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crazyarashi

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Everything posted by crazyarashi

  1. does your server runs on renewal and has instances?
  2. Try changing the max count in skill_db.txt 12,9,8,2,8,0x1,0,10,1,yes,0,0,0,magic,0,0x0, MG_SAFETYWALL,Safety Wall to 12,9,8,2,8,0x1,0,10,1,yes,0,0,3,magic,0,0x0, MG_SAFETYWALL,Safety Wall // Max of 3 safety walls
  3. map server log is usually on the root of your sftp or there is log in your vnc viewer if you're using one
  4. as far as i know ragnahosting does not offer services anymore(not 100% sure) , i tried availing their services some time ago but there was 0 response from their support.
  5. Would be nice if the betting system was added. Will buy a copy of it for sure
  6. The one in the link is a combination of npc's in kRO and in jRO. you need to download the latest jRO and kRO to avoid errors if you need jRO npc data i can give you just leave me a message
  7. Hi Good Day, You Should edit them in your FTP account that your host provided it's usually located in public_html/themes/default and for the item pictures you can edit them in this location \public_html\themes\default\img\mall Hope this helps!
  8. This would be cool Thumbs up for your creation!
  9. Manage to make it work. Just using wrong curls
  10. Hi ive already added a destination on the one that i added on the server but it's not functioning at all.
  11. Hello Good Day Rathena, Im a newbie scripter and still studying hope you can help me what's wrong with my script. lasagna,0,0,4 script Equipment exchanger -1,{ mes "[Arashi]"; mes "Hey there I'm Arashi."; next; mes "[Arashi]"; mes "I'm a merchant that exchange Doram weapons for ^FF0000Doram Tokens^000000"; mes "What would you like to exchange today?"; next; switch(select("Weapons:Armors:I'm just checking.")) { case 1: mes "[Arashi]"; mes "Here is the choices of weapon available for exchange"; switch( select( "Magical Foxtail Staff:Exquisite Yellow Foxtail Model:Just Checking." ) ) { case 1: if (countitem(1692)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Magical Foxtail Staff^000000"; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 1692,1; getitem 25142,30; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Magical Foxtail Staff^000000."; mes "Come back when you have one."; close; } case 2: if (countitem(1697)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Exquisite Yellow Foxtail Model^000000"; mes "To ^FF0000Doram Tokens.^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 1697,1; getitem 25142,50; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Exquisite Yellow Foxtail Model^000000."; mes "Come back when you have one."; close; } case 3: mes "[Arashi]"; mes "Okay, have a nice day!."; close; } case 2: mes "[Arashi]"; mes "Here is the choices of armors available for exchange"; switch( select( "Elegant Doram Suit:Elegant Doram Manteau:Elegant Doram Shoes:Just Checking." ) ) { case 1: if (countitem(15156)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Suit^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 15156,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Suit^000000."; mes "Come back when you have one."; close; } case 2: if (countitem(20790)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Manteau^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 20790,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Manteau^000000."; mes "Come back when you have one."; close; } case 3: if (countitem(22085)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Shoes^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 22085,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Shoes^000000."; mes "Come back when you have one."; close; } case 3: mes "[Arashi]"; mes "Okay, Have a nice day!"; close; } }
  12. Hi i dont know if i posted this in a wrong section but i hope you can help me :)) Im Having this error
  13. Good Day Rathena, I want to ask a question. Essence of evil is a special enchant item and supposed to be enchant in the non - card slot of the item. But in my server the essence of evil is only available to the card slot like a normal card.. and temporary npc to enchant this essence of evil to the 2nd,3rd and 4th non card slot of an equipment.
  14. Good Day Rathena, I want to ask a question. Essence of evil is a special enchant item and supposed to be enchant in the non - card slot of the item. But in my server the essence of evil is only available to the card slot like a normal card.. Anybody knows how to fix this :))
  15. Hi Just bought this script and gonna ask how to change to zeny requirement to an item requirement instead :))
  16. [Error]: instance_enter: Unknown instance "Nightmarish Jitterbug". [Error]: instance_enter: Unknown instance "Nightmarish Jitterbug". [Error]: instance_enter: Unknown instance "Nightmarish Jitterbug". [Error]: Server received crash signal! Attempting to save all online characters! Im Recieving This error upon entering the instance nightmarish jitterbug...
  17. Good Day Rathena, I have a problem upon entering the Nightmarish Jitterbug instance my map server crash and i cant seem to get ahold of what kind of error is happening does anybody know what's wrong. Here is the error in the log: [Error]: buildin_isbegin_quest: Player with char id '1' is not found. [Debug]: Source (NPC): Runane#sara at moc_para01 (29,95) [Error]: instance_enter: Unknown instance "Nightmarish Jitterbug". [Error]: buildin_isbegin_quest: Player with char id '1' is not found. [Debug]: Source (NPC): Runane#sara at moc_para01 (29,95) [Error]: Server received crash signal! Attempting to save all online characters! /root/.gmh/bash/map_server: line 9: ./map-server.sh: No such file or directory
  18. Hello I want to change my waiting room display to the player count inside the battlegrounds map per team. can anyone help me. Here is the script for the Battlegrounds registration npc prontera,243,44,4 script Registration::Fl2R_Guillaumess 418,{ end; OnInit: waitingroom "Team Guillaume",4,"Flavius_BG2_Custom::OnGuillaumeJoin",1; end;
  19. Good Day Rathena, Does anybody know how to add a non-moving monster on battlegrounds that is specify to the team ( Flavius Battlegrounds ) I want to add a non moving monster to the spawn spot to avoid spawn killing but have no slight idea how.
  20. having errors in bg room single is this bug on rathena
  21. Looking for people who sells this instances. MORSE CAVE TEMPLE OF THE DEMON GOD JITTERBUG.
  22. Anyone can help/teach how to me change the .Croix score/Guillame score display to croix/guillame player count per bg team instead. and how to use some commands in bg like bg_get_data i dont know how to use this and where line should i add it.
  23. WHEN THE BATTLEGROUNDS START WE ARE NOT GETTING WARPED INSIDE THE BATTLEGROUNDS AREA bg.txt
  24. How to use waitingroom2bg_single command in bg script can anyone give an example.
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