlevel: 60,60 joblvl: 60,60 joblvup: 60,60 joblevel: 60,60 joblvlup: 60,60 // Changes the sex of yourself changesex: 60,60 // Levels your guild to specified level (2 same commands). glvl: 60,60 glevel: 60,60 guildlvl: 60,60 guildlvup: 60,60 guildlevel: 60,60 guildlvlup: 60,60 // Find an itemID based on item name idsearch: 60,60 // Creates an item of your choosing, either Item ID or Name (1 command + /item). item: 60,60 // Creates a complet item (card, etc...) of your choosing, either Item ID or Name. item2: 60,60 // Deletes an item of your choosing, either Item ID or Name. delitem: 60,60 // Kill another character without hitting them. kill: 60,60 // Kill all monsters in map (with drops) killmonster: 60,60 // Creates yourself a pet egg. makeegg: 60,60 // Hatches an egg hatch: 60,60 // Instantly kills player whose name is entered and deals insane damage to everything around nuke: 60,60 // Enable hitting a player even when not in PvP killer: 60,60 // Creates weapon of desired element. produce: 60,60 // Warps a character to you (1 command + /recall). recall: 60,60 // Refines all weapons in your items list. refine: 60,60 // Will repair all broken items in inventory. repairall: 60,60 // Change Status of your character str: 60,60 agi: 60,60 vit: 60,60 int: 60,60 dex: 60,60 luk: 60,60 // Gets all skills (4 same commands) allskill: 60,60 allskills: 60,60 skillall: 60,60 skillsall: 60,60 // Sets GM stats to maximum (4 same commands) statall: 60,60 statsall: 60,60 allstats: 60,60 allstat: 60,60 // Gives you job points. stpoint: 60,60 // Gives you skill points of desired amount. skpoint: 60,60 // Warps all online character of a guild to you. (at least one member of that guild must be on.) guildrecall: 60,60 // Warps all online character of a party to you. (at least one party member must be online.) partyrecall: 60,60 // Allows you to spy on any Guilds Guild chat. (at least one member of that guild must be on.) // NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes) guildspy: 60,60 // Allows you to spy on any party's party chat. (at least one party member must be online.) // NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes) partyspy: 60,60 // Gives you money (zeny) of desired amount. zeny: 60,60 // To block definitively a player (2 same commands) block: 60,60 charblock: 60,60 // To unblock a player (2 same commands) unblock: 60,60 charunblock: 60,60 // To ban a player for a limited time (4 same commands) ban: 60,60 banish: 60,60 charban: 60,60 charbanish: 60,60 // To unban a player (4 same commands) unban: 60,60 unbanish: 60,60 charunban: 60,60 charunbanish: 60,60 // To send specified character in jails jail: 60,60 // To discharge a prisoner (2 same commands) unjail: 60,60 discharge: 60,60 // Timed jailing jailfor: 60,60 // Create a static warp portal that lasts until the next reboot addwarp: 60,60 // Open a trade window with any player trade: 60,60 // Changes the player's appearance (headgear) changelook: 60,60 // Homunculus commands for GMs hlvl: 60,60 hlevel: 60,60 homlvl: 60,60 homlvup: 60,60 homlevel: 60,60 homevolve: 60,60 homevolution: 60,60 makehomun: 60,60 homfriendly: 60,60 homhungry: 60,60 // Re-calculates stats, as if the homun was sent back to level 1 and re-leveled homshuffle: 60,60 // WoE 2 start/stop commands agitstart2: 60,60 agitend2: 60,60 // Resets player stats streset: 60,60 // Resets player skills skreset: 60,60 //---------------------- // 80: GM Chief commands // Set the map you are on to day. day: 80,80 // Kills everyone on the server. doom: 80,80 // Kills everyone on the map you are on. doommap: 80,80 // Set the map you are currently on to night. night: 80,80 // Recalls Everyone To Your Coordinates recallall: 80,80 // Revives all players on the map. raisemap: 80,80 // Revives all players on the server. raise: 80,80 // Hides a NPC. hidenpc: 80,80 // Unhides a NPC. shownpc: 80,80 // Loads a Script loadnpc: 80,80 // Unloads a NPC unloadnpc: 80,80 // Move a NPC npcmove: 80,80 // turn skills on for a map skillon: 80,80 // turn skills off for a map skilloff: 80,80 // Mute a player (prevents talking, usage of skills and commands) mute: 80,80 // Unmute a player unmute: 80,80 //--------------------------- // 99: Administrator commands // Disconnect all users from the server kickall: 99,99 // Closes Map-Server mapexit: 99,99 // Used for testing packet sends from the client (debug function) send: 99,99 // Give information about terrain/area (debug function) gat: 99,99 // Displays a status change without really applying it (debug function) displaystatus: 99,99 // Displays the animation of a skill without really using it (debug function) displayskill: 99,99 // Shows information about the map mapinfo: 99,99 // Set Map Flags (WIP) mapflag: 99,99 // Re-load item database (admin command) reloaditemdb: 99,99 // Re-load monsters database (admin command) reloadmobdb: 99,99 // Re-load skills database (admin command) reloadskilldb: 99,99 // Re-load scripts (admin command) reloadscript: 99,99 // Change a battle_config flag without rebooting server setbattleflag: 99,99 // Re-load gm command config (admin command) reloadatcommand: 99,99 // Re-load battle config (admin command) // Note that some player config settings won't take effect until relog // (display exp, display zeny, display skill delay fail, ...) reloadbattleconf: 99,99 // Re-load status database (admin command) reloadstatusdb: 99,99 // Re-load player info database (admin command) reloadpcdb: 99,99 // Re-load the Message of the Day (admin command) reloadmotd: 99,99 // Changes the GM level of another character // (lasts until reboot, or gm list reload) adjgmlvl: 99,99 // Changes the required GM level of an @ command // (effect lasts until restart or command reload) adjcmdlvl: 99,99 // [un]Disguise All Players (admin command) disguiseall: 99,99 undisguiseall: 99,99 // Mutes every player on screen (admin command) mutearea: 99,99 stfu: 99,99 // Makes you immune to attacks (monsters/players/skills cannot target/hit you, admin command) monsterignore: 99,99 battleignore: 99,99 //--------------------------------------------------------------- // 99: Weather effects snow: 99,99 clouds: 99,99 clouds2: 99,99 fog: 99,99 fireworks: 99,99 sakura: 99,99 leaves:99,99 // Stop all weather effects clearweather: 99,99 //--------------------------------------------------------------- // 100: Disabled commands //--------------------- // OTHER: not a command import: conf/import/atcommand_conf.txt how do you comment storage to player help me eAthena version 15 127
  12. Mithril coin = 1000.000 Gold coin = 10.000.000 Silver coin = 200.000.000 Bag of gold coin =1000.000.000 zeny to coin coin to zeny
  13. please make it my script kill monsters to get a platinum coin item code 677 a place to kill him in a room and enter room must pay 1000000 PLEASSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
  14. I request my cilend cilend because gravity error continues every prontera I use a version of eAthena 15 127 give me a stabel cilend my web ro www.furionro.com
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