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Emistry

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Everything posted by Emistry

  1. perhap you have certain script / item_bonus that caused users to cast those hiding / bladestop skill automatically when attacking ?
  2. load the script then do @reloadscript or read how to add script in wiki then reboot your server
  3. edit here https://rathena.svn....ants/refine.txt //===================================================================================== // Weapon/Armor Refiners //===================================================================================== callfunc "refinemain","Hollgrehenn",0; callfunc "refinemain","Aragham",0; callfunc "refinemain","Antonio",0; callfunc "refinemain","Fredrik",0; callfunc "refinemain","Lambert",0; callfunc "refinemain","Manthasman Pruhag",0; callfunc "refinemain","Fulerr",0; edit the 0 into 1
  4. find this L_cluckannounce: add above or below OnMinute30: OnClock0100: OnClock0500: //etc..
  5. find this ] // The Emperium has been broken. OnAgitBreak: add below getitem 7227,1; announce strcharinfo(0)+" has break the Emperium",0;
  6. did you diff the patch for allowing aura showing above lv 99 ? this is done during you hex for your own server client
  7. Emistry

    Gold Room

    remove these percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1); heal -50,0; //For him to die
  8. change into charcommand strcharinfo(0)+":#job 4021 "+@player$; and what Tr0n said is true...use jobchange command is better than using charcommand to change a character's job.
  9. you can edit here https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/guild/
  10. how about try like this.. http://pastebin.com/raw.php?i=thVB75He
  11. huh ? what's that ? this doesnt exist in the current item bonus script.. you have to make your own item bonus script then...
  12. not sure work fine or not...try this.. i just made from scratch.. http://pastebin.com/raw.php?i=fFA6pKgC
  13. wiki http://rathena.org/wiki/Hexing#Custom_Window_Title
  14. aw..i experience this also xD i just surfing the forum...and i get this after 5 ~ 10 minutes xD...
  15. 1932 aw...how long it has been since the last day i post a number here ? haha
  16. i thought there is already 1 in official ? only the guild who conquered the castle can click the "Switch" to get into the guild dunguen...
  17. there no command / scirpt event that is triggered upon attacking or before attacking to run a script to check the enemy or target...
  18. i think you can try this also~ http://pastebin.com/raw.php?i=wFuixBD4 edit the menu selection and add a new cases // Exchange( <ItemGain>,<Item Required>,<AmountRequired> );
  19. for treasure box problem.... search the mod id for kriemhild castle of treasure box in the guild woe script.. or anywhere in the website / search engine or etc... anyway...here is the mod_id ... 1354... else if (strnpcinfo(2) == "prtg_cas01") { set .@treasurebox,1354; setarray .@treasurex[0],10,11,11,10,8,9,10,11,12,13,13,13,13,13,13,12,11,10,9,8,8,8,8,8; setarray .@treasurey[0],209,209,208,208,211,211,211,211,211,211,210,209,208,207,206,206,206,206,206,206,207,208,209,210; } the treasure box spawn at 12 AM by default... http://pastebin.com/raw.php?i=ftJ7cK94 add in a new timer so that it can spwan every 12 hours.. Example.. OnClock0001: OnClock1201: about max guild member thingy... you have to do source modification... use search engine..there is several topic about this last time.
  20. Wow...this is nice...xD now Z3R0 wont be needed to worry of writing these in the scripts xD hahaha~
  21. swt...if you want only 1 shop in the NPC.. then just edit the select menu.. and remove the remaining cases in the ShopSettings function.. if you are looking for the previous version of dynamic npc trader...use search engine..there is alot..
  22. you can make the name changing part...but not the colour changing part... http://pastebin.com/raw.php?i=SPBgJGyJ
  23. the value is added together....refer to the post above for value lists...
  24. just put that in your script...... waitingroom "Name",0; the limit refer to how many users can get into the "chatroom" https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/doc/script_commands.txt *waitingroom "<chatroom name>",<limit>{,<event label>,<trigge,<required zeny>,<min lvl>,<max lvl>}; This command will create a chat room, owned by the NPC object running this script and displayed above the NPC sprite. The maximum length of a chat room name is 60 letters. The limit is the maximum number of people allowed to enter the chat room. If the optional event and trigger parameters are given, the event label ("<NPC object name>::<label name>") will be invoked as if with a 'doevent' upon the number of people in the chat room reaching the given triggering amount. // The NPC will just show a box above its head that says "Hello World", clicking // it will do nothing, since the limit is zero. waitingroom "Hello World",0; // The NPC will have a box above its head, it will say "Disco - Waiting Room" // and will have 8 waiting slots. Clicking this will enter the chat room, where // the player will be able to wait until 8 people accumulate. Once this happens, // it will cause the NPC "Bouncer" run the label "OnStart" waitingroom "Disco - Waiting Room",8,"Bouncer::OnStart",8; // The NPC will have a box above its head, it will say "Party - Waiting Room" // and will have 8 waiting slots. Clicking this will allow a player who has // 5000 zeny and lvl 50~99 to enter the chat room, where the player will be // able to wait until 8 people accumulate. Once this happens, it will cause // the NPC "Bouncer" run the label "OnStart" waitingroom "Party - Waiting Room",5,"Bouncer::OnStart",8,5000,50,99; Creating a waiting room does not stop the execution of the script and it will continue to the next line. For more examples see the 2-1 and 2-2 job quest scripts which make extensive use of waiting rooms.
  25. custome for armor ? did they exist in RO ? huh ? if it is not exist in the current RO...then perhap you should go find some expert help you in client hexing..source editing and etc... to make it work / appear in your server...
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