Mabuhay

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Mabuhay last won the day on November 19

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About Mabuhay

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    Philippines
  • Interests
    Helping others, spreading love, world peace, and seeing children's smiles :)

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    Mabuhay#9761

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  1. Im not sure, maybe or maybe not.. When killing the correct poring, this should trigger : announce strcharinfo(0)+" won the Poring Catcher Event!",bc_all,0xFF7F50; if it doesnt trigger, there might be a problem with your rathena files.
  2. I tested my self, and yeah it seems not to be working. On my free time, I will look into this and if I find the answer before somebody got it correctly, I will post it here again.
  3. Check mapserver for error so I can assist you better. I cant produce this problem myself.
  4. Ohh im sorry, I see the error. [email protected] = getmapunits(BL_PC,"quiz_01",[email protected]); change to [email protected] = getmapunits(BL_PC,"06guild_01",[email protected]); Thanks! lms_v2.txt
  5. Oh yah i forgot about that. Anyways, this is how I understand the original code : else //Default increase return ((level+15) / 5); translate to : ((1 level up + 15) / 5) per level up Meaning, every level up would give player + 3 status points. supposedly it should be around 3.8 but since the emulator cannot read decimal, it automatically rounds down(?) if you want to add +217 status points, you may be looking at the wrong area. Im not sure because i havent tested but if you could, try looking for this part on pc.cpp int pc_checkbaselevelup(struct map_session_data *sd) .... next = pc_gets_status_point(sd->status.base_level); sd->status.base_level++; sd->status.status_point += next; add this below if ( sd->status.base_level == 201 ) sd->status.status_point += 217; Tell me how is it.
  6. You can adjust stat points in rathena/db/pre(re)/statpoint.txt Go to the line (Line 201 for level 201) that you want to add stats points and manually add +217 to current value until you reach the max level.
  7. View File Novice vs Zombie - Yet another version Works the same with my other event scripts. Regular Novice v Zombie script. I just updated it and added some features. Enjoy. I dont know who exactly made this idea so i cant credit him properly. This is a response post from this topic: Submitter Mabuhay Submitted 11/19/2019 Category Games, Events, Quests Video Content Author Mabuhay  
  8. it is here. mapannounce strnpcinfo(4), "<Last Man Standing> Last Man Standing wins the event!", bc_blue just add ; mapannounce strnpcinfo(4), "<Last Man Standing> Last Man Standing wins the event!", bc_blue; For now, i will leave it as is. Maybe I will update this with the same pattern as my other event scripts previously posted.
  9. Version 1.0.0

    17 downloads

    Works the same with my other event scripts. Regular Novice v Zombie script. I just updated it and added some features. Enjoy. I dont know who exactly made this idea so i cant credit him properly. This is a response post from this topic:

    Free

  10. Same mechanics sa previous event script posts ko. nvz_v2.txt typo fixed version nvz_v2.txt
  11. @Veilside 1.They need to be in the guild. Prior to that, guild leader should register their guild first. 2. Dying players will automatically respawn after x seconds back to the event map. @spinzaku 1. Max guild member registration and Gepard Check might or might not be added. Depends on my mood actually xD. As I said on the original post : 2. Yes.. 1 kill = 1 point.
  12. - script jklasdf -1,{ OnInit: setarray .mobid, 1002, 1001; setarray .map$, "prt_fild08", "prontera"; end; OnNPCKillEvent: [email protected] = inarray(.mobid[0], killedrid ); if ( strcharinfo(3) == .map$[[email protected]] ) { announce strcharinfo(0) +""+ ( strcharinfo(1) ? " of party "+ strcharinfo(1):"" ) +" has killed "+ getmonsterinfo(killedrid,MOB_NAME)+" at "+ strcharinfo(3), bc_all; } end; } list down all mvps and match the maplist corresponding to the spawn id. This may cause trouble on mvp with multiple spawn maps like Atroce but will help you at least (untested).
  13. Please post the problem so we dont need to run it on a server.
  14. View File @go/@warp delay when hit - Updated Here is an updated @go and @warp delay when hit. Submitter Mabuhay Submitted 11/18/2019 Category Source Modifications Video Content Author Mabuhay  
  15. Version 1.0.0

    32 downloads

    Here is an updated @go and @warp delay when hit.

    Free