Jump to content
ToastOfDoom

Toasty's WoE Controller

Recommended Posts

@Euphy

=O!! You broke my controller? =(

Sigh..now i have to make an update...

Might as well make it awesomener while i'm at it....

I cant wait to see this! :D

Link to comment
Share on other sites

@Euphy

=O!! You broke my controller? =(

Sigh..now i have to make an update...

Might as well make it awesomener while i'm at it....

Thanks Master! :)

Link to comment
Share on other sites

i experience sort of problems with WOE SE, with your script sir. I found out after broke the emp the next interval of capturing it can't even hit the emperium. And other one, after breaking the emperium the breakers noticed that barricades already deployed. the current castle holder didn't setup on it.

Link to comment
Share on other sites

Plz help ,I dont know how to fix this?

[Debug]: NPCEvent 'Manager#aru01_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#aru02_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#aru03_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#aru04_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#aru05_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#sch01_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#sch02_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#sch03_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#sch04_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Manager#sch05_02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Agit_N01::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Agit_N02::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Agit_N03::OnAgitEnd' not found! (source: WoEInfoBase)

[Debug]: NPCEvent 'Agit_N04::OnAgitEnd' not found! (source: WoEInfoBase)

I check all of these

Check if using stable or builds without the agitstart2/end2 commands

Check if you want this script to control your WoE

Check if you want this script to OnLoadMap events on castle maps

and disable only this....

//npc: npc/guild/agit_controller.txt

//npc: npc/guild2/agit_start_se.txt

thx /ok

Link to comment
Share on other sites

Hello, i have small concern about the WoE.

Why is it appearing in my mapserver?

How can i fix this one? since i'm new with WoE i need someone who will advise me^^

 

post-630-0-10156300-1369876385_thumb.png

 

By the way, i have uncheck the Check if using stable or builds without the agitstart2/end2 commands.

 

 

 

Thank you!

Link to comment
Share on other sites

same here error..

[Status]: NPC_Event:[OnAgitStart] Run (21) Events by @AgitStart.
[Debug]: NPCEvent 'Manager#aru01_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#aru02_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#aru03_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#aru04_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#aru05_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#sch01_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#sch02_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#sch03_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#sch04_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Manager#sch05_02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Agit_N01::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Agit_N02::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Agit_N03::OnAgitEnd' not found! (source: WoEInfoBase)
[Debug]: NPCEvent 'Agit_N04::OnAgitEnd' not found! (source: WoEInfoBase)

http://sushiduy.plesk3.freepgs.com/ROScripts/WoeInfo/woeinfo_122.php

 

i disable all they said to disable. Untill now not work /panic

 

     This one is the sulotion i made to remove those missing! /yawn  

//castle maps by region
        setarray .castles_prtg$[0],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05";
        setarray .castles_payg$[0],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05";
        setarray .castles_gefg$[0],"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05";
        setarray .castles_aldeg$[0],"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05";
    //    setarray .castles_arug$[0],"arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05";
    //    setarray .castles_schg$[0],"schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05";
    //    setarray .castles_novi$[0],"nguild_alde","nguild_gef","nguild_pay","nguild_prt";
        
        //woe kill functions for each castle
        setarray .woe_kill_prtg$[0],"Agit#prtg_cas01::OnAgitEnd","Agit#prtg_cas02::OnAgitEnd","Agit#prtg_cas03::OnAgitEnd","Agit#prtg_cas04::OnAgitEnd","Agit#prtg_cas05::OnAgitEnd";
        setarray .woe_kill_payg$[0],"Agit#payg_cas01::OnAgitEnd","Agit#payg_cas02::OnAgitEnd","Agit#payg_cas03::OnAgitEnd","Agit#payg_cas04::OnAgitEnd","Agit#payg_cas05::OnAgitEnd";
        setarray .woe_kill_gefg$[0],"Agit#gefg_cas01::OnAgitEnd","Agit#gefg_cas02::OnAgitEnd","Agit#gefg_cas03::OnAgitEnd","Agit#gefg_cas04::OnAgitEnd","Agit#gefg_cas05::OnAgitEnd";
        setarray .woe_kill_aldeg$[0],"Agit#aldeg_cas01::OnAgitEnd","Agit#aldeg_cas02::OnAgitEnd","Agit#aldeg_cas03::OnAgitEnd","Agit#aldeg_cas04::OnAgitEnd","Agit#aldeg_cas05::OnAgitEnd";
        //setarray .woe_kill_arug$[0],"Manager#aru01_02::OnAgitEnd","Manager#aru02_02::OnAgitEnd","Manager#aru03_02::OnAgitEnd","Manager#aru04_02::OnAgitEnd","Manager#aru05_02::OnAgitEnd";
        //setarray .woe_kill_schg$[0],"Manager#sch01_02::OnAgitEnd","Manager#sch02_02::OnAgitEnd","Manager#sch03_02::OnAgitEnd","Manager#sch04_02::OnAgitEnd","Manager#sch05_02::OnAgitEnd";
        //    setarray .woe_kill_novi$[0],"Agit_N01::OnAgitEnd","Agit_N02::OnAgitEnd","Agit_N03::OnAgitEnd","Agit_N04::OnAgitEnd";
Edited by Patskie
<code>
Link to comment
Share on other sites

I and Masao revised the core guild files, and Toasty has not updated his controller with the new event triggers.  That's why you're getting the debug messages and playtime errors.

 

If you want to update them yourself, you can find all of the labels in the "constants" section of my controller: trunk/npc/custom/woe_controller.txt (do note that the prefixes/suffixes are appended later).

Link to comment
Share on other sites

I and Masao revised the core guild files, and Toasty has not updated his controller with the new event triggers.  That's why you're getting the debug messages and playtime errors.

 

If you want to update them yourself, you can find all of the labels in the "constants" section of my controller: trunk/npc/custom/woe_controller.txt (do note that the prefixes/suffixes are appended later).

 

 

so if I'm use toasty woe controller, I simply edit the constants in accordance with section http://svn.code.sf.net/p/rathena/svn/trunk/npc/custom/woe_controller.txt  ??

Link to comment
Share on other sites

Rathena svn 17516

 

I Set 3 woes in the Script generator, 

But When viewing all woe times,the npc only display 2 

 

also the  GM menu is not displaying, I use the npc with a lvl 99 gm account and it dont display the other options it should, liken start woe, end sesion etc etc 

Link to comment
Share on other sites

Ok, I found a bug !!

 

If you choose a woe for the Anglangr Casttle, and you select warp to casttle grounds Schwardswald - Anglangr

 

It will teleport you to a random spot! and no to the exactly entrance

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.