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Showing content with the highest reputation on 08/23/18 in all areas

  1. Hi guys, while I'm in the army, I was very bored and I decided to work FluxCP. I can answer all questions in PM.
    2 points
  2. short description There are 3 different generations of laboratory monsters: 1. Egnigem, Wickebine, Laurell, Errende, Josephina, Kavach, Armeyer 2. Seyren, Eremes, Kathryne, Margaretha, Cecil, Howard 3. Randel, Gertie, Celia, Chen, Trentini, Alphoccio, Flamel I collect them, correct mistakes, add every possible class to each monster, recolor them in 3 official color sets and improve their aura. As a basis, I took the logic of the first implemented sprites at lhz_dun01-03 If you compare the following kRO sprites with corrections in the changelog you will notice that the logic has ceased to be respected and the sprites do not even have sounds! LINK TO FILE: https://mega.nz/file/tGFCxRSL#y5S8uLWw0cMCrLt059ycmZSeeFY1oLYTSVJwa0BoEWs [DONE] 1st class 2nd class advanced class 3rd class 3rd japan edition class 4th class latest expanded classes previous versions of some classes custom extended classes The total number of sprites in the pack: all classes from novice to 4th class (with different types of weapons) x 3 official color sets = 600 sprites changelog: (!) Below are the non-clean gifs recorded using GifCam.exe over the Act Editor (!) So these can brake or accelerate and do not serve as an accurate image. These gifs are added just for reference For clarity, the background of the laboratory is taken, and the sprites are shown in transparent blue 969F9EE7 and with improved aura Seyren Windsor Eremes Guile Kathryne Keyron Margaretha Sorin Cecil Damon Howard Alt-Eisen Randel Lawrence Gertie Wie Celia Alde Chen Lio Trentini Ilaria Alphoccio Basil Flamel Emure Egnigem Chenia Wickebine Tres Laurell Weinder Errende Ebecee Josephina Kavach Icarus Armeyer Dinze
    1 point
  3. Need the latest kRO Install folder for your private server? Look no further! ----> Download <---- Latest: 2023-04-04 Installation: Official kRO Updated: 04/04/2023 Download Link: https://mega.nz/folder/jUsDgRxQ#ttLmLjPY9p9cfU5_ShWVCw Package contains RSU RO Patcher Lite for kRO and kRO RE by [Ai4rei] This package is maintained by [Akkarin] Note: Due to continued abuse of my webservers, the files have been moved to MEGA. You can download an extractable .zip of an installed kRO directory, or you can download the official installer from kRO's website. Note: If you require older maps that are compatible with 2021 and older clients, download the 2021 .zip. A fan of this topic? Hit the rep button
    1 point
  4. It is client fault. The server fool the client sending player view data instead of npc. To talk with npc you have to hold shift and click
    1 point
  5. set #CASHPOINTS,#CASHPOINTS+@ExchangeECd; to set #CASHPOINTS,#CASHPOINTS + (@ExchangeECd*1000);
    1 point
  6. Hello Functor, interested with your gepard, could you please send me the details. Thank you!
    1 point
  7. Vai por pra vender né espertinho?
    1 point
  8. Hey, i'm interested in Gepard shield. cloud you please pm me.
    1 point
  9. I really like the design, I would pay for it. You have really done a good job. ??
    1 point
  10. I went over this in discord with him, he needed to fix that rand() and the index at least (assuming no other issues I don't see right away). Also suggested using constant instead of int values for the options for readability. I have a function in my git for converting random options into a readable line btw, if you need it ever.
    1 point
  11. I'm not sure but I found this in skill.cpp. case TF_HIDING: case ST_CHASEWALK: case KO_YAMIKUMO: if (tsce) { clif_skill_nodamage(src,bl,skill_id,-1,status_change_end(bl, type, INVALID_TIMER)); //Hide skill-scream animation. map_freeblock_unlock(); return 0; } Peopleperson49
    1 point
  12. Just a small update to show) We continue to expand! Over the Mini New World, some improvements have been made. 1) The Gates Now the appearance of the gates in the new world corresponds to the original: 2) 1@mist There was added a new space simulating a 1@mist location: 3) Shining crystals Now all the crystals in the snow zone are highlighted by the corresponding color:
    1 point
  13. Hi all, Sometime last year I started working on a Ragnarok client. (Again...) It's very close in behavior to the original client, using DirectX and the original 3rd party libraries (granny2.dll, mss32.dll etc). It doesn't have a name yet, but I like to think of it as my "SakExe", since that's what it's based on. At this point it can be used for basic gameplay, though much of the user interface is still missing, as well as a lot of the effects. Recently I've made a few changes, making an alternative rendering implementation using OpenGL. After a little work I was able to compile my client for Linux and finally Android. I'll use this topic as a showcase/work log. Feel free to ask any questions. And now for some pictures... DirectX mode on Windows 8. Some features like the Granny3D actors are only supported on Windows. It's working great on Android, although some additional tweaks are needed to make it more accessible. What I've done so far is to scale the UI to make it easier to hit buttons, and adding touch gestures for things like camera rotation. This is with OpenGL ES rendering on my x86 Android phone (1920x1080). It also runs on 32 bit ARM. I've been testing it on both my newest phone and my old Samsung Galaxy Note II, the latter of which is a little over 3 years old at this point. Originally I got like 0.5~2 FPS on my phones with my naive GL renderer, but after some work the performance it pretty solid on both of my phones.
    1 point
  14. To use that npc you need to use flux donation item mall system, so players buy items in fluxcp Try this npc which we made for my server This npc converts fluxcp donation credits to ingame cashpoints using sql query from cp_credits https://pastebin.com/wxZU9YH8
    1 point
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