Aleos

Development Manager
  • Content Count

    720
  • Avg. Content Per Day

    0
  • Joined

  • Last visited

  • Days Won

    60

Aleos last won the day on July 19

Aleos had the most liked content!

Community Reputation

458 Excellent

About Aleos

  • Rank
    Deviling

Profile Information

  • Gender
    Male
  • Location
    US
  • Github
    aleos89

Contact Methods

  • Discord
    aleos#6482

Recent Profile Visitors

8,347 profile views
  1. Aleos

    Increase Damage Globally.

    *skill_damage {<skill_name>,<caster>,<SKILLDMG_PC>,{<SKILLDMG_MOB>,{<SKILLDMG_BOSS>,{<SKILLDMG_OTHER>}}}} Enables skill damage adjustment on a map. All adjustments in 'db/skill_damage_db.txt' for 'Map' type 16 will be applied. This mapflag can also be used to adjust the damage of one skill by a percentage: - skill_name: Name of the skill in 'db/(pre-)re/skill_db.txt' (ex. SM_BASH). To adjust all skill damage, write "all" (without quotes). - caster: the groups for which the adjustment takes effect. (bitmask) BL_PC = Player BL_MOB = Monster BL_PET = Pet BL_HOM = Homunculus BL_MER = Mercenary BL_ELEM = Elemental - damage: percent adjustment rate (between -100 and 100000). SKILLDMG_PC = against player SKILLDMG_MOB = against normal monster SKILLDMG_BOSS = against boss monster SKILLDMG_OTHER = against other (homunculus, mercenary, pet, elemental) You can set a mapflag and then use "all" as the skill name so it adjusts all skills.
  2. Aleos

    Mapflag System Refactor

    No, the script defines are exactly the same so you shouldn't have to worry about updating any custom scripts of yours.
  3. Mapflag System Refactor As of Git Hash: a942853, rAthena Mapflag System has been refactored for the future! Features: Perhaps the biggest benefit to this update is how easy it is to add new mapflags. Adding a new boolean mapflag is as easy as defining a new enum value in the mapflag enum and creating a script constant! That's it! More complex mapflags can be added to the setter with their own unique checks if required. Everything is now consolidated to reduce redundancy that was all over the place which made adding new mapflags painful. There are now getter and setter functions source side when interacting with mapflags. Renamed mapflag nosumstarmiracle to nosunmoonstarmiracle. Some things that are somewhat minimal but help memory utilization: Mapflag pvp_nightmaredrop values are now stored as a vector. Mapflag skill_damage values are now stored as a vector. The global map index are now stored as a vector. Thanks to @Lemongrass for a lot of help and @Secrets for tips! Don't forget to leave comments and testing results! Thanks!
  4. EXPIRED

    Adds support for the guild skill: Guild Storage Expansion Includes option to choose between current rAthena guild storage or official. Requires client 2013-12-23 or newer.
  5. Aleos

    WinXP support for lates Ragexes

    Even if it's a generic response, we don't manage Gravity or their client updates/features. Common users don't necessarily need to be using unsupported software. A quick Google search returns this. So if it was added back then you'd need some version dated after that post.
  6. Aleos

    WinXP support for lates Ragexes

    Windows XP has gone EOL ages ago and Microsoft has even stopped LTS for it years ago (around 2016). Your users should consider seriously updating as there are many security threats posed by using an unsupported operating system. There are options for you to use an older RO EXE but you may lose some features that are released in there depending on the version you choose. I'm sorry but those are your only two options.
  7. Aleos

    Achievement

    You need to specify the count along with the mob ID. - ID: 400041 Group: "AG_BATTLE" Name: "Legendary Killing Part 1" Target: - MobID: 1086 Count: 1 - MobID: 1115 Count: 1 - MobID: 1150 Count: 1 - MobID: 1159 Count: 1 - MobID: 1112 Count: 1 - MobID: 1583 Count: 1 - MobID: 1492 Count: 1 - MobID: 1046 Count: 1 - MobID: 1252 Count: 1 - MobID: 1418 Count: 1 Reward: ItemID: 32609 Amount: 10 Score: 100 This achievement will require these 10 monsters to be killed (in no order).
  8. Aleos

    Support to RO: Zero

    Sorry, but I don't see the benefit to adding full support of Ragnarok Zero. We are already months/years behind renewal and adding this on top of our limited staff resources would just not work out well. Although it's still available for users to go about and get the information and release it for public. The link you provided above only adds support for the Ragnarok Zero clients, which I'm not against for that but could lead to differences in the future.
  9. Aleos

    [RENEWAL] Lasagna Map is Empty (WHY?)

    Please keep support questions in the support section. Moving topic. I suggest you check out the rAthena Wiki so that you can familiarize yourself with making sure you have what you need.
  10. Aleos

    Day and Night Mode

    Please keep your support questions to the support section. Moved topic.
  11. Aleos

    [RESOLVED] Rejected from server (3)

    You shouldn't have to touch anything in those files. I would revert all the changes you made in packets.h and go to src/custom/defines_pre.h and add: #define PACKETVER YYYYMMDD Change the date to what you're using that is supported by rAthena. If you leave packet obfuscation enabled server side (it's on by default) then when you diff your client make sure you do not select the option to disable packet obfuscation. You should be fine from there.
  12. Aleos

    How to update gcc / g ++ to version 5?

    I've updated the CentOS wiki page with steps on how to get version 5.
  13. Aleos

    error on compile server last vers

    The script.c warnings were fixed in Git Hash: 43949b8. The libconfig warnings are of no concern.
  14. Aleos

    error on compile server last vers

    These are just shadow warnings, nothing major from stopping you from running a server. To get these warnings suppressed you need to make sure your G++ is version 5 or newer. Make sure you run ./configure after you update your G++.
  15. Aleos

    Achievement System

    Achievement System As of Git Hash: 7f5411d, rAthena now supports the Achievement System! Thanks to @Luxuri, @Nova, @Lemongrass, and @Tokei for their help with information and implementation! Thanks to all the users who helped test the PR and report issues on the feature! Basic Information Requires client 2015-05-13 and higher. Includes Title System which is integrated into the Achievement System. Rewards are given through the RODEX System. Added new atcommand reloadachievementdb. Added new script commands achievementinfo, achievementadd, achievementremove, achievementcomplete, and achievementexists. TODO Confirm Achievement Level EXP 8-20. Confirm Old Money Pocket Zeny amount. Figure out how AG_CHATTING, AG_EAT, AG_HEAR, and AG_SEE work on official servers.