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Secrets last won the day on June 11 2020

Secrets had the most liked content!

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About Secrets

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  • Birthday September 20

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  1. Secrets


    I've played both games to the endgame (can do Lucid & Will on MapleStory). I think MapleStory's endgame lacks the competitive part while RO provides WoE and PvP. Both have its chore (instances and bosses dailies), but RO gives me more satisfaction with each WoE while MapleStory boss fights get more boring each time you do it. btw I play Kinesis, I love torturing myself.
  2. skill.cpp in function skill_identify void skill_identify(struct map_session_data *sd, int idx) { int flag=1; nullpo_retv(sd); sd->state.workinprogress = WIP_DISABLE_NONE; if(idx >= 0 && idx < MAX_INVENTORY) { if(sd->inventory.u.items_inventory[idx].nameid > 0 && sd->inventory.u.items_inventory[idx].identify == 0 ){ flag=0; sd->inventory.u.items_inventory[idx].identify = 1; pc_setreg(sd, add_str("@identifiedid"), sd->inventory.u.items_inventory[idx].nameid); /// Add this } } clif_item_identified(sd,idx,flag); } Havent tested the code but you should be able to use @identifiedid to get the ID
  3. https://github.com/rathena/rathena/commit/d87ac219862dcacc7c5ade32e752cd401a6ea5d5#diff-b04bf9ab3157df0df1761adf09efe299R151
  4. RO client has no such functionality.
  5. https://github.com/rathena/rathena/pull/5080
  6. Won’t be updating this for a while. Feel free to share your fixes. Please remember that I’m not obliged to give you support. Please don’t PM me on Discord or on this site about this mod.
  7. New release, pending approval. Attempted to fix memory leaks in this release.
  8. You are welcome to submit patches for fixing the mod
  9. Why should one use this instead of cron (or Windows' Task Scheduler) for scheduling a backup?
  10. Updated to rAthena Git Hash: ad820c1, pending approval. Further support depends on my mood at that moment.
  11. You can modify the is_attack_piercing function in battle.cpp
  12. I don't think this one provides an ability to write into a GRF, but rather an extraction feature
  13. I updated the pull on my repository as a gesture since many people are still interested in it. Have fun PS. I have no intention of supporting any of this. You are still on your own.
  14. You could create a shop for each level range and use a simple if-else to call the appropriate shop for a player's level.
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