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Akkarin

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Everything posted by Akkarin

  1. View File World Boss Event // ========================================================= // World Boss System, scripted by Akkarin // ========================================================= // In this script's original state, a "World Boss" will // spawn in a random location after 10,000 monster kills // every 4 minutes past the hour. // // This script imitates the old World Boss mechanic from an // MMO called TERA. // // The location and MVP are selected at random from arrays. // ========================================================= Submitter Akkarin Submitted 01/28/2020 Category Games, Events, Quests Video Content Author Akkarin  
  2. Version 1.0.1

    209 downloads

    // ========================================================= // World Boss System, scripted by Akkarin // ========================================================= // In this script's original state, a "World Boss" will // spawn in a random location after 10,000 monster kills // every 4 minutes past the hour. // // This script imitates the old World Boss mechanic from an // MMO called TERA. // // The location and MVP are selected at random from arrays. // =========================================================
    2.00 USD
  3. Certain maps require clients with different minimum dates. There are some updated maps in our download area that have had the models changed so they don't crash older clients.
  4. We'd like to hear your thoughts - please select the poll option that best describes how you feel about bringing the blogs back to rAthena. If they're brought back, there's a possibility that the old blogs from our IPB3.3/4 days several years ago can be imported as they're still stored safely within our forum's database. (I can't say I'm overly excited about seeing some of my own blog posts, but the option is there!) The poll will close on Tuesday 28th January. If enough people would like them to come back then I'll create a crowdfund project on the forums for them. If not, then we might revisit the subject in another year or two. Don't ask me why the cost is so high - it just is. See attd.
  5. For other users in the future that may come across this thread, could you please type up your solution.
  6. There's a config in /conf/ that will allow you to set the target group, then you can use the login event label to check to see if the player's account is older than 3 days and then update their group. This is all available in /doc/script_commands.txt.
  7. Uh.. you're trying to find "this version" and link to goddameit's version, but you don't want the version you say you want?! Anyway, I can only find one version of a chess script, which happens to be goddameit's. There are chess NPC sprites and chess board maps in our archives but no accompanying script. However, if you want to write your own you can check out some of Keyworld's replies to this post: https://rathena.org/board/topic/74925-comment-on-my-1st-script/
  8. I guess it'd be more helpful if you could explain "why" you can't update your jRO files..
  9. All reputable hosts provide web access to their VMs usually under the term KVM, Web Terminal, Web SSH, VNC Console or Console Access. No one will ever recommend using 3rd Party SSH or Telnet platforms via a different website for security reasons. Some providers (like vHost) require your SSH Key to login, which can't be used through most websites in an effort to prevent session hijacking, keylogging and simply saving your password.
  10. That would work if you're using Pre-RE. If you're using RE then you'll need those DBs too. Once the tables have been created and the data inserted, there's no reason for them not to display.
  11. && fixed it, thank you both!
  12. I've given it a test but it's always hitting the invalid spot error. Tested on 5 regular maps with a simple npc script.
  13. This is a handy script to have! @Zell Would it be possible though to specify 0,0 as target coordinates to create the duplicate NPC on any random walkable cell on the map? I've tried to have a go myself using similar logic to how rAthena handles the spawning of mobs on cells but my efforts in the /src/ folder have shown me I have much room for improvement.. due to failure!
  14. Use a translated grf/data folder. There are many topics about this around the forums.
  15. Use the OnClock or OnHour labels.
  16. It includes the updaters.
  17. All you'd need to do is write an npc script to remove the CP cash points and give them as #cashpoint instead. A small timer script and a little sql and you're good to go.
  18. It's a copy of the kRO instalaltion folder.. so it'll be in Korean.
  19. @Grava is active on the forums, perhaps he'd like to update his file.
  20. If you update your kRO files you'll get this sprite anyway.. so not sure why you've uploaded it to the forums o.O
  21. Which file? Ideally, the file owner should update the file to include the new format.
  22. It's telling you that you're missing the minimap that corresponds with the map your character has just landed on. There are numerous guides on the forums that explain how to create one from within browedit.
  23. We've got mapflags to stop other on-death stuff from mobs, such as no items or no exp from mobs, but there isn't one for no zeny from mob kills if you've got that enabled in /conf/. I have this enabled by default and when trying to look through various output in the chat window, i sometimes spend far too long scrolling passed "Gained xz." messages before i get to what i'm looking for. The cheap alternative is to `@showzeny` but there's no guarantee that a player hasn't already done that manually, so if scripted into an arena type script where you have to kill 30+ mobs, it's just going to reverse and enable it.
  24. The error literally tells you what to do.
  25. Uh.. you don't need to touch the src - the script command will do everything you need and throw all the data into an array
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