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Everything posted by crazyarashi
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new_3-1,58,114,4 script Freebies 832,{ mes "[Freebies NPC]"; mes "Welcome to Server Name!!"; if ( #NewbieGift > 0 ) goto Recieved; mes "Here's your freebies!"; getitem 12214,5; getitem 12210,5; getitem 12263,5; getitem 5826,5; getitem 569,30; getitem 12323,20; set #NewbieGift, 1; next; mes "Please select your class specific freebies that you want to get:"; switch(select("Swordsman:Archer:Mage:Acolyte:Merchant:Thief")) { case 1: mes "[Freebies NPC]"; mes "Here's your freebies for Swordsman class"; getitem 13945,1; goto Message1; end; case 2: mes "[Freebies NPC]"; mes "Here's your freebies for Archer class"; getitem 13948,1; goto Message1; end; case 3: mes "[Freebies NPC]"; mes "Here's your freebies for Mage class"; getitem 13946,1; goto Message1; end; case 4: mes "[Freebies NPC]"; mes "Here's your freebies for Acolyte class"; getitem 13947,1; goto Message1; end; case 5: mes "[Freebies NPC]"; mes "Here's your freebies for Merchant class"; getitem 13949,1; goto Message1; end; case 6: mes "[Freebies NPC]"; mes "Here's your freebies for Thief class"; getitem 13950,1; goto Message1; end; } Message1: mes "[Freebies NPC]"; mes "Start your awesome journey today."; mes "If you need help. Please use @request / search for Game Staffs. Thank You."; close; Recieved: mes "[Freebies NPC]"; mes "You already recieved a freebies."; close; } Modified your script :)) Just give it a try.
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Hi i just want to inform you that im using the same client for my test server and not experiencing any errors on any alternate bodystyles .
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Monster Vs Monster (Not Monster vs Summon)
crazyarashi replied to fightthefallen's question in Source Requests
I don't know if this will work to monsters killing other monster but give it a try /root/trunk/conf/battle/monsters.conf // Monsters level up (monster will level up each time a player is killed and they will grow stronger) // Exp rate is calculated ((monster level-original monster level)*(exp*(mobs_level_up_exp rate/100))) // NOTE: Does not apply to WoE Guardians. mobs_level_up: yes mobs_level_up_exp_rate: 1 -
As Euphy said It's been renamed; all the "_db2" now follow standard naming, and are located in the import directory. You're looking for db/import-tmpl/item_db.txt. Item_db2 is now changed to the item_db.txt inside the import folder in your trunk file When you add an item in the item_db in the import folder it over rides the item_db.txt the pre-re/re item.db that you are using. the purpose of it is for adding custom items and custom monsters.
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ra_temsky,46,134,4 script Freebies NPC 655,{ mes "[Freebies NPC]"; mes "Welcome to Server Name!!"; if ( #NewbieGift > 0 ) { mes "[Freebies NPC]"; mes "You already recieved a freebies."; close; } mes "Here's your freebies.:"; getitem 7539,1000; getitem 7420,1000; set #NewbieGift, 1; next; mes "[Freebies NPC]"; mes "Please Select your Upper Headgear."; switch(select("Hat of Sun God:Lord Kaho's Horn")) { case 1: getitem 5022,1; goto Freebies2; end; case 2: getitem 5013,1; goto Freebies2; end; } Freebies2: mes "[Freebies NPC]"; mes "Please Select your Middle Headgear."; switch(select("Elven Ears:Sunglasses[1]")) { case 1: getitem 2286,1; goto Freebies3; end; case 2: getitem 2201,1; goto Freebies3; end; } Freebies3: mes "[Freebies NPC]"; mes "Please Select your Lower Headgear Headgear."; switch(select("Flu Mask:Gentlemen's Pipe")) { case 1: getitem 2219,1; end; case 2: getitem 5377,1; end; } } Account Based Only :))
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prontera,46,134,4 script Freebies NPC 655,{ query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`=" + getcharid(3) + "", .@lip$); mes "[Freebies NPC]"; mes "Welcome to Server Name!!"; if ( getd("$" + .@lip$ + "_NA") > 0 || #NewbieGift > 0) { mes "[Freebies NPC]"; mes "Your IP have already recieved a freebies."; close; } mes "Here's your freebies.:"; getitem 7539,1000; getitem 7420,1000; next; mes "[Freebies NPC]"; mes "Please Select your Upper Headgear."; switch(select("Hat of Sun God:Lord Kaho's Horn")) { case 1: getitem 5022,1; goto Freebies2; end; case 2: getitem 5013,1; goto Freebies2; end; } Freebies2: mes "[Freebies NPC]"; mes "Please Select your Middle Headgear."; switch(select("Elven Ears:Sunglasses[1]")) { case 1: getitem 2286,1; goto Freebies3; end; case 2: getitem 2201,1; goto Freebies3; end; } Freebies3: mes "[Freebies NPC]"; mes "Please Select your Lower Headgear Headgear."; switch(select("Flu Mask:Gentlemen's Pipe")) { case 1: getitem 2219,1; set #NewbieGift, 1; setd "$" + .@lip$ + "_NA", getd("$" + .@lip$ + "_NA") + 1; end; case 2: getitem 5377,1; set #NewbieGift, 1; setd "$" + .@lip$ + "_NA", getd("$" + .@lip$ + "_NA") + 1; end; } } Try this :))
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Change warp "savepoint",0,0; to warp "SavePoint",0,0;
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Monster Vs Monster (Not Monster vs Summon)
crazyarashi replied to fightthefallen's question in Source Requests
Maybe you can refer to this Monster fighting other monster topic -
i see i had the same problem some time ago and the cause is instances with wrong syntax, it causes a map server crash :)) if you have vnc viewer available use that to get the error from the map server.
