nasagnilac

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nasagnilac last won the day on January 6 2018

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About nasagnilac

  • Rank
    Poporing

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    Male
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    Philippines

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    nasagnilac.leiron
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    RO-Pro #9545

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  1. Anyone can give me a link for this?
  2. How to solve random crashed in 2018 client? Mostly when closing client
  3. Its added here /* Colors available */ colors: { Default: "0xffffff" /* Custom channels will use the first in the list unless a color is selected through @channel. */ Red: "0xff0000" Blue: "0x83cfe9" Orange: "0xFF7A23" Cyan: "0x00D8E3" Yellow: "0xffff90" Green: "0x28bf00" White: "0xFFFFFF" Purple: "0xD67FFF" LightGreen: "0xB6FF00" Normal: "0x00ff00" Map: "0xA9DFBF" World: "0xFAD7A0" Arena: "0xFAD7A0" Trade: "0xAED6F1" Recruit: "0x00cc44" /* Add as many colors as you'd like. */ }
  4. Yes even I change it non admin. like my players can still spam that and they should message the #world of chat is false.
  5. Channel is now bypassing the delay and not working. I can spam it. Do you also experience this? And also the chat:false I can still chat even its disabled. { name: "#world" alias: "[ WORLD ]" color: "World" type: "CHAN_TYPE_PUBLIC" delay: 10000 autojoin: true leave: false chat: false },
  6. Cursor is disappearing when hover in non walkable cells in 2018 client.
  7. Please check my skype message.

  8. https://github.com/zackdreaver/ROenglishRE/tree/master/Ragnarok/System check the ongoingquest.
  9. https://github.com/zackdreaver/ROenglishRE
  10. Please help how to add pet to the yml because look like its not working.
  11. I want to create a server where max level is still deducting exp and level down so that insurance item will be useful.
  12. Yes.. there is an exp but its not deducted. // When a player dies, how should we penalize them? // 0 = No penalty. // 1 = Lose % of current level when killed. // 2 = Lose % of total experience when killed. death_penalty_type: 1 // Base exp. penalty rate (Each 100 is 1% of their exp) death_penalty_base: 200 // Job exp. penalty rate (Each 100 is 1% of their exp) death_penalty_job: 200 // When a player dies (to another player), how much zeny should we penalize them with? // NOTE: It is a percentage of their zeny, so 100 = 1% zeny_penalty: 0 // Will players on max base/job level lose the EXP on death? // 0: Never lose (default as in official). // 1: Lose Base EXP. // 2: Lose Job EXP. death_penalty_maxlv: 1
  13. I tried adding this in my import/pet_db.yml but when tried to capture it. It fails even its already 100%. import/mob_db.txt 2202,MONKEY,Monkey,Monkey,98,100,0,0,0,1,5000,10000,0,0,99,99,99,99,99,99,10,12,0,2,22,201785473,200,1054,54,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 Pleas help..