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Emistry

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Everything posted by Emistry

  1. a coordinate is required for NPC ...otherwise..players wont be able to locate this NPC... so..change - script CashExchange 478,{ into prontera,155,181,5 script CashExchange 478,{
  2. try add these...inside the script OnPCLoadMapEvent: while( strcharinfo(3) == "bat_c01" ){ getmapxy( @Map$,@X,@Y,0 ); sleep2 1000; getmapxy( @Map1$,@X1,@Y1,0 ); if( @Map$ == @Map1$ && @X == @X1 && @Y == @Y1 ) set @AFK,@AFK + 1; if( @AFK >= 60 ){ message strcharinfo(0),"You have AFK for 1 Minutes..will be kicked out.."; sleep2 3000; warp "prontera",155,181; } } end; Out side the sript add this bat_c01 mapflag loadevent * And i Hate this Users - Syllabear Steal User Script Credits Completely without any scripts / lines / codes are belong to him... *
  3. try this..quick and messy ~ - script Sample -1,{ OnPCLoadMapEvent: if( strcharinfo(3) == "quiz_02" && getgmlevel() > 60 ){ statusup2 bStr,30000; statusup2 bAgi,30000; statusup2 bVit,30000; statusup2 bInt,30000; statusup2 bDex,30000; statusup2 bLuk,30000; while( strcharinfo(3) == "quiz_02" ) sleep2 1000; statusup2 bStr,-30000; statusup2 bAgi,-30000; statusup2 bVit,-30000; statusup2 bInt,-30000; statusup2 bDex,-30000; statusup2 bLuk,-30000; } end; } quiz_02 mapflag loadevent anyway..there still other alternate way like...give a status bonus through items stuff effect like sc_start SC_STRFOOD, 1200000, 30000; sc_start SC_AGIFOOD, 1200000, 30000; sc_start SC_INTFOOD, 1200000, 30000; sc_start SC_DEXFOOD, 1200000, 30000; sc_start SC_LUKFOOD, 1200000, 30000; sc_start SC_VITFOOD, 1200000, 30000;
  4. change if( getgmlevel() < 60 ){ into if( getgmlevel() < 99 ){
  5. Post#1 a simple trick should be able to help you here https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/drops.conf // The rate at which equipment is dropped. item_rate_equip: 100 item_rate_equip_boss: 10000 item_drop_equip_min: 3000 item_drop_equip_max: 6000 hope it did reach what you want...
  6. refer to the bitmask table and add in the equipment part number accordingly to enable the refine process for those part.... default 63... to add in mid headgear ( 256 ) and low headgear ( 516 ) the bitmask value should be 63 + 256 + 516 * I think i answered you in the PM Box right ? i Just post here so that other member who have some problems can take this as a references *
  7. i guess there should have something like callfunc "EmpeLadder",...... although i not really sure where you put this ....but i think it should be the place where it triggered by the OnAgitBreak or etc Label. if what i saying is right...then you have to put that line in all the files in npc/guild2/ so that WOE SE will be included in your ladder
  8. perhap you have remove / renamed certain npc for those npc that has been used to duplicate other npc https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/guild/ https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/guild2/
  9. if overall drop rate... here https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/drops.conf // Item drop rates (Note 2) // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 100 item_rate_common_boss: 100 item_drop_common_min: 1 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 100 item_rate_heal_boss: 100 item_drop_heal_min: 1 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 100 item_rate_use_boss: 100 item_drop_use_min: 1 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 100 item_rate_equip_boss: 100 item_drop_equip_min: 1 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 100 item_rate_card_boss: 100 item_drop_card_min: 1 item_drop_card_max: 10000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory item_rate_mvp: 100 item_drop_mvp_min: 1 item_drop_mvp_max: 10000 // The rate adjustment for card-granted item drops. item_rate_adddrop: 100 item_drop_add_min: 1 item_drop_add_max: 10000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 100 item_drop_treasure_min: 1 item_drop_treasure_max: 10000 if just specific monster items... edit your monster database.. mob_db.txt
  10. normally when u try to create something like that using getitem2 ....it work... For Example : getitem2 5353,1,1,10,0,5353,5353,5353,5353; Result : +10 Helm of Sun God[1] but with another 4 Helm of Sun God[1] as your "Compounded Card" the effect is stacked but all Slot will be used up.. but when you right click on the item description ...it wont show the headgear icon ...as well as a prefix / postfix for the compounded headgear.. so you still need to edit the clientside file to make it show the info... it wont be a big problem that lead to error even though you skip this...
  11. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/custom/platinum_skills.txt
  12. you can try like this http://pastebin.com/raw.php?i=UgUperAW
  13. try this http://pastebin.com/raw.php?i=0SPuUveS
  14. you can just simple do like this without adding extra "NPC" mapname mapflag noreturn mapname mapflag nobranch mapname mapflag nocommand mapname mapflag nomemo mapname mapflag noteleport
  15. perhap your clients doesnt have the icon for the improve concentration skill ?
  16. u mean the AI files ? these ? http://irowiki.org/wiki/AI
  17. hmm ? what else do you need here ? vinzhunter has provided the solution....
  18. specify what doesnt work ? show the error that listed in your mapserver... the solution provided by quesoph looks fine...( for a simple and fast way ) and just remove the GM Panel stuff since you doesnt need that.
  19. if i was right you problem is that users able to bypass the "casting" right ? if yes then refer to this r15442 it would be a bad idea to do what you trying to reach.... it could be users bad luck for keep getting the same items over and over again... who know ? it is a Rate ..Chances....no one can really assure or promise what you can get ?
  20. http://rathena.org/board/topic/53320-%E3%80%90-emistry-%C2%A9-2012-%E3%80%91e-scripts-collection/page__p__57588#entry57588
  21. first you can try this.. http://pastebin.com/raw.php?i=YYu2Uxgv this method are origin by Brian ... i just lazy to search through the forum..so i just try sketch a similar 1... second http://pastebin.com/raw.php?i=JAWq0cVi
  22. if you want the question to be related with RO....then just use what you got from the database of RO..xD like Monster Info ? Item Info ? Skill Info ? NPC info ? or etc..anything also can... if other...dunno what questions should be listed there ~ haha
  23. just put before your script end ( close; end; close2; etc.. ) or wherever inside the body of the script...
  24. erm...i think Keyworld last time has made a function that can help to prevent the NPC showing / getting same Number when generate a Random lists of numbers.. perhap that can help you solve the repeating question problems.. or else you can copy the array of question into a temporary character based array...then delete the question from the array each time the users answered. and ya...feel like Quiz.. O.O....coz...Intelligent refer to "Smart" right ? xD
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