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does your server runs on renewal and has instances?
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Try changing the max count in skill_db.txt 12,9,8,2,8,0x1,0,10,1,yes,0,0,0,magic,0,0x0, MG_SAFETYWALL,Safety Wall to 12,9,8,2,8,0x1,0,10,1,yes,0,0,3,magic,0,0x0, MG_SAFETYWALL,Safety Wall // Max of 3 safety walls
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map server log is usually on the root of your sftp or there is log in your vnc viewer if you're using one
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as far as i know ragnahosting does not offer services anymore(not 100% sure) , i tried availing their services some time ago but there was 0 response from their support.
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did you check your map-server log?
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Quests, Games: Tic Tac Toe Minigame Script and Map
crazyarashi replied to Leeg's topic in Game, Event, Quest Script Releases
Would be nice if the betting system was added. Will buy a copy of it for sure -
The one in the link is a combination of npc's in kRO and in jRO. you need to download the latest jRO and kRO to avoid errors if you need jRO npc data i can give you just leave me a message
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Hi Good Day, You Should edit them in your FTP account that your host provided it's usually located in public_html/themes/default and for the item pictures you can edit them in this location \public_html\themes\default\img\mall Hope this helps!
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This would be cool Thumbs up for your creation!
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Manage to make it work. Just using wrong curls
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Hi ive already added a destination on the one that i added on the server but it's not functioning at all.
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Hello Good Day Rathena, Im a newbie scripter and still studying hope you can help me what's wrong with my script. lasagna,0,0,4 script Equipment exchanger -1,{ mes "[Arashi]"; mes "Hey there I'm Arashi."; next; mes "[Arashi]"; mes "I'm a merchant that exchange Doram weapons for ^FF0000Doram Tokens^000000"; mes "What would you like to exchange today?"; next; switch(select("Weapons:Armors:I'm just checking.")) { case 1: mes "[Arashi]"; mes "Here is the choices of weapon available for exchange"; switch( select( "Magical Foxtail Staff:Exquisite Yellow Foxtail Model:Just Checking." ) ) { case 1: if (countitem(1692)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Magical Foxtail Staff^000000"; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 1692,1; getitem 25142,30; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Magical Foxtail Staff^000000."; mes "Come back when you have one."; close; } case 2: if (countitem(1697)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Exquisite Yellow Foxtail Model^000000"; mes "To ^FF0000Doram Tokens.^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 1697,1; getitem 25142,50; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Exquisite Yellow Foxtail Model^000000."; mes "Come back when you have one."; close; } case 3: mes "[Arashi]"; mes "Okay, have a nice day!."; close; } case 2: mes "[Arashi]"; mes "Here is the choices of armors available for exchange"; switch( select( "Elegant Doram Suit:Elegant Doram Manteau:Elegant Doram Shoes:Just Checking." ) ) { case 1: if (countitem(15156)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Suit^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 15156,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Suit^000000."; mes "Come back when you have one."; close; } case 2: if (countitem(20790)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Manteau^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 20790,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Manteau^000000."; mes "Come back when you have one."; close; } case 3: if (countitem(22085)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Shoes^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 22085,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Shoes^000000."; mes "Come back when you have one."; close; } case 3: mes "[Arashi]"; mes "Okay, Have a nice day!"; close; } }
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Hi i dont know if i posted this in a wrong section but i hope you can help me :)) Im Having this error
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Special Enchants being compounded on card Slot
crazyarashi replied to crazyarashi's question in Scripting Support
Good Day Rathena, I want to ask a question. Essence of evil is a special enchant item and supposed to be enchant in the non - card slot of the item. But in my server the essence of evil is only available to the card slot like a normal card.. and temporary npc to enchant this essence of evil to the 2nd,3rd and 4th non card slot of an equipment. -
Good Day Rathena, I want to ask a question. Essence of evil is a special enchant item and supposed to be enchant in the non - card slot of the item. But in my server the essence of evil is only available to the card slot like a normal card.. Anybody knows how to fix this :))