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M a p l e last won the day on June 8 2020
M a p l e had the most liked content!
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31 ExcellentAbout M a p l e
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Brazil
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RO:Way
- Github: RagnaWay
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ROenglishRE/petinfo.lub at master · llchrisll/ROenglishRE (github.com) and rathena/pet_db.yml at master · rathena/rathena (github.com)
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How to translate official KRo's pettalktable.xml?
M a p l e replied to eppc0330's question in Client-side Support
ROenglishRE/pettalktable.xml at master · llchrisll/ROenglishRE (github.com) -
Release: @autostore - Picked item will be sent to storage automatically
M a p l e replied to Cydh's topic in Source Releases
@Cydh please update to lasted rA -
Onde altera o link do botão Doar que fica na Loja de Cash?
M a p l e replied to Tdi123's topic in Suporte ao Cliente
msgstringtable.txt Line: 3302 -
He doesn't want to answer anyone. @Easycore
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OtherHomunculus - highresolution sprites
M a p l e replied to Balfear's topic in Sprites & Pallette Downloads
@Balfear Which model did you use? I want to make my mobs and npcs in HD too -
Converted item database to YAML (#4335) · rathena/[email protected] (github.com)
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This message will never appear 2 billion, you will have to edit it in msgstringtable.txt Edit this text the way you prefer. PS: Try conf/script_athena.conf input_max_value: 10000000 to input_max_value: 2000000000
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Patch NEMO
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NEMO > Change guild exp limit
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Open lib/Flux/Template.php Search : /** * */ public function iconImage($itemID) { $path = sprintf(FLUX_DATA_DIR."/items/icons/".Flux::config('ItemIconNameFormat'), $itemID); $link = preg_replace('&/{2,}&', '/', "{$this->basePath}/$path"); return file_exists($path) ? $link : false; } /** * */ public function itemImage($itemID) { $path = sprintf(FLUX_DATA_DIR."/items/images/".Flux::config('ItemImageNameFormat'), $itemID); $link = preg_replace('&/{2,}&', '/', "{$this->basePath}/$path"); return file_exists($path) ? $link : false; } /** * */ public function monsterImage($monsterID) { $path = sprintf(FLUX_DATA_DIR."/monsters/".Flux::config('MonsterImageNameFormat'), $monsterID); $link = preg_replace('&/{2,}&', '/', "{$this->basePath}/$path"); return file_exists($path) ? $link : false; } Change to: /** * */ public function iconImage($itemID) { $path = sprintf(FLUX_DATA_DIR."/items/icons/".Flux::config('ItemIconNameFormat'), $itemID); $link = preg_replace('&/{2,}&', '/', "{$this->basePath}/$path"); return file_exists($path) ? $link : sprintf('https://static.divine-pride.net/images/items/item/'.Flux::config('ItemIconNameFormat'), $itemID); } /** * */ public function itemImage($itemID) { $path = sprintf(FLUX_DATA_DIR."/items/images/".Flux::config('ItemImageNameFormat'), $itemID); $link = preg_replace('&/{2,}&', '/', "{$this->basePath}/$path"); return file_exists($path) ? $link : sprintf('https://static.divine-pride.net/images/items/collection/'.Flux::config('ItemImageNameFormat'), $itemID); } /** * */ public function monsterImage($monsterID) { $path = sprintf(FLUX_DATA_DIR."/monsters/".Flux::config('MonsterImageNameFormat'), $monsterID); $link = preg_replace('&/{2,}&', '/', "{$this->basePath}/$path"); return file_exists($path) ? $link : sprintf('https://static.divine-pride.net/images/mobs/png/'.Flux::config('MonsterImageNameFormat'), $monsterID); } In config/application.php change "MonsterImageNameFormat" .gif to .png : 'MonsterImageNameFormat' => '%d.png', // The filename format for monster images (defaults to {monsterid}.gif). This will automatically pull images of divine-pride items and mobs.
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Map name > data/luafiles514/lua files/worldviewdata/worldviewdata_language.lub
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If using Centos, do this to increase the limit from 1024 to 4096 ./configure --with-maxconn=4096
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and clif.cpp? 9> \ Ragnarok - Emulators \ rAthena \ src \ map \ clif.cpp (13057,22): error C2065: 'nameid': undeclared identifier case MC_VENDING: skill_vending(sd, nameid); break;
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7> ------ Compilation started: Project: login-server, Configuration: Debug Win32 ------ 8> ------ Compilation started: Project: char-server, Configuration: Debug Win32 ------ 9> ------ Compilation started: Project: map-server, Configuration: Debug Win32 ------ 8> char.cpp 7> account.cpp 9> achievement.cpp 9> atcommand.cpp 9> battle.cpp 9> battleground.cpp 9> buyingstore.cpp 9> cashshop.cpp 7> ipban.cpp 7> login.cpp 8> char_clif.cpp 7> loginchrif.cpp 7> loginclif.cpp 9> channel.cpp 8> char_cnslif.cpp 9> D: \ Ragnarok - Emulators \ rAthena \ src \ custom \ battle_config_init.inc (22,62): error C2065: 'MAX_ITEMID': undeclared identifier (compiling battle.cpp source file) 9> D: \ Ragnarok - Emulators \ rAthena \ src \ custom \ battle_config_init.inc (23,62): error C2065: 'MAX_ITEMID': undeclared identifier (compiling battle.cpp source file) 7> logincnslif.cpp 9> chat.cpp 9> chrif.cpp 9> clan.cpp 8> char_logif.cpp 7> loginlog.cpp 9> clif.cpp 7> Generating Code ... 8> char_mapif.cpp 9> date.cpp 9> duel.cpp 9> elemental.cpp 8> inter.cpp 9> guild.cpp 9> homunculus.cpp 9> instance.cpp 9> D: \ Ragnarok - Emulators \ rAthena \ src \ map \ clif.cpp (13057,22): error C2065: 'nameid': undeclared identifier 9> intif.cpp 8> int_achievement.cpp 9> itemdb.cpp 9> log.cpp 9> mail.cpp 8> int_auction.cpp 9> map.cpp 7> login-server.vcxproj -> D: \ Ragnarok - Emulators \ rAthena \ login-server.exe 9> mapreg.cpp 8> int_clan.cpp 9> mercenary.cpp 9> mob.cpp 9> npc.cpp 9> npc_chat.cpp 9> party.cpp 8> int_elemental.cpp 9> path.cpp 9> pc.cpp 9> pc_groups.cpp 8> int_guild.cpp 9> pet.cpp 9> quest.cpp 9> script.cpp 9> searchstore.cpp 8> int_homun.cpp 8> int_mail.cpp 9> skill.cpp 9> status.cpp 9> storage.cpp 9> trade.cpp 8> int_mercenary.cpp 9> unit.cpp 8> int_party.cpp 9> D: \ Ragnarok - Emulators \ rAthena \ src \ map \ skill.cpp (17622,32): error C2065: 'MAX_ITEMID': undeclared identifier 9> vending.cpp 8> int_pet.cpp 8> int_quest.cpp 9> Ready compilation project "map-server.vcxproj" - FAIL. 8> int_storage.cpp 8> Generating Code ... 8> char-server.vcxproj -> D: \ Ragnarok - Emulators \ rAthena \ char-server.exe ========== Compile: 8 successful, 1 failed, 0 updated, 0 ignored ==========