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Secrets

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Secrets last won the day on June 11 2020

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  • Birthday September 20

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  1. If your server already supports skill critical flag in skill database, you can simply add the flag to the skill you want in pre-renewal skill database.
  2. You used temporary variable type on the array, that's why.
  3. The first clip is the correct behavior.
  4. Secrets

    Investor

    I've played both games to the endgame (can do Lucid & Will on MapleStory). I think MapleStory's endgame lacks the competitive part while RO provides WoE and PvP. Both have its chore (instances and bosses dailies), but RO gives me more satisfaction with each WoE while MapleStory boss fights get more boring each time you do it. btw I play Kinesis, I love torturing myself.
  5. skill.cpp in function skill_identify void skill_identify(struct map_session_data *sd, int idx) { int flag=1; nullpo_retv(sd); sd->state.workinprogress = WIP_DISABLE_NONE; if(idx >= 0 && idx < MAX_INVENTORY) { if(sd->inventory.u.items_inventory[idx].nameid > 0 && sd->inventory.u.items_inventory[idx].identify == 0 ){ flag=0; sd->inventory.u.items_inventory[idx].identify = 1; pc_setreg(sd, add_str("@identifiedid"), sd->inventory.u.items_inventory[idx].nameid); /// Add this } } clif_item_identified(sd,idx,flag); } Havent tested the code but you should be able to use @identifiedid to get the ID
  6. https://github.com/rathena/rathena/commit/d87ac219862dcacc7c5ade32e752cd401a6ea5d5#diff-b04bf9ab3157df0df1761adf09efe299R151
  7. RO client has no such functionality.
  8. https://github.com/rathena/rathena/pull/5080
  9. Won’t be updating this for a while. Feel free to share your fixes. Please remember that I’m not obliged to give you support. Please don’t PM me on Discord or on this site about this mod.
  10. New release, pending approval. Attempted to fix memory leaks in this release.
  11. You are welcome to submit patches for fixing the mod
  12. Why should one use this instead of cron (or Windows' Task Scheduler) for scheduling a backup?
  13. Updated to rAthena Git Hash: ad820c1, pending approval. Further support depends on my mood at that moment.
  14. You can modify the is_attack_piercing function in battle.cpp
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