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nasagnilac last won the day on January 6 2018

nasagnilac had the most liked content!

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About nasagnilac

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    RO-Pro #9545

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  1. Anyone can give me a link for this?
  2. How to solve random crashed in 2018 client? Mostly when closing client
  3. Its added here /* Colors available */ colors: { Default: "0xffffff" /* Custom channels will use the first in the list unless a color is selected through @channel. */ Red: "0xff0000" Blue: "0x83cfe9" Orange: "0xFF7A23" Cyan: "0x00D8E3" Yellow: "0xffff90" Green: "0x28bf00" White: "0xFFFFFF" Purple: "0xD67FFF" LightGreen: "0xB6FF00" Normal: "0x00ff00" Map: "0xA9DFBF" World: "0xFAD7A0" Arena: "0xFAD7A0" Trade: "0xAED6F1" Recruit: "0x00cc44" /* Add as many colors as you'd like. */ }
  4. Yes even I change it non admin. like my players can still spam that and they should message the #world of chat is false.
  5. Channel is now bypassing the delay and not working. I can spam it. Do you also experience this? And also the chat:false I can still chat even its disabled. { name: "#world" alias: "[ WORLD ]" color: "World" type: "CHAN_TYPE_PUBLIC" delay: 10000 autojoin: true leave: false chat: false },
  6. Cursor is disappearing when hover in non walkable cells in 2018 client.
  7. Please check my skype message.

  8. check the ongoingquest.
  10. Please help how to add pet to the yml because look like its not working.
  11. I want to create a server where max level is still deducting exp and level down so that insurance item will be useful.
  12. Yes.. there is an exp but its not deducted. // When a player dies, how should we penalize them? // 0 = No penalty. // 1 = Lose % of current level when killed. // 2 = Lose % of total experience when killed. death_penalty_type: 1 // Base exp. penalty rate (Each 100 is 1% of their exp) death_penalty_base: 200 // Job exp. penalty rate (Each 100 is 1% of their exp) death_penalty_job: 200 // When a player dies (to another player), how much zeny should we penalize them with? // NOTE: It is a percentage of their zeny, so 100 = 1% zeny_penalty: 0 // Will players on max base/job level lose the EXP on death? // 0: Never lose (default as in official). // 1: Lose Base EXP. // 2: Lose Job EXP. death_penalty_maxlv: 1
  13. I tried adding this in my import/pet_db.yml but when tried to capture it. It fails even its already 100%. import/mob_db.txt 2202,MONKEY,Monkey,Monkey,98,100,0,0,0,1,5000,10000,0,0,99,99,99,99,99,99,10,12,0,2,22,201785473,200,1054,54,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 Pleas help